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The database is an abstract object implemented by the various TLS backends, which is used by GTlsConnection to lookup certificates and keys, as well as verify certificate chains. Also add GTlsInteraction, which can be used to prompt the user for a password or PIN (used with the database). https://bugzilla.gnome.org/show_bug.cgi?id=636572
108 lines
3.8 KiB
C
108 lines
3.8 KiB
C
/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2011 Collabora, Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Author: Stef Walter <stefw@collabora.co.uk>
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*/
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#include "config.h"
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#include <string.h>
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#include "gtlsconsoleinteraction.h"
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/*
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* WARNING: This is not the example you're looking for [slow hand wave]. This
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* is not industrial strength, it's just for testing. It uses embarassing
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* functions like getpass() and does lazy things with threads.
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*/
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G_DEFINE_TYPE (GTlsConsoleInteraction, g_tls_console_interaction, G_TYPE_TLS_INTERACTION);
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static GTlsInteractionResult
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g_tls_console_interaction_ask_password (GTlsInteraction *interaction,
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GTlsPassword *password)
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{
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const gchar *value;
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gchar *prompt;
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prompt = g_strdup_printf ("Password \"%s\"': ", g_tls_password_get_description (password));
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value = getpass (prompt);
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g_free (prompt);
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g_tls_password_set_value (password, (guchar *)value, -1);
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return G_TLS_INTERACTION_HANDLED;
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}
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static void
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ask_password_with_getpass (GSimpleAsyncResult *res,
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GObject *object,
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GCancellable *cancellable)
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{
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GTlsPassword *password;
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password = g_simple_async_result_get_op_res_gpointer (res);
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g_tls_console_interaction_ask_password (G_TLS_INTERACTION (object), password);
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}
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void
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g_tls_console_interaction_ask_password_async (GTlsInteraction *interaction,
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GTlsPassword *password,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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GSimpleAsyncResult *res;
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res = g_simple_async_result_new (G_OBJECT (interaction), callback, user_data,
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g_tls_console_interaction_ask_password);
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g_simple_async_result_set_op_res_gpointer (res, g_object_ref (password), g_object_unref);
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g_simple_async_result_run_in_thread (res, ask_password_with_getpass,
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G_PRIORITY_DEFAULT, NULL);
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g_object_unref (res);
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}
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GTlsInteractionResult
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g_tls_console_interaction_ask_password_finish (GTlsInteraction *interaction,
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GAsyncResult *result)
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{
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g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (interaction),
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g_tls_console_interaction_ask_password), G_TLS_INTERACTION_ABORTED);
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return G_TLS_INTERACTION_HANDLED;
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}
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static void
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g_tls_console_interaction_init (GTlsConsoleInteraction *interaction)
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{
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}
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static void
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g_tls_console_interaction_class_init (GTlsConsoleInteractionClass *klass)
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{
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GTlsInteractionClass *interaction_class = G_TLS_INTERACTION_CLASS (klass);
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interaction_class->ask_password = g_tls_console_interaction_ask_password;
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interaction_class->ask_password_async = g_tls_console_interaction_ask_password_async;
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interaction_class->ask_password_finish = g_tls_console_interaction_ask_password_finish;
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}
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GTlsInteraction *
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g_tls_console_interaction_new (void)
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{
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return g_object_new (G_TYPE_TLS_CONSOLE_INTERACTION, NULL);
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}
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