glib/gobject/gobject.c
Ryan Lortie 9829d04be8 GObject docs: resolve broken links
Some links were broken due to typos, because functionality was removed
in GLib 2.0 or for various other reasons.  Fix up as many of them as is
reasonable.
2011-09-05 18:46:59 -04:00

3535 lines
106 KiB
C

/* GObject - GLib Type, Object, Parameter and Signal Library
* Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* MT safe with regards to reference counting.
*/
#include "config.h"
#include <string.h>
#include <signal.h>
#include "gobject.h"
#include "gtype-private.h"
#include "gvaluecollector.h"
#include "gsignal.h"
#include "gparamspecs.h"
#include "gvaluetypes.h"
#include "gobject_trace.h"
#include "gobjectnotifyqueue.c"
/**
* SECTION:objects
* @short_description: The base object type
* @see_also: #GParamSpecObject, g_param_spec_object()
* @title: The Base Object Type
*
* GObject is the fundamental type providing the common attributes and
* methods for all object types in GTK+, Pango and other libraries
* based on GObject. The GObject class provides methods for object
* construction and destruction, property access methods, and signal
* support. Signals are described in detail in <xref
* linkend="gobject-Signals"/>.
*
* <para id="floating-ref">
* GInitiallyUnowned is derived from GObject. The only difference between
* the two is that the initial reference of a GInitiallyUnowned is flagged
* as a <firstterm>floating</firstterm> reference.
* This means that it is not specifically claimed to be "owned" by
* any code portion. The main motivation for providing floating references is
* C convenience. In particular, it allows code to be written as:
* |[
* container = create_container ();
* container_add_child (container, create_child());
* ]|
* If <function>container_add_child()</function> will g_object_ref_sink() the
* passed in child, no reference of the newly created child is leaked.
* Without floating references, <function>container_add_child()</function>
* can only g_object_ref() the new child, so to implement this code without
* reference leaks, it would have to be written as:
* |[
* Child *child;
* container = create_container ();
* child = create_child ();
* container_add_child (container, child);
* g_object_unref (child);
* ]|
* The floating reference can be converted into
* an ordinary reference by calling g_object_ref_sink().
* For already sunken objects (objects that don't have a floating reference
* anymore), g_object_ref_sink() is equivalent to g_object_ref() and returns
* a new reference.
* Since floating references are useful almost exclusively for C convenience,
* language bindings that provide automated reference and memory ownership
* maintenance (such as smart pointers or garbage collection) should not
* expose floating references in their API.
* </para>
*
* Some object implementations may need to save an objects floating state
* across certain code portions (an example is #GtkMenu), to achieve this,
* the following sequence can be used:
*
* |[
* /&ast; save floating state &ast;/
* gboolean was_floating = g_object_is_floating (object);
* g_object_ref_sink (object);
* /&ast; protected code portion &ast;/
* ...;
* /&ast; restore floating state &ast;/
* if (was_floating)
* g_object_force_floating (object);
* g_object_unref (object); /&ast; release previously acquired reference &ast;/
* ]|
*/
/* --- macros --- */
#define PARAM_SPEC_PARAM_ID(pspec) ((pspec)->param_id)
#define PARAM_SPEC_SET_PARAM_ID(pspec, id) ((pspec)->param_id = (id))
#define OBJECT_HAS_TOGGLE_REF_FLAG 0x1
#define OBJECT_HAS_TOGGLE_REF(object) \
((g_datalist_get_flags (&(object)->qdata) & OBJECT_HAS_TOGGLE_REF_FLAG) != 0)
#define OBJECT_FLOATING_FLAG 0x2
#define CLASS_HAS_PROPS_FLAG 0x1
#define CLASS_HAS_PROPS(class) \
((class)->flags & CLASS_HAS_PROPS_FLAG)
#define CLASS_HAS_CUSTOM_CONSTRUCTOR(class) \
((class)->constructor != g_object_constructor)
#define CLASS_HAS_CUSTOM_CONSTRUCTED(class) \
((class)->constructed != g_object_constructed)
#define CLASS_HAS_DERIVED_CLASS_FLAG 0x2
#define CLASS_HAS_DERIVED_CLASS(class) \
((class)->flags & CLASS_HAS_DERIVED_CLASS_FLAG)
/* --- signals --- */
enum {
NOTIFY,
LAST_SIGNAL
};
/* --- properties --- */
enum {
PROP_NONE
};
/* --- prototypes --- */
static void g_object_base_class_init (GObjectClass *class);
static void g_object_base_class_finalize (GObjectClass *class);
static void g_object_do_class_init (GObjectClass *class);
static void g_object_init (GObject *object,
GObjectClass *class);
static GObject* g_object_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_params);
static void g_object_constructed (GObject *object);
static void g_object_real_dispose (GObject *object);
static void g_object_finalize (GObject *object);
static void g_object_do_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
static void g_object_do_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
static void g_value_object_init (GValue *value);
static void g_value_object_free_value (GValue *value);
static void g_value_object_copy_value (const GValue *src_value,
GValue *dest_value);
static void g_value_object_transform_value (const GValue *src_value,
GValue *dest_value);
static gpointer g_value_object_peek_pointer (const GValue *value);
static gchar* g_value_object_collect_value (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags);
static gchar* g_value_object_lcopy_value (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags);
static void g_object_dispatch_properties_changed (GObject *object,
guint n_pspecs,
GParamSpec **pspecs);
static inline void object_get_property (GObject *object,
GParamSpec *pspec,
GValue *value);
static inline void object_set_property (GObject *object,
GParamSpec *pspec,
const GValue *value,
GObjectNotifyQueue *nqueue);
static guint object_floating_flag_handler (GObject *object,
gint job);
static void object_interface_check_properties (gpointer func_data,
gpointer g_iface);
/* --- variables --- */
G_LOCK_DEFINE_STATIC (closure_array_mutex);
G_LOCK_DEFINE_STATIC (weak_refs_mutex);
G_LOCK_DEFINE_STATIC (toggle_refs_mutex);
static GQuark quark_closure_array = 0;
static GQuark quark_weak_refs = 0;
static GQuark quark_toggle_refs = 0;
static GParamSpecPool *pspec_pool = NULL;
static GObjectNotifyContext property_notify_context = { 0, };
static gulong gobject_signals[LAST_SIGNAL] = { 0, };
static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler;
G_LOCK_DEFINE_STATIC (construction_mutex);
static GSList *construction_objects = NULL;
/* --- functions --- */
#ifdef G_ENABLE_DEBUG
#define IF_DEBUG(debug_type) if (_g_type_debug_flags & G_TYPE_DEBUG_ ## debug_type)
G_LOCK_DEFINE_STATIC (debug_objects);
static volatile GObject *g_trap_object_ref = NULL;
static guint debug_objects_count = 0;
static GHashTable *debug_objects_ht = NULL;
static void
debug_objects_foreach (gpointer key,
gpointer value,
gpointer user_data)
{
GObject *object = value;
g_message ("[%p] stale %s\tref_count=%u",
object,
G_OBJECT_TYPE_NAME (object),
object->ref_count);
}
static void
debug_objects_atexit (void)
{
IF_DEBUG (OBJECTS)
{
G_LOCK (debug_objects);
g_message ("stale GObjects: %u", debug_objects_count);
g_hash_table_foreach (debug_objects_ht, debug_objects_foreach, NULL);
G_UNLOCK (debug_objects);
}
}
#endif /* G_ENABLE_DEBUG */
void
_g_object_type_init (void)
{
static gboolean initialized = FALSE;
static const GTypeFundamentalInfo finfo = {
G_TYPE_FLAG_CLASSED | G_TYPE_FLAG_INSTANTIATABLE | G_TYPE_FLAG_DERIVABLE | G_TYPE_FLAG_DEEP_DERIVABLE,
};
static GTypeInfo info = {
sizeof (GObjectClass),
(GBaseInitFunc) g_object_base_class_init,
(GBaseFinalizeFunc) g_object_base_class_finalize,
(GClassInitFunc) g_object_do_class_init,
NULL /* class_destroy */,
NULL /* class_data */,
sizeof (GObject),
0 /* n_preallocs */,
(GInstanceInitFunc) g_object_init,
NULL, /* value_table */
};
static const GTypeValueTable value_table = {
g_value_object_init, /* value_init */
g_value_object_free_value, /* value_free */
g_value_object_copy_value, /* value_copy */
g_value_object_peek_pointer, /* value_peek_pointer */
"p", /* collect_format */
g_value_object_collect_value, /* collect_value */
"p", /* lcopy_format */
g_value_object_lcopy_value, /* lcopy_value */
};
GType type;
g_return_if_fail (initialized == FALSE);
initialized = TRUE;
/* G_TYPE_OBJECT
*/
info.value_table = &value_table;
type = g_type_register_fundamental (G_TYPE_OBJECT, g_intern_static_string ("GObject"), &info, &finfo, 0);
g_assert (type == G_TYPE_OBJECT);
g_value_register_transform_func (G_TYPE_OBJECT, G_TYPE_OBJECT, g_value_object_transform_value);
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
debug_objects_ht = g_hash_table_new (g_direct_hash, NULL);
g_atexit (debug_objects_atexit);
}
#endif /* G_ENABLE_DEBUG */
}
static void
g_object_base_class_init (GObjectClass *class)
{
GObjectClass *pclass = g_type_class_peek_parent (class);
/* Don't inherit HAS_DERIVED_CLASS flag from parent class */
class->flags &= ~CLASS_HAS_DERIVED_CLASS_FLAG;
if (pclass)
pclass->flags |= CLASS_HAS_DERIVED_CLASS_FLAG;
/* reset instance specific fields and methods that don't get inherited */
class->construct_properties = pclass ? g_slist_copy (pclass->construct_properties) : NULL;
class->get_property = NULL;
class->set_property = NULL;
}
static void
g_object_base_class_finalize (GObjectClass *class)
{
GList *list, *node;
_g_signals_destroy (G_OBJECT_CLASS_TYPE (class));
g_slist_free (class->construct_properties);
class->construct_properties = NULL;
list = g_param_spec_pool_list_owned (pspec_pool, G_OBJECT_CLASS_TYPE (class));
for (node = list; node; node = node->next)
{
GParamSpec *pspec = node->data;
g_param_spec_pool_remove (pspec_pool, pspec);
PARAM_SPEC_SET_PARAM_ID (pspec, 0);
g_param_spec_unref (pspec);
}
g_list_free (list);
}
static void
g_object_notify_dispatcher (GObject *object,
guint n_pspecs,
GParamSpec **pspecs)
{
G_OBJECT_GET_CLASS (object)->dispatch_properties_changed (object, n_pspecs, pspecs);
}
static void
g_object_do_class_init (GObjectClass *class)
{
/* read the comment about typedef struct CArray; on why not to change this quark */
quark_closure_array = g_quark_from_static_string ("GObject-closure-array");
quark_weak_refs = g_quark_from_static_string ("GObject-weak-references");
quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references");
pspec_pool = g_param_spec_pool_new (TRUE);
property_notify_context.quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
property_notify_context.dispatcher = g_object_notify_dispatcher;
class->constructor = g_object_constructor;
class->constructed = g_object_constructed;
class->set_property = g_object_do_set_property;
class->get_property = g_object_do_get_property;
class->dispose = g_object_real_dispose;
class->finalize = g_object_finalize;
class->dispatch_properties_changed = g_object_dispatch_properties_changed;
class->notify = NULL;
/**
* GObject::notify:
* @gobject: the object which received the signal.
* @pspec: the #GParamSpec of the property which changed.
*
* The notify signal is emitted on an object when one of its
* properties has been changed. Note that getting this signal
* doesn't guarantee that the value of the property has actually
* changed, it may also be emitted when the setter for the property
* is called to reinstate the previous value.
*
* This signal is typically used to obtain change notification for a
* single property, by specifying the property name as a detail in the
* g_signal_connect() call, like this:
* |[
* g_signal_connect (text_view->buffer, "notify::paste-target-list",
* G_CALLBACK (gtk_text_view_target_list_notify),
* text_view)
* ]|
* It is important to note that you must use
* <link linkend="canonical-parameter-name">canonical</link> parameter names as
* detail strings for the notify signal.
*/
gobject_signals[NOTIFY] =
g_signal_new (g_intern_static_string ("notify"),
G_TYPE_FROM_CLASS (class),
G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED | G_SIGNAL_NO_HOOKS | G_SIGNAL_ACTION,
G_STRUCT_OFFSET (GObjectClass, notify),
NULL, NULL,
g_cclosure_marshal_VOID__PARAM,
G_TYPE_NONE,
1, G_TYPE_PARAM);
/* Install a check function that we'll use to verify that classes that
* implement an interface implement all properties for that interface
*/
g_type_add_interface_check (NULL, object_interface_check_properties);
}
static inline void
install_property_internal (GType g_type,
guint property_id,
GParamSpec *pspec)
{
if (g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type, FALSE))
{
g_warning ("When installing property: type `%s' already has a property named `%s'",
g_type_name (g_type),
pspec->name);
return;
}
g_param_spec_ref_sink (pspec);
PARAM_SPEC_SET_PARAM_ID (pspec, property_id);
g_param_spec_pool_insert (pspec_pool, pspec, g_type);
}
/**
* g_object_class_install_property:
* @oclass: a #GObjectClass
* @property_id: the id for the new property
* @pspec: the #GParamSpec for the new property
*
* Installs a new property. This is usually done in the class initializer.
*
* Note that it is possible to redefine a property in a derived class,
* by installing a property with the same name. This can be useful at times,
* e.g. to change the range of allowed values or the default value.
*/
void
g_object_class_install_property (GObjectClass *class,
guint property_id,
GParamSpec *pspec)
{
g_return_if_fail (G_IS_OBJECT_CLASS (class));
g_return_if_fail (G_IS_PARAM_SPEC (pspec));
if (CLASS_HAS_DERIVED_CLASS (class))
g_error ("Attempt to add property %s::%s to class after it was derived",
G_OBJECT_CLASS_NAME (class), pspec->name);
class->flags |= CLASS_HAS_PROPS_FLAG;
if (pspec->flags & G_PARAM_WRITABLE)
g_return_if_fail (class->set_property != NULL);
if (pspec->flags & G_PARAM_READABLE)
g_return_if_fail (class->get_property != NULL);
g_return_if_fail (property_id > 0);
g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
if (pspec->flags & G_PARAM_CONSTRUCT)
g_return_if_fail ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) == 0);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
g_return_if_fail (pspec->flags & G_PARAM_WRITABLE);
install_property_internal (G_OBJECT_CLASS_TYPE (class), property_id, pspec);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
class->construct_properties = g_slist_prepend (class->construct_properties, pspec);
/* for property overrides of construct properties, we have to get rid
* of the overidden inherited construct property
*/
pspec = g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type_parent (G_OBJECT_CLASS_TYPE (class)), TRUE);
if (pspec && pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
class->construct_properties = g_slist_remove (class->construct_properties, pspec);
}
/**
* g_object_class_install_properties:
* @oclass: a #GObjectClass
* @n_pspecs: the length of the #GParamSpec<!-- -->s array
* @pspecs: (array length=n_pspecs): the #GParamSpec<!-- -->s array
* defining the new properties
*
* Installs new properties from an array of #GParamSpec<!-- -->s. This is
* usually done in the class initializer.
*
* The property id of each property is the index of each #GParamSpec in
* the @pspecs array.
*
* The property id of 0 is treated specially by #GObject and it should not
* be used to store a #GParamSpec.
*
* This function should be used if you plan to use a static array of
* #GParamSpec<!-- -->s and g_object_notify_by_pspec(). For instance, this
* class initialization:
*
* |[
* enum {
* PROP_0, PROP_FOO, PROP_BAR, N_PROPERTIES
* };
*
* static GParamSpec *obj_properties[N_PROPERTIES] = { NULL, };
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
*
* obj_properties[PROP_FOO] =
* g_param_spec_int ("foo", "Foo", "Foo",
* -1, G_MAXINT,
* 0,
* G_PARAM_READWRITE);
*
* obj_properties[PROP_BAR] =
* g_param_spec_string ("bar", "Bar", "Bar",
* NULL,
* G_PARAM_READWRITE);
*
* gobject_class->set_property = my_object_set_property;
* gobject_class->get_property = my_object_get_property;
* g_object_class_install_properties (gobject_class,
* N_PROPERTIES,
* obj_properties);
* }
* ]|
*
* allows calling g_object_notify_by_pspec() to notify of property changes:
*
* |[
* void
* my_object_set_foo (MyObject *self, gint foo)
* {
* if (self->foo != foo)
* {
* self->foo = foo;
* g_object_notify_by_pspec (G_OBJECT (self), obj_properties[PROP_FOO]);
* }
* }
* ]|
*
* Since: 2.26
*/
void
g_object_class_install_properties (GObjectClass *oclass,
guint n_pspecs,
GParamSpec **pspecs)
{
GType oclass_type, parent_type;
gint i;
g_return_if_fail (G_IS_OBJECT_CLASS (oclass));
g_return_if_fail (n_pspecs > 1);
g_return_if_fail (pspecs[0] == NULL);
if (CLASS_HAS_DERIVED_CLASS (oclass))
g_error ("Attempt to add properties to %s after it was derived",
G_OBJECT_CLASS_NAME (oclass));
oclass_type = G_OBJECT_CLASS_TYPE (oclass);
parent_type = g_type_parent (oclass_type);
/* we skip the first element of the array as it would have a 0 prop_id */
for (i = 1; i < n_pspecs; i++)
{
GParamSpec *pspec = pspecs[i];
g_return_if_fail (pspec != NULL);
if (pspec->flags & G_PARAM_WRITABLE)
g_return_if_fail (oclass->set_property != NULL);
if (pspec->flags & G_PARAM_READABLE)
g_return_if_fail (oclass->get_property != NULL);
g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
if (pspec->flags & G_PARAM_CONSTRUCT)
g_return_if_fail ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) == 0);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
g_return_if_fail (pspec->flags & G_PARAM_WRITABLE);
oclass->flags |= CLASS_HAS_PROPS_FLAG;
install_property_internal (oclass_type, i, pspec);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
oclass->construct_properties = g_slist_prepend (oclass->construct_properties, pspec);
/* for property overrides of construct properties, we have to get rid
* of the overidden inherited construct property
*/
pspec = g_param_spec_pool_lookup (pspec_pool, pspec->name, parent_type, TRUE);
if (pspec && pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
oclass->construct_properties = g_slist_remove (oclass->construct_properties, pspec);
}
}
/**
* g_object_interface_install_property:
* @g_iface: any interface vtable for the interface, or the default
* vtable for the interface.
* @pspec: the #GParamSpec for the new property
*
* Add a property to an interface; this is only useful for interfaces
* that are added to GObject-derived types. Adding a property to an
* interface forces all objects classes with that interface to have a
* compatible property. The compatible property could be a newly
* created #GParamSpec, but normally
* g_object_class_override_property() will be used so that the object
* class only needs to provide an implementation and inherits the
* property description, default value, bounds, and so forth from the
* interface property.
*
* This function is meant to be called from the interface's default
* vtable initialization function (the @class_init member of
* #GTypeInfo.) It must not be called after after @class_init has
* been called for any object types implementing this interface.
*
* Since: 2.4
*/
void
g_object_interface_install_property (gpointer g_iface,
GParamSpec *pspec)
{
GTypeInterface *iface_class = g_iface;
g_return_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type));
g_return_if_fail (G_IS_PARAM_SPEC (pspec));
g_return_if_fail (!G_IS_PARAM_SPEC_OVERRIDE (pspec)); /* paranoid */
g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
install_property_internal (iface_class->g_type, 0, pspec);
}
/**
* g_object_class_find_property:
* @oclass: a #GObjectClass
* @property_name: the name of the property to look up
*
* Looks up the #GParamSpec for a property of a class.
*
* Returns: (transfer none): the #GParamSpec for the property, or
* %NULL if the class doesn't have a property of that name
*/
GParamSpec*
g_object_class_find_property (GObjectClass *class,
const gchar *property_name)
{
GParamSpec *pspec;
GParamSpec *redirect;
g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_CLASS_TYPE (class),
TRUE);
if (pspec)
{
redirect = g_param_spec_get_redirect_target (pspec);
if (redirect)
return redirect;
else
return pspec;
}
else
return NULL;
}
/**
* g_object_interface_find_property:
* @g_iface: any interface vtable for the interface, or the default
* vtable for the interface
* @property_name: name of a property to lookup.
*
* Find the #GParamSpec with the given name for an
* interface. Generally, the interface vtable passed in as @g_iface
* will be the default vtable from g_type_default_interface_ref(), or,
* if you know the interface has already been loaded,
* g_type_default_interface_peek().
*
* Since: 2.4
*
* Returns: (transfer none): the #GParamSpec for the property of the
* interface with the name @property_name, or %NULL if no
* such property exists.
*/
GParamSpec*
g_object_interface_find_property (gpointer g_iface,
const gchar *property_name)
{
GTypeInterface *iface_class = g_iface;
g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
return g_param_spec_pool_lookup (pspec_pool,
property_name,
iface_class->g_type,
FALSE);
}
/**
* g_object_class_override_property:
* @oclass: a #GObjectClass
* @property_id: the new property ID
* @name: the name of a property registered in a parent class or
* in an interface of this class.
*
* Registers @property_id as referring to a property with the
* name @name in a parent class or in an interface implemented
* by @oclass. This allows this class to <firstterm>override</firstterm>
* a property implementation in a parent class or to provide
* the implementation of a property from an interface.
*
* <note>
* Internally, overriding is implemented by creating a property of type
* #GParamSpecOverride; generally operations that query the properties of
* the object class, such as g_object_class_find_property() or
* g_object_class_list_properties() will return the overridden
* property. However, in one case, the @construct_properties argument of
* the @constructor virtual function, the #GParamSpecOverride is passed
* instead, so that the @param_id field of the #GParamSpec will be
* correct. For virtually all uses, this makes no difference. If you
* need to get the overridden property, you can call
* g_param_spec_get_redirect_target().
* </note>
*
* Since: 2.4
*/
void
g_object_class_override_property (GObjectClass *oclass,
guint property_id,
const gchar *name)
{
GParamSpec *overridden = NULL;
GParamSpec *new;
GType parent_type;
g_return_if_fail (G_IS_OBJECT_CLASS (oclass));
g_return_if_fail (property_id > 0);
g_return_if_fail (name != NULL);
/* Find the overridden property; first check parent types
*/
parent_type = g_type_parent (G_OBJECT_CLASS_TYPE (oclass));
if (parent_type != G_TYPE_NONE)
overridden = g_param_spec_pool_lookup (pspec_pool,
name,
parent_type,
TRUE);
if (!overridden)
{
GType *ifaces;
guint n_ifaces;
/* Now check interfaces
*/
ifaces = g_type_interfaces (G_OBJECT_CLASS_TYPE (oclass), &n_ifaces);
while (n_ifaces-- && !overridden)
{
overridden = g_param_spec_pool_lookup (pspec_pool,
name,
ifaces[n_ifaces],
FALSE);
}
g_free (ifaces);
}
if (!overridden)
{
g_warning ("%s: Can't find property to override for '%s::%s'",
G_STRFUNC, G_OBJECT_CLASS_NAME (oclass), name);
return;
}
new = g_param_spec_override (name, overridden);
g_object_class_install_property (oclass, property_id, new);
}
/**
* g_object_class_list_properties:
* @oclass: a #GObjectClass
* @n_properties: (out): return location for the length of the returned array
*
* Get an array of #GParamSpec* for all properties of a class.
*
* Returns: (array length=n_properties) (transfer container): an array of
* #GParamSpec* which should be freed after use
*/
GParamSpec** /* free result */
g_object_class_list_properties (GObjectClass *class,
guint *n_properties_p)
{
GParamSpec **pspecs;
guint n;
g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
pspecs = g_param_spec_pool_list (pspec_pool,
G_OBJECT_CLASS_TYPE (class),
&n);
if (n_properties_p)
*n_properties_p = n;
return pspecs;
}
/**
* g_object_interface_list_properties:
* @g_iface: any interface vtable for the interface, or the default
* vtable for the interface
* @n_properties_p: (out): location to store number of properties returned.
*
* Lists the properties of an interface.Generally, the interface
* vtable passed in as @g_iface will be the default vtable from
* g_type_default_interface_ref(), or, if you know the interface has
* already been loaded, g_type_default_interface_peek().
*
* Since: 2.4
*
* Returns: (array length=n_properties_p) (transfer container): a
* pointer to an array of pointers to #GParamSpec
* structures. The paramspecs are owned by GLib, but the
* array should be freed with g_free() when you are done with
* it.
*/
GParamSpec**
g_object_interface_list_properties (gpointer g_iface,
guint *n_properties_p)
{
GTypeInterface *iface_class = g_iface;
GParamSpec **pspecs;
guint n;
g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
pspecs = g_param_spec_pool_list (pspec_pool,
iface_class->g_type,
&n);
if (n_properties_p)
*n_properties_p = n;
return pspecs;
}
static void
g_object_init (GObject *object,
GObjectClass *class)
{
object->ref_count = 1;
object->qdata = NULL;
if (CLASS_HAS_PROPS (class))
{
/* freeze object's notification queue, g_object_newv() preserves pairedness */
g_object_notify_queue_freeze (object, &property_notify_context);
}
if (CLASS_HAS_CUSTOM_CONSTRUCTOR (class))
{
/* enter construction list for notify_queue_thaw() and to allow construct-only properties */
G_LOCK (construction_mutex);
construction_objects = g_slist_prepend (construction_objects, object);
G_UNLOCK (construction_mutex);
}
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
G_LOCK (debug_objects);
debug_objects_count++;
g_hash_table_insert (debug_objects_ht, object, object);
G_UNLOCK (debug_objects);
}
#endif /* G_ENABLE_DEBUG */
}
static void
g_object_do_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
g_object_do_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
g_object_real_dispose (GObject *object)
{
g_signal_handlers_destroy (object);
g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
g_datalist_id_set_data (&object->qdata, quark_weak_refs, NULL);
}
static void
g_object_finalize (GObject *object)
{
g_datalist_clear (&object->qdata);
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
G_LOCK (debug_objects);
g_assert (g_hash_table_lookup (debug_objects_ht, object) == object);
g_hash_table_remove (debug_objects_ht, object);
debug_objects_count--;
G_UNLOCK (debug_objects);
}
#endif /* G_ENABLE_DEBUG */
}
static void
g_object_dispatch_properties_changed (GObject *object,
guint n_pspecs,
GParamSpec **pspecs)
{
guint i;
for (i = 0; i < n_pspecs; i++)
g_signal_emit (object, gobject_signals[NOTIFY], g_quark_from_string (pspecs[i]->name), pspecs[i]);
}
/**
* g_object_run_dispose:
* @object: a #GObject
*
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This functions should only be called from object system implementations.
*/
void
g_object_run_dispose (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
g_object_ref (object);
TRACE (GOBJECT_OBJECT_DISPOSE(object,G_TYPE_FROM_INSTANCE(object), 0));
G_OBJECT_GET_CLASS (object)->dispose (object);
TRACE (GOBJECT_OBJECT_DISPOSE_END(object,G_TYPE_FROM_INSTANCE(object), 0));
g_object_unref (object);
}
/**
* g_object_freeze_notify:
* @object: a #GObject
*
* Increases the freeze count on @object. If the freeze count is
* non-zero, the emission of "notify" signals on @object is
* stopped. The signals are queued until the freeze count is decreased
* to zero.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
void
g_object_freeze_notify (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
if (g_atomic_int_get (&object->ref_count) == 0)
return;
g_object_ref (object);
g_object_notify_queue_freeze (object, &property_notify_context);
g_object_unref (object);
}
static inline void
g_object_notify_by_spec_internal (GObject *object,
GParamSpec *pspec)
{
GObjectNotifyQueue *nqueue;
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
g_object_notify_queue_add (object, nqueue, pspec);
g_object_notify_queue_thaw (object, nqueue);
}
/**
* g_object_notify:
* @object: a #GObject
* @property_name: the name of a property installed on the class of @object.
*
* Emits a "notify" signal for the property @property_name on @object.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*/
void
g_object_notify (GObject *object,
const gchar *property_name)
{
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
if (g_atomic_int_get (&object->ref_count) == 0)
return;
g_object_ref (object);
/* We don't need to get the redirect target
* (by, e.g. calling g_object_class_find_property())
* because g_object_notify_queue_add() does that
*/
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else
g_object_notify_by_spec_internal (object, pspec);
g_object_unref (object);
}
/**
* g_object_notify_by_pspec:
* @object: a #GObject
* @pspec: the #GParamSpec of a property installed on the class of @object.
*
* Emits a "notify" signal for the property specified by @pspec on @object.
*
* This function omits the property name lookup, hence it is faster than
* g_object_notify().
*
* One way to avoid using g_object_notify() from within the
* class that registered the properties, and using g_object_notify_by_pspec()
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
*|[
* enum
* {
* PROP_0,
* PROP_FOO,
* PROP_LAST
* };
*
* static GParamSpec *properties[PROP_LAST];
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
* 0, 100,
* 50,
* G_PARAM_READWRITE);
* g_object_class_install_property (gobject_class,
* PROP_FOO,
* properties[PROP_FOO]);
* }
* ]|
*
* and then notify a change on the "foo" property with:
*
* |[
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ]|
*
* Since: 2.26
*/
void
g_object_notify_by_pspec (GObject *object,
GParamSpec *pspec)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (G_IS_PARAM_SPEC (pspec));
g_object_ref (object);
g_object_notify_by_spec_internal (object, pspec);
g_object_unref (object);
}
/**
* g_object_thaw_notify:
* @object: a #GObject
*
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on @object
* and when it reaches zero, all queued "notify" signals are emitted.
*
* It is an error to call this function when the freeze count is zero.
*/
void
g_object_thaw_notify (GObject *object)
{
GObjectNotifyQueue *nqueue;
g_return_if_fail (G_IS_OBJECT (object));
if (g_atomic_int_get (&object->ref_count) == 0)
return;
g_object_ref (object);
/* FIXME: Freezing is the only way to get at the notify queue.
* So we freeze once and then thaw twice.
*/
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
g_object_notify_queue_thaw (object, nqueue);
g_object_notify_queue_thaw (object, nqueue);
g_object_unref (object);
}
static inline void
object_get_property (GObject *object,
GParamSpec *pspec,
GValue *value)
{
GObjectClass *class = g_type_class_peek (pspec->owner_type);
guint param_id = PARAM_SPEC_PARAM_ID (pspec);
GParamSpec *redirect;
if (class == NULL)
{
g_warning ("'%s::%s' is not a valid property name; '%s' is not a GObject subtype",
g_type_name (pspec->owner_type), pspec->name, g_type_name (pspec->owner_type));
return;
}
redirect = g_param_spec_get_redirect_target (pspec);
if (redirect)
pspec = redirect;
class->get_property (object, param_id, value, pspec);
}
static inline void
object_set_property (GObject *object,
GParamSpec *pspec,
const GValue *value,
GObjectNotifyQueue *nqueue)
{
GValue tmp_value = { 0, };
GObjectClass *class = g_type_class_peek (pspec->owner_type);
guint param_id = PARAM_SPEC_PARAM_ID (pspec);
GParamSpec *redirect;
static const gchar * enable_diagnostic = NULL;
if (class == NULL)
{
g_warning ("'%s::%s' is not a valid property name; '%s' is not a GObject subtype",
g_type_name (pspec->owner_type), pspec->name, g_type_name (pspec->owner_type));
return;
}
redirect = g_param_spec_get_redirect_target (pspec);
if (redirect)
pspec = redirect;
if (G_UNLIKELY (!enable_diagnostic))
{
enable_diagnostic = g_getenv ("G_ENABLE_DIAGNOSTIC");
if (!enable_diagnostic)
enable_diagnostic = "0";
}
if (enable_diagnostic[0] == '1')
{
if (pspec->flags & G_PARAM_DEPRECATED)
g_warning ("The property %s::%s is deprecated and shouldn't be used "
"anymore. It will be removed in a future version.",
G_OBJECT_TYPE_NAME (object), pspec->name);
}
/* provide a copy to work from, convert (if necessary) and validate */
g_value_init (&tmp_value, pspec->value_type);
if (!g_value_transform (value, &tmp_value))
g_warning ("unable to set property `%s' of type `%s' from value of type `%s'",
pspec->name,
g_type_name (pspec->value_type),
G_VALUE_TYPE_NAME (value));
else if (g_param_value_validate (pspec, &tmp_value) && !(pspec->flags & G_PARAM_LAX_VALIDATION))
{
gchar *contents = g_strdup_value_contents (value);
g_warning ("value \"%s\" of type `%s' is invalid or out of range for property `%s' of type `%s'",
contents,
G_VALUE_TYPE_NAME (value),
pspec->name,
g_type_name (pspec->value_type));
g_free (contents);
}
else
{
class->set_property (object, param_id, &tmp_value, pspec);
g_object_notify_queue_add (object, nqueue, pspec);
}
g_value_unset (&tmp_value);
}
static void
object_interface_check_properties (gpointer func_data,
gpointer g_iface)
{
GTypeInterface *iface_class = g_iface;
GObjectClass *class;
GType iface_type = iface_class->g_type;
GParamSpec **pspecs;
guint n;
class = g_type_class_ref (iface_class->g_instance_type);
if (!G_IS_OBJECT_CLASS (class))
return;
pspecs = g_param_spec_pool_list (pspec_pool, iface_type, &n);
while (n--)
{
GParamSpec *class_pspec = g_param_spec_pool_lookup (pspec_pool,
pspecs[n]->name,
G_OBJECT_CLASS_TYPE (class),
TRUE);
if (!class_pspec)
{
g_critical ("Object class %s doesn't implement property "
"'%s' from interface '%s'",
g_type_name (G_OBJECT_CLASS_TYPE (class)),
pspecs[n]->name,
g_type_name (iface_type));
continue;
}
/* The implementation paramspec must have a less restrictive
* type than the interface parameter spec for set() and a
* more restrictive type for get(). We just require equality,
* rather than doing something more complicated checking
* the READABLE and WRITABLE flags. We also simplify here
* by only checking the value type, not the G_PARAM_SPEC_TYPE.
*/
if (class_pspec &&
!g_type_is_a (pspecs[n]->value_type,
class_pspec->value_type))
{
g_critical ("Property '%s' on class '%s' has type '%s' "
"which is different from the type '%s', "
"of the property on interface '%s'\n",
pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (class_pspec)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspecs[n])),
g_type_name (iface_type));
}
#define SUBSET(a,b,mask) (((a) & ~(b) & (mask)) == 0)
/* CONSTRUCT and CONSTRUCT_ONLY add restrictions.
* READABLE and WRITABLE remove restrictions. The implementation
* paramspec must have less restrictive flags.
*/
if (class_pspec &&
(!SUBSET (class_pspec->flags,
pspecs[n]->flags,
G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY) ||
!SUBSET (pspecs[n]->flags,
class_pspec->flags,
G_PARAM_READABLE | G_PARAM_WRITABLE)))
{
g_critical ("Flags for property '%s' on class '%s' "
"are not compatible with the property on"
"interface '%s'\n",
pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)),
g_type_name (iface_type));
}
#undef SUBSET
}
g_free (pspecs);
g_type_class_unref (class);
}
GType
g_object_get_type (void)
{
return G_TYPE_OBJECT;
}
/**
* g_object_new: (skip)
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @...: the value of the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: (transfer full): a new instance of @object_type
*/
gpointer
g_object_new (GType object_type,
const gchar *first_property_name,
...)
{
GObject *object;
va_list var_args;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
/* short circuit for calls supplying no properties */
if (!first_property_name)
return g_object_newv (object_type, 0, NULL);
va_start (var_args, first_property_name);
object = g_object_new_valist (object_type, first_property_name, var_args);
va_end (var_args);
return object;
}
static gboolean
slist_maybe_remove (GSList **slist,
gconstpointer data)
{
GSList *last = NULL, *node = *slist;
while (node)
{
if (node->data == data)
{
if (last)
last->next = node->next;
else
*slist = node->next;
g_slist_free_1 (node);
return TRUE;
}
last = node;
node = last->next;
}
return FALSE;
}
static inline gboolean
object_in_construction_list (GObject *object)
{
gboolean in_construction;
G_LOCK (construction_mutex);
in_construction = g_slist_find (construction_objects, object) != NULL;
G_UNLOCK (construction_mutex);
return in_construction;
}
/**
* g_object_newv:
* @object_type: the type id of the #GObject subtype to instantiate
* @n_parameters: the length of the @parameters array
* @parameters: (array length=n_parameters): an array of #GParameter
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Rename to: g_object_new
* Returns: (type GObject.Object) (transfer full): a new instance of
* @object_type
*/
gpointer
g_object_newv (GType object_type,
guint n_parameters,
GParameter *parameters)
{
GObjectConstructParam *cparams = NULL, *oparams;
GObjectNotifyQueue *nqueue = NULL; /* shouldn't be initialized, just to silence compiler */
GObject *object;
GObjectClass *class, *unref_class = NULL;
GSList *slist;
guint n_total_cparams = 0, n_cparams = 0, n_oparams = 0, n_cvalues;
GValue *cvalues;
GList *clist = NULL;
gboolean newly_constructed;
guint i;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
class = g_type_class_peek_static (object_type);
if (!class)
class = unref_class = g_type_class_ref (object_type);
for (slist = class->construct_properties; slist; slist = slist->next)
{
clist = g_list_prepend (clist, slist->data);
n_total_cparams += 1;
}
if (n_parameters == 0 && n_total_cparams == 0)
{
/* This is a simple object with no construct properties, and
* no properties are being set, so short circuit the parameter
* handling. This speeds up simple object construction.
*/
oparams = NULL;
object = class->constructor (object_type, 0, NULL);
goto did_construction;
}
/* collect parameters, sort into construction and normal ones */
oparams = g_new (GObjectConstructParam, n_parameters);
cparams = g_new (GObjectConstructParam, n_total_cparams);
for (i = 0; i < n_parameters; i++)
{
GValue *value = &parameters[i].value;
GParamSpec *pspec = g_param_spec_pool_lookup (pspec_pool,
parameters[i].name,
object_type,
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
g_type_name (object_type),
parameters[i].name);
continue;
}
if (!(pspec->flags & G_PARAM_WRITABLE))
{
g_warning ("%s: property `%s' of object class `%s' is not writable",
G_STRFUNC,
pspec->name,
g_type_name (object_type));
continue;
}
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
{
GList *list = g_list_find (clist, pspec);
if (!list)
{
g_warning ("%s: construct property \"%s\" for object `%s' can't be set twice",
G_STRFUNC, pspec->name, g_type_name (object_type));
continue;
}
cparams[n_cparams].pspec = pspec;
cparams[n_cparams].value = value;
n_cparams++;
if (!list->prev)
clist = list->next;
else
list->prev->next = list->next;
if (list->next)
list->next->prev = list->prev;
g_list_free_1 (list);
}
else
{
oparams[n_oparams].pspec = pspec;
oparams[n_oparams].value = value;
n_oparams++;
}
}
/* set remaining construction properties to default values */
n_cvalues = n_total_cparams - n_cparams;
cvalues = g_new (GValue, n_cvalues);
while (clist)
{
GList *tmp = clist->next;
GParamSpec *pspec = clist->data;
GValue *value = cvalues + n_total_cparams - n_cparams - 1;
value->g_type = 0;
g_value_init (value, pspec->value_type);
g_param_value_set_default (pspec, value);
cparams[n_cparams].pspec = pspec;
cparams[n_cparams].value = value;
n_cparams++;
g_list_free_1 (clist);
clist = tmp;
}
/* construct object from construction parameters */
object = class->constructor (object_type, n_total_cparams, cparams);
/* free construction values */
g_free (cparams);
while (n_cvalues--)
g_value_unset (cvalues + n_cvalues);
g_free (cvalues);
did_construction:
if (CLASS_HAS_CUSTOM_CONSTRUCTOR (class))
{
/* adjust freeze_count according to g_object_init() and remaining properties */
G_LOCK (construction_mutex);
newly_constructed = slist_maybe_remove (&construction_objects, object);
G_UNLOCK (construction_mutex);
}
else
newly_constructed = TRUE;
if (CLASS_HAS_PROPS (class))
{
if (newly_constructed || n_oparams)
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
if (newly_constructed)
g_object_notify_queue_thaw (object, nqueue);
}
/* run 'constructed' handler if there is a custom one */
if (newly_constructed && CLASS_HAS_CUSTOM_CONSTRUCTED (class))
class->constructed (object);
/* set remaining properties */
for (i = 0; i < n_oparams; i++)
object_set_property (object, oparams[i].pspec, oparams[i].value, nqueue);
g_free (oparams);
if (CLASS_HAS_PROPS (class))
{
/* release our own freeze count and handle notifications */
if (newly_constructed || n_oparams)
g_object_notify_queue_thaw (object, nqueue);
}
if (unref_class)
g_type_class_unref (unref_class);
return object;
}
/**
* g_object_new_valist: (skip)
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @var_args: the value of the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: a new instance of @object_type
*/
GObject*
g_object_new_valist (GType object_type,
const gchar *first_property_name,
va_list var_args)
{
GObjectClass *class;
GParameter *params;
const gchar *name;
GObject *object;
guint n_params = 0, n_alloced_params = 16;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
if (!first_property_name)
return g_object_newv (object_type, 0, NULL);
class = g_type_class_ref (object_type);
params = g_new0 (GParameter, n_alloced_params);
name = first_property_name;
while (name)
{
gchar *error = NULL;
GParamSpec *pspec = g_param_spec_pool_lookup (pspec_pool,
name,
object_type,
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
g_type_name (object_type),
name);
break;
}
if (n_params >= n_alloced_params)
{
n_alloced_params += 16;
params = g_renew (GParameter, params, n_alloced_params);
memset (params + n_params, 0, 16 * (sizeof *params));
}
params[n_params].name = name;
G_VALUE_COLLECT_INIT (&params[n_params].value, pspec->value_type,
var_args, 0, &error);
if (error)
{
g_warning ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&params[n_params].value);
break;
}
n_params++;
name = va_arg (var_args, gchar*);
}
object = g_object_newv (object_type, n_params, params);
while (n_params--)
g_value_unset (&params[n_params].value);
g_free (params);
g_type_class_unref (class);
return object;
}
static GObject*
g_object_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_params)
{
GObject *object;
/* create object */
object = (GObject*) g_type_create_instance (type);
/* set construction parameters */
if (n_construct_properties)
{
GObjectNotifyQueue *nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
/* set construct properties */
while (n_construct_properties--)
{
GValue *value = construct_params->value;
GParamSpec *pspec = construct_params->pspec;
construct_params++;
object_set_property (object, pspec, value, nqueue);
}
g_object_notify_queue_thaw (object, nqueue);
/* the notification queue is still frozen from g_object_init(), so
* we don't need to handle it here, g_object_newv() takes
* care of that
*/
}
return object;
}
static void
g_object_constructed (GObject *object)
{
/* empty default impl to allow unconditional upchaining */
}
/**
* g_object_set_valist: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to set
* @var_args: value for the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
void
g_object_set_valist (GObject *object,
const gchar *first_property_name,
va_list var_args)
{
GObjectNotifyQueue *nqueue;
const gchar *name;
g_return_if_fail (G_IS_OBJECT (object));
g_object_ref (object);
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
name = first_property_name;
while (name)
{
GValue value = { 0, };
GParamSpec *pspec;
gchar *error = NULL;
pspec = g_param_spec_pool_lookup (pspec_pool,
name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
name);
break;
}
if (!(pspec->flags & G_PARAM_WRITABLE))
{
g_warning ("%s: property `%s' of object class `%s' is not writable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
break;
}
if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
{
g_warning ("%s: construct property \"%s\" for object `%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
break;
}
G_VALUE_COLLECT_INIT (&value, pspec->value_type, var_args,
0, &error);
if (error)
{
g_warning ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&value);
break;
}
object_set_property (object, pspec, &value, nqueue);
g_value_unset (&value);
name = va_arg (var_args, gchar*);
}
g_object_notify_queue_thaw (object, nqueue);
g_object_unref (object);
}
/**
* g_object_get_valist: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to get
* @var_args: return location for the first property, followed optionally by more
* name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* See g_object_get().
*/
void
g_object_get_valist (GObject *object,
const gchar *first_property_name,
va_list var_args)
{
const gchar *name;
g_return_if_fail (G_IS_OBJECT (object));
g_object_ref (object);
name = first_property_name;
while (name)
{
GValue value = { 0, };
GParamSpec *pspec;
gchar *error;
pspec = g_param_spec_pool_lookup (pspec_pool,
name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
name);
break;
}
if (!(pspec->flags & G_PARAM_READABLE))
{
g_warning ("%s: property `%s' of object class `%s' is not readable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
break;
}
g_value_init (&value, pspec->value_type);
object_get_property (object, pspec, &value);
G_VALUE_LCOPY (&value, var_args, 0, &error);
if (error)
{
g_warning ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&value);
break;
}
g_value_unset (&value);
name = va_arg (var_args, gchar*);
}
g_object_unref (object);
}
/**
* g_object_set: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to set
* @...: value for the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
void
g_object_set (gpointer _object,
const gchar *first_property_name,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
va_start (var_args, first_property_name);
g_object_set_valist (object, first_property_name, var_args);
va_end (var_args);
}
/**
* g_object_get: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to get
* @...: return location for the first property, followed optionally by more
* name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* <example>
* <title>Using g_object_get(<!-- -->)</title>
* An example of using g_object_get() to get the contents
* of three properties - one of type #G_TYPE_INT,
* one of type #G_TYPE_STRING, and one of type #G_TYPE_OBJECT:
* <programlisting>
* gint intval;
* gchar *strval;
* GObject *objval;
*
* g_object_get (my_object,
* "int-property", &intval,
* "str-property", &strval,
* "obj-property", &objval,
* NULL);
*
* // Do something with intval, strval, objval
*
* g_free (strval);
* g_object_unref (objval);
* </programlisting>
* </example>
*/
void
g_object_get (gpointer _object,
const gchar *first_property_name,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
va_start (var_args, first_property_name);
g_object_get_valist (object, first_property_name, var_args);
va_end (var_args);
}
/**
* g_object_set_property:
* @object: a #GObject
* @property_name: the name of the property to set
* @value: the value
*
* Sets a property on an object.
*/
void
g_object_set_property (GObject *object,
const gchar *property_name,
const GValue *value)
{
GObjectNotifyQueue *nqueue;
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
g_return_if_fail (G_IS_VALUE (value));
g_object_ref (object);
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else if (!(pspec->flags & G_PARAM_WRITABLE))
g_warning ("%s: property `%s' of object class `%s' is not writable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
g_warning ("%s: construct property \"%s\" for object `%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
else
object_set_property (object, pspec, value, nqueue);
g_object_notify_queue_thaw (object, nqueue);
g_object_unref (object);
}
/**
* g_object_get_property:
* @object: a #GObject
* @property_name: the name of the property to get
* @value: return location for the property value
*
* Gets a property of an object. @value must have been initialized to the
* expected type of the property (or a type to which the expected type can be
* transformed) using g_value_init().
*
* In general, a copy is made of the property contents and the caller is
* responsible for freeing the memory by calling g_value_unset().
*
* Note that g_object_get_property() is really intended for language
* bindings, g_object_get() is much more convenient for C programming.
*/
void
g_object_get_property (GObject *object,
const gchar *property_name,
GValue *value)
{
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
g_return_if_fail (G_IS_VALUE (value));
g_object_ref (object);
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else if (!(pspec->flags & G_PARAM_READABLE))
g_warning ("%s: property `%s' of object class `%s' is not readable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
else
{
GValue *prop_value, tmp_value = { 0, };
/* auto-conversion of the callers value type
*/
if (G_VALUE_TYPE (value) == pspec->value_type)
{
g_value_reset (value);
prop_value = value;
}
else if (!g_value_type_transformable (pspec->value_type, G_VALUE_TYPE (value)))
{
g_warning ("%s: can't retrieve property `%s' of type `%s' as value of type `%s'",
G_STRFUNC, pspec->name,
g_type_name (pspec->value_type),
G_VALUE_TYPE_NAME (value));
g_object_unref (object);
return;
}
else
{
g_value_init (&tmp_value, pspec->value_type);
prop_value = &tmp_value;
}
object_get_property (object, pspec, prop_value);
if (prop_value != value)
{
g_value_transform (prop_value, value);
g_value_unset (&tmp_value);
}
}
g_object_unref (object);
}
/**
* g_object_connect: (skip)
* @object: a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the
* first signal, followed optionally by more signal
* spec/callback/data triples, followed by %NULL
*
* A convenience function to connect multiple signals at once.
*
* The signal specs expected by this function have the form
* "modifier::signal_name", where modifier can be one of the following:
* <variablelist>
* <varlistentry>
* <term>signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, 0)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>object_signal</term>
* <term>object-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., 0)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_signal</term>
* <term>swapped-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_object_signal</term>
* <term>swapped-object-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>signal_after</term>
* <term>signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>object_signal_after</term>
* <term>object-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_signal_after</term>
* <term>swapped-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_object_signal_after</term>
* <term>swapped-object-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* </variablelist>
*
* |[
* menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
* "type", GTK_WINDOW_POPUP,
* "child", menu,
* NULL),
* "signal::event", gtk_menu_window_event, menu,
* "signal::size_request", gtk_menu_window_size_request, menu,
* "signal::destroy", gtk_widget_destroyed, &amp;menu-&gt;toplevel,
* NULL);
* ]|
*
* Returns: (transfer none): @object
*/
gpointer
g_object_connect (gpointer _object,
const gchar *signal_spec,
...)
{
GObject *object = _object;
va_list var_args;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, object);
va_start (var_args, signal_spec);
while (signal_spec)
{
GCallback callback = va_arg (var_args, GCallback);
gpointer data = va_arg (var_args, gpointer);
if (strncmp (signal_spec, "signal::", 8) == 0)
g_signal_connect_data (object, signal_spec + 8,
callback, data, NULL,
0);
else if (strncmp (signal_spec, "object_signal::", 15) == 0 ||
strncmp (signal_spec, "object-signal::", 15) == 0)
g_signal_connect_object (object, signal_spec + 15,
callback, data,
0);
else if (strncmp (signal_spec, "swapped_signal::", 16) == 0 ||
strncmp (signal_spec, "swapped-signal::", 16) == 0)
g_signal_connect_data (object, signal_spec + 16,
callback, data, NULL,
G_CONNECT_SWAPPED);
else if (strncmp (signal_spec, "swapped_object_signal::", 23) == 0 ||
strncmp (signal_spec, "swapped-object-signal::", 23) == 0)
g_signal_connect_object (object, signal_spec + 23,
callback, data,
G_CONNECT_SWAPPED);
else if (strncmp (signal_spec, "signal_after::", 14) == 0 ||
strncmp (signal_spec, "signal-after::", 14) == 0)
g_signal_connect_data (object, signal_spec + 14,
callback, data, NULL,
G_CONNECT_AFTER);
else if (strncmp (signal_spec, "object_signal_after::", 21) == 0 ||
strncmp (signal_spec, "object-signal-after::", 21) == 0)
g_signal_connect_object (object, signal_spec + 21,
callback, data,
G_CONNECT_AFTER);
else if (strncmp (signal_spec, "swapped_signal_after::", 22) == 0 ||
strncmp (signal_spec, "swapped-signal-after::", 22) == 0)
g_signal_connect_data (object, signal_spec + 22,
callback, data, NULL,
G_CONNECT_SWAPPED | G_CONNECT_AFTER);
else if (strncmp (signal_spec, "swapped_object_signal_after::", 29) == 0 ||
strncmp (signal_spec, "swapped-object-signal-after::", 29) == 0)
g_signal_connect_object (object, signal_spec + 29,
callback, data,
G_CONNECT_SWAPPED | G_CONNECT_AFTER);
else
{
g_warning ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
break;
}
signal_spec = va_arg (var_args, gchar*);
}
va_end (var_args);
return object;
}
/**
* g_object_disconnect: (skip)
* @object: a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the first signal,
* followed optionally by more signal spec/callback/data triples,
* followed by %NULL
*
* A convenience function to disconnect multiple signals at once.
*
* The signal specs expected by this function have the form
* "any_signal", which means to disconnect any signal with matching
* callback and data, or "any_signal::signal_name", which only
* disconnects the signal named "signal_name".
*/
void
g_object_disconnect (gpointer _object,
const gchar *signal_spec,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
va_start (var_args, signal_spec);
while (signal_spec)
{
GCallback callback = va_arg (var_args, GCallback);
gpointer data = va_arg (var_args, gpointer);
guint sid = 0, detail = 0, mask = 0;
if (strncmp (signal_spec, "any_signal::", 12) == 0 ||
strncmp (signal_spec, "any-signal::", 12) == 0)
{
signal_spec += 12;
mask = G_SIGNAL_MATCH_ID | G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
}
else if (strcmp (signal_spec, "any_signal") == 0 ||
strcmp (signal_spec, "any-signal") == 0)
{
signal_spec += 10;
mask = G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
}
else
{
g_warning ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
break;
}
if ((mask & G_SIGNAL_MATCH_ID) &&
!g_signal_parse_name (signal_spec, G_OBJECT_TYPE (object), &sid, &detail, FALSE))
g_warning ("%s: invalid signal name \"%s\"", G_STRFUNC, signal_spec);
else if (!g_signal_handlers_disconnect_matched (object, mask | (detail ? G_SIGNAL_MATCH_DETAIL : 0),
sid, detail,
NULL, (gpointer)callback, data))
g_warning ("%s: signal handler %p(%p) is not connected", G_STRFUNC, callback, data);
signal_spec = va_arg (var_args, gchar*);
}
va_end (var_args);
}
typedef struct {
GObject *object;
guint n_weak_refs;
struct {
GWeakNotify notify;
gpointer data;
} weak_refs[1]; /* flexible array */
} WeakRefStack;
static void
weak_refs_notify (gpointer data)
{
WeakRefStack *wstack = data;
guint i;
for (i = 0; i < wstack->n_weak_refs; i++)
wstack->weak_refs[i].notify (wstack->weak_refs[i].data, wstack->object);
g_free (wstack);
}
/**
* g_object_weak_ref: (skip)
* @object: #GObject to reference weakly
* @notify: callback to invoke before the object is freed
* @data: extra data to pass to notify
*
* Adds a weak reference callback to an object. Weak references are
* used for notification when an object is finalized. They are called
* "weak references" because they allow you to safely hold a pointer
* to an object without calling g_object_ref() (g_object_ref() adds a
* strong reference, that is, forces the object to stay alive).
*/
void
g_object_weak_ref (GObject *object,
GWeakNotify notify,
gpointer data)
{
WeakRefStack *wstack;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
g_return_if_fail (object->ref_count >= 1);
G_LOCK (weak_refs_mutex);
wstack = g_datalist_id_remove_no_notify (&object->qdata, quark_weak_refs);
if (wstack)
{
i = wstack->n_weak_refs++;
wstack = g_realloc (wstack, sizeof (*wstack) + sizeof (wstack->weak_refs[0]) * i);
}
else
{
wstack = g_renew (WeakRefStack, NULL, 1);
wstack->object = object;
wstack->n_weak_refs = 1;
i = 0;
}
wstack->weak_refs[i].notify = notify;
wstack->weak_refs[i].data = data;
g_datalist_id_set_data_full (&object->qdata, quark_weak_refs, wstack, weak_refs_notify);
G_UNLOCK (weak_refs_mutex);
}
/**
* g_object_weak_unref: (skip)
* @object: #GObject to remove a weak reference from
* @notify: callback to search for
* @data: data to search for
*
* Removes a weak reference callback to an object.
*/
void
g_object_weak_unref (GObject *object,
GWeakNotify notify,
gpointer data)
{
WeakRefStack *wstack;
gboolean found_one = FALSE;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
G_LOCK (weak_refs_mutex);
wstack = g_datalist_id_get_data (&object->qdata, quark_weak_refs);
if (wstack)
{
guint i;
for (i = 0; i < wstack->n_weak_refs; i++)
if (wstack->weak_refs[i].notify == notify &&
wstack->weak_refs[i].data == data)
{
found_one = TRUE;
wstack->n_weak_refs -= 1;
if (i != wstack->n_weak_refs)
wstack->weak_refs[i] = wstack->weak_refs[wstack->n_weak_refs];
break;
}
}
G_UNLOCK (weak_refs_mutex);
if (!found_one)
g_warning ("%s: couldn't find weak ref %p(%p)", G_STRFUNC, notify, data);
}
/**
* g_object_add_weak_pointer: (skip)
* @object: The object that should be weak referenced.
* @weak_pointer_location: (inout): The memory address of a pointer.
*
* Adds a weak reference from weak_pointer to @object to indicate that
* the pointer located at @weak_pointer_location is only valid during
* the lifetime of @object. When the @object is finalized,
* @weak_pointer will be set to %NULL.
*/
void
g_object_add_weak_pointer (GObject *object,
gpointer *weak_pointer_location)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (weak_pointer_location != NULL);
g_object_weak_ref (object,
(GWeakNotify) g_nullify_pointer,
weak_pointer_location);
}
/**
* g_object_remove_weak_pointer: (skip)
* @object: The object that is weak referenced.
* @weak_pointer_location: (inout): The memory address of a pointer.
*
* Removes a weak reference from @object that was previously added
* using g_object_add_weak_pointer(). The @weak_pointer_location has
* to match the one used with g_object_add_weak_pointer().
*/
void
g_object_remove_weak_pointer (GObject *object,
gpointer *weak_pointer_location)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (weak_pointer_location != NULL);
g_object_weak_unref (object,
(GWeakNotify) g_nullify_pointer,
weak_pointer_location);
}
static guint
object_floating_flag_handler (GObject *object,
gint job)
{
switch (job)
{
gpointer oldvalue;
case +1: /* force floating if possible */
do
oldvalue = g_atomic_pointer_get (&object->qdata);
while (!g_atomic_pointer_compare_and_exchange ((void**) &object->qdata, oldvalue,
(gpointer) ((gsize) oldvalue | OBJECT_FLOATING_FLAG)));
return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
case -1: /* sink if possible */
do
oldvalue = g_atomic_pointer_get (&object->qdata);
while (!g_atomic_pointer_compare_and_exchange ((void**) &object->qdata, oldvalue,
(gpointer) ((gsize) oldvalue & ~(gsize) OBJECT_FLOATING_FLAG)));
return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
default: /* check floating */
return 0 != ((gsize) g_atomic_pointer_get (&object->qdata) & OBJECT_FLOATING_FLAG);
}
}
/**
* g_object_is_floating:
* @object: (type GObject.Object): a #GObject
*
* Checks whether @object has a <link linkend="floating-ref">floating</link>
* reference.
*
* Since: 2.10
*
* Returns: %TRUE if @object has a floating reference
*/
gboolean
g_object_is_floating (gpointer _object)
{
GObject *object = _object;
g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
return floating_flag_handler (object, 0);
}
/**
* g_object_ref_sink:
* @object: (type GObject.Object): a #GObject
*
* Increase the reference count of @object, and possibly remove the
* <link linkend="floating-ref">floating</link> reference, if @object
* has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since: 2.10
*
* Returns: (type GObject.Object) (transfer none): @object
*/
gpointer
g_object_ref_sink (gpointer _object)
{
GObject *object = _object;
gboolean was_floating;
g_return_val_if_fail (G_IS_OBJECT (object), object);
g_return_val_if_fail (object->ref_count >= 1, object);
g_object_ref (object);
was_floating = floating_flag_handler (object, -1);
if (was_floating)
g_object_unref (object);
return object;
}
/**
* g_object_force_floating:
* @object: a #GObject
*
* This function is intended for #GObject implementations to re-enforce a
* <link linkend="floating-ref">floating</link> object reference.
* Doing this is seldom required: all
* #GInitiallyUnowned<!-- -->s are created with a floating reference which
* usually just needs to be sunken by calling g_object_ref_sink().
*
* Since: 2.10
*/
void
g_object_force_floating (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count >= 1);
floating_flag_handler (object, +1);
}
typedef struct {
GObject *object;
guint n_toggle_refs;
struct {
GToggleNotify notify;
gpointer data;
} toggle_refs[1]; /* flexible array */
} ToggleRefStack;
static void
toggle_refs_notify (GObject *object,
gboolean is_last_ref)
{
ToggleRefStack tstack, *tstackptr;
G_LOCK (toggle_refs_mutex);
tstackptr = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
tstack = *tstackptr;
G_UNLOCK (toggle_refs_mutex);
/* Reentrancy here is not as tricky as it seems, because a toggle reference
* will only be notified when there is exactly one of them.
*/
g_assert (tstack.n_toggle_refs == 1);
tstack.toggle_refs[0].notify (tstack.toggle_refs[0].data, tstack.object, is_last_ref);
}
/**
* g_object_add_toggle_ref: (skip)
* @object: a #GObject
* @notify: a function to call when this reference is the
* last reference to the object, or is no longer
* the last reference.
* @data: data to pass to @notify
*
* Increases the reference count of the object by one and sets a
* callback to be called when all other references to the object are
* dropped, or when this is already the last reference to the object
* and another reference is established.
*
* This functionality is intended for binding @object to a proxy
* object managed by another memory manager. This is done with two
* paired references: the strong reference added by
* g_object_add_toggle_ref() and a reverse reference to the proxy
* object which is either a strong reference or weak reference.
*
* The setup is that when there are no other references to @object,
* only a weak reference is held in the reverse direction from @object
* to the proxy object, but when there are other references held to
* @object, a strong reference is held. The @notify callback is called
* when the reference from @object to the proxy object should be
* <firstterm>toggled</firstterm> from strong to weak (@is_last_ref
* true) or weak to strong (@is_last_ref false).
*
* Since a (normal) reference must be held to the object before
* calling g_object_add_toggle_ref(), the initial state of the reverse
* link is always strong.
*
* Multiple toggle references may be added to the same gobject,
* however if there are multiple toggle references to an object, none
* of them will ever be notified until all but one are removed. For
* this reason, you should only ever use a toggle reference if there
* is important state in the proxy object.
*
* Since: 2.8
*/
void
g_object_add_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data)
{
ToggleRefStack *tstack;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
g_return_if_fail (object->ref_count >= 1);
g_object_ref (object);
G_LOCK (toggle_refs_mutex);
tstack = g_datalist_id_remove_no_notify (&object->qdata, quark_toggle_refs);
if (tstack)
{
i = tstack->n_toggle_refs++;
/* allocate i = tstate->n_toggle_refs - 1 positions beyond the 1 declared
* in tstate->toggle_refs */
tstack = g_realloc (tstack, sizeof (*tstack) + sizeof (tstack->toggle_refs[0]) * i);
}
else
{
tstack = g_renew (ToggleRefStack, NULL, 1);
tstack->object = object;
tstack->n_toggle_refs = 1;
i = 0;
}
/* Set a flag for fast lookup after adding the first toggle reference */
if (tstack->n_toggle_refs == 1)
g_datalist_set_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
tstack->toggle_refs[i].notify = notify;
tstack->toggle_refs[i].data = data;
g_datalist_id_set_data_full (&object->qdata, quark_toggle_refs, tstack,
(GDestroyNotify)g_free);
G_UNLOCK (toggle_refs_mutex);
}
/**
* g_object_remove_toggle_ref: (skip)
* @object: a #GObject
* @notify: a function to call when this reference is the
* last reference to the object, or is no longer
* the last reference.
* @data: data to pass to @notify
*
* Removes a reference added with g_object_add_toggle_ref(). The
* reference count of the object is decreased by one.
*
* Since: 2.8
*/
void
g_object_remove_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data)
{
ToggleRefStack *tstack;
gboolean found_one = FALSE;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
G_LOCK (toggle_refs_mutex);
tstack = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
if (tstack)
{
guint i;
for (i = 0; i < tstack->n_toggle_refs; i++)
if (tstack->toggle_refs[i].notify == notify &&
tstack->toggle_refs[i].data == data)
{
found_one = TRUE;
tstack->n_toggle_refs -= 1;
if (i != tstack->n_toggle_refs)
tstack->toggle_refs[i] = tstack->toggle_refs[tstack->n_toggle_refs];
if (tstack->n_toggle_refs == 0)
g_datalist_unset_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
break;
}
}
G_UNLOCK (toggle_refs_mutex);
if (found_one)
g_object_unref (object);
else
g_warning ("%s: couldn't find toggle ref %p(%p)", G_STRFUNC, notify, data);
}
/**
* g_object_ref:
* @object: (type GObject.Object): a #GObject
*
* Increases the reference count of @object.
*
* Returns: (type GObject.Object) (transfer none): the same @object
*/
gpointer
g_object_ref (gpointer _object)
{
GObject *object = _object;
gint old_val;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL);
#ifdef G_ENABLE_DEBUG
if (g_trap_object_ref == object)
G_BREAKPOINT ();
#endif /* G_ENABLE_DEBUG */
old_val = g_atomic_int_add (&object->ref_count, 1);
if (old_val == 1 && OBJECT_HAS_TOGGLE_REF (object))
toggle_refs_notify (object, FALSE);
TRACE (GOBJECT_OBJECT_REF(object,G_TYPE_FROM_INSTANCE(object),old_val));
return object;
}
/**
* g_object_unref:
* @object: (type GObject.Object): a #GObject
*
* Decreases the reference count of @object. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*/
void
g_object_unref (gpointer _object)
{
GObject *object = _object;
gint old_ref;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
#ifdef G_ENABLE_DEBUG
if (g_trap_object_ref == object)
G_BREAKPOINT ();
#endif /* G_ENABLE_DEBUG */
/* here we want to atomically do: if (ref_count>1) { ref_count--; return; } */
retry_atomic_decrement1:
old_ref = g_atomic_int_get (&object->ref_count);
if (old_ref > 1)
{
/* valid if last 2 refs are owned by this call to unref and the toggle_ref */
gboolean has_toggle_ref = OBJECT_HAS_TOGGLE_REF (object);
if (!g_atomic_int_compare_and_exchange ((int *)&object->ref_count, old_ref, old_ref - 1))
goto retry_atomic_decrement1;
TRACE (GOBJECT_OBJECT_UNREF(object,G_TYPE_FROM_INSTANCE(object),old_ref));
/* if we went from 2->1 we need to notify toggle refs if any */
if (old_ref == 2 && has_toggle_ref) /* The last ref being held in this case is owned by the toggle_ref */
toggle_refs_notify (object, TRUE);
}
else
{
/* we are about tp remove the last reference */
TRACE (GOBJECT_OBJECT_DISPOSE(object,G_TYPE_FROM_INSTANCE(object), 1));
G_OBJECT_GET_CLASS (object)->dispose (object);
TRACE (GOBJECT_OBJECT_DISPOSE_END(object,G_TYPE_FROM_INSTANCE(object), 1));
/* may have been re-referenced meanwhile */
retry_atomic_decrement2:
old_ref = g_atomic_int_get ((int *)&object->ref_count);
if (old_ref > 1)
{
/* valid if last 2 refs are owned by this call to unref and the toggle_ref */
gboolean has_toggle_ref = OBJECT_HAS_TOGGLE_REF (object);
if (!g_atomic_int_compare_and_exchange ((int *)&object->ref_count, old_ref, old_ref - 1))
goto retry_atomic_decrement2;
TRACE (GOBJECT_OBJECT_UNREF(object,G_TYPE_FROM_INSTANCE(object),old_ref));
/* if we went from 2->1 we need to notify toggle refs if any */
if (old_ref == 2 && has_toggle_ref) /* The last ref being held in this case is owned by the toggle_ref */
toggle_refs_notify (object, TRUE);
return;
}
/* we are still in the process of taking away the last ref */
g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
g_signal_handlers_destroy (object);
g_datalist_id_set_data (&object->qdata, quark_weak_refs, NULL);
/* decrement the last reference */
old_ref = g_atomic_int_add (&object->ref_count, -1);
TRACE (GOBJECT_OBJECT_UNREF(object,G_TYPE_FROM_INSTANCE(object),old_ref));
/* may have been re-referenced meanwhile */
if (G_LIKELY (old_ref == 1))
{
TRACE (GOBJECT_OBJECT_FINALIZE(object,G_TYPE_FROM_INSTANCE(object)));
G_OBJECT_GET_CLASS (object)->finalize (object);
TRACE (GOBJECT_OBJECT_FINALIZE_END(object,G_TYPE_FROM_INSTANCE(object)));
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
/* catch objects not chaining finalize handlers */
G_LOCK (debug_objects);
g_assert (g_hash_table_lookup (debug_objects_ht, object) == NULL);
G_UNLOCK (debug_objects);
}
#endif /* G_ENABLE_DEBUG */
g_type_free_instance ((GTypeInstance*) object);
}
}
}
/**
* g_clear_object: (skip)
* @object_ptr: a pointer to a #GObject reference
*
* Clears a reference to a #GObject.
*
* @object_ptr must not be %NULL.
*
* If the reference is %NULL then this function does nothing.
* Otherwise, the reference count of the object is decreased and the
* pointer is set to %NULL.
*
* This function is threadsafe and modifies the pointer atomically,
* using memory barriers where needed.
*
* A macro is also included that allows this function to be used without
* pointer casts.
*
* Since: 2.28
**/
#undef g_clear_object
void
g_clear_object (volatile GObject **object_ptr)
{
gpointer *ptr = (gpointer) object_ptr;
gpointer old;
/* This is a little frustrating.
* Would be nice to have an atomic exchange (with no compare).
*/
do
old = g_atomic_pointer_get (ptr);
while G_UNLIKELY (!g_atomic_pointer_compare_and_exchange (ptr, old, NULL));
if (old)
g_object_unref (old);
}
/**
* g_object_get_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata().
*
* Returns: (transfer none): The user data pointer set, or %NULL
*/
gpointer
g_object_get_qdata (GObject *object,
GQuark quark)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
return quark ? g_datalist_id_get_data (&object->qdata, quark) : NULL;
}
/**
* g_object_set_qdata: (skip)
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: An opaque user data pointer
*
* This sets an opaque, named pointer on an object.
* The name is specified through a #GQuark (retrived e.g. via
* g_quark_from_static_string()), and the pointer
* can be gotten back from the @object with g_object_get_qdata()
* until the @object is finalized.
* Setting a previously set user data pointer, overrides (frees)
* the old pointer set, using #NULL as pointer essentially
* removes the data stored.
*/
void
g_object_set_qdata (GObject *object,
GQuark quark,
gpointer data)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (quark > 0);
g_datalist_id_set_data (&object->qdata, quark, data);
}
/**
* g_object_set_qdata_full: (skip)
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: An opaque user data pointer
* @destroy: Function to invoke with @data as argument, when @data
* needs to be freed
*
* This function works like g_object_set_qdata(), but in addition,
* a void (*destroy) (gpointer) function may be specified which is
* called with @data as argument when the @object is finalized, or
* the data is being overwritten by a call to g_object_set_qdata()
* with the same @quark.
*/
void
g_object_set_qdata_full (GObject *object,
GQuark quark,
gpointer data,
GDestroyNotify destroy)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (quark > 0);
g_datalist_id_set_data_full (&object->qdata, quark, data,
data ? destroy : (GDestroyNotify) NULL);
}
/**
* g_object_steal_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the @data from object
* without invoking its destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
* |[
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrive the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ]|
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
*
* Returns: (transfer full): The user data pointer set, or %NULL
*/
gpointer
g_object_steal_qdata (GObject *object,
GQuark quark)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (quark > 0, NULL);
return g_datalist_id_remove_no_notify (&object->qdata, quark);
}
/**
* g_object_get_data:
* @object: #GObject containing the associations
* @key: name of the key for that association
*
* Gets a named field from the objects table of associations (see g_object_set_data()).
*
* Returns: (transfer none): the data if found, or %NULL if no such data exists.
*/
gpointer
g_object_get_data (GObject *object,
const gchar *key)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
return g_datalist_get_data (&object->qdata, key);
}
/**
* g_object_set_data:
* @object: #GObject containing the associations.
* @key: name of the key
* @data: data to associate with that key
*
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*/
void
g_object_set_data (GObject *object,
const gchar *key,
gpointer data)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (key != NULL);
g_datalist_id_set_data (&object->qdata, g_quark_from_string (key), data);
}
/**
* g_object_set_data_full: (skip)
* @object: #GObject containing the associations
* @key: name of the key
* @data: data to associate with that key
* @destroy: function to call when the association is destroyed
*
* Like g_object_set_data() except it adds notification
* for when the association is destroyed, either by setting it
* to a different value or when the object is destroyed.
*
* Note that the @destroy callback is not called if @data is %NULL.
*/
void
g_object_set_data_full (GObject *object,
const gchar *key,
gpointer data,
GDestroyNotify destroy)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (key != NULL);
g_datalist_id_set_data_full (&object->qdata, g_quark_from_string (key), data,
data ? destroy : (GDestroyNotify) NULL);
}
/**
* g_object_steal_data:
* @object: #GObject containing the associations
* @key: name of the key
*
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
*
* Returns: (transfer full): the data if found, or %NULL if no such data exists.
*/
gpointer
g_object_steal_data (GObject *object,
const gchar *key)
{
GQuark quark;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
quark = g_quark_try_string (key);
return quark ? g_datalist_id_remove_no_notify (&object->qdata, quark) : NULL;
}
static void
g_value_object_init (GValue *value)
{
value->data[0].v_pointer = NULL;
}
static void
g_value_object_free_value (GValue *value)
{
if (value->data[0].v_pointer)
g_object_unref (value->data[0].v_pointer);
}
static void
g_value_object_copy_value (const GValue *src_value,
GValue *dest_value)
{
if (src_value->data[0].v_pointer)
dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
else
dest_value->data[0].v_pointer = NULL;
}
static void
g_value_object_transform_value (const GValue *src_value,
GValue *dest_value)
{
if (src_value->data[0].v_pointer && g_type_is_a (G_OBJECT_TYPE (src_value->data[0].v_pointer), G_VALUE_TYPE (dest_value)))
dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
else
dest_value->data[0].v_pointer = NULL;
}
static gpointer
g_value_object_peek_pointer (const GValue *value)
{
return value->data[0].v_pointer;
}
static gchar*
g_value_object_collect_value (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
if (collect_values[0].v_pointer)
{
GObject *object = collect_values[0].v_pointer;
if (object->g_type_instance.g_class == NULL)
return g_strconcat ("invalid unclassed object pointer for value type `",
G_VALUE_TYPE_NAME (value),
"'",
NULL);
else if (!g_value_type_compatible (G_OBJECT_TYPE (object), G_VALUE_TYPE (value)))
return g_strconcat ("invalid object type `",
G_OBJECT_TYPE_NAME (object),
"' for value type `",
G_VALUE_TYPE_NAME (value),
"'",
NULL);
/* never honour G_VALUE_NOCOPY_CONTENTS for ref-counted types */
value->data[0].v_pointer = g_object_ref (object);
}
else
value->data[0].v_pointer = NULL;
return NULL;
}
static gchar*
g_value_object_lcopy_value (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
GObject **object_p = collect_values[0].v_pointer;
if (!object_p)
return g_strdup_printf ("value location for `%s' passed as NULL", G_VALUE_TYPE_NAME (value));
if (!value->data[0].v_pointer)
*object_p = NULL;
else if (collect_flags & G_VALUE_NOCOPY_CONTENTS)
*object_p = value->data[0].v_pointer;
else
*object_p = g_object_ref (value->data[0].v_pointer);
return NULL;
}
/**
* g_value_set_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (type GObject.Object) (allow-none): object value to be set
*
* Set the contents of a %G_TYPE_OBJECT derived #GValue to @v_object.
*
* g_value_set_object() increases the reference count of @v_object
* (the #GValue holds a reference to @v_object). If you do not wish
* to increase the reference count of the object (i.e. you wish to
* pass your current reference to the #GValue because you no longer
* need it), use g_value_take_object() instead.
*
* It is important that your #GValue holds a reference to @v_object (either its
* own, or one it has taken) to ensure that the object won't be destroyed while
* the #GValue still exists).
*/
void
g_value_set_object (GValue *value,
gpointer v_object)
{
GObject *old;
g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
old = value->data[0].v_pointer;
if (v_object)
{
g_return_if_fail (G_IS_OBJECT (v_object));
g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
value->data[0].v_pointer = v_object;
g_object_ref (value->data[0].v_pointer);
}
else
value->data[0].v_pointer = NULL;
if (old)
g_object_unref (old);
}
/**
* g_value_set_object_take_ownership: (skip)
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (allow-none): object value to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_object() instead.
*/
void
g_value_set_object_take_ownership (GValue *value,
gpointer v_object)
{
g_value_take_object (value, v_object);
}
/**
* g_value_take_object: (skip)
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (allow-none): object value to be set
*
* Sets the contents of a %G_TYPE_OBJECT derived #GValue to @v_object
* and takes over the ownership of the callers reference to @v_object;
* the caller doesn't have to unref it any more (i.e. the reference
* count of the object is not increased).
*
* If you want the #GValue to hold its own reference to @v_object, use
* g_value_set_object() instead.
*
* Since: 2.4
*/
void
g_value_take_object (GValue *value,
gpointer v_object)
{
g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
if (value->data[0].v_pointer)
{
g_object_unref (value->data[0].v_pointer);
value->data[0].v_pointer = NULL;
}
if (v_object)
{
g_return_if_fail (G_IS_OBJECT (v_object));
g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
value->data[0].v_pointer = v_object; /* we take over the reference count */
}
}
/**
* g_value_get_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue.
*
* Returns: (type GObject.Object) (transfer none): object contents of @value
*/
gpointer
g_value_get_object (const GValue *value)
{
g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
return value->data[0].v_pointer;
}
/**
* g_value_dup_object:
* @value: a valid #GValue whose type is derived from %G_TYPE_OBJECT
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue, increasing
* its reference count. If the contents of the #GValue are %NULL, then
* %NULL will be returned.
*
* Returns: (type GObject.Object) (transfer full): object content of @value,
* should be unreferenced when no longer needed.
*/
gpointer
g_value_dup_object (const GValue *value)
{
g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
return value->data[0].v_pointer ? g_object_ref (value->data[0].v_pointer) : NULL;
}
/**
* g_signal_connect_object: (skip)
* @instance: the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @c_handler: the #GCallback to connect.
* @gobject: the object to pass as data to @c_handler.
* @connect_flags: a combination of #GConnectFlags.
*
* This is similar to g_signal_connect_data(), but uses a closure which
* ensures that the @gobject stays alive during the call to @c_handler
* by temporarily adding a reference count to @gobject.
*
* Note that there is a bug in GObject that makes this function
* much less useful than it might seem otherwise. Once @gobject is
* disposed, the callback will no longer be called, but, the signal
* handler is <emphasis>not</emphasis> currently disconnected. If the
* @instance is itself being freed at the same time than this doesn't
* matter, since the signal will automatically be removed, but
* if @instance persists, then the signal handler will leak. You
* should not remove the signal yourself because in a future versions of
* GObject, the handler <emphasis>will</emphasis> automatically
* be disconnected.
*
* It's possible to work around this problem in a way that will
* continue to work with future versions of GObject by checking
* that the signal handler is still connected before disconnected it:
* <informalexample><programlisting>
* if (g_signal_handler_is_connected (instance, id))
* g_signal_handler_disconnect (instance, id);
* </programlisting></informalexample>
*
* Returns: the handler id.
*/
gulong
g_signal_connect_object (gpointer instance,
const gchar *detailed_signal,
GCallback c_handler,
gpointer gobject,
GConnectFlags connect_flags)
{
g_return_val_if_fail (G_TYPE_CHECK_INSTANCE (instance), 0);
g_return_val_if_fail (detailed_signal != NULL, 0);
g_return_val_if_fail (c_handler != NULL, 0);
if (gobject)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (gobject), 0);
closure = ((connect_flags & G_CONNECT_SWAPPED) ? g_cclosure_new_object_swap : g_cclosure_new_object) (c_handler, gobject);
return g_signal_connect_closure (instance, detailed_signal, closure, connect_flags & G_CONNECT_AFTER);
}
else
return g_signal_connect_data (instance, detailed_signal, c_handler, NULL, NULL, connect_flags);
}
typedef struct {
GObject *object;
guint n_closures;
GClosure *closures[1]; /* flexible array */
} CArray;
/* don't change this structure without supplying an accessor for
* watched closures, e.g.:
* GSList* g_object_list_watched_closures (GObject *object)
* {
* CArray *carray;
* g_return_val_if_fail (G_IS_OBJECT (object), NULL);
* carray = g_object_get_data (object, "GObject-closure-array");
* if (carray)
* {
* GSList *slist = NULL;
* guint i;
* for (i = 0; i < carray->n_closures; i++)
* slist = g_slist_prepend (slist, carray->closures[i]);
* return slist;
* }
* return NULL;
* }
*/
static void
object_remove_closure (gpointer data,
GClosure *closure)
{
GObject *object = data;
CArray *carray;
guint i;
G_LOCK (closure_array_mutex);
carray = g_object_get_qdata (object, quark_closure_array);
for (i = 0; i < carray->n_closures; i++)
if (carray->closures[i] == closure)
{
carray->n_closures--;
if (i < carray->n_closures)
carray->closures[i] = carray->closures[carray->n_closures];
G_UNLOCK (closure_array_mutex);
return;
}
G_UNLOCK (closure_array_mutex);
g_assert_not_reached ();
}
static void
destroy_closure_array (gpointer data)
{
CArray *carray = data;
GObject *object = carray->object;
guint i, n = carray->n_closures;
for (i = 0; i < n; i++)
{
GClosure *closure = carray->closures[i];
/* removing object_remove_closure() upfront is probably faster than
* letting it fiddle with quark_closure_array which is empty anyways
*/
g_closure_remove_invalidate_notifier (closure, object, object_remove_closure);
g_closure_invalidate (closure);
}
g_free (carray);
}
/**
* g_object_watch_closure:
* @object: GObject restricting lifetime of @closure
* @closure: GClosure to watch
*
* This function essentially limits the life time of the @closure to
* the life time of the object. That is, when the object is finalized,
* the @closure is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the @closure, to ensure that an extra
* reference count is held on @object during invocation of the
* @closure. Usually, this function will be called on closures that
* use this @object as closure data.
*/
void
g_object_watch_closure (GObject *object,
GClosure *closure)
{
CArray *carray;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (closure != NULL);
g_return_if_fail (closure->is_invalid == FALSE);
g_return_if_fail (closure->in_marshal == FALSE);
g_return_if_fail (object->ref_count > 0); /* this doesn't work on finalizing objects */
g_closure_add_invalidate_notifier (closure, object, object_remove_closure);
g_closure_add_marshal_guards (closure,
object, (GClosureNotify) g_object_ref,
object, (GClosureNotify) g_object_unref);
G_LOCK (closure_array_mutex);
carray = g_datalist_id_remove_no_notify (&object->qdata, quark_closure_array);
if (!carray)
{
carray = g_renew (CArray, NULL, 1);
carray->object = object;
carray->n_closures = 1;
i = 0;
}
else
{
i = carray->n_closures++;
carray = g_realloc (carray, sizeof (*carray) + sizeof (carray->closures[0]) * i);
}
carray->closures[i] = closure;
g_datalist_id_set_data_full (&object->qdata, quark_closure_array, carray, destroy_closure_array);
G_UNLOCK (closure_array_mutex);
}
/**
* g_closure_new_object:
* @sizeof_closure: the size of the structure to allocate, must be at least
* <literal>sizeof (GClosure)</literal>
* @object: a #GObject pointer to store in the @data field of the newly
* allocated #GClosure
*
* A variant of g_closure_new_simple() which stores @object in the
* @data field of the closure and calls g_object_watch_closure() on
* @object and the created closure. This function is mainly useful
* when implementing new types of closures.
*
* Returns: (transfer full): a newly allocated #GClosure
*/
GClosure*
g_closure_new_object (guint sizeof_closure,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
closure = g_closure_new_simple (sizeof_closure, object);
g_object_watch_closure (object, closure);
return closure;
}
/**
* g_cclosure_new_object: (skip)
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new() which uses @object as @user_data and
* calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: a new #GCClosure
*/
GClosure*
g_cclosure_new_object (GCallback callback_func,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
g_return_val_if_fail (callback_func != NULL, NULL);
closure = g_cclosure_new (callback_func, object, NULL);
g_object_watch_closure (object, closure);
return closure;
}
/**
* g_cclosure_new_object_swap: (skip)
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new_swap() which uses @object as @user_data
* and calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: a new #GCClosure
*/
GClosure*
g_cclosure_new_object_swap (GCallback callback_func,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
g_return_val_if_fail (callback_func != NULL, NULL);
closure = g_cclosure_new_swap (callback_func, object, NULL);
g_object_watch_closure (object, closure);
return closure;
}
gsize
g_object_compat_control (gsize what,
gpointer data)
{
switch (what)
{
gpointer *pp;
case 1: /* floating base type */
return G_TYPE_INITIALLY_UNOWNED;
case 2: /* FIXME: remove this once GLib/Gtk+ break ABI again */
floating_flag_handler = (guint(*)(GObject*,gint)) data;
return 1;
case 3: /* FIXME: remove this once GLib/Gtk+ break ABI again */
pp = data;
*pp = floating_flag_handler;
return 1;
default:
return 0;
}
}
G_DEFINE_TYPE (GInitiallyUnowned, g_initially_unowned, G_TYPE_OBJECT);
static void
g_initially_unowned_init (GInitiallyUnowned *object)
{
g_object_force_floating (object);
}
static void
g_initially_unowned_class_init (GInitiallyUnownedClass *klass)
{
}