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733 lines
18 KiB
C
733 lines
18 KiB
C
/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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/* Originally developed and coded by Makoto Matsumoto and Takuji
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* Nishimura. Please mail <matumoto@math.keio.ac.jp>, if you're using
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* code from this file in your own programs or libraries.
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* Further information on the Mersenne Twister can be found at
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* http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
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* This code was adapted to glib by Sebastian Wilhelmi.
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*/
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/*
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* Modified by the GLib Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GLib Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GLib at ftp://ftp.gtk.org/pub/gtk/.
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*/
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/*
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* MT safe
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*/
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#include "config.h"
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#define _CRT_RAND_S
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#include <math.h>
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#include <errno.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include "grand.h"
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#include "genviron.h"
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#include "gmain.h"
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#include "gmem.h"
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#include "gtestutils.h"
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#include "gthread.h"
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#include "gtimer.h"
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#ifdef G_OS_UNIX
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#include <unistd.h>
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#endif
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#ifdef G_OS_WIN32
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#include <stdlib.h>
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#include <process.h> /* For getpid() */
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#endif
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/**
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* SECTION:random_numbers
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* @title: Random Numbers
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* @short_description: pseudo-random number generator
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*
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* The following functions allow you to use a portable, fast and good
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* pseudo-random number generator (PRNG).
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*
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* Do not use this API for cryptographic purposes such as key
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* generation, nonces, salts or one-time pads.
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*
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* This PRNG is suitable for non-cryptographic use such as in games
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* (shuffling a card deck, generating levels), generating data for
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* a test suite, etc. If you need random data for cryptographic
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* purposes, it is recommended to use platform-specific APIs such
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* as `/dev/random` on UNIX, or CryptGenRandom() on Windows.
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*
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* GRand uses the Mersenne Twister PRNG, which was originally
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* developed by Makoto Matsumoto and Takuji Nishimura. Further
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* information can be found at
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* [this page](http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html).
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*
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* If you just need a random number, you simply call the g_random_*
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* functions, which will create a globally used #GRand and use the
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* according g_rand_* functions internally. Whenever you need a
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* stream of reproducible random numbers, you better create a
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* #GRand yourself and use the g_rand_* functions directly, which
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* will also be slightly faster. Initializing a #GRand with a
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* certain seed will produce exactly the same series of random
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* numbers on all platforms. This can thus be used as a seed for
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* e.g. games.
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*
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* The g_rand*_range functions will return high quality equally
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* distributed random numbers, whereas for example the
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* `(g_random_int()%max)` approach often
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* doesn't yield equally distributed numbers.
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*
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* GLib changed the seeding algorithm for the pseudo-random number
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* generator Mersenne Twister, as used by #GRand. This was necessary,
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* because some seeds would yield very bad pseudo-random streams.
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* Also the pseudo-random integers generated by g_rand*_int_range()
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* will have a slightly better equal distribution with the new
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* version of GLib.
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*
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* The original seeding and generation algorithms, as found in
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* GLib 2.0.x, can be used instead of the new ones by setting the
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* environment variable `G_RANDOM_VERSION` to the value of '2.0'.
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* Use the GLib-2.0 algorithms only if you have sequences of numbers
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* generated with Glib-2.0 that you need to reproduce exactly.
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*/
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/**
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* GRand:
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*
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* The GRand struct is an opaque data structure. It should only be
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* accessed through the g_rand_* functions.
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**/
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G_LOCK_DEFINE_STATIC (global_random);
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/* Period parameters */
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#define N 624
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#define M 397
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#define MATRIX_A 0x9908b0df /* constant vector a */
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#define UPPER_MASK 0x80000000 /* most significant w-r bits */
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#define LOWER_MASK 0x7fffffff /* least significant r bits */
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/* Tempering parameters */
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#define TEMPERING_MASK_B 0x9d2c5680
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#define TEMPERING_MASK_C 0xefc60000
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#define TEMPERING_SHIFT_U(y) (y >> 11)
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#define TEMPERING_SHIFT_S(y) (y << 7)
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#define TEMPERING_SHIFT_T(y) (y << 15)
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#define TEMPERING_SHIFT_L(y) (y >> 18)
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static guint
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get_random_version (void)
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{
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static gsize initialized = FALSE;
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static guint random_version;
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if (g_once_init_enter (&initialized))
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{
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const gchar *version_string = g_getenv ("G_RANDOM_VERSION");
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if (!version_string || version_string[0] == '\000' ||
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strcmp (version_string, "2.2") == 0)
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random_version = 22;
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else if (strcmp (version_string, "2.0") == 0)
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random_version = 20;
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else
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{
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g_warning ("Unknown G_RANDOM_VERSION \"%s\". Using version 2.2.",
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version_string);
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random_version = 22;
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}
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g_once_init_leave (&initialized, TRUE);
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}
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return random_version;
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}
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struct _GRand
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{
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guint32 mt[N]; /* the array for the state vector */
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guint mti;
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};
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/**
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* g_rand_new_with_seed: (constructor)
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* @seed: a value to initialize the random number generator
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*
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* Creates a new random number generator initialized with @seed.
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*
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* Returns: (transfer full): the new #GRand
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**/
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GRand*
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g_rand_new_with_seed (guint32 seed)
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{
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GRand *rand = g_new0 (GRand, 1);
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g_rand_set_seed (rand, seed);
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return rand;
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}
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/**
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* g_rand_new_with_seed_array: (constructor)
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* @seed: an array of seeds to initialize the random number generator
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* @seed_length: an array of seeds to initialize the random number
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* generator
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*
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* Creates a new random number generator initialized with @seed.
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*
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* Returns: (transfer full): the new #GRand
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*
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* Since: 2.4
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*/
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GRand*
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g_rand_new_with_seed_array (const guint32 *seed,
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guint seed_length)
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{
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GRand *rand = g_new0 (GRand, 1);
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g_rand_set_seed_array (rand, seed, seed_length);
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return rand;
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}
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/**
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* g_rand_new: (constructor)
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*
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* Creates a new random number generator initialized with a seed taken
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* either from `/dev/urandom` (if existing) or from the current time
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* (as a fallback).
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*
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* On Windows, the seed is taken from rand_s().
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*
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* Returns: (transfer full): the new #GRand
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*/
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GRand*
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g_rand_new (void)
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{
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guint32 seed[4];
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#ifdef G_OS_UNIX
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static gboolean dev_urandom_exists = TRUE;
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if (dev_urandom_exists)
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{
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FILE* dev_urandom;
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do
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{
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dev_urandom = fopen ("/dev/urandom", "rbe");
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}
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while G_UNLIKELY (dev_urandom == NULL && errno == EINTR);
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if (dev_urandom)
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{
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int r;
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setvbuf (dev_urandom, NULL, _IONBF, 0);
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do
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{
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errno = 0;
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r = fread (seed, sizeof (seed), 1, dev_urandom);
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}
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while G_UNLIKELY (errno == EINTR);
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if (r != 1)
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dev_urandom_exists = FALSE;
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fclose (dev_urandom);
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}
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else
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dev_urandom_exists = FALSE;
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}
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if (!dev_urandom_exists)
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{
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gint64 now_us = g_get_real_time ();
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seed[0] = now_us / G_USEC_PER_SEC;
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seed[1] = now_us % G_USEC_PER_SEC;
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seed[2] = getpid ();
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seed[3] = getppid ();
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}
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#else /* G_OS_WIN32 */
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/* rand_s() is only available since Visual Studio 2005 and
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* MinGW-w64 has a wrapper that will emulate rand_s() if it's not in msvcrt
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*/
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#if (defined(_MSC_VER) && _MSC_VER >= 1400) || defined(__MINGW64_VERSION_MAJOR)
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gsize i;
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for (i = 0; i < G_N_ELEMENTS (seed); i++)
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rand_s (&seed[i]);
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#else
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#warning Using insecure seed for random number generation because of missing rand_s() in Windows XP
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GTimeVal now;
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g_get_current_time (&now);
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seed[0] = now.tv_sec;
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seed[1] = now.tv_usec;
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seed[2] = getpid ();
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seed[3] = 0;
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#endif
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#endif
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return g_rand_new_with_seed_array (seed, 4);
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}
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/**
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* g_rand_free:
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* @rand_: a #GRand
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*
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* Frees the memory allocated for the #GRand.
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*/
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void
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g_rand_free (GRand *rand)
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{
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g_return_if_fail (rand != NULL);
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g_free (rand);
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}
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/**
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* g_rand_copy:
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* @rand_: a #GRand
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*
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* Copies a #GRand into a new one with the same exact state as before.
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* This way you can take a snapshot of the random number generator for
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* replaying later.
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*
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* Returns: (transfer full): the new #GRand
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*
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* Since: 2.4
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*/
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GRand*
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g_rand_copy (GRand *rand)
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{
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GRand* new_rand;
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g_return_val_if_fail (rand != NULL, NULL);
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new_rand = g_new0 (GRand, 1);
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memcpy (new_rand, rand, sizeof (GRand));
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return new_rand;
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}
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/**
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* g_rand_set_seed:
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* @rand_: a #GRand
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* @seed: a value to reinitialize the random number generator
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*
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* Sets the seed for the random number generator #GRand to @seed.
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*/
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void
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g_rand_set_seed (GRand *rand,
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guint32 seed)
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{
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g_return_if_fail (rand != NULL);
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switch (get_random_version ())
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{
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case 20:
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/* setting initial seeds to mt[N] using */
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/* the generator Line 25 of Table 1 in */
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/* [KNUTH 1981, The Art of Computer Programming */
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/* Vol. 2 (2nd Ed.), pp102] */
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if (seed == 0) /* This would make the PRNG produce only zeros */
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seed = 0x6b842128; /* Just set it to another number */
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rand->mt[0]= seed;
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for (rand->mti=1; rand->mti<N; rand->mti++)
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rand->mt[rand->mti] = (69069 * rand->mt[rand->mti-1]);
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break;
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case 22:
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/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
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/* In the previous version (see above), MSBs of the */
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/* seed affect only MSBs of the array mt[]. */
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rand->mt[0]= seed;
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for (rand->mti=1; rand->mti<N; rand->mti++)
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rand->mt[rand->mti] = 1812433253UL *
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(rand->mt[rand->mti-1] ^ (rand->mt[rand->mti-1] >> 30)) + rand->mti;
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break;
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default:
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g_assert_not_reached ();
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}
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}
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/**
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* g_rand_set_seed_array:
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* @rand_: a #GRand
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* @seed: array to initialize with
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* @seed_length: length of array
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*
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* Initializes the random number generator by an array of longs.
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* Array can be of arbitrary size, though only the first 624 values
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* are taken. This function is useful if you have many low entropy
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* seeds, or if you require more then 32 bits of actual entropy for
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* your application.
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*
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* Since: 2.4
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*/
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void
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g_rand_set_seed_array (GRand *rand,
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const guint32 *seed,
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guint seed_length)
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{
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guint i, j, k;
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g_return_if_fail (rand != NULL);
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g_return_if_fail (seed_length >= 1);
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g_rand_set_seed (rand, 19650218UL);
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i=1; j=0;
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k = (N>seed_length ? N : seed_length);
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for (; k; k--)
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{
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rand->mt[i] = (rand->mt[i] ^
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((rand->mt[i-1] ^ (rand->mt[i-1] >> 30)) * 1664525UL))
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+ seed[j] + j; /* non linear */
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rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
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i++; j++;
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if (i>=N)
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{
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rand->mt[0] = rand->mt[N-1];
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i=1;
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}
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if (j>=seed_length)
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j=0;
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}
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for (k=N-1; k; k--)
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{
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rand->mt[i] = (rand->mt[i] ^
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((rand->mt[i-1] ^ (rand->mt[i-1] >> 30)) * 1566083941UL))
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- i; /* non linear */
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rand->mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
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i++;
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if (i>=N)
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{
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rand->mt[0] = rand->mt[N-1];
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i=1;
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}
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}
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rand->mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */
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}
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/**
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* g_rand_boolean:
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* @rand_: a #GRand
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*
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* Returns a random #gboolean from @rand_.
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* This corresponds to an unbiased coin toss.
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*
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* Returns: a random #gboolean
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*/
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/**
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* g_rand_int:
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* @rand_: a #GRand
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*
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* Returns the next random #guint32 from @rand_ equally distributed over
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* the range [0..2^32-1].
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*
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* Returns: a random number
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*/
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guint32
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g_rand_int (GRand *rand)
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{
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guint32 y;
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static const guint32 mag01[2]={0x0, MATRIX_A};
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/* mag01[x] = x * MATRIX_A for x=0,1 */
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g_return_val_if_fail (rand != NULL, 0);
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if (rand->mti >= N) { /* generate N words at one time */
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int kk;
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for (kk = 0; kk < N - M; kk++) {
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y = (rand->mt[kk]&UPPER_MASK)|(rand->mt[kk+1]&LOWER_MASK);
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rand->mt[kk] = rand->mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1];
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}
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for (; kk < N - 1; kk++) {
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y = (rand->mt[kk]&UPPER_MASK)|(rand->mt[kk+1]&LOWER_MASK);
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rand->mt[kk] = rand->mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1];
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}
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y = (rand->mt[N-1]&UPPER_MASK)|(rand->mt[0]&LOWER_MASK);
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rand->mt[N-1] = rand->mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1];
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rand->mti = 0;
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}
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y = rand->mt[rand->mti++];
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y ^= TEMPERING_SHIFT_U(y);
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y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B;
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y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C;
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y ^= TEMPERING_SHIFT_L(y);
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return y;
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}
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/* transform [0..2^32] -> [0..1] */
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#define G_RAND_DOUBLE_TRANSFORM 2.3283064365386962890625e-10
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/**
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* g_rand_int_range:
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* @rand_: a #GRand
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* @begin: lower closed bound of the interval
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* @end: upper open bound of the interval
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*
|
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* Returns the next random #gint32 from @rand_ equally distributed over
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* the range [@begin..@end-1].
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*
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* Returns: a random number
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*/
|
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gint32
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g_rand_int_range (GRand *rand,
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gint32 begin,
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gint32 end)
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{
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guint32 dist = end - begin;
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guint32 random = 0;
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g_return_val_if_fail (rand != NULL, begin);
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g_return_val_if_fail (end > begin, begin);
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|
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switch (get_random_version ())
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{
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case 20:
|
|
if (dist <= 0x10000L) /* 2^16 */
|
|
{
|
|
/* This method, which only calls g_rand_int once is only good
|
|
* for (end - begin) <= 2^16, because we only have 32 bits set
|
|
* from the one call to g_rand_int ().
|
|
*
|
|
* We are using (trans + trans * trans), because g_rand_int only
|
|
* covers [0..2^32-1] and thus g_rand_int * trans only covers
|
|
* [0..1-2^-32], but the biggest double < 1 is 1-2^-52.
|
|
*/
|
|
|
|
gdouble double_rand = g_rand_int (rand) *
|
|
(G_RAND_DOUBLE_TRANSFORM +
|
|
G_RAND_DOUBLE_TRANSFORM * G_RAND_DOUBLE_TRANSFORM);
|
|
|
|
random = (gint32) (double_rand * dist);
|
|
}
|
|
else
|
|
{
|
|
/* Now we use g_rand_double_range (), which will set 52 bits
|
|
* for us, so that it is safe to round and still get a decent
|
|
* distribution
|
|
*/
|
|
random = (gint32) g_rand_double_range (rand, 0, dist);
|
|
}
|
|
break;
|
|
case 22:
|
|
if (dist == 0)
|
|
random = 0;
|
|
else
|
|
{
|
|
/* maxvalue is set to the predecessor of the greatest
|
|
* multiple of dist less or equal 2^32.
|
|
*/
|
|
guint32 maxvalue;
|
|
if (dist <= 0x80000000u) /* 2^31 */
|
|
{
|
|
/* maxvalue = 2^32 - 1 - (2^32 % dist) */
|
|
guint32 leftover = (0x80000000u % dist) * 2;
|
|
if (leftover >= dist) leftover -= dist;
|
|
maxvalue = 0xffffffffu - leftover;
|
|
}
|
|
else
|
|
maxvalue = dist - 1;
|
|
|
|
do
|
|
random = g_rand_int (rand);
|
|
while (random > maxvalue);
|
|
|
|
random %= dist;
|
|
}
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
return begin + random;
|
|
}
|
|
|
|
/**
|
|
* g_rand_double:
|
|
* @rand_: a #GRand
|
|
*
|
|
* Returns the next random #gdouble from @rand_ equally distributed over
|
|
* the range [0..1).
|
|
*
|
|
* Returns: a random number
|
|
*/
|
|
gdouble
|
|
g_rand_double (GRand *rand)
|
|
{
|
|
/* We set all 52 bits after the point for this, not only the first
|
|
32. That's why we need two calls to g_rand_int */
|
|
gdouble retval = g_rand_int (rand) * G_RAND_DOUBLE_TRANSFORM;
|
|
retval = (retval + g_rand_int (rand)) * G_RAND_DOUBLE_TRANSFORM;
|
|
|
|
/* The following might happen due to very bad rounding luck, but
|
|
* actually this should be more than rare, we just try again then */
|
|
if (retval >= 1.0)
|
|
return g_rand_double (rand);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* g_rand_double_range:
|
|
* @rand_: a #GRand
|
|
* @begin: lower closed bound of the interval
|
|
* @end: upper open bound of the interval
|
|
*
|
|
* Returns the next random #gdouble from @rand_ equally distributed over
|
|
* the range [@begin..@end).
|
|
*
|
|
* Returns: a random number
|
|
*/
|
|
gdouble
|
|
g_rand_double_range (GRand *rand,
|
|
gdouble begin,
|
|
gdouble end)
|
|
{
|
|
gdouble r;
|
|
|
|
r = g_rand_double (rand);
|
|
|
|
return r * end - (r - 1) * begin;
|
|
}
|
|
|
|
static GRand *
|
|
get_global_random (void)
|
|
{
|
|
static GRand *global_random;
|
|
|
|
/* called while locked */
|
|
if (!global_random)
|
|
global_random = g_rand_new ();
|
|
|
|
return global_random;
|
|
}
|
|
|
|
/**
|
|
* g_random_boolean:
|
|
*
|
|
* Returns a random #gboolean.
|
|
* This corresponds to an unbiased coin toss.
|
|
*
|
|
* Returns: a random #gboolean
|
|
*/
|
|
/**
|
|
* g_random_int:
|
|
*
|
|
* Return a random #guint32 equally distributed over the range
|
|
* [0..2^32-1].
|
|
*
|
|
* Returns: a random number
|
|
*/
|
|
guint32
|
|
g_random_int (void)
|
|
{
|
|
guint32 result;
|
|
G_LOCK (global_random);
|
|
result = g_rand_int (get_global_random ());
|
|
G_UNLOCK (global_random);
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* g_random_int_range:
|
|
* @begin: lower closed bound of the interval
|
|
* @end: upper open bound of the interval
|
|
*
|
|
* Returns a random #gint32 equally distributed over the range
|
|
* [@begin..@end-1].
|
|
*
|
|
* Returns: a random number
|
|
*/
|
|
gint32
|
|
g_random_int_range (gint32 begin,
|
|
gint32 end)
|
|
{
|
|
gint32 result;
|
|
G_LOCK (global_random);
|
|
result = g_rand_int_range (get_global_random (), begin, end);
|
|
G_UNLOCK (global_random);
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* g_random_double:
|
|
*
|
|
* Returns a random #gdouble equally distributed over the range [0..1).
|
|
*
|
|
* Returns: a random number
|
|
*/
|
|
gdouble
|
|
g_random_double (void)
|
|
{
|
|
double result;
|
|
G_LOCK (global_random);
|
|
result = g_rand_double (get_global_random ());
|
|
G_UNLOCK (global_random);
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* g_random_double_range:
|
|
* @begin: lower closed bound of the interval
|
|
* @end: upper open bound of the interval
|
|
*
|
|
* Returns a random #gdouble equally distributed over the range
|
|
* [@begin..@end).
|
|
*
|
|
* Returns: a random number
|
|
*/
|
|
gdouble
|
|
g_random_double_range (gdouble begin,
|
|
gdouble end)
|
|
{
|
|
double result;
|
|
G_LOCK (global_random);
|
|
result = g_rand_double_range (get_global_random (), begin, end);
|
|
G_UNLOCK (global_random);
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* g_random_set_seed:
|
|
* @seed: a value to reinitialize the global random number generator
|
|
*
|
|
* Sets the seed for the global random number generator, which is used
|
|
* by the g_random_* functions, to @seed.
|
|
*/
|
|
void
|
|
g_random_set_seed (guint32 seed)
|
|
{
|
|
G_LOCK (global_random);
|
|
g_rand_set_seed (get_global_random (), seed);
|
|
G_UNLOCK (global_random);
|
|
}
|