glib/build/win32/vs9/gobject.vcprojin
Chun-wei Fan b7e2973048 gobject: Further optimize MSVC builds
Use /ltcg (link time code generation) for linking as well.

In fact, whole program optimization and /ltcg are the default for Release
builds, so we don't really have to set them explicitly in the projects, so
as a result, we can clean up the projects a little bit.

https://bugzilla.gnome.org/show_bug.cgi?id=752837
2015-10-12 16:56:46 +08:00

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XML

<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gobject"
ProjectGUID="{F172EFFC-E30F-4593-809E-DB2024B1E753}"
RootNamespace="gobject"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;$(GObjectBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="$(GObjectBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;$(GObjectBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="$(GObjectBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "gobject.sourcefiles"
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File RelativePath="..\..\..\gobject\glib-mkenums.in">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\gobject\gobject.rc" />
</Filter>
</Files>
</VisualStudioProject>