glib/glib/gtranslit.c
Christian Hergert 18a33f72db introspection: use (nullable) or (optional) instead of (allow-none)
If we have an input parameter (or return value) we need to use (nullable).
However, if it is an (inout) or (out) parameter, (optional) is sufficient.

It looks like (nullable) could be used for everything according to the
Annotation documentation, but (optional) is more specific.
2016-11-22 14:14:37 -08:00

414 lines
10 KiB
C

/*
* Copyright © 2014 Canonical Limited
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the licence, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Author: Ryan Lortie <desrt@desrt.ca>
*/
#include <config.h>
#include "gstrfuncs.h"
#include <glib.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
struct mapping_entry
{
guint16 src;
guint16 ascii;
};
struct mapping_range
{
guint16 start;
guint16 length;
};
struct locale_entry
{
guint8 name_offset;
guint8 item_id;
};
#include "gtranslit-data.h"
#define get_src_char(array, encoded, index) ((encoded & 0x8000) ? (array)[((encoded) & 0xfff) + index] : encoded)
#define get_length(encoded) ((encoded & 0x8000) ? ((encoded & 0x7000) >> 12) : 1)
#if G_BYTE_ORDER == G_BIG_ENDIAN
#define get_ascii_item(array, encoded) ((encoded & 0x8000) ? &(array)[(encoded) & 0xfff] : (gpointer) (((char *) &(encoded)) + 1))
#else
#define get_ascii_item(array, encoded) ((encoded & 0x8000) ? &(array)[(encoded) & 0xfff] : (gpointer) &(encoded))
#endif
static const gchar * lookup_in_item (guint item_id,
const gunichar *key,
gint *result_len,
gint *key_consumed);
static gint
compare_mapping_entry (gconstpointer user_data,
gconstpointer data)
{
const struct mapping_entry *entry = data;
const gunichar *key = user_data;
gunichar src_0;
G_STATIC_ASSERT(MAX_KEY_SIZE == 2);
src_0 = get_src_char (src_table, entry->src, 0);
if (key[0] > src_0)
return 1;
else if (key[0] < src_0)
return -1;
if (get_length (entry->src) > 1)
{
gunichar src_1;
src_1 = get_src_char (src_table, entry->src, 1);
if (key[1] > src_1)
return 1;
else if (key[1] < src_1)
return -1;
}
else if (key[1])
return 1;
return 0;
}
static const gchar *
lookup_in_mapping (const struct mapping_entry *mapping,
gint mapping_size,
const gunichar *key,
gint *result_len,
gint *key_consumed)
{
const struct mapping_entry *hit;
hit = bsearch (key, mapping, mapping_size, sizeof (struct mapping_entry), compare_mapping_entry);
if (hit == NULL)
return NULL;
*key_consumed = get_length (hit->src);
*result_len = get_length (hit->ascii);
return get_ascii_item(ascii_table, hit->ascii);
}
static const gchar *
lookup_in_chain (const guint8 *chain,
const gunichar *key,
gint *result_len,
gint *key_consumed)
{
const gchar *result;
while (*chain != 0xff)
{
result = lookup_in_item (*chain, key, result_len, key_consumed);
if (result)
return result;
chain++;
}
return NULL;
}
static const gchar *
lookup_in_item (guint item_id,
const gunichar *key,
gint *result_len,
gint *key_consumed)
{
if (item_id & 0x80)
{
const guint8 *chain = chains_table + chain_starts[item_id & 0x7f];
return lookup_in_chain (chain, key, result_len, key_consumed);
}
else
{
const struct mapping_range *range = &mapping_ranges[item_id];
return lookup_in_mapping (mappings_table + range->start, range->length, key, result_len, key_consumed);
}
}
static gint
compare_locale_entry (gconstpointer user_data,
gconstpointer data)
{
const struct locale_entry *entry = data;
const gchar *key = user_data;
return strcmp (key, &locale_names[entry->name_offset]);
}
static gboolean
lookup_item_id_for_one_locale (const gchar *key,
guint *item_id)
{
const struct locale_entry *hit;
hit = bsearch (key, locale_index, G_N_ELEMENTS (locale_index), sizeof (struct locale_entry), compare_locale_entry);
if (hit == NULL)
return FALSE;
*item_id = hit->item_id;
return TRUE;
}
static guint
lookup_item_id_for_locale (const gchar *locale)
{
gchar key[MAX_LOCALE_NAME + 1];
const gchar *language;
guint language_len;
const gchar *territory = NULL;
guint territory_len = 0;
const gchar *modifier = NULL;
guint modifier_len = 0;
const gchar *next_char;
guint id;
/* As per POSIX, a valid locale looks like:
*
* language[_territory][.codeset][@modifier]
*/
language = locale;
language_len = strcspn (language, "_.@");
next_char = language + language_len;
if (*next_char == '_')
{
territory = next_char;
territory_len = strcspn (territory + 1, "_.@") + 1;
next_char = territory + territory_len;
}
if (*next_char == '.')
{
const gchar *codeset;
guint codeset_len;
codeset = next_char;
codeset_len = strcspn (codeset + 1, "_.@") + 1;
next_char = codeset + codeset_len;
}
if (*next_char == '@')
{
modifier = next_char;
modifier_len = strcspn (modifier + 1, "_.@") + 1;
next_char = modifier + modifier_len;
}
/* What madness is this? */
if (language_len == 0 || *next_char)
return default_item_id;
/* We are not interested in codeset.
*
* For this locale:
*
* aa_BB@cc
*
* try in this order:
*
* Note: we have no locales of the form aa_BB@cc in the database.
*
* 1. aa@cc
* 2. aa_BB
* 3. aa
*/
/* 1. */
if (modifier_len && language_len + modifier_len <= MAX_LOCALE_NAME)
{
memcpy (key, language, language_len);
memcpy (key + language_len, modifier, modifier_len);
key[language_len + modifier_len] = '\0';
if (lookup_item_id_for_one_locale (key, &id))
return id;
}
/* 2. */
if (territory_len && language_len + territory_len <= MAX_LOCALE_NAME)
{
memcpy (key, language, language_len);
memcpy (key + language_len, territory, territory_len);
key[language_len + territory_len] = '\0';
if (lookup_item_id_for_one_locale (key, &id))
return id;
}
/* 3. */
if (language_len <= MAX_LOCALE_NAME)
{
memcpy (key, language, language_len);
key[language_len] = '\0';
if (lookup_item_id_for_one_locale (key, &id))
return id;
}
return default_item_id;
}
static guint
get_default_item_id (void)
{
static guint item_id;
static gboolean done;
/* Doesn't need to be locked -- no harm in doing it twice. */
if (!done)
{
const gchar *locale;
locale = setlocale (LC_CTYPE, NULL);
item_id = lookup_item_id_for_locale (locale);
done = TRUE;
}
return item_id;
}
/**
* g_str_to_ascii:
* @str: a string, in UTF-8
* @from_locale: (nullable): the source locale, if known
*
* Transliterate @str to plain ASCII.
*
* For best results, @str should be in composed normalised form.
*
* This function performs a reasonably good set of character
* replacements. The particular set of replacements that is done may
* change by version or even by runtime environment.
*
* If the source language of @str is known, it can used to improve the
* accuracy of the translation by passing it as @from_locale. It should
* be a valid POSIX locale string (of the form
* "language[_territory][.codeset][@modifier]").
*
* If @from_locale is %NULL then the current locale is used.
*
* If you want to do translation for no specific locale, and you want it
* to be done independently of the currently locale, specify "C" for
* @from_locale.
*
* Returns: a string in plain ASCII
*
* Since: 2.40
**/
gchar *
g_str_to_ascii (const gchar *str,
const gchar *from_locale)
{
GString *result;
guint item_id;
g_return_val_if_fail (str != NULL, NULL);
if (g_str_is_ascii (str))
return g_strdup (str);
if (from_locale)
item_id = lookup_item_id_for_locale (from_locale);
else
item_id = get_default_item_id ();
result = g_string_sized_new (strlen (str));
while (*str)
{
/* We only need to transliterate non-ASCII values... */
if (*str & 0x80)
{
gunichar key[MAX_KEY_SIZE];
const gchar *r;
gint consumed;
gint r_len;
gunichar c;
G_STATIC_ASSERT(MAX_KEY_SIZE == 2);
c = g_utf8_get_char (str);
/* This is where it gets evil...
*
* We know that MAX_KEY_SIZE is 2. We also know that we
* only want to try another character if it's non-ascii.
*/
str = g_utf8_next_char (str);
key[0] = c;
if (*str & 0x80)
key[1] = g_utf8_get_char (str);
else
key[1] = 0;
r = lookup_in_item (item_id, key, &r_len, &consumed);
/* If we failed to map two characters, try again with one.
*
* gconv behaviour is a bit weird here -- it seems to
* depend in the randomness of the binary search and the
* size of the input buffer as to what result we get here.
*
* Doing it this way is more work, but should be
* more-correct.
*/
if (r == NULL && key[1])
{
key[1] = 0;
r = lookup_in_item (item_id, key, &r_len, &consumed);
}
if (r != NULL)
{
g_string_append_len (result, r, r_len);
if (consumed == 2)
/* If it took both then skip again */
str = g_utf8_next_char (str);
}
else /* no match found */
g_string_append_c (result, '?');
}
else if (*str & 0x80) /* Out-of-range non-ASCII case */
{
g_string_append_c (result, '?');
str = g_utf8_next_char (str);
}
else /* ASCII case */
g_string_append_c (result, *str++);
}
return g_string_free (result, FALSE);
}