glib/build/win32/vs9/gio.vcprojin
Chun-wei Fan 7145f06941 GIO MSVC Project: Link to iphlpapi.lib
This is needed for GetAdaptersAddresses()[1], which was used to implement
if_nametoindex on Windows, notably on Windows XP, in commit 01156b12.

if_nametoindex and if_indextoname, as noted in config.h.win32(.in), is
available with Windows Vista and later, so when we eventually drop
support for Windows XP, we can call them directly, and these functions
also reside in the same iphlpapi.lib

[1]: http://msdn.microsoft.com/en-us/library/windows/desktop/aa365915%28v=vs.85%29.aspx
2013-08-21 11:16:19 +08:00

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XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gio"
ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
RootNamespace="gio"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="_DEBUG;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;GIO_COMPILATION;DLL_EXPORT;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zlib1d.lib ws2_32.lib shlwapi.lib dnsapi.lib iphlpapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;GIO_COMPILATION;DLL_EXPORT;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zlib1.lib ws2_32.lib shlwapi.lib dnsapi.lib iphlpapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="_DEBUG;G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;GIO_COMPILATION;DLL_EXPORT;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zlib1d.lib ws2_32.lib shlwapi.lib dnsapi.lib iphlpapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\glib.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../../gio,../../../gmodule"
PreprocessorDefinitions="G_LOG_DOMAIN=\&quot;GLib-GIO\&quot;;GIO_COMPILATION;DLL_EXPORT;GIO_MODULE_DIR=\&quot;gio/modules\&quot;"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="zlib1.lib ws2_32.lib shlwapi.lib dnsapi.lib iphlpapi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "libgio.sourcefiles"
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File RelativePath="..\..\..\gio\gio.rc" />
</Filter>
</Files>
</VisualStudioProject>