glib/gobject/gobject.h
Damien Lespiau f3879a4bdc Introduce g_object_notify_by_pspec()
g_object_notify_by_pspec() will emit the "notify" signal on the given
pspec, short-circuiting the hash table lookup needed by
g_object_notify(). The suggested and documented way of using
g_object_notify_by_pspec() is similar to the way of emitting signals
with their ID.

Emission tests (with no handler attached to the notify signal) show a
10-15% speedup over using g_object_notify().

https://bugzilla.gnome.org/show_bug.cgi?id=615425
2010-06-15 10:51:36 +01:00

565 lines
22 KiB
C

/* GObject - GLib Type, Object, Parameter and Signal Library
* Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*/
#if !defined (__GLIB_GOBJECT_H_INSIDE__) && !defined (GOBJECT_COMPILATION)
#error "Only <glib-object.h> can be included directly."
#endif
#ifndef __G_OBJECT_H__
#define __G_OBJECT_H__
#include <gobject/gtype.h>
#include <gobject/gvalue.h>
#include <gobject/gparam.h>
#include <gobject/gclosure.h>
#include <gobject/gsignal.h>
G_BEGIN_DECLS
/* --- type macros --- */
/**
* G_TYPE_IS_OBJECT:
* @type: Type id to check
*
* Check if the passed in type id is a %G_TYPE_OBJECT or derived from it.
*
* Returns: %FALSE or %TRUE, indicating whether @type is a %G_TYPE_OBJECT.
*/
#define G_TYPE_IS_OBJECT(type) (G_TYPE_FUNDAMENTAL (type) == G_TYPE_OBJECT)
/**
* G_OBJECT:
* @object: Object which is subject to casting.
*
* Casts a #GObject or derived pointer into a (GObject*) pointer.
* Depending on the current debugging level, this function may invoke
* certain runtime checks to identify invalid casts.
*/
#define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_OBJECT, GObject))
/**
* G_OBJECT_CLASS:
* @class: a valid #GObjectClass
*
* Casts a derived #GObjectClass structure into a #GObjectClass structure.
*/
#define G_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_OBJECT, GObjectClass))
/**
* G_IS_OBJECT:
* @object: Instance to check for being a %G_TYPE_OBJECT.
*
* Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_OBJECT.
*/
#define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_OBJECT))
/**
* G_IS_OBJECT_CLASS:
* @class: a #GObjectClass
*
* Checks whether @class "is a" valid #GObjectClass structure of type
* %G_TYPE_OBJECT or derived.
*/
#define G_IS_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_OBJECT))
/**
* G_OBJECT_GET_CLASS:
* @object: a #GObject instance.
*
* Get the class structure associated to a #GObject instance.
*
* Returns: pointer to object class structure.
*/
#define G_OBJECT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_OBJECT, GObjectClass))
/**
* G_OBJECT_TYPE:
* @object: Object to return the type id for.
*
* Get the type id of an object.
*
* Returns: Type id of @object.
*/
#define G_OBJECT_TYPE(object) (G_TYPE_FROM_INSTANCE (object))
/**
* G_OBJECT_TYPE_NAME:
* @object: Object to return the type name for.
*
* Get the name of an object's type.
*
* Returns: Type name of @object. The string is owned by the type system and
* should not be freed.
*/
#define G_OBJECT_TYPE_NAME(object) (g_type_name (G_OBJECT_TYPE (object)))
/**
* G_OBJECT_CLASS_TYPE:
* @class: a valid #GObjectClass
*
* Get the type id of a class structure.
*
* Returns: Type id of @class.
*/
#define G_OBJECT_CLASS_TYPE(class) (G_TYPE_FROM_CLASS (class))
/**
* G_OBJECT_CLASS_NAME:
* @class: a valid #GObjectClass
*
* Return the name of a class structure's type.
*
* Returns: Type name of @class. The string is owned by the type system and
* should not be freed.
*/
#define G_OBJECT_CLASS_NAME(class) (g_type_name (G_OBJECT_CLASS_TYPE (class)))
/**
* G_VALUE_HOLDS_OBJECT:
* @value: a valid #GValue structure
*
* Checks whether the given #GValue can hold values derived from type %G_TYPE_OBJECT.
*
* Returns: %TRUE on success.
*/
#define G_VALUE_HOLDS_OBJECT(value) (G_TYPE_CHECK_VALUE_TYPE ((value), G_TYPE_OBJECT))
/* --- type macros --- */
/**
* G_TYPE_INITIALLY_UNOWNED:
*
* The type for #GInitiallyUnowned.
*/
#define G_TYPE_INITIALLY_UNOWNED (g_initially_unowned_get_type())
/**
* G_INITIALLY_UNOWNED:
* @object: Object which is subject to casting.
*
* Casts a #GInitiallyUnowned or derived pointer into a (GInitiallyUnowned*)
* pointer. Depending on the current debugging level, this function may invoke
* certain runtime checks to identify invalid casts.
*/
#define G_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnowned))
/**
* G_INITIALLY_UNOWNED_CLASS:
* @class: a valid #GInitiallyUnownedClass
*
* Casts a derived #GInitiallyUnownedClass structure into a
* #GInitiallyUnownedClass structure.
*/
#define G_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass))
/**
* G_IS_INITIALLY_UNOWNED:
* @object: Instance to check for being a %G_TYPE_INITIALLY_UNOWNED.
*
* Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_INITIALLY_UNOWNED.
*/
#define G_IS_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_INITIALLY_UNOWNED))
/**
* G_IS_INITIALLY_UNOWNED_CLASS:
* @class: a #GInitiallyUnownedClass
*
* Checks whether @class "is a" valid #GInitiallyUnownedClass structure of type
* %G_TYPE_INITIALLY_UNOWNED or derived.
*/
#define G_IS_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_INITIALLY_UNOWNED))
/**
* G_INITIALLY_UNOWNED_GET_CLASS:
* @object: a #GInitiallyUnowned instance.
*
* Get the class structure associated to a #GInitiallyUnowned instance.
*
* Returns: pointer to object class structure.
*/
#define G_INITIALLY_UNOWNED_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass))
/* GInitiallyUnowned ia a GObject with initially floating reference count */
/* --- typedefs & structures --- */
typedef struct _GObject GObject;
typedef struct _GObjectClass GObjectClass;
typedef struct _GObject GInitiallyUnowned;
typedef struct _GObjectClass GInitiallyUnownedClass;
typedef struct _GObjectConstructParam GObjectConstructParam;
/**
* GObjectGetPropertyFunc:
* @object: a #GObject
* @property_id: the numeric id under which the property was registered with
* g_object_class_install_property().
* @value: a #GValue to return the property value in
* @pspec: the #GParamSpec describing the property
*
* The type of the @get_property function of #GObjectClass.
*/
typedef void (*GObjectGetPropertyFunc) (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
/**
* GObjectSetPropertyFunc:
* @object: a #GObject
* @property_id: the numeric id under which the property was registered with
* g_object_class_install_property().
* @value: the new value for the property
* @pspec: the #GParamSpec describing the property
*
* The type of the @set_property function of #GObjectClass.
*/
typedef void (*GObjectSetPropertyFunc) (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
/**
* GObjectFinalizeFunc:
* @object: the #GObject being finalized
*
* The type of the @finalize function of #GObjectClass.
*/
typedef void (*GObjectFinalizeFunc) (GObject *object);
/**
* GWeakNotify:
* @data: data that was provided when the weak reference was established
* @where_the_object_was: the object being finalized
*
* A #GWeakNotify function can be added to an object as a callback that gets
* triggered when the object is finalized. Since the object is already being
* finalized when the #GWeakNotify is called, there's not much you could do
* with the object, apart from e.g. using its adress as hash-index or the like.
*/
typedef void (*GWeakNotify) (gpointer data,
GObject *where_the_object_was);
/**
* GObject:
*
* All the fields in the <structname>GObject</structname> structure are private
* to the #GObject implementation and should never be accessed directly.
*/
struct _GObject
{
GTypeInstance g_type_instance;
/*< private >*/
volatile guint ref_count;
GData *qdata;
};
/**
* GObjectClass:
* @g_type_class: the parent class
* @constructor: the @constructor function is called by g_object_new () to
* complete the object initialization after all the construction properties are
* set. The first thing a @constructor implementation must do is chain up to the
* @constructor of the parent class. Overriding @constructor should be rarely
* needed, e.g. to handle construct properties, or to implement singletons.
* @set_property: the generic setter for all properties of this type. Should be
* overridden for every type with properties. Implementations of @set_property
* don't need to emit property change notification explicitly, this is handled
* by the type system.
* @get_property: the generic getter for all properties of this type. Should be
* overridden for every type with properties.
* @dispose: the @dispose function is supposed to drop all references to other
* objects, but keep the instance otherwise intact, so that client method
* invocations still work. It may be run multiple times (due to reference
* loops). Before returning, @dispose should chain up to the @dispose method
* of the parent class.
* @finalize: instance finalization function, should finish the finalization of
* the instance begun in @dispose and chain up to the @finalize method of the
* parent class.
* @dispatch_properties_changed: emits property change notification for a bunch
* of properties. Overriding @dispatch_properties_changed should be rarely
* needed.
* @notify: the class closure for the notify signal
* @constructed: the @constructed function is called by g_object_new() as the
* final step of the object creation process. At the point of the call, all
* construction properties have been set on the object. The purpose of this
* call is to allow for object initialisation steps that can only be performed
* after construction properties have been set. @constructed implementors
* should chain up to the @constructed call of their parent class to allow it
* to complete its initialisation.
*
* The class structure for the <structname>GObject</structname> type.
*
* <example>
* <title>Implementing singletons using a constructor</title>
* <programlisting>
* static MySingleton *the_singleton = NULL;
*
* static GObject*
* my_singleton_constructor (GType type,
* guint n_construct_params,
* GObjectConstructParam *construct_params)
* {
* GObject *object;
*
* if (!the_singleton)
* {
* object = G_OBJECT_CLASS (parent_class)->constructor (type,
* n_construct_params,
* construct_params);
* the_singleton = MY_SINGLETON (object);
* }
* else
* object = g_object_ref (G_OBJECT (the_singleton));
*
* return object;
* }
* </programlisting></example>
*/
struct _GObjectClass
{
GTypeClass g_type_class;
/*< private >*/
GSList *construct_properties;
/*< public >*/
/* seldomly overidden */
GObject* (*constructor) (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_properties);
/* overridable methods */
void (*set_property) (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
void (*get_property) (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
void (*dispose) (GObject *object);
void (*finalize) (GObject *object);
/* seldomly overidden */
void (*dispatch_properties_changed) (GObject *object,
guint n_pspecs,
GParamSpec **pspecs);
/* signals */
void (*notify) (GObject *object,
GParamSpec *pspec);
/* called when done constructing */
void (*constructed) (GObject *object);
/*< private >*/
gsize flags;
/* padding */
gpointer pdummy[6];
};
/**
* GObjectConstructParam:
* @pspec: the #GParamSpec of the construct parameter
* @value: the value to set the parameter to
*
* The <structname>GObjectConstructParam</structname> struct is an auxiliary
* structure used to hand #GParamSpec/#GValue pairs to the @constructor of
* a #GObjectClass.
*/
struct _GObjectConstructParam
{
GParamSpec *pspec;
GValue *value;
};
/**
* GInitiallyUnowned:
*
* All the fields in the <structname>GInitiallyUnowned</structname> structure
* are private to the #GInitiallyUnowned implementation and should never be
* accessed directly.
*/
/**
* GInitiallyUnownedClass:
*
* The class structure for the <structname>GInitiallyUnowned</structname> type.
*/
/* --- prototypes --- */
GType g_initially_unowned_get_type (void);
void g_object_class_install_property (GObjectClass *oclass,
guint property_id,
GParamSpec *pspec);
GParamSpec* g_object_class_find_property (GObjectClass *oclass,
const gchar *property_name);
GParamSpec**g_object_class_list_properties (GObjectClass *oclass,
guint *n_properties);
void g_object_class_override_property (GObjectClass *oclass,
guint property_id,
const gchar *name);
void g_object_interface_install_property (gpointer g_iface,
GParamSpec *pspec);
GParamSpec* g_object_interface_find_property (gpointer g_iface,
const gchar *property_name);
GParamSpec**g_object_interface_list_properties (gpointer g_iface,
guint *n_properties_p);
GType g_object_get_type (void) G_GNUC_CONST;
gpointer g_object_new (GType object_type,
const gchar *first_property_name,
...);
gpointer g_object_newv (GType object_type,
guint n_parameters,
GParameter *parameters);
GObject* g_object_new_valist (GType object_type,
const gchar *first_property_name,
va_list var_args);
void g_object_set (gpointer object,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
void g_object_get (gpointer object,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
gpointer g_object_connect (gpointer object,
const gchar *signal_spec,
...) G_GNUC_NULL_TERMINATED;
void g_object_disconnect (gpointer object,
const gchar *signal_spec,
...) G_GNUC_NULL_TERMINATED;
void g_object_set_valist (GObject *object,
const gchar *first_property_name,
va_list var_args);
void g_object_get_valist (GObject *object,
const gchar *first_property_name,
va_list var_args);
void g_object_set_property (GObject *object,
const gchar *property_name,
const GValue *value);
void g_object_get_property (GObject *object,
const gchar *property_name,
GValue *value);
void g_object_freeze_notify (GObject *object);
void g_object_notify (GObject *object,
const gchar *property_name);
void g_object_notify_by_pspec (GObject *object,
GParamSpec *pspec);
void g_object_thaw_notify (GObject *object);
gboolean g_object_is_floating (gpointer object);
gpointer g_object_ref_sink (gpointer object);
gpointer g_object_ref (gpointer object);
void g_object_unref (gpointer object);
void g_object_weak_ref (GObject *object,
GWeakNotify notify,
gpointer data);
void g_object_weak_unref (GObject *object,
GWeakNotify notify,
gpointer data);
void g_object_add_weak_pointer (GObject *object,
gpointer *weak_pointer_location);
void g_object_remove_weak_pointer (GObject *object,
gpointer *weak_pointer_location);
/**
* GToggleNotify:
* @data: Callback data passed to g_object_add_toggle_ref()
* @object: The object on which g_object_add_toggle_ref() was called.
* @is_last_ref: %TRUE if the toggle reference is now the
* last reference to the object. %FALSE if the toggle
* reference was the last reference and there are now other
* references.
*
* A callback function used for notification when the state
* of a toggle reference changes. See g_object_add_toggle_ref().
*/
typedef void (*GToggleNotify) (gpointer data,
GObject *object,
gboolean is_last_ref);
void g_object_add_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data);
void g_object_remove_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data);
gpointer g_object_get_qdata (GObject *object,
GQuark quark);
void g_object_set_qdata (GObject *object,
GQuark quark,
gpointer data);
void g_object_set_qdata_full (GObject *object,
GQuark quark,
gpointer data,
GDestroyNotify destroy);
gpointer g_object_steal_qdata (GObject *object,
GQuark quark);
gpointer g_object_get_data (GObject *object,
const gchar *key);
void g_object_set_data (GObject *object,
const gchar *key,
gpointer data);
void g_object_set_data_full (GObject *object,
const gchar *key,
gpointer data,
GDestroyNotify destroy);
gpointer g_object_steal_data (GObject *object,
const gchar *key);
void g_object_watch_closure (GObject *object,
GClosure *closure);
GClosure* g_cclosure_new_object (GCallback callback_func,
GObject *object);
GClosure* g_cclosure_new_object_swap (GCallback callback_func,
GObject *object);
GClosure* g_closure_new_object (guint sizeof_closure,
GObject *object);
void g_value_set_object (GValue *value,
gpointer v_object);
gpointer g_value_get_object (const GValue *value);
gpointer g_value_dup_object (const GValue *value);
gulong g_signal_connect_object (gpointer instance,
const gchar *detailed_signal,
GCallback c_handler,
gpointer gobject,
GConnectFlags connect_flags);
/*< protected >*/
void g_object_force_floating (GObject *object);
void g_object_run_dispose (GObject *object);
void g_value_take_object (GValue *value,
gpointer v_object);
#ifndef G_DISABLE_DEPRECATED
void g_value_set_object_take_ownership (GValue *value,
gpointer v_object);
#endif
#if !defined(G_DISABLE_DEPRECATED) || defined(GTK_COMPILATION)
gsize g_object_compat_control (gsize what,
gpointer data);
#endif
/* --- implementation macros --- */
#define G_OBJECT_WARN_INVALID_PSPEC(object, pname, property_id, pspec) \
G_STMT_START { \
GObject *_object = (GObject*) (object); \
GParamSpec *_pspec = (GParamSpec*) (pspec); \
guint _property_id = (property_id); \
g_warning ("%s: invalid %s id %u for \"%s\" of type `%s' in `%s'", \
G_STRLOC, \
(pname), \
_property_id, \
_pspec->name, \
g_type_name (G_PARAM_SPEC_TYPE (_pspec)), \
G_OBJECT_TYPE_NAME (_object)); \
} G_STMT_END
/**
* G_OBJECT_WARN_INVALID_PROPERTY_ID:
* @object: the #GObject on which set_property() or get_property() was called
* @property_id: the numeric id of the property
* @pspec: the #GParamSpec of the property
*
* This macro should be used to emit a standard warning about unexpected
* properties in set_property() and get_property() implementations.
*/
#define G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec) \
G_OBJECT_WARN_INVALID_PSPEC ((object), "property", (property_id), (pspec))
G_END_DECLS
#endif /* __G_OBJECT_H__ */