mirror of
https://gitlab.gnome.org/GNOME/glib.git
synced 2024-12-25 06:56:14 +01:00
500 lines
14 KiB
C
500 lines
14 KiB
C
/* GIO - GLib Input, Output and Streaming Library
|
|
*
|
|
* Copyright © 2008 Christian Kellner, Samuel Cormier-Iijima
|
|
* © 2008 codethink
|
|
* Copyright © 2009 Red Hat, Inc
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General
|
|
* Public License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*
|
|
* Authors: Christian Kellner <gicmo@gnome.org>
|
|
* Samuel Cormier-Iijima <sciyoshi@gmail.com>
|
|
* Ryan Lortie <desrt@desrt.ca>
|
|
* Alexander Larsson <alexl@redhat.com>
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "gsocketconnection.h"
|
|
|
|
#include "gsocketoutputstream.h"
|
|
#include "gsocketinputstream.h"
|
|
#include <gio/giostream.h>
|
|
#include <gio/gsimpleasyncresult.h>
|
|
#include "gunixconnection.h"
|
|
#include "gtcpconnection.h"
|
|
#include "glibintl.h"
|
|
|
|
#include "gioalias.h"
|
|
|
|
/**
|
|
* SECTION:gsocketconnection
|
|
* @short_description: A socket connection
|
|
* @include: gio/gio.h
|
|
* @see_also: #GIOStream, #GSocketClient, #GSocketListener
|
|
*
|
|
* #GSocketConnection is a #GIOStream for a connected socket. They
|
|
* can be created either by #GSocketClient when connecting to a host,
|
|
* or by #GSocketListener when accepting a new client.
|
|
*
|
|
* The type of the #GSocketConnection object returned from these calls
|
|
* depends on the type of the underlying socket that is in use. For
|
|
* instance, for a TCP/IP connection it will be a #GTcpConnection.
|
|
*
|
|
* Chosing what type of object to construct is done with the socket
|
|
* connection factory, and it is possible for 3rd parties to register
|
|
* custom socket connection types for specific combination of socket
|
|
* family/type/protocol using g_socket_connection_factory_register_type().
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
|
|
G_DEFINE_TYPE (GSocketConnection,
|
|
g_socket_connection, G_TYPE_IO_STREAM);
|
|
|
|
enum
|
|
{
|
|
PROP_NONE,
|
|
PROP_SOCKET,
|
|
};
|
|
|
|
struct _GSocketConnectionPrivate
|
|
{
|
|
GSocket *socket;
|
|
GInputStream *input_stream;
|
|
GOutputStream *output_stream;
|
|
};
|
|
|
|
static gboolean g_socket_connection_close (GIOStream *stream,
|
|
GCancellable *cancellable,
|
|
GError **error);
|
|
static void g_socket_connection_close_async (GIOStream *stream,
|
|
int io_priority,
|
|
GCancellable *cancellable,
|
|
GAsyncReadyCallback callback,
|
|
gpointer user_data);
|
|
static gboolean g_socket_connection_close_finish (GIOStream *stream,
|
|
GAsyncResult *result,
|
|
GError **error);
|
|
|
|
static GInputStream *
|
|
g_socket_connection_get_input_stream (GIOStream *io_stream)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
|
|
|
|
if (connection->priv->input_stream == NULL)
|
|
connection->priv->input_stream = (GInputStream *)
|
|
_g_socket_input_stream_new (connection->priv->socket);
|
|
|
|
return connection->priv->input_stream;
|
|
}
|
|
|
|
static GOutputStream *
|
|
g_socket_connection_get_output_stream (GIOStream *io_stream)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
|
|
|
|
if (connection->priv->output_stream == NULL)
|
|
connection->priv->output_stream = (GOutputStream *)
|
|
_g_socket_output_stream_new (connection->priv->socket);
|
|
|
|
return connection->priv->output_stream;
|
|
}
|
|
|
|
/**
|
|
* g_socket_connection_get_socket:
|
|
* @connection: a #GSocketConnection
|
|
*
|
|
* Gets the underlying #GSocket object of the connection.
|
|
* This can be useful if you want to do something unusual on it
|
|
* not supported by the #GSocketConnection APIs.
|
|
*
|
|
* Returns: a #GSocketAddress or %NULL on error.
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
GSocket *
|
|
g_socket_connection_get_socket (GSocketConnection *connection)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET_CONNECTION (connection), NULL);
|
|
|
|
return connection->priv->socket;
|
|
}
|
|
|
|
/**
|
|
* g_socket_connection_get_local_address:
|
|
* @connection: a #GSocketConnection
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Try to get the local address of a socket connection.
|
|
*
|
|
* Returns: a #GSocketAddress or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
GSocketAddress *
|
|
g_socket_connection_get_local_address (GSocketConnection *connection,
|
|
GError **error)
|
|
{
|
|
return g_socket_get_local_address (connection->priv->socket, error);
|
|
}
|
|
|
|
/**
|
|
* g_socket_connection_get_remote_address:
|
|
* @connection: a #GSocketConnection
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Try to get the remote address of a socket connection.
|
|
*
|
|
* Returns: a #GSocketAddress or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
GSocketAddress *
|
|
g_socket_connection_get_remote_address (GSocketConnection *connection,
|
|
GError **error)
|
|
{
|
|
return g_socket_get_remote_address (connection->priv->socket, error);
|
|
}
|
|
|
|
static void
|
|
g_socket_connection_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (object);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SOCKET:
|
|
g_value_set_object (value, connection->priv->socket);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
g_socket_connection_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (object);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SOCKET:
|
|
connection->priv->socket = G_SOCKET (g_value_dup_object (value));
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
g_socket_connection_constructed (GObject *object)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (object);
|
|
|
|
g_assert (connection->priv->socket != NULL);
|
|
}
|
|
|
|
static void
|
|
g_socket_connection_finalize (GObject *object)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (object);
|
|
|
|
if (connection->priv->input_stream)
|
|
g_object_unref (connection->priv->input_stream);
|
|
|
|
if (connection->priv->output_stream)
|
|
g_object_unref (connection->priv->output_stream);
|
|
|
|
g_object_unref (connection->priv->socket);
|
|
|
|
G_OBJECT_CLASS (g_socket_connection_parent_class)
|
|
->finalize (object);
|
|
}
|
|
|
|
static void
|
|
g_socket_connection_class_init (GSocketConnectionClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GIOStreamClass *stream_class = G_IO_STREAM_CLASS (klass);
|
|
|
|
g_type_class_add_private (klass, sizeof (GSocketConnectionPrivate));
|
|
|
|
gobject_class->set_property = g_socket_connection_set_property;
|
|
gobject_class->get_property = g_socket_connection_get_property;
|
|
gobject_class->constructed = g_socket_connection_constructed;
|
|
gobject_class->finalize = g_socket_connection_finalize;
|
|
|
|
stream_class->get_input_stream = g_socket_connection_get_input_stream;
|
|
stream_class->get_output_stream = g_socket_connection_get_output_stream;
|
|
stream_class->close_fn = g_socket_connection_close;
|
|
stream_class->close_async = g_socket_connection_close_async;
|
|
stream_class->close_finish = g_socket_connection_close_finish;
|
|
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_SOCKET,
|
|
g_param_spec_object ("socket",
|
|
P_("Socket"),
|
|
P_("The underlying GSocket"),
|
|
G_TYPE_SOCKET,
|
|
G_PARAM_CONSTRUCT_ONLY |
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_STATIC_STRINGS));
|
|
}
|
|
|
|
static void
|
|
g_socket_connection_init (GSocketConnection *connection)
|
|
{
|
|
connection->priv = G_TYPE_INSTANCE_GET_PRIVATE (connection,
|
|
G_TYPE_SOCKET_CONNECTION,
|
|
GSocketConnectionPrivate);
|
|
}
|
|
|
|
static gboolean
|
|
g_socket_connection_close (GIOStream *stream,
|
|
GCancellable *cancellable,
|
|
GError **error)
|
|
{
|
|
GSocketConnection *connection = G_SOCKET_CONNECTION (stream);
|
|
|
|
if (connection->priv->output_stream)
|
|
g_output_stream_close (connection->priv->output_stream,
|
|
cancellable, NULL);
|
|
if (connection->priv->input_stream)
|
|
g_input_stream_close (connection->priv->input_stream,
|
|
cancellable, NULL);
|
|
|
|
return g_socket_close (connection->priv->socket, error);
|
|
}
|
|
|
|
|
|
static void
|
|
g_socket_connection_close_async (GIOStream *stream,
|
|
int io_priority,
|
|
GCancellable *cancellable,
|
|
GAsyncReadyCallback callback,
|
|
gpointer user_data)
|
|
{
|
|
GSimpleAsyncResult *res;
|
|
GIOStreamClass *class;
|
|
GError *error;
|
|
|
|
class = G_IO_STREAM_GET_CLASS (stream);
|
|
|
|
/* socket close is not blocked, just do it! */
|
|
error = NULL;
|
|
if (class->close_fn &&
|
|
!class->close_fn (stream, cancellable, &error))
|
|
{
|
|
g_simple_async_report_gerror_in_idle (G_OBJECT (stream),
|
|
callback, user_data,
|
|
error);
|
|
g_error_free (error);
|
|
return;
|
|
}
|
|
|
|
res = g_simple_async_result_new (G_OBJECT (stream),
|
|
callback,
|
|
user_data,
|
|
g_socket_connection_close_async);
|
|
g_simple_async_result_complete_in_idle (res);
|
|
g_object_unref (res);
|
|
}
|
|
|
|
static gboolean
|
|
g_socket_connection_close_finish (GIOStream *stream,
|
|
GAsyncResult *result,
|
|
GError **error)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct {
|
|
GSocketFamily socket_family;
|
|
GSocketType socket_type;
|
|
int protocol;
|
|
GType implementation;
|
|
} ConnectionFactory;
|
|
|
|
static guint
|
|
connection_factory_hash (gconstpointer key)
|
|
{
|
|
const ConnectionFactory *factory = key;
|
|
guint h;
|
|
|
|
h = factory->socket_family ^ (factory->socket_type << 4) ^ (factory->protocol << 8);
|
|
/* This is likely to be small, so spread over whole
|
|
hash space to get some distribution */
|
|
h = h ^ (h << 8) ^ (h << 16) ^ (h << 24);
|
|
|
|
return h;
|
|
}
|
|
|
|
static gboolean
|
|
connection_factory_equal (gconstpointer _a,
|
|
gconstpointer _b)
|
|
{
|
|
const ConnectionFactory *a = _a;
|
|
const ConnectionFactory *b = _b;
|
|
|
|
if (a->socket_family != b->socket_family)
|
|
return FALSE;
|
|
|
|
if (a->socket_type != b->socket_type)
|
|
return FALSE;
|
|
|
|
if (a->protocol != b->protocol)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GHashTable *connection_factories = NULL;
|
|
G_LOCK_DEFINE_STATIC(connection_factories);
|
|
|
|
/**
|
|
* g_socket_connection_factory_register_type:
|
|
* @g_type: a #GType, inheriting from %G_TYPE_SOCKET_CONNECTION
|
|
* @family: a #GSocketFamily
|
|
* @type: a #GSocketType
|
|
* @protocol: a protocol id
|
|
*
|
|
* Looks up the #GType to be used when creating socket connections on
|
|
* sockets with the specified @family,@type and @protocol.
|
|
*
|
|
* If no type is registered, the #GSocketConnection base type is returned.
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
void
|
|
g_socket_connection_factory_register_type (GType g_type,
|
|
GSocketFamily family,
|
|
GSocketType type,
|
|
gint protocol)
|
|
{
|
|
ConnectionFactory *factory;
|
|
|
|
g_return_if_fail (g_type_is_a (g_type, G_TYPE_SOCKET_CONNECTION));
|
|
|
|
G_LOCK (connection_factories);
|
|
|
|
if (connection_factories == NULL)
|
|
connection_factories = g_hash_table_new_full (connection_factory_hash,
|
|
connection_factory_equal,
|
|
(GDestroyNotify)g_free,
|
|
NULL);
|
|
|
|
factory = g_new0 (ConnectionFactory, 1);
|
|
factory->socket_family = family;
|
|
factory->socket_type = type;
|
|
factory->protocol = protocol;
|
|
factory->implementation = g_type;
|
|
|
|
g_hash_table_insert (connection_factories,
|
|
factory, factory);
|
|
|
|
G_UNLOCK (connection_factories);
|
|
}
|
|
|
|
static void
|
|
init_builtin_types (void)
|
|
{
|
|
volatile GType a_type;
|
|
#ifndef G_OS_WIN32
|
|
a_type = g_unix_connection_get_type ();
|
|
#endif
|
|
a_type = g_tcp_connection_get_type ();
|
|
}
|
|
|
|
/**
|
|
* g_socket_connection_factory_lookup_type:
|
|
* @family: a #GSocketFamily
|
|
* @type: a #GSocketType
|
|
* @protocol_id: a protocol id
|
|
*
|
|
* Looks up the #GType to be used when creating socket connections on
|
|
* sockets with the specified @family,@type and @protocol_id.
|
|
*
|
|
* If no type is registered, the #GSocketConnection base type is returned.
|
|
*
|
|
* Returns: a #GType
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
GType
|
|
g_socket_connection_factory_lookup_type (GSocketFamily family,
|
|
GSocketType type,
|
|
gint protocol_id)
|
|
{
|
|
ConnectionFactory *factory, key;
|
|
GType g_type;
|
|
|
|
init_builtin_types ();
|
|
|
|
G_LOCK (connection_factories);
|
|
|
|
g_type = G_TYPE_SOCKET_CONNECTION;
|
|
|
|
if (connection_factories)
|
|
{
|
|
key.socket_family = family;
|
|
key.socket_type = type;
|
|
key.protocol = protocol_id;
|
|
|
|
factory = g_hash_table_lookup (connection_factories, &key);
|
|
if (factory)
|
|
g_type = factory->implementation;
|
|
}
|
|
|
|
G_UNLOCK (connection_factories);
|
|
|
|
return g_type;
|
|
}
|
|
|
|
/**
|
|
* g_socket_connection_factory_create_connection:
|
|
* @socket: a #GSocket
|
|
*
|
|
* Creates a #GSocketConnection subclass of the right type for
|
|
* @socket.
|
|
*
|
|
* Returns: a #GSocketConnection
|
|
*
|
|
* Since: 2.22
|
|
*/
|
|
GSocketConnection *
|
|
g_socket_connection_factory_create_connection (GSocket *socket)
|
|
{
|
|
GType type;
|
|
|
|
type = g_socket_connection_factory_lookup_type (g_socket_get_family (socket),
|
|
g_socket_get_socket_type (socket),
|
|
g_socket_get_protocol (socket));
|
|
return g_object_new (type, "socket", socket, NULL);
|
|
}
|
|
|
|
#define __G_SOCKET_CONNECTION_C__
|
|
#include "gioaliasdef.c"
|