glib/gio/tests/gsocketclient-slow.c
Simon McVittie 44c004c84e Normalize C source files to end with exactly one newline
Some editors automatically remove trailing blank lines, or
automatically add a trailing newline to avoid having a trailing
non-blank line that is not terminated by a newline. To avoid unrelated
whitespace changes when users of such editors contribute to GLib,
let's pre-emptively normalize all files.

Unlike more intrusive whitespace normalization like removing trailing
whitespace from each line, this seems unlikely to cause significant
issues with cherry-picking changes to stable branches.

Implemented by:

    find . -name '*.[ch]' -print0 | \
    xargs -0 perl -0777 -p -i -e 's/\n+\z//g; s/\z/\n/g'

Signed-off-by: Simon McVittie <smcv@collabora.com>
2020-06-10 09:48:02 +01:00

185 lines
5.4 KiB
C

/* GIO - GLib Input, Output and Streaming Library
*
* Copyright (C) 2018 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include <gio/gio.h>
static void
on_connected (GObject *source_object,
GAsyncResult *result,
gpointer user_data)
{
GSocketConnection *conn;
GError *error = NULL;
conn = g_socket_client_connect_to_uri_finish (G_SOCKET_CLIENT (source_object), result, &error);
g_assert_no_error (error);
g_object_unref (conn);
g_main_loop_quit (user_data);
}
static void
test_happy_eyeballs (void)
{
GSocketClient *client;
GSocketService *service;
GError *error = NULL;
guint16 port;
GMainLoop *loop;
loop = g_main_loop_new (NULL, FALSE);
service = g_socket_service_new ();
port = g_socket_listener_add_any_inet_port (G_SOCKET_LISTENER (service), NULL, &error);
g_assert_no_error (error);
g_socket_service_start (service);
/* All of the magic here actually happens in slow-connect-preload.c
* which as you would guess is preloaded. So this is just making a
* normal connection that happens to take 600ms each time. This will
* trigger the logic to make multiple parallel connections.
*/
client = g_socket_client_new ();
g_socket_client_connect_to_host_async (client, "localhost", port, NULL, on_connected, loop);
g_main_loop_run (loop);
g_main_loop_unref (loop);
g_object_unref (service);
g_object_unref (client);
}
static void
on_connected_cancelled (GObject *source_object,
GAsyncResult *result,
gpointer user_data)
{
GSocketConnection *conn;
GError *error = NULL;
conn = g_socket_client_connect_to_uri_finish (G_SOCKET_CLIENT (source_object), result, &error);
g_assert_error (error, G_IO_ERROR, G_IO_ERROR_CANCELLED);
g_assert_null (conn);
g_error_free (error);
g_main_loop_quit (user_data);
}
static int
on_timer (GCancellable *cancel)
{
g_cancellable_cancel (cancel);
return G_SOURCE_REMOVE;
}
static void
on_event (GSocketClient *client,
GSocketClientEvent event,
GSocketConnectable *connectable,
GIOStream *connection,
gboolean *got_completed_event)
{
if (event == G_SOCKET_CLIENT_COMPLETE)
{
*got_completed_event = TRUE;
g_assert_null (connection);
}
}
static void
test_happy_eyeballs_cancel_delayed (void)
{
GSocketClient *client;
GSocketService *service;
GError *error = NULL;
guint16 port;
GMainLoop *loop;
GCancellable *cancel;
gboolean got_completed_event = FALSE;
/* This just tests that cancellation works as expected, still emits the completed signal,
* and never returns a connection */
loop = g_main_loop_new (NULL, FALSE);
service = g_socket_service_new ();
port = g_socket_listener_add_any_inet_port (G_SOCKET_LISTENER (service), NULL, &error);
g_assert_no_error (error);
g_socket_service_start (service);
client = g_socket_client_new ();
cancel = g_cancellable_new ();
g_socket_client_connect_to_host_async (client, "localhost", port, cancel, on_connected_cancelled, loop);
g_timeout_add (1, (GSourceFunc) on_timer, cancel);
g_signal_connect (client, "event", G_CALLBACK (on_event), &got_completed_event);
g_main_loop_run (loop);
g_assert_true (got_completed_event);
g_main_loop_unref (loop);
g_object_unref (service);
g_object_unref (client);
g_object_unref (cancel);
}
static void
test_happy_eyeballs_cancel_instant (void)
{
GSocketClient *client;
GSocketService *service;
GError *error = NULL;
guint16 port;
GMainLoop *loop;
GCancellable *cancel;
gboolean got_completed_event = FALSE;
/* This tests the same things as above, test_happy_eyeballs_cancel_delayed(), but
* with different timing since it sends an already cancelled cancellable */
loop = g_main_loop_new (NULL, FALSE);
service = g_socket_service_new ();
port = g_socket_listener_add_any_inet_port (G_SOCKET_LISTENER (service), NULL, &error);
g_assert_no_error (error);
g_socket_service_start (service);
client = g_socket_client_new ();
cancel = g_cancellable_new ();
g_cancellable_cancel (cancel);
g_socket_client_connect_to_host_async (client, "localhost", port, cancel, on_connected_cancelled, loop);
g_signal_connect (client, "event", G_CALLBACK (on_event), &got_completed_event);
g_main_loop_run (loop);
g_assert_true (got_completed_event);
g_main_loop_unref (loop);
g_object_unref (service);
g_object_unref (client);
g_object_unref (cancel);
}
int
main (int argc, char *argv[])
{
g_test_init (&argc, &argv, NULL);
g_test_add_func ("/socket-client/happy-eyeballs/slow", test_happy_eyeballs);
g_test_add_func ("/socket-client/happy-eyeballs/cancellation/instant", test_happy_eyeballs_cancel_instant);
g_test_add_func ("/socket-client/happy-eyeballs/cancellation/delayed", test_happy_eyeballs_cancel_delayed);
return g_test_run ();
}