glib/gio/gpropertyaction.c
2014-01-07 22:55:43 -05:00

557 lines
18 KiB
C

/*
* Copyright © 2013 Canonical Limited
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation; either version 2 of the licence or (at
* your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors: Ryan Lortie <desrt@desrt.ca>
*/
#include "config.h"
#include "gpropertyaction.h"
#include "gsettings-mapping.h"
#include "gaction.h"
#include "glibintl.h"
/**
* SECTION:gpropertyaction
* @title: GPropertyAction
* @short_description: A GAction reflecting a GObject property
* @include: gio/gio.h
*
* A #GPropertyAction is a way to get a #GAction with a state value
* reflecting and controlling the value of a #GObject property.
*
* The state of the action will correspond to the value of the property.
* Changing it will change the property (assuming the requested value
* matches the requirements as specified in the #GParamSpec).
*
* Only the most common types are presently supported. Booleans are
* mapped to booleans, strings to strings, signed/unsigned integers to
* int32/uint32 and floats and doubles to doubles.
*
* If the property is an enum then the state will be string-typed and
* conversion will automatically be performed between the enum value and
* "nick" string as per the #GEnumValue table.
*
* Flags types are not currently supported.
*
* Properties of object types, boxed types and pointer types are not
* supported and probably never will be.
*
* Properties of #GVariant types are not currently supported.
*
* If the property is boolean-valued then the action will have a NULL
* parameter type, and activating the action (with no parameter) will
* toggle the value of the property.
*
* In all other cases, the parameter type will correspond to the type of
* the property.
*
* The general idea here is to reduce the number of locations where a
* particular piece of state is kept (and therefore has to be
* synchronised between). #GPropertyAction does not have a separate
* state that is kept in sync with the property value -- its state
* <em>is</em> the property value.
*
* For example, it might be useful to create a #GAction corresponding to
* the "visible-child-name" property of a #GtkStack so that the current
* page can be switched from a menu. The active radio indication in the
* menu is then directly determined from the active page of the
* #GtkStack.
*
* An anti-example would be binding the "active-id" property on a
* #GtkComboBox. This is because the state of the combobox itself is
* probably uninteresting and is actually being used to control
* something else.
*
* Another anti-example would be to bind to the "visible-child-name"
* property of a #GtkStack if this value is actually stored in
* #GSettings. In that case, the real source of the value is
* #GSettings. If you want a #GAction to control a setting stored in
* #GSettings, see g_settings_create_action() instead, and possibly
* combine its use with g_settings_bind().
*
* Since: 2.38
**/
struct _GPropertyAction
{
GObject parent_instance;
gchar *name;
gpointer object;
GParamSpec *pspec;
const GVariantType *state_type;
};
/**
* GPropertyAction:
*
* This type is opaque.
*
* Since: 2.38
**/
typedef GObjectClass GPropertyActionClass;
static void g_property_action_iface_init (GActionInterface *iface);
G_DEFINE_TYPE_WITH_CODE (GPropertyAction, g_property_action, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_property_action_iface_init))
enum
{
PROP_NONE,
PROP_NAME,
PROP_PARAMETER_TYPE,
PROP_ENABLED,
PROP_STATE_TYPE,
PROP_STATE,
PROP_OBJECT,
PROP_PROPERTY_NAME
};
static const gchar *
g_property_action_get_name (GAction *action)
{
GPropertyAction *paction = G_PROPERTY_ACTION (action);
return paction->name;
}
static const GVariantType *
g_property_action_get_parameter_type (GAction *action)
{
GPropertyAction *paction = G_PROPERTY_ACTION (action);
return paction->pspec->value_type == G_TYPE_BOOLEAN ? NULL : paction->state_type;
}
static const GVariantType *
g_property_action_get_state_type (GAction *action)
{
GPropertyAction *paction = G_PROPERTY_ACTION (action);
return paction->state_type;
}
static GVariant *
g_property_action_get_state_hint (GAction *action)
{
return NULL;
}
static gboolean
g_property_action_get_enabled (GAction *action)
{
return TRUE;
}
static void
g_property_action_set_state (GPropertyAction *paction,
GVariant *variant)
{
GValue value = G_VALUE_INIT;
g_value_init (&value, paction->pspec->value_type);
g_settings_get_mapping (&value, variant, NULL);
g_object_set_property (paction->object, paction->pspec->name, &value);
g_value_unset (&value);
}
static void
g_property_action_change_state (GAction *action,
GVariant *value)
{
GPropertyAction *paction = G_PROPERTY_ACTION (action);
g_return_if_fail (g_variant_is_of_type (value, paction->state_type));
g_property_action_set_state (paction, value);
}
static GVariant *
g_property_action_get_state (GAction *action)
{
GPropertyAction *paction = G_PROPERTY_ACTION (action);
GValue value = G_VALUE_INIT;
GVariant *result;
g_value_init (&value, paction->pspec->value_type);
g_object_get_property (paction->object, paction->pspec->name, &value);
result = g_settings_set_mapping (&value, paction->state_type, NULL);
g_value_unset (&value);
return g_variant_ref_sink (result);
}
static void
g_property_action_activate (GAction *action,
GVariant *parameter)
{
GPropertyAction *paction = G_PROPERTY_ACTION (action);
if (paction->pspec->value_type == G_TYPE_BOOLEAN)
{
gboolean value;
g_return_if_fail (paction->pspec->value_type == G_TYPE_BOOLEAN && parameter == NULL);
g_object_get (paction->object, paction->pspec->name, &value, NULL);
value = !value;
g_object_set (paction->object, paction->pspec->name, value, NULL);
}
else
{
g_return_if_fail (parameter != NULL && g_variant_is_of_type (parameter, paction->state_type));
g_property_action_set_state (paction, parameter);
}
}
static const GVariantType *
g_property_action_determine_type (GParamSpec *pspec)
{
if (G_TYPE_IS_ENUM (pspec->value_type))
return G_VARIANT_TYPE_STRING;
switch (pspec->value_type)
{
case G_TYPE_BOOLEAN:
return G_VARIANT_TYPE_BOOLEAN;
case G_TYPE_INT:
return G_VARIANT_TYPE_INT32;
case G_TYPE_UINT:
return G_VARIANT_TYPE_UINT32;
case G_TYPE_DOUBLE:
case G_TYPE_FLOAT:
return G_VARIANT_TYPE_DOUBLE;
case G_TYPE_STRING:
return G_VARIANT_TYPE_STRING;
default:
g_critical ("Unable to use GPropertyAction with property '%s::%s' of type '%s'",
g_type_name (pspec->owner_type), pspec->name, g_type_name (pspec->value_type));
return NULL;
}
}
static void
g_property_action_notify (GObject *object,
GParamSpec *pspec,
gpointer user_data)
{
GPropertyAction *paction = user_data;
g_assert (object == paction->object);
g_assert (pspec == paction->pspec);
g_object_notify (G_OBJECT (paction), "state");
}
static void
g_property_action_set_property_name (GPropertyAction *paction,
const gchar *property_name)
{
GParamSpec *pspec;
gchar *detailed;
pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (paction->object), property_name);
if (pspec == NULL)
{
g_critical ("Attempted to use non-existent property '%s::%s' for GPropertyAction",
G_OBJECT_TYPE_NAME (paction->object), property_name);
return;
}
if (~pspec->flags & G_PARAM_READABLE || ~pspec->flags & G_PARAM_WRITABLE || pspec->flags & G_PARAM_CONSTRUCT_ONLY)
{
g_critical ("Property '%s::%s' used with GPropertyAction must be readable, writable, and not construct-only",
G_OBJECT_TYPE_NAME (paction->object), property_name);
return;
}
paction->pspec = pspec;
detailed = g_strconcat ("notify::", paction->pspec->name, NULL);
paction->state_type = g_property_action_determine_type (paction->pspec);
g_signal_connect (paction->object, detailed, G_CALLBACK (g_property_action_notify), paction);
g_free (detailed);
}
static void
g_property_action_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GPropertyAction *paction = G_PROPERTY_ACTION (object);
switch (prop_id)
{
case PROP_NAME:
paction->name = g_value_dup_string (value);
break;
case PROP_OBJECT:
paction->object = g_value_dup_object (value);
break;
case PROP_PROPERTY_NAME:
g_property_action_set_property_name (paction, g_value_get_string (value));
break;
default:
g_assert_not_reached ();
}
}
static void
g_property_action_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GAction *action = G_ACTION (object);
switch (prop_id)
{
case PROP_NAME:
g_value_set_string (value, g_property_action_get_name (action));
break;
case PROP_PARAMETER_TYPE:
g_value_set_boxed (value, g_property_action_get_parameter_type (action));
break;
case PROP_ENABLED:
g_value_set_boolean (value, g_property_action_get_enabled (action));
break;
case PROP_STATE_TYPE:
g_value_set_boxed (value, g_property_action_get_state_type (action));
break;
case PROP_STATE:
g_value_take_variant (value, g_property_action_get_state (action));
break;
default:
g_assert_not_reached ();
}
}
static void
g_property_action_finalize (GObject *object)
{
GPropertyAction *paction = G_PROPERTY_ACTION (object);
g_signal_handlers_disconnect_by_func (paction->object, g_property_action_notify, paction);
g_object_unref (paction->object);
g_free (paction->name);
G_OBJECT_CLASS (g_property_action_parent_class)
->finalize (object);
}
void
g_property_action_init (GPropertyAction *property)
{
}
void
g_property_action_iface_init (GActionInterface *iface)
{
iface->get_name = g_property_action_get_name;
iface->get_parameter_type = g_property_action_get_parameter_type;
iface->get_state_type = g_property_action_get_state_type;
iface->get_state_hint = g_property_action_get_state_hint;
iface->get_enabled = g_property_action_get_enabled;
iface->get_state = g_property_action_get_state;
iface->change_state = g_property_action_change_state;
iface->activate = g_property_action_activate;
}
void
g_property_action_class_init (GPropertyActionClass *class)
{
GObjectClass *object_class = G_OBJECT_CLASS (class);
object_class->set_property = g_property_action_set_property;
object_class->get_property = g_property_action_get_property;
object_class->finalize = g_property_action_finalize;
/**
* GPropertyAction:name:
*
* The name of the action. This is mostly meaningful for identifying
* the action once it has been added to a #GActionMap.
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_NAME,
g_param_spec_string ("name",
P_("Action Name"),
P_("The name used to invoke the action"),
NULL,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS));
/**
* GPropertyAction:parameter-type:
*
* The type of the parameter that must be given when activating the
* action.
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
g_param_spec_boxed ("parameter-type",
P_("Parameter Type"),
P_("The type of GVariant passed to activate()"),
G_TYPE_VARIANT_TYPE,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS));
/**
* GPropertyAction:enabled:
*
* If @action is currently enabled.
*
* If the action is disabled then calls to g_action_activate() and
* g_action_change_state() have no effect.
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_ENABLED,
g_param_spec_boolean ("enabled",
P_("Enabled"),
P_("If the action can be activated"),
TRUE,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS));
/**
* GPropertyAction:state-type:
*
* The #GVariantType of the state that the action has, or %NULL if the
* action is stateless.
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_STATE_TYPE,
g_param_spec_boxed ("state-type",
P_("State Type"),
P_("The type of the state kept by the action"),
G_TYPE_VARIANT_TYPE,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS));
/**
* GPropertyAction:state:
*
* The state of the action, or %NULL if the action is stateless.
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_STATE,
g_param_spec_variant ("state",
P_("State"),
P_("The state the action is in"),
G_VARIANT_TYPE_ANY,
NULL,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS));
/**
* GPropertyAction:object:
*
* The object to wrap a property on.
*
* The object must be a non-%NULL #GObject with properties.
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_OBJECT,
g_param_spec_object ("object",
P_("Object"),
P_("The object with the property to wrap"),
G_TYPE_OBJECT,
G_PARAM_WRITABLE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS));
/**
* GPropertyAction:property-name:
*
* The name of the property to wrap on the object.
*
* The property must exist on the passed-in object and it must be
* readable and writable (and not construct-only).
*
* Since: 2.38
**/
g_object_class_install_property (object_class, PROP_PROPERTY_NAME,
g_param_spec_string ("property-name",
P_("Property name"),
P_("The name of the property to wrap"),
NULL,
G_PARAM_WRITABLE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS));
}
/**
* g_property_action_new:
* @name: the name of the action to create
* @object: the object that has the property to wrap
* @property_name: the name of the property
*
* Creates a #GAction corresponding to the value of property
* @property_name on @object.
*
* The property must be existent and readable and writable (and not
* construct-only).
*
* This function takes a reference on @object and doesn't release it
* until the action is destroyed.
*
* Returns: a new #GPropertyAction
*
* Since: 2.38
**/
GPropertyAction *
g_property_action_new (const gchar *name,
gpointer object,
const gchar *property_name)
{
g_return_val_if_fail (name != NULL, NULL);
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
return g_object_new (G_TYPE_PROPERTY_ACTION,
"name", name,
"object", object,
"property-name", property_name,
NULL);
}