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	On Linux the error will be `G_IO_ERROR_CONNECTION_REFUSED`, but on macOS it will be `G_IO_ERROR_TIMED_OUT`. Both errors seem reasonable to me, so let’s not specifically require one of them. See: https://gitlab.gnome.org/GNOME/glib/-/merge_requests/4104#note_2161451 Signed-off-by: Philip Withnall <pwithnall@gnome.org>
		
			
				
	
	
		
			257 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* GIO - GLib Input, Output and Streaming Library
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|  *
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|  * Copyright (C) 2018 Igalia S.L.
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|  *
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|  * SPDX-License-Identifier: LGPL-2.1-or-later
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General
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|  * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include <gio/gio.h>
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| #include <gio/gnetworking.h> /* For IPV6_V6ONLY */
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| 
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| static void
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| on_connected (GObject      *source_object,
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|               GAsyncResult *result,
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|               gpointer      user_data)
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| {
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|   GSocketConnection *conn;
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|   GError *error = NULL;
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| 
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|   conn = g_socket_client_connect_to_uri_finish (G_SOCKET_CLIENT (source_object), result, &error);
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|   g_assert_no_error (error);
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| 
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|   g_object_unref (conn);
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|   g_main_loop_quit (user_data);
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| }
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| 
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| static void
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| test_happy_eyeballs (void)
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| {
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|   GSocketClient *client;
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|   GSocketService *service;
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|   GError *error = NULL;
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|   guint16 port;
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|   GMainLoop *loop;
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| 
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|   loop = g_main_loop_new (NULL, FALSE);
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| 
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|   service = g_socket_service_new ();
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|   port = g_socket_listener_add_any_inet_port (G_SOCKET_LISTENER (service), NULL, &error);
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|   g_assert_no_error (error);
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|   g_socket_service_start (service);
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| 
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|   /* All of the magic here actually happens in slow-connect-preload.c
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|    * which as you would guess is preloaded. So this is just making a
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|    * normal connection that happens to take 600ms each time. This will
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|    * trigger the logic to make multiple parallel connections.
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|    */
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|   client = g_socket_client_new ();
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|   g_socket_client_connect_to_host_async (client, "localhost", port, NULL, on_connected, loop);
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|   g_main_loop_run (loop);
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| 
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|   g_main_loop_unref (loop);
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|   g_object_unref (service);
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|   g_object_unref (client);
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| }
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| 
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| static void
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| on_connected_cancelled (GObject      *source_object,
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|                         GAsyncResult *result,
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|                         gpointer      user_data)
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| {
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|   GSocketConnection *conn;
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|   GError *error = NULL;
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| 
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|   conn = g_socket_client_connect_to_uri_finish (G_SOCKET_CLIENT (source_object), result, &error);
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|   g_assert_error (error, G_IO_ERROR, G_IO_ERROR_CANCELLED);
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|   g_assert_null (conn);
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| 
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|   g_error_free (error);
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|   g_main_loop_quit (user_data);
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| }
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| 
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| typedef struct
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| {
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|   GCancellable *cancellable;
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|   gboolean completed;
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| } EventCallbackData;
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| 
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| static void
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| on_event (GSocketClient      *client,
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|           GSocketClientEvent  event,
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|           GSocketConnectable *connectable,
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|           GIOStream          *connection,
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|           EventCallbackData  *data)
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| {
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|   if (data->cancellable && event == G_SOCKET_CLIENT_CONNECTED)
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|     {
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|       g_cancellable_cancel (data->cancellable);
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|     }
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|   else if (event == G_SOCKET_CLIENT_COMPLETE)
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|     {
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|       data->completed = TRUE;
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|       g_assert_null (connection);
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|     }
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| }
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| 
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| static void
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| test_happy_eyeballs_cancel_delayed (void)
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| {
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|   GSocketClient *client;
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|   GSocketService *service;
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|   GError *error = NULL;
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|   guint16 port;
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|   GMainLoop *loop;
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|   EventCallbackData data = { NULL, FALSE };
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| 
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|   /* This just tests that cancellation works as expected, still emits the completed signal,
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|    * and never returns a connection */
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| 
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|   loop = g_main_loop_new (NULL, FALSE);
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| 
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|   service = g_socket_service_new ();
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|   port = g_socket_listener_add_any_inet_port (G_SOCKET_LISTENER (service), NULL, &error);
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|   g_assert_no_error (error);
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|   g_socket_service_start (service);
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| 
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|   client = g_socket_client_new ();
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|   data.cancellable = g_cancellable_new ();
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|   g_socket_client_connect_to_host_async (client, "localhost", port, data.cancellable, on_connected_cancelled, loop);
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|   g_signal_connect (client, "event", G_CALLBACK (on_event), &data);
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|   g_main_loop_run (loop);
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| 
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|   g_assert_true (data.completed);
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|   g_main_loop_unref (loop);
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|   g_object_unref (service);
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|   g_object_unref (client);
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|   g_object_unref (data.cancellable);
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| }
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| 
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| static void
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| test_happy_eyeballs_cancel_instant (void)
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| {
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|   GSocketClient *client;
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|   GSocketService *service;
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|   GError *error = NULL;
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|   guint16 port;
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|   GMainLoop *loop;
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|   GCancellable *cancel;
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|   EventCallbackData data = { NULL, FALSE };
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| 
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|   /* This tests the same things as above, test_happy_eyeballs_cancel_delayed(), but
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|    * with different timing since it sends an already cancelled cancellable */
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| 
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|   loop = g_main_loop_new (NULL, FALSE);
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| 
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|   service = g_socket_service_new ();
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|   port = g_socket_listener_add_any_inet_port (G_SOCKET_LISTENER (service), NULL, &error);
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|   g_assert_no_error (error);
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|   g_socket_service_start (service);
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| 
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|   client = g_socket_client_new ();
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|   cancel = g_cancellable_new ();
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|   g_cancellable_cancel (cancel);
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|   g_socket_client_connect_to_host_async (client, "localhost", port, cancel, on_connected_cancelled, loop);
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|   g_signal_connect (client, "event", G_CALLBACK (on_event), &data);
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|   g_main_loop_run (loop);
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| 
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|   g_assert_true (data.completed);
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|   g_main_loop_unref (loop);
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|   g_object_unref (service);
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|   g_object_unref (client);
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|   g_object_unref (cancel);
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| }
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| 
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| static void
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| async_result_cb (GObject      *source,
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|                  GAsyncResult *res,
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|                  gpointer      user_data)
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| {
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|   GAsyncResult **result_out = user_data;
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| 
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|   g_assert_null (*result_out);
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|   *result_out = g_object_ref (res);
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| 
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|   g_main_context_wakeup (NULL);
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| }
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| 
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| static void
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| test_connection_failed (void)
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| {
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|   GSocketClient *client = NULL;
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|   GInetAddress *inet_address = NULL;
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|   GSocketAddress *address = NULL;
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|   GSocket *socket = NULL;
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|   guint16 port;
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|   GAsyncResult *async_result = NULL;
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|   GSocketConnection *conn = NULL;
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|   GError *local_error = NULL;
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| 
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|   g_test_bug ("https://gitlab.gnome.org/GNOME/glib/-/issues/3184");
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| 
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|   inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV6);
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|   address = g_inet_socket_address_new (inet_address, 0);
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|   g_object_unref (inet_address);
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| 
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|   socket = g_socket_new (G_SOCKET_FAMILY_IPV6, G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP, &local_error);
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|   g_assert_no_error (local_error);
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|   g_socket_set_option (socket, IPPROTO_IPV6, IPV6_V6ONLY, FALSE, NULL);
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|   g_socket_bind (socket, address, TRUE, &local_error);
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|   g_assert_no_error (local_error);
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| 
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|   /* reserve a port without listening so we know that connecting to it will fail */
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|   g_object_unref (address);
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|   address = g_socket_get_local_address (socket, &local_error);
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|   g_assert_no_error (local_error);
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|   port = g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (address));
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| 
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|   client = g_socket_client_new ();
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|   /* Connect to the port we have reserved but do not listen to. Because of the slow connection
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|    * caused by slow-connect-preload.c and the fact that we try to connect to both IPv4 and IPv6
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|    * we will in some way exercise the code path in try_next_connection_or_finish() that ends
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|    * with a call to complete_connection_with_error(). This path previously had a memory leak.
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|    * Note that the slowness is important, because without it we could bail out already in the
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|    * address enumeration phase because it finishes when there are no connection attempts in
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|    * progress. */
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|   g_socket_client_connect_to_host_async (client, "localhost", port, NULL, async_result_cb, &async_result);
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| 
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|   while (async_result == NULL)
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|     g_main_context_iteration (NULL, TRUE);
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| 
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|   conn = g_socket_client_connect_to_uri_finish (client, async_result, &local_error);
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|   g_assert_nonnull (local_error);
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|   g_assert_cmpint (local_error->domain, ==, G_IO_ERROR);
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|   g_assert_null (conn);
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|   g_clear_error (&local_error);
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|   g_clear_object (&async_result);
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| 
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|   g_clear_object (&client);
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|   g_clear_object (&socket);
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|   g_clear_object (&address);
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| }
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| 
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| int
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| main (int argc, char *argv[])
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| {
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|   g_test_init (&argc, &argv, NULL);
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| 
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|   g_test_add_func ("/socket-client/happy-eyeballs/slow", test_happy_eyeballs);
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|   g_test_add_func ("/socket-client/happy-eyeballs/cancellation/instant", test_happy_eyeballs_cancel_instant);
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|   g_test_add_func ("/socket-client/happy-eyeballs/cancellation/delayed", test_happy_eyeballs_cancel_delayed);
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|   g_test_add_func ("/socket-client/connection-fail", test_connection_failed);
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| 
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|   return g_test_run ();
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| }
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