glib/build/win32/vs9
2010-02-04 19:59:12 +02:00
..
gio.vcproj Enable libtool compatible DLL naming in the VS9 projects 2010-02-04 19:58:21 +02:00
glib-genmarshal.vcproj Refactor VS9 project files 2010-02-04 14:53:44 +02:00
glib.sln Add an "install" project that copies the deliverables into a place 2008-09-16 01:04:55 +00:00
glib.vcproj Enable libtool compatible DLL naming in the VS9 projects 2010-02-04 19:58:21 +02:00
glib.vsprops Further work on VS9 project files 2010-02-04 19:59:12 +02:00
gmodule.vcproj Enable libtool compatible DLL naming in the VS9 projects 2010-02-04 19:58:21 +02:00
gobject.vcproj Enable libtool compatible DLL naming in the VS9 projects 2010-02-04 19:58:21 +02:00
gspawn-win32-helper-console.vcproj Refactor VS9 project files 2010-02-04 14:53:44 +02:00
gspawn-win32-helper.vcproj Refactor VS9 project files 2010-02-04 14:53:44 +02:00
gthread.vcproj Enable libtool compatible DLL naming in the VS9 projects 2010-02-04 19:58:21 +02:00
install.vcproj Further work on VS9 project files 2010-02-04 19:59:12 +02:00
Makefile.am Use README.txt instead of README for Windows developer friendliness 2010-02-04 14:54:28 +02:00
README.txt Further work on VS9 project files 2010-02-04 19:59:12 +02:00
testglib.vcproj Refactor VS9 project files 2010-02-04 14:53:44 +02:00

Note that all this is rather experimental.

This VS9 solution and the projects it includes are intented to be used
in a GLib source tree unpacked from a tarball. In a git checkout you
first need to use some Unix-like environment or manual work to expand
the .in files needed, mainly config.h.win32.in into config.h.win32 and
glibconfig.h.win32.in into glibconfig.h.win32.

The only external dependency is proxy-libintl. Fetch the latest
proxy-libintl-dev zipfile from
http://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ for 32-bit
builds, and correspondingly
http://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ for 64-bit
builds. Set up the source tree as follows under some arbitrary top
folder <root>:

<root>\glib\<this-glib-source-tree>
<root>\vs9\<PlatformName>

*this* file you are now reading is thus located at
<root>\glib\<this-glib-source-tree>\build\win32\vs9\README.

<PlatformName> is either Win32 or x64, as in VS9 project files.

You should unpack the proxy-libintl-dev zip file into
<root>\vs9\<PlatformName>, so that for instance libintl.h end up at
<root>\vs9\<PlatformName>\include\libintl.h.

The "install" project will copy build results and headers into their
appropriate location under <root>\vs9\<PlatformName>. For instance,
built DLLs go into <root>\vs9\<PlatformName>\bin, built LIBs into
<root>\vs9\<PlatformName>\lib and GLib headers into
<root>\vs9\<PlatformName>\include\glib-2.0. This is then from where
project files higher in the stack are supposed to look for them, not
from a specific GLib source tree.

--Tor Lillqvist <tml@iki.fi>