glib/gobject/gobject.c
Dan Winship 7afe2bb07a add uint* -> int* casts in g_atomic_int calls to avoid gcc warnings
* gobject.c (g_object_ref, g_object_unref)
	(g_object_freeze_notify, g_object_notify, g_object_thaw_notify):
	* gparam.c (g_param_spec_ref, g_param_spec_unref):
	* gsignal.c (handler_ref, handler_unref_R): add uint* -> int*
	casts in g_atomic_int calls to avoid gcc warnings

svn path=/trunk/; revision=7551
2008-09-26 16:00:33 +00:00

3165 lines
94 KiB
C

/* GObject - GLib Type, Object, Parameter and Signal Library
* Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* MT safe with regards to reference counting.
*/
#include "config.h"
#include <string.h>
#include <signal.h>
#include "glib/gdatasetprivate.h"
#include "gobject.h"
#include "gvaluecollector.h"
#include "gsignal.h"
#include "gparamspecs.h"
#include "gvaluetypes.h"
#include "gobjectalias.h"
/* This should be included after gobjectalias.h (or pltcheck.sh will fail) */
#include "gobjectnotifyqueue.c"
/**
* SECTION:objects
* @short_description: The base object type
* @see_also: #GParamSpecObject, g_param_spec_object()
* @title: The Base Object Type
*
* GObject is the fundamental type providing the common attributes and
* methods for all object types in GTK+, Pango and other libraries
* based on GObject. The GObject class provides methods for object
* construction and destruction, property access methods, and signal
* support. Signals are described in detail in <xref
* linkend="gobject-Signals"/>.
*
* <para id="floating-ref">
* #GInitiallyUnowned is derived from #GObject. The only difference between
* the two is that the initial reference of a #GInitiallyUnowned is flagged
* as a <firstterm>floating</firstterm> reference.
* This means that it is not specifically claimed to be "owned" by
* any code portion. The main motivation for providing floating references is
* C convenience. In particular, it allows code to be written as:
* |[
* container = create_container();
* container_add_child (container, create_child());
* ]|
* If <function>container_add_child()</function> will g_object_ref_sink() the
* passed in child, no reference of the newly created child is leaked.
* Without floating references, <function>container_add_child()</function>
* can only g_object_ref() the new child, so to implement this code without
* reference leaks, it would have to be written as:
* |[
* Child *child;
* container = create_container();
* child = create_child();
* container_add_child (container, child);
* g_object_unref (child);
* ]|
* The floating reference can be converted into
* an ordinary reference by calling g_object_ref_sink().
* For already sunken objects (objects that don't have a floating reference
* anymore), g_object_ref_sink() is equivalent to g_object_ref() and returns
* a new reference.
* Since floating references are useful almost exclusively for C convenience,
* language bindings that provide automated reference and memory ownership
* maintenance (such as smart pointers or garbage collection) therefore don't
* need to expose floating references in their API.
* </para>
*
* Some object implementations may need to save an objects floating state
* across certain code portions (an example is #GtkMenu), to achive this, the
* following sequence can be used:
*
* |[
* // save floating state
* gboolean was_floating = g_object_is_floating (object);
* g_object_ref_sink (object);
* // protected code portion
* ...;
* // restore floating state
* if (was_floating)
* g_object_force_floating (object);
* g_obejct_unref (object); // release previously acquired reference
* ]|
*/
/* --- macros --- */
#define PARAM_SPEC_PARAM_ID(pspec) ((pspec)->param_id)
#define PARAM_SPEC_SET_PARAM_ID(pspec, id) ((pspec)->param_id = (id))
#define OBJECT_HAS_TOGGLE_REF_FLAG 0x1
#define OBJECT_HAS_TOGGLE_REF(object) \
((G_DATALIST_GET_FLAGS (&(object)->qdata) & OBJECT_HAS_TOGGLE_REF_FLAG) != 0)
#define OBJECT_FLOATING_FLAG 0x2
/* --- signals --- */
enum {
NOTIFY,
LAST_SIGNAL
};
/* --- properties --- */
enum {
PROP_NONE
};
/* --- prototypes --- */
static void g_object_base_class_init (GObjectClass *class);
static void g_object_base_class_finalize (GObjectClass *class);
static void g_object_do_class_init (GObjectClass *class);
static void g_object_init (GObject *object);
static GObject* g_object_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_params);
static void g_object_real_dispose (GObject *object);
static void g_object_finalize (GObject *object);
static void g_object_do_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
static void g_object_do_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
static void g_value_object_init (GValue *value);
static void g_value_object_free_value (GValue *value);
static void g_value_object_copy_value (const GValue *src_value,
GValue *dest_value);
static void g_value_object_transform_value (const GValue *src_value,
GValue *dest_value);
static gpointer g_value_object_peek_pointer (const GValue *value);
static gchar* g_value_object_collect_value (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags);
static gchar* g_value_object_lcopy_value (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags);
static void g_object_dispatch_properties_changed (GObject *object,
guint n_pspecs,
GParamSpec **pspecs);
static inline void object_get_property (GObject *object,
GParamSpec *pspec,
GValue *value);
static inline void object_set_property (GObject *object,
GParamSpec *pspec,
const GValue *value,
GObjectNotifyQueue *nqueue);
static guint object_floating_flag_handler (GObject *object,
gint job);
static void object_interface_check_properties (gpointer func_data,
gpointer g_iface);
/* --- variables --- */
static GQuark quark_closure_array = 0;
static GQuark quark_weak_refs = 0;
static GQuark quark_toggle_refs = 0;
static GParamSpecPool *pspec_pool = NULL;
static GObjectNotifyContext property_notify_context = { 0, };
static gulong gobject_signals[LAST_SIGNAL] = { 0, };
static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler;
G_LOCK_DEFINE_STATIC (construction_mutex);
static GSList *construction_objects = NULL;
/* --- functions --- */
#ifdef G_ENABLE_DEBUG
#define IF_DEBUG(debug_type) if (_g_type_debug_flags & G_TYPE_DEBUG_ ## debug_type)
G_LOCK_DEFINE_STATIC (debug_objects);
static volatile GObject *g_trap_object_ref = NULL;
static guint debug_objects_count = 0;
static GHashTable *debug_objects_ht = NULL;
static void
debug_objects_foreach (gpointer key,
gpointer value,
gpointer user_data)
{
GObject *object = value;
g_message ("[%p] stale %s\tref_count=%u",
object,
G_OBJECT_TYPE_NAME (object),
object->ref_count);
}
static void
debug_objects_atexit (void)
{
IF_DEBUG (OBJECTS)
{
G_LOCK (debug_objects);
g_message ("stale GObjects: %u", debug_objects_count);
g_hash_table_foreach (debug_objects_ht, debug_objects_foreach, NULL);
G_UNLOCK (debug_objects);
}
}
#endif /* G_ENABLE_DEBUG */
void
g_object_type_init (void)
{
static gboolean initialized = FALSE;
static const GTypeFundamentalInfo finfo = {
G_TYPE_FLAG_CLASSED | G_TYPE_FLAG_INSTANTIATABLE | G_TYPE_FLAG_DERIVABLE | G_TYPE_FLAG_DEEP_DERIVABLE,
};
static GTypeInfo info = {
sizeof (GObjectClass),
(GBaseInitFunc) g_object_base_class_init,
(GBaseFinalizeFunc) g_object_base_class_finalize,
(GClassInitFunc) g_object_do_class_init,
NULL /* class_destroy */,
NULL /* class_data */,
sizeof (GObject),
0 /* n_preallocs */,
(GInstanceInitFunc) g_object_init,
NULL, /* value_table */
};
static const GTypeValueTable value_table = {
g_value_object_init, /* value_init */
g_value_object_free_value, /* value_free */
g_value_object_copy_value, /* value_copy */
g_value_object_peek_pointer, /* value_peek_pointer */
"p", /* collect_format */
g_value_object_collect_value, /* collect_value */
"p", /* lcopy_format */
g_value_object_lcopy_value, /* lcopy_value */
};
GType type;
g_return_if_fail (initialized == FALSE);
initialized = TRUE;
/* G_TYPE_OBJECT
*/
info.value_table = &value_table;
type = g_type_register_fundamental (G_TYPE_OBJECT, g_intern_static_string ("GObject"), &info, &finfo, 0);
g_assert (type == G_TYPE_OBJECT);
g_value_register_transform_func (G_TYPE_OBJECT, G_TYPE_OBJECT, g_value_object_transform_value);
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
debug_objects_ht = g_hash_table_new (g_direct_hash, NULL);
g_atexit (debug_objects_atexit);
}
#endif /* G_ENABLE_DEBUG */
}
static void
g_object_base_class_init (GObjectClass *class)
{
GObjectClass *pclass = g_type_class_peek_parent (class);
/* reset instance specific fields and methods that don't get inherited */
class->construct_properties = pclass ? g_slist_copy (pclass->construct_properties) : NULL;
class->get_property = NULL;
class->set_property = NULL;
}
static void
g_object_base_class_finalize (GObjectClass *class)
{
GList *list, *node;
_g_signals_destroy (G_OBJECT_CLASS_TYPE (class));
g_slist_free (class->construct_properties);
class->construct_properties = NULL;
list = g_param_spec_pool_list_owned (pspec_pool, G_OBJECT_CLASS_TYPE (class));
for (node = list; node; node = node->next)
{
GParamSpec *pspec = node->data;
g_param_spec_pool_remove (pspec_pool, pspec);
PARAM_SPEC_SET_PARAM_ID (pspec, 0);
g_param_spec_unref (pspec);
}
g_list_free (list);
}
static void
g_object_notify_dispatcher (GObject *object,
guint n_pspecs,
GParamSpec **pspecs)
{
G_OBJECT_GET_CLASS (object)->dispatch_properties_changed (object, n_pspecs, pspecs);
}
static void
g_object_do_class_init (GObjectClass *class)
{
/* read the comment about typedef struct CArray; on why not to change this quark */
quark_closure_array = g_quark_from_static_string ("GObject-closure-array");
quark_weak_refs = g_quark_from_static_string ("GObject-weak-references");
quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references");
pspec_pool = g_param_spec_pool_new (TRUE);
property_notify_context.quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
property_notify_context.dispatcher = g_object_notify_dispatcher;
class->constructor = g_object_constructor;
class->set_property = g_object_do_set_property;
class->get_property = g_object_do_get_property;
class->dispose = g_object_real_dispose;
class->finalize = g_object_finalize;
class->dispatch_properties_changed = g_object_dispatch_properties_changed;
class->notify = NULL;
/**
* GObject::notify:
* @pspec: the #GParamSpec of the property which changed
* @gobject: the object which received the signal.
*
* The notify signal is emitted on an object when one of its
* properties has been changed. Note that getting this signal
* doesn't guarantee that the value of the property has actually
* changed, it may also be emitted when the setter for the property
* is called to reinstate the previous value.
*
* This signal is typically used to obtain change notification for a
* single property, by specifying the property name as a detail in the
* g_signal_connect() call, like this:
* |[
* g_signal_connect (text_view->buffer, "notify::paste-target-list",
* G_CALLBACK (gtk_text_view_target_list_notify),
* text_view)
* ]|
* It is important to note that you must use
* <link linkend="canonical-parameter-name">canonical</link> parameter names as
* detail strings for the notify signal.
*/
gobject_signals[NOTIFY] =
g_signal_new (g_intern_static_string ("notify"),
G_TYPE_FROM_CLASS (class),
G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED | G_SIGNAL_NO_HOOKS | G_SIGNAL_ACTION,
G_STRUCT_OFFSET (GObjectClass, notify),
NULL, NULL,
g_cclosure_marshal_VOID__PARAM,
G_TYPE_NONE,
1, G_TYPE_PARAM);
/* Install a check function that we'll use to verify that classes that
* implement an interface implement all properties for that interface
*/
g_type_add_interface_check (NULL, object_interface_check_properties);
}
static void
install_property_internal (GType g_type,
guint property_id,
GParamSpec *pspec)
{
if (g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type, FALSE))
{
g_warning ("When installing property: type `%s' already has a property named `%s'",
g_type_name (g_type),
pspec->name);
return;
}
g_param_spec_ref (pspec);
g_param_spec_sink (pspec);
PARAM_SPEC_SET_PARAM_ID (pspec, property_id);
g_param_spec_pool_insert (pspec_pool, pspec, g_type);
}
/**
* g_object_class_install_property:
* @oclass: a #GObjectClass
* @property_id: the id for the new property
* @pspec: the #GParamSpec for the new property
*
* Installs a new property. This is usually done in the class initializer.
*/
void
g_object_class_install_property (GObjectClass *class,
guint property_id,
GParamSpec *pspec)
{
g_return_if_fail (G_IS_OBJECT_CLASS (class));
g_return_if_fail (G_IS_PARAM_SPEC (pspec));
if (pspec->flags & G_PARAM_WRITABLE)
g_return_if_fail (class->set_property != NULL);
if (pspec->flags & G_PARAM_READABLE)
g_return_if_fail (class->get_property != NULL);
g_return_if_fail (property_id > 0);
g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
if (pspec->flags & G_PARAM_CONSTRUCT)
g_return_if_fail ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) == 0);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
g_return_if_fail (pspec->flags & G_PARAM_WRITABLE);
install_property_internal (G_OBJECT_CLASS_TYPE (class), property_id, pspec);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
class->construct_properties = g_slist_prepend (class->construct_properties, pspec);
/* for property overrides of construct poperties, we have to get rid
* of the overidden inherited construct property
*/
pspec = g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type_parent (G_OBJECT_CLASS_TYPE (class)), TRUE);
if (pspec && pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
class->construct_properties = g_slist_remove (class->construct_properties, pspec);
}
/**
* g_object_interface_install_property:
* @g_iface: any interface vtable for the interface, or the default
* vtable for the interface.
* @pspec: the #GParamSpec for the new property
*
* Add a property to an interface; this is only useful for interfaces
* that are added to GObject-derived types. Adding a property to an
* interface forces all objects classes with that interface to have a
* compatible property. The compatible property could be a newly
* created #GParamSpec, but normally
* g_object_class_override_property() will be used so that the object
* class only needs to provide an implementation and inherits the
* property description, default value, bounds, and so forth from the
* interface property.
*
* This function is meant to be called from the interface's default
* vtable initialization function (the @class_init member of
* #GTypeInfo.) It must not be called after after @class_init has
* been called for any object types implementing this interface.
*
* Since: 2.4
*/
void
g_object_interface_install_property (gpointer g_iface,
GParamSpec *pspec)
{
GTypeInterface *iface_class = g_iface;
g_return_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type));
g_return_if_fail (G_IS_PARAM_SPEC (pspec));
g_return_if_fail (!G_IS_PARAM_SPEC_OVERRIDE (pspec)); /* paranoid */
g_return_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0); /* paranoid */
install_property_internal (iface_class->g_type, 0, pspec);
}
/**
* g_object_class_find_property:
* @oclass: a #GObjectClass
* @property_name: the name of the property to look up
*
* Looks up the #GParamSpec for a property of a class.
*
* Returns: the #GParamSpec for the property, or %NULL if the class
* doesn't have a property of that name
*/
GParamSpec*
g_object_class_find_property (GObjectClass *class,
const gchar *property_name)
{
GParamSpec *pspec;
GParamSpec *redirect;
g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_CLASS_TYPE (class),
TRUE);
if (pspec)
{
redirect = g_param_spec_get_redirect_target (pspec);
if (redirect)
return redirect;
else
return pspec;
}
else
return NULL;
}
/**
* g_object_interface_find_property:
* @g_iface: any interface vtable for the interface, or the default
* vtable for the interface
* @property_name: name of a property to lookup.
*
* Find the #GParamSpec with the given name for an
* interface. Generally, the interface vtable passed in as @g_iface
* will be the default vtable from g_type_default_interface_ref(), or,
* if you know the interface has already been loaded,
* g_type_default_interface_peek().
*
* Since: 2.4
*
* Returns: the #GParamSpec for the property of the interface with the
* name @property_name, or %NULL if no such property exists.
*/
GParamSpec*
g_object_interface_find_property (gpointer g_iface,
const gchar *property_name)
{
GTypeInterface *iface_class = g_iface;
g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
return g_param_spec_pool_lookup (pspec_pool,
property_name,
iface_class->g_type,
FALSE);
}
/**
* g_object_class_override_property:
* @oclass: a #GObjectClass
* @property_id: the new property ID
* @name: the name of a property registered in a parent class or
* in an interface of this class.
*
* Registers @property_id as referring to a property with the
* name @name in a parent class or in an interface implemented
* by @oclass. This allows this class to <firstterm>override</firstterm>
* a property implementation in a parent class or to provide
* the implementation of a property from an interface.
*
* <note>
* Internally, overriding is implemented by creating a property of type
* #GParamSpecOverride; generally operations that query the properties of
* the object class, such as g_object_class_find_property() or
* g_object_class_list_properties() will return the overridden
* property. However, in one case, the @construct_properties argument of
* the @constructor virtual function, the #GParamSpecOverride is passed
* instead, so that the @param_id field of the #GParamSpec will be
* correct. For virtually all uses, this makes no difference. If you
* need to get the overridden property, you can call
* g_param_spec_get_redirect_target().
* </note>
*
* Since: 2.4
*/
void
g_object_class_override_property (GObjectClass *oclass,
guint property_id,
const gchar *name)
{
GParamSpec *overridden = NULL;
GParamSpec *new;
GType parent_type;
g_return_if_fail (G_IS_OBJECT_CLASS (oclass));
g_return_if_fail (property_id > 0);
g_return_if_fail (name != NULL);
/* Find the overridden property; first check parent types
*/
parent_type = g_type_parent (G_OBJECT_CLASS_TYPE (oclass));
if (parent_type != G_TYPE_NONE)
overridden = g_param_spec_pool_lookup (pspec_pool,
name,
parent_type,
TRUE);
if (!overridden)
{
GType *ifaces;
guint n_ifaces;
/* Now check interfaces
*/
ifaces = g_type_interfaces (G_OBJECT_CLASS_TYPE (oclass), &n_ifaces);
while (n_ifaces-- && !overridden)
{
overridden = g_param_spec_pool_lookup (pspec_pool,
name,
ifaces[n_ifaces],
FALSE);
}
g_free (ifaces);
}
if (!overridden)
{
g_warning ("%s: Can't find property to override for '%s::%s'",
G_STRFUNC, G_OBJECT_CLASS_NAME (oclass), name);
return;
}
new = g_param_spec_override (name, overridden);
g_object_class_install_property (oclass, property_id, new);
}
/**
* g_object_class_list_properties:
* @oclass: a #GObjectClass
* @n_properties: return location for the length of the returned array
*
* Get an array of #GParamSpec* for all properties of a class.
*
* Returns: an array of #GParamSpec* which should be freed after use
*/
GParamSpec** /* free result */
g_object_class_list_properties (GObjectClass *class,
guint *n_properties_p)
{
GParamSpec **pspecs;
guint n;
g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
pspecs = g_param_spec_pool_list (pspec_pool,
G_OBJECT_CLASS_TYPE (class),
&n);
if (n_properties_p)
*n_properties_p = n;
return pspecs;
}
/**
* g_object_interface_list_properties:
* @g_iface: any interface vtable for the interface, or the default
* vtable for the interface
* @n_properties_p: location to store number of properties returned.
*
* Lists the properties of an interface.Generally, the interface
* vtable passed in as @g_iface will be the default vtable from
* g_type_default_interface_ref(), or, if you know the interface has
* already been loaded, g_type_default_interface_peek().
*
* Since: 2.4
*
* Returns: a pointer to an array of pointers to #GParamSpec
* structures. The paramspecs are owned by GLib, but the
* array should be freed with g_free() when you are done with
* it.
*/
GParamSpec**
g_object_interface_list_properties (gpointer g_iface,
guint *n_properties_p)
{
GTypeInterface *iface_class = g_iface;
GParamSpec **pspecs;
guint n;
g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
pspecs = g_param_spec_pool_list (pspec_pool,
iface_class->g_type,
&n);
if (n_properties_p)
*n_properties_p = n;
return pspecs;
}
static void
g_object_init (GObject *object)
{
object->ref_count = 1;
g_datalist_init (&object->qdata);
/* freeze object's notification queue, g_object_newv() preserves pairedness */
g_object_notify_queue_freeze (object, &property_notify_context);
/* enter construction list for notify_queue_thaw() and to allow construct-only properties */
G_LOCK (construction_mutex);
construction_objects = g_slist_prepend (construction_objects, object);
G_UNLOCK (construction_mutex);
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
G_LOCK (debug_objects);
debug_objects_count++;
g_hash_table_insert (debug_objects_ht, object, object);
G_UNLOCK (debug_objects);
}
#endif /* G_ENABLE_DEBUG */
}
static void
g_object_do_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
g_object_do_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
g_object_real_dispose (GObject *object)
{
g_signal_handlers_destroy (object);
g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
g_datalist_id_set_data (&object->qdata, quark_weak_refs, NULL);
}
static void
g_object_finalize (GObject *object)
{
g_datalist_clear (&object->qdata);
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
G_LOCK (debug_objects);
g_assert (g_hash_table_lookup (debug_objects_ht, object) == object);
g_hash_table_remove (debug_objects_ht, object);
debug_objects_count--;
G_UNLOCK (debug_objects);
}
#endif /* G_ENABLE_DEBUG */
}
static void
g_object_dispatch_properties_changed (GObject *object,
guint n_pspecs,
GParamSpec **pspecs)
{
guint i;
for (i = 0; i < n_pspecs; i++)
g_signal_emit (object, gobject_signals[NOTIFY], g_quark_from_string (pspecs[i]->name), pspecs[i]);
}
/**
* g_object_run_dispose:
* @object: a #GObject
*
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This functions should only be called from object system implementations.
*/
void
g_object_run_dispose (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
g_object_ref (object);
G_OBJECT_GET_CLASS (object)->dispose (object);
g_object_unref (object);
}
/**
* g_object_freeze_notify:
* @object: a #GObject
*
* Increases the freeze count on @object. If the freeze count is
* non-zero, the emission of "notify" signals on @object is
* stopped. The signals are queued until the freeze count is decreased
* to zero.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
void
g_object_freeze_notify (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
if (g_atomic_int_get ((int *)&object->ref_count) == 0)
return;
g_object_ref (object);
g_object_notify_queue_freeze (object, &property_notify_context);
g_object_unref (object);
}
/**
* g_object_notify:
* @object: a #GObject
* @property_name: the name of a property installed on the class of @object.
*
* Emits a "notify" signal for the property @property_name on @object.
*/
void
g_object_notify (GObject *object,
const gchar *property_name)
{
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
if (g_atomic_int_get ((int *)&object->ref_count) == 0)
return;
g_object_ref (object);
/* We don't need to get the redirect target
* (by, e.g. calling g_object_class_find_property())
* because g_object_notify_queue_add() does that
*/
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else
{
GObjectNotifyQueue *nqueue;
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
g_object_notify_queue_add (object, nqueue, pspec);
g_object_notify_queue_thaw (object, nqueue);
}
g_object_unref (object);
}
/**
* g_object_thaw_notify:
* @object: a #GObject
*
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on @object
* and when it reaches zero, all queued "notify" signals are emitted.
*
* It is an error to call this function when the freeze count is zero.
*/
void
g_object_thaw_notify (GObject *object)
{
GObjectNotifyQueue *nqueue;
g_return_if_fail (G_IS_OBJECT (object));
if (g_atomic_int_get ((int *)&object->ref_count) == 0)
return;
g_object_ref (object);
nqueue = g_object_notify_queue_from_object (object, &property_notify_context);
if (!nqueue || !nqueue->freeze_count)
g_warning ("%s: property-changed notification for %s(%p) is not frozen",
G_STRFUNC, G_OBJECT_TYPE_NAME (object), object);
else
g_object_notify_queue_thaw (object, nqueue);
g_object_unref (object);
}
static inline void
object_get_property (GObject *object,
GParamSpec *pspec,
GValue *value)
{
GObjectClass *class = g_type_class_peek (pspec->owner_type);
guint param_id = PARAM_SPEC_PARAM_ID (pspec);
GParamSpec *redirect;
redirect = g_param_spec_get_redirect_target (pspec);
if (redirect)
pspec = redirect;
class->get_property (object, param_id, value, pspec);
}
static inline void
object_set_property (GObject *object,
GParamSpec *pspec,
const GValue *value,
GObjectNotifyQueue *nqueue)
{
GValue tmp_value = { 0, };
GObjectClass *class = g_type_class_peek (pspec->owner_type);
guint param_id = PARAM_SPEC_PARAM_ID (pspec);
GParamSpec *redirect;
redirect = g_param_spec_get_redirect_target (pspec);
if (redirect)
pspec = redirect;
/* provide a copy to work from, convert (if necessary) and validate */
g_value_init (&tmp_value, G_PARAM_SPEC_VALUE_TYPE (pspec));
if (!g_value_transform (value, &tmp_value))
g_warning ("unable to set property `%s' of type `%s' from value of type `%s'",
pspec->name,
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)),
G_VALUE_TYPE_NAME (value));
else if (g_param_value_validate (pspec, &tmp_value) && !(pspec->flags & G_PARAM_LAX_VALIDATION))
{
gchar *contents = g_strdup_value_contents (value);
g_warning ("value \"%s\" of type `%s' is invalid or out of range for property `%s' of type `%s'",
contents,
G_VALUE_TYPE_NAME (value),
pspec->name,
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)));
g_free (contents);
}
else
{
class->set_property (object, param_id, &tmp_value, pspec);
g_object_notify_queue_add (object, nqueue, pspec);
}
g_value_unset (&tmp_value);
}
static void
object_interface_check_properties (gpointer func_data,
gpointer g_iface)
{
GTypeInterface *iface_class = g_iface;
GObjectClass *class = g_type_class_peek (iface_class->g_instance_type);
GType iface_type = iface_class->g_type;
GParamSpec **pspecs;
guint n;
if (!G_IS_OBJECT_CLASS (class))
return;
pspecs = g_param_spec_pool_list (pspec_pool, iface_type, &n);
while (n--)
{
GParamSpec *class_pspec = g_param_spec_pool_lookup (pspec_pool,
pspecs[n]->name,
G_OBJECT_CLASS_TYPE (class),
TRUE);
if (!class_pspec)
{
g_critical ("Object class %s doesn't implement property "
"'%s' from interface '%s'",
g_type_name (G_OBJECT_CLASS_TYPE (class)),
pspecs[n]->name,
g_type_name (iface_type));
continue;
}
/* The implementation paramspec must have a less restrictive
* type than the interface parameter spec for set() and a
* more restrictive type for get(). We just require equality,
* rather than doing something more complicated checking
* the READABLE and WRITABLE flags. We also simplify here
* by only checking the value type, not the G_PARAM_SPEC_TYPE.
*/
if (class_pspec &&
!g_type_is_a (G_PARAM_SPEC_VALUE_TYPE (pspecs[n]),
G_PARAM_SPEC_VALUE_TYPE (class_pspec)))
{
g_critical ("Property '%s' on class '%s' has type '%s' "
"which is different from the type '%s', "
"of the property on interface '%s'\n",
pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (class_pspec)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspecs[n])),
g_type_name (iface_type));
}
#define SUBSET(a,b,mask) (((a) & ~(b) & (mask)) == 0)
/* CONSTRUCT and CONSTRUCT_ONLY add restrictions.
* READABLE and WRITABLE remove restrictions. The implementation
* paramspec must have less restrictive flags.
*/
if (class_pspec &&
(!SUBSET (class_pspec->flags,
pspecs[n]->flags,
G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY) ||
!SUBSET (pspecs[n]->flags,
class_pspec->flags,
G_PARAM_READABLE | G_PARAM_WRITABLE)))
{
g_critical ("Flags for property '%s' on class '%s' "
"are not compatible with the property on"
"interface '%s'\n",
pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)),
g_type_name (iface_type));
}
#undef SUBSET
}
g_free (pspecs);
}
GType
g_object_get_type (void)
{
return G_TYPE_OBJECT;
}
/**
* g_object_new:
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @...: the value of the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: a new instance of @object_type
*/
gpointer
g_object_new (GType object_type,
const gchar *first_property_name,
...)
{
GObject *object;
va_list var_args;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
va_start (var_args, first_property_name);
object = g_object_new_valist (object_type, first_property_name, var_args);
va_end (var_args);
return object;
}
static gboolean
slist_maybe_remove (GSList **slist,
gconstpointer data)
{
GSList *last = NULL, *node = *slist;
while (node)
{
if (node->data == data)
{
if (last)
last->next = node->next;
else
*slist = node->next;
g_slist_free_1 (node);
return TRUE;
}
last = node;
node = last->next;
}
return FALSE;
}
static inline gboolean
object_in_construction_list (GObject *object)
{
gboolean in_construction;
G_LOCK (construction_mutex);
in_construction = g_slist_find (construction_objects, object) != NULL;
G_UNLOCK (construction_mutex);
return in_construction;
}
/**
* g_object_newv:
* @object_type: the type id of the #GObject subtype to instantiate
* @n_parameters: the length of the @parameters array
* @parameters: an array of #GParameter
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: a new instance of @object_type
*/
gpointer
g_object_newv (GType object_type,
guint n_parameters,
GParameter *parameters)
{
GObjectConstructParam *cparams, *oparams;
GObjectNotifyQueue *nqueue = NULL; /* shouldn't be initialized, just to silence compiler */
GObject *object;
GObjectClass *class, *unref_class = NULL;
GSList *slist;
guint n_total_cparams = 0, n_cparams = 0, n_oparams = 0, n_cvalues;
GValue *cvalues;
GList *clist = NULL;
gboolean newly_constructed;
guint i;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
class = g_type_class_peek_static (object_type);
if (!class)
class = unref_class = g_type_class_ref (object_type);
for (slist = class->construct_properties; slist; slist = slist->next)
{
clist = g_list_prepend (clist, slist->data);
n_total_cparams += 1;
}
/* collect parameters, sort into construction and normal ones */
oparams = g_new (GObjectConstructParam, n_parameters);
cparams = g_new (GObjectConstructParam, n_total_cparams);
for (i = 0; i < n_parameters; i++)
{
GValue *value = &parameters[i].value;
GParamSpec *pspec = g_param_spec_pool_lookup (pspec_pool,
parameters[i].name,
object_type,
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
g_type_name (object_type),
parameters[i].name);
continue;
}
if (!(pspec->flags & G_PARAM_WRITABLE))
{
g_warning ("%s: property `%s' of object class `%s' is not writable",
G_STRFUNC,
pspec->name,
g_type_name (object_type));
continue;
}
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
{
GList *list = g_list_find (clist, pspec);
if (!list)
{
g_warning ("%s: construct property \"%s\" for object `%s' can't be set twice",
G_STRFUNC, pspec->name, g_type_name (object_type));
continue;
}
cparams[n_cparams].pspec = pspec;
cparams[n_cparams].value = value;
n_cparams++;
if (!list->prev)
clist = list->next;
else
list->prev->next = list->next;
if (list->next)
list->next->prev = list->prev;
g_list_free_1 (list);
}
else
{
oparams[n_oparams].pspec = pspec;
oparams[n_oparams].value = value;
n_oparams++;
}
}
/* set remaining construction properties to default values */
n_cvalues = n_total_cparams - n_cparams;
cvalues = g_new (GValue, n_cvalues);
while (clist)
{
GList *tmp = clist->next;
GParamSpec *pspec = clist->data;
GValue *value = cvalues + n_total_cparams - n_cparams - 1;
value->g_type = 0;
g_value_init (value, G_PARAM_SPEC_VALUE_TYPE (pspec));
g_param_value_set_default (pspec, value);
cparams[n_cparams].pspec = pspec;
cparams[n_cparams].value = value;
n_cparams++;
g_list_free_1 (clist);
clist = tmp;
}
/* construct object from construction parameters */
object = class->constructor (object_type, n_total_cparams, cparams);
/* free construction values */
g_free (cparams);
while (n_cvalues--)
g_value_unset (cvalues + n_cvalues);
g_free (cvalues);
/* adjust freeze_count according to g_object_init() and remaining properties */
G_LOCK (construction_mutex);
newly_constructed = slist_maybe_remove (&construction_objects, object);
G_UNLOCK (construction_mutex);
if (newly_constructed || n_oparams)
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
if (newly_constructed)
g_object_notify_queue_thaw (object, nqueue);
/* run 'constructed' handler if there is one */
if (newly_constructed && class->constructed)
class->constructed (object);
/* set remaining properties */
for (i = 0; i < n_oparams; i++)
object_set_property (object, oparams[i].pspec, oparams[i].value, nqueue);
g_free (oparams);
/* release our own freeze count and handle notifications */
if (newly_constructed || n_oparams)
g_object_notify_queue_thaw (object, nqueue);
if (unref_class)
g_type_class_unref (unref_class);
return object;
}
/**
* g_object_new_valist:
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @var_args: the value of the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see #G_PARAM_CONSTRUCT, #G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: a new instance of @object_type
*/
GObject*
g_object_new_valist (GType object_type,
const gchar *first_property_name,
va_list var_args)
{
GObjectClass *class;
GParameter *params;
const gchar *name;
GObject *object;
guint n_params = 0, n_alloced_params = 16;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
if (!first_property_name)
return g_object_newv (object_type, 0, NULL);
class = g_type_class_ref (object_type);
params = g_new (GParameter, n_alloced_params);
name = first_property_name;
while (name)
{
gchar *error = NULL;
GParamSpec *pspec = g_param_spec_pool_lookup (pspec_pool,
name,
object_type,
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
g_type_name (object_type),
name);
break;
}
if (n_params >= n_alloced_params)
{
n_alloced_params += 16;
params = g_renew (GParameter, params, n_alloced_params);
}
params[n_params].name = name;
params[n_params].value.g_type = 0;
g_value_init (&params[n_params].value, G_PARAM_SPEC_VALUE_TYPE (pspec));
G_VALUE_COLLECT (&params[n_params].value, var_args, 0, &error);
if (error)
{
g_warning ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&params[n_params].value);
break;
}
n_params++;
name = va_arg (var_args, gchar*);
}
object = g_object_newv (object_type, n_params, params);
while (n_params--)
g_value_unset (&params[n_params].value);
g_free (params);
g_type_class_unref (class);
return object;
}
static GObject*
g_object_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_params)
{
GObject *object;
/* create object */
object = (GObject*) g_type_create_instance (type);
/* set construction parameters */
if (n_construct_properties)
{
GObjectNotifyQueue *nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
/* set construct properties */
while (n_construct_properties--)
{
GValue *value = construct_params->value;
GParamSpec *pspec = construct_params->pspec;
construct_params++;
object_set_property (object, pspec, value, nqueue);
}
g_object_notify_queue_thaw (object, nqueue);
/* the notification queue is still frozen from g_object_init(), so
* we don't need to handle it here, g_object_newv() takes
* care of that
*/
}
return object;
}
/**
* g_object_set_valist:
* @object: a #GObject
* @first_property_name: name of the first property to set
* @var_args: value for the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
void
g_object_set_valist (GObject *object,
const gchar *first_property_name,
va_list var_args)
{
GObjectNotifyQueue *nqueue;
const gchar *name;
g_return_if_fail (G_IS_OBJECT (object));
g_object_ref (object);
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
name = first_property_name;
while (name)
{
GValue value = { 0, };
GParamSpec *pspec;
gchar *error = NULL;
pspec = g_param_spec_pool_lookup (pspec_pool,
name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
name);
break;
}
if (!(pspec->flags & G_PARAM_WRITABLE))
{
g_warning ("%s: property `%s' of object class `%s' is not writable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
break;
}
if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
{
g_warning ("%s: construct property \"%s\" for object `%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
break;
}
g_value_init (&value, G_PARAM_SPEC_VALUE_TYPE (pspec));
G_VALUE_COLLECT (&value, var_args, 0, &error);
if (error)
{
g_warning ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&value);
break;
}
object_set_property (object, pspec, &value, nqueue);
g_value_unset (&value);
name = va_arg (var_args, gchar*);
}
g_object_notify_queue_thaw (object, nqueue);
g_object_unref (object);
}
/**
* g_object_get_valist:
* @object: a #GObject
* @first_property_name: name of the first property to get
* @var_args: return location for the first property, followed optionally by more
* name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* See g_object_get().
*/
void
g_object_get_valist (GObject *object,
const gchar *first_property_name,
va_list var_args)
{
const gchar *name;
g_return_if_fail (G_IS_OBJECT (object));
g_object_ref (object);
name = first_property_name;
while (name)
{
GValue value = { 0, };
GParamSpec *pspec;
gchar *error;
pspec = g_param_spec_pool_lookup (pspec_pool,
name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
{
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
name);
break;
}
if (!(pspec->flags & G_PARAM_READABLE))
{
g_warning ("%s: property `%s' of object class `%s' is not readable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
break;
}
g_value_init (&value, G_PARAM_SPEC_VALUE_TYPE (pspec));
object_get_property (object, pspec, &value);
G_VALUE_LCOPY (&value, var_args, 0, &error);
if (error)
{
g_warning ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&value);
break;
}
g_value_unset (&value);
name = va_arg (var_args, gchar*);
}
g_object_unref (object);
}
/**
* g_object_set:
* @object: a #GObject
* @first_property_name: name of the first property to set
* @...: value for the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
void
g_object_set (gpointer _object,
const gchar *first_property_name,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
va_start (var_args, first_property_name);
g_object_set_valist (object, first_property_name, var_args);
va_end (var_args);
}
/**
* g_object_get:
* @object: a #GObject
* @first_property_name: name of the first property to get
* @...: return location for the first property, followed optionally by more
* name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* <example>
* <title>Using g_object_get(<!-- -->)</title>
* An example of using g_object_get() to get the contents
* of three properties - one of type #G_TYPE_INT,
* one of type #G_TYPE_STRING, and one of type #G_TYPE_OBJECT:
* <programlisting>
* gint intval;
* gchar *strval;
* GObject *objval;
*
* g_object_get (my_object,
* "int-property", &intval,
* "str-property", &strval,
* "obj-property", &objval,
* NULL);
*
* // Do something with intval, strval, objval
*
* g_free (strval);
* g_object_unref (objval);
* </programlisting>
* </example>
*/
void
g_object_get (gpointer _object,
const gchar *first_property_name,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
va_start (var_args, first_property_name);
g_object_get_valist (object, first_property_name, var_args);
va_end (var_args);
}
/**
* g_object_set_property:
* @object: a #GObject
* @property_name: the name of the property to set
* @value: the value
*
* Sets a property on an object.
*/
void
g_object_set_property (GObject *object,
const gchar *property_name,
const GValue *value)
{
GObjectNotifyQueue *nqueue;
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
g_return_if_fail (G_IS_VALUE (value));
g_object_ref (object);
nqueue = g_object_notify_queue_freeze (object, &property_notify_context);
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else if (!(pspec->flags & G_PARAM_WRITABLE))
g_warning ("%s: property `%s' of object class `%s' is not writable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
g_warning ("%s: construct property \"%s\" for object `%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
else
object_set_property (object, pspec, value, nqueue);
g_object_notify_queue_thaw (object, nqueue);
g_object_unref (object);
}
/**
* g_object_get_property:
* @object: a #GObject
* @property_name: the name of the property to get
* @value: return location for the property value
*
* Gets a property of an object.
*
* In general, a copy is made of the property contents and the caller is
* responsible for freeing the memory by calling g_value_unset().
*
* Note that g_object_get_property() is really intended for language
* bindings, g_object_get() is much more convenient for C programming.
*/
void
g_object_get_property (GObject *object,
const gchar *property_name,
GValue *value)
{
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
g_return_if_fail (G_IS_VALUE (value));
g_object_ref (object);
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_warning ("%s: object class `%s' has no property named `%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else if (!(pspec->flags & G_PARAM_READABLE))
g_warning ("%s: property `%s' of object class `%s' is not readable",
G_STRFUNC,
pspec->name,
G_OBJECT_TYPE_NAME (object));
else
{
GValue *prop_value, tmp_value = { 0, };
/* auto-conversion of the callers value type
*/
if (G_VALUE_TYPE (value) == G_PARAM_SPEC_VALUE_TYPE (pspec))
{
g_value_reset (value);
prop_value = value;
}
else if (!g_value_type_transformable (G_PARAM_SPEC_VALUE_TYPE (pspec), G_VALUE_TYPE (value)))
{
g_warning ("%s: can't retrieve property `%s' of type `%s' as value of type `%s'",
G_STRFUNC, pspec->name,
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)),
G_VALUE_TYPE_NAME (value));
g_object_unref (object);
return;
}
else
{
g_value_init (&tmp_value, G_PARAM_SPEC_VALUE_TYPE (pspec));
prop_value = &tmp_value;
}
object_get_property (object, pspec, prop_value);
if (prop_value != value)
{
g_value_transform (prop_value, value);
g_value_unset (&tmp_value);
}
}
g_object_unref (object);
}
/**
* g_object_connect:
* @object: a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the
* first signal, followed optionally by more signal
* spec/callback/data triples, followed by %NULL
*
* A convenience function to connect multiple signals at once.
*
* The signal specs expected by this function have the form
* "modifier::signal_name", where modifier can be one of the following:
* <variablelist>
* <varlistentry>
* <term>signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, 0)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>object_signal</term>
* <term>object-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., 0)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_signal</term>
* <term>swapped-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_object_signal</term>
* <term>swapped-object-signal</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>signal_after</term>
* <term>signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>object_signal_after</term>
* <term>object-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_signal_after</term>
* <term>swapped-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* <varlistentry>
* <term>swapped_object_signal_after</term>
* <term>swapped-object-signal-after</term>
* <listitem><para>
* equivalent to <literal>g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)</literal>
* </para></listitem>
* </varlistentry>
* </variablelist>
*
* |[
* menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
* "type", GTK_WINDOW_POPUP,
* "child", menu,
* NULL),
* "signal::event", gtk_menu_window_event, menu,
* "signal::size_request", gtk_menu_window_size_request, menu,
* "signal::destroy", gtk_widget_destroyed, &amp;menu-&gt;toplevel,
* NULL);
* ]|
*
* Returns: @object
*/
gpointer
g_object_connect (gpointer _object,
const gchar *signal_spec,
...)
{
GObject *object = _object;
va_list var_args;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, object);
va_start (var_args, signal_spec);
while (signal_spec)
{
GCallback callback = va_arg (var_args, GCallback);
gpointer data = va_arg (var_args, gpointer);
gulong sid;
if (strncmp (signal_spec, "signal::", 8) == 0)
sid = g_signal_connect_data (object, signal_spec + 8,
callback, data, NULL,
0);
else if (strncmp (signal_spec, "object_signal::", 15) == 0 ||
strncmp (signal_spec, "object-signal::", 15) == 0)
sid = g_signal_connect_object (object, signal_spec + 15,
callback, data,
0);
else if (strncmp (signal_spec, "swapped_signal::", 16) == 0 ||
strncmp (signal_spec, "swapped-signal::", 16) == 0)
sid = g_signal_connect_data (object, signal_spec + 16,
callback, data, NULL,
G_CONNECT_SWAPPED);
else if (strncmp (signal_spec, "swapped_object_signal::", 23) == 0 ||
strncmp (signal_spec, "swapped-object-signal::", 23) == 0)
sid = g_signal_connect_object (object, signal_spec + 23,
callback, data,
G_CONNECT_SWAPPED);
else if (strncmp (signal_spec, "signal_after::", 14) == 0 ||
strncmp (signal_spec, "signal-after::", 14) == 0)
sid = g_signal_connect_data (object, signal_spec + 14,
callback, data, NULL,
G_CONNECT_AFTER);
else if (strncmp (signal_spec, "object_signal_after::", 21) == 0 ||
strncmp (signal_spec, "object-signal-after::", 21) == 0)
sid = g_signal_connect_object (object, signal_spec + 21,
callback, data,
G_CONNECT_AFTER);
else if (strncmp (signal_spec, "swapped_signal_after::", 22) == 0 ||
strncmp (signal_spec, "swapped-signal-after::", 22) == 0)
sid = g_signal_connect_data (object, signal_spec + 22,
callback, data, NULL,
G_CONNECT_SWAPPED | G_CONNECT_AFTER);
else if (strncmp (signal_spec, "swapped_object_signal_after::", 29) == 0 ||
strncmp (signal_spec, "swapped-object-signal-after::", 29) == 0)
sid = g_signal_connect_object (object, signal_spec + 29,
callback, data,
G_CONNECT_SWAPPED | G_CONNECT_AFTER);
else
{
g_warning ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
break;
}
signal_spec = va_arg (var_args, gchar*);
}
va_end (var_args);
return object;
}
/**
* g_object_disconnect:
* @object: a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the first signal,
* followed optionally by more signal spec/callback/data triples,
* followed by %NULL
*
* A convenience function to disconnect multiple signals at once.
*
* The signal specs expected by this function have the form
* "any_signal", which means to disconnect any signal with matching
* callback and data, or "any_signal::signal_name", which only
* disconnects the signal named "signal_name".
*/
void
g_object_disconnect (gpointer _object,
const gchar *signal_spec,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
va_start (var_args, signal_spec);
while (signal_spec)
{
GCallback callback = va_arg (var_args, GCallback);
gpointer data = va_arg (var_args, gpointer);
guint sid = 0, detail = 0, mask = 0;
if (strncmp (signal_spec, "any_signal::", 12) == 0 ||
strncmp (signal_spec, "any-signal::", 12) == 0)
{
signal_spec += 12;
mask = G_SIGNAL_MATCH_ID | G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
}
else if (strcmp (signal_spec, "any_signal") == 0 ||
strcmp (signal_spec, "any-signal") == 0)
{
signal_spec += 10;
mask = G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
}
else
{
g_warning ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
break;
}
if ((mask & G_SIGNAL_MATCH_ID) &&
!g_signal_parse_name (signal_spec, G_OBJECT_TYPE (object), &sid, &detail, FALSE))
g_warning ("%s: invalid signal name \"%s\"", G_STRFUNC, signal_spec);
else if (!g_signal_handlers_disconnect_matched (object, mask | (detail ? G_SIGNAL_MATCH_DETAIL : 0),
sid, detail,
NULL, (gpointer)callback, data))
g_warning ("%s: signal handler %p(%p) is not connected", G_STRFUNC, callback, data);
signal_spec = va_arg (var_args, gchar*);
}
va_end (var_args);
}
typedef struct {
GObject *object;
guint n_weak_refs;
struct {
GWeakNotify notify;
gpointer data;
} weak_refs[1]; /* flexible array */
} WeakRefStack;
static void
weak_refs_notify (gpointer data)
{
WeakRefStack *wstack = data;
guint i;
for (i = 0; i < wstack->n_weak_refs; i++)
wstack->weak_refs[i].notify (wstack->weak_refs[i].data, wstack->object);
g_free (wstack);
}
/**
* g_object_weak_ref:
* @object: #GObject to reference weakly
* @notify: callback to invoke before the object is freed
* @data: extra data to pass to notify
*
* Adds a weak reference callback to an object. Weak references are
* used for notification when an object is finalized. They are called
* "weak references" because they allow you to safely hold a pointer
* to an object without calling g_object_ref() (g_object_ref() adds a
* strong reference, that is, forces the object to stay alive).
*/
void
g_object_weak_ref (GObject *object,
GWeakNotify notify,
gpointer data)
{
WeakRefStack *wstack;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
g_return_if_fail (object->ref_count >= 1);
wstack = g_datalist_id_remove_no_notify (&object->qdata, quark_weak_refs);
if (wstack)
{
i = wstack->n_weak_refs++;
wstack = g_realloc (wstack, sizeof (*wstack) + sizeof (wstack->weak_refs[0]) * i);
}
else
{
wstack = g_renew (WeakRefStack, NULL, 1);
wstack->object = object;
wstack->n_weak_refs = 1;
i = 0;
}
wstack->weak_refs[i].notify = notify;
wstack->weak_refs[i].data = data;
g_datalist_id_set_data_full (&object->qdata, quark_weak_refs, wstack, weak_refs_notify);
}
/**
* g_object_weak_unref:
* @object: #GObject to remove a weak reference from
* @notify: callback to search for
* @data: data to search for
*
* Removes a weak reference callback to an object.
*/
void
g_object_weak_unref (GObject *object,
GWeakNotify notify,
gpointer data)
{
WeakRefStack *wstack;
gboolean found_one = FALSE;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
wstack = g_datalist_id_get_data (&object->qdata, quark_weak_refs);
if (wstack)
{
guint i;
for (i = 0; i < wstack->n_weak_refs; i++)
if (wstack->weak_refs[i].notify == notify &&
wstack->weak_refs[i].data == data)
{
found_one = TRUE;
wstack->n_weak_refs -= 1;
if (i != wstack->n_weak_refs)
wstack->weak_refs[i] = wstack->weak_refs[wstack->n_weak_refs];
break;
}
}
if (!found_one)
g_warning ("%s: couldn't find weak ref %p(%p)", G_STRFUNC, notify, data);
}
/**
* g_object_add_weak_pointer:
* @object: The object that should be weak referenced.
* @weak_pointer_location: The memory address of a pointer.
*
* Adds a weak reference from weak_pointer to @object to indicate that
* the pointer located at @weak_pointer_location is only valid during
* the lifetime of @object. When the @object is finalized,
* @weak_pointer will be set to %NULL.
*/
void
g_object_add_weak_pointer (GObject *object,
gpointer *weak_pointer_location)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (weak_pointer_location != NULL);
g_object_weak_ref (object,
(GWeakNotify) g_nullify_pointer,
weak_pointer_location);
}
/**
* g_object_remove_weak_pointer:
* @object: The object that is weak referenced.
* @weak_pointer_location: The memory address of a pointer.
*
* Removes a weak reference from @object that was previously added
* using g_object_add_weak_pointer(). The @weak_pointer_location has
* to match the one used with g_object_add_weak_pointer().
*/
void
g_object_remove_weak_pointer (GObject *object,
gpointer *weak_pointer_location)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (weak_pointer_location != NULL);
g_object_weak_unref (object,
(GWeakNotify) g_nullify_pointer,
weak_pointer_location);
}
static guint
object_floating_flag_handler (GObject *object,
gint job)
{
switch (job)
{
gpointer oldvalue;
case +1: /* force floating if possible */
do
oldvalue = g_atomic_pointer_get (&object->qdata);
while (!g_atomic_pointer_compare_and_exchange ((void**) &object->qdata, oldvalue,
(gpointer) ((gsize) oldvalue | OBJECT_FLOATING_FLAG)));
return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
case -1: /* sink if possible */
do
oldvalue = g_atomic_pointer_get (&object->qdata);
while (!g_atomic_pointer_compare_and_exchange ((void**) &object->qdata, oldvalue,
(gpointer) ((gsize) oldvalue & ~(gsize) OBJECT_FLOATING_FLAG)));
return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
default: /* check floating */
return 0 != ((gsize) g_atomic_pointer_get (&object->qdata) & OBJECT_FLOATING_FLAG);
}
}
/**
* g_object_is_floating:
* @object: a #GObject
*
* Checks wether @object has a <link linkend="floating-ref">floating</link>
* reference.
*
* Since: 2.10
*
* Returns: %TRUE if @object has a floating reference
*/
gboolean
g_object_is_floating (gpointer _object)
{
GObject *object = _object;
g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
return floating_flag_handler (object, 0);
}
/**
* g_object_ref_sink:
* @object: a #GObject
*
* Increase the reference count of @object, and possibly remove the
* <link linkend="floating-ref">floating</link> reference, if @object
* has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since: 2.10
*
* Returns: @object
*/
gpointer
g_object_ref_sink (gpointer _object)
{
GObject *object = _object;
gboolean was_floating;
g_return_val_if_fail (G_IS_OBJECT (object), object);
g_return_val_if_fail (object->ref_count >= 1, object);
g_object_ref (object);
was_floating = floating_flag_handler (object, -1);
if (was_floating)
g_object_unref (object);
return object;
}
/**
* g_object_force_floating:
* @object: a #GObject
*
* This function is intended for #GObject implementations to re-enforce a
* <link linkend="floating-ref">floating</link> object reference.
* Doing this is seldomly required, all
* #GInitiallyUnowned<!-- -->s are created with a floating reference which
* usually just needs to be sunken by calling g_object_ref_sink().
*
* Since: 2.10
*/
void
g_object_force_floating (GObject *object)
{
gboolean was_floating;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count >= 1);
was_floating = floating_flag_handler (object, +1);
}
typedef struct {
GObject *object;
guint n_toggle_refs;
struct {
GToggleNotify notify;
gpointer data;
} toggle_refs[1]; /* flexible array */
} ToggleRefStack;
static void
toggle_refs_notify (GObject *object,
gboolean is_last_ref)
{
ToggleRefStack *tstack = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
/* Reentrancy here is not as tricky as it seems, because a toggle reference
* will only be notified when there is exactly one of them.
*/
g_assert (tstack->n_toggle_refs == 1);
tstack->toggle_refs[0].notify (tstack->toggle_refs[0].data, tstack->object, is_last_ref);
}
/**
* g_object_add_toggle_ref:
* @object: a #GObject
* @notify: a function to call when this reference is the
* last reference to the object, or is no longer
* the last reference.
* @data: data to pass to @notify
*
* Increases the reference count of the object by one and sets a
* callback to be called when all other references to the object are
* dropped, or when this is already the last reference to the object
* and another reference is established.
*
* This functionality is intended for binding @object to a proxy
* object managed by another memory manager. This is done with two
* paired references: the strong reference added by
* g_object_add_toggle_ref() and a reverse reference to the proxy
* object which is either a strong reference or weak reference.
*
* The setup is that when there are no other references to @object,
* only a weak reference is held in the reverse direction from @object
* to the proxy object, but when there are other references held to
* @object, a strong reference is held. The @notify callback is called
* when the reference from @object to the proxy object should be
* <firstterm>toggled</firstterm> from strong to weak (@is_last_ref
* true) or weak to strong (@is_last_ref false).
*
* Since a (normal) reference must be held to the object before
* calling g_object_toggle_ref(), the initial state of the reverse
* link is always strong.
*
* Multiple toggle references may be added to the same gobject,
* however if there are multiple toggle references to an object, none
* of them will ever be notified until all but one are removed. For
* this reason, you should only ever use a toggle reference if there
* is important state in the proxy object.
*
* Since: 2.8
*/
void
g_object_add_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data)
{
ToggleRefStack *tstack;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
g_return_if_fail (object->ref_count >= 1);
g_object_ref (object);
tstack = g_datalist_id_remove_no_notify (&object->qdata, quark_toggle_refs);
if (tstack)
{
i = tstack->n_toggle_refs++;
/* allocate i = tstate->n_toggle_refs - 1 positions beyond the 1 declared
* in tstate->toggle_refs */
tstack = g_realloc (tstack, sizeof (*tstack) + sizeof (tstack->toggle_refs[0]) * i);
}
else
{
tstack = g_renew (ToggleRefStack, NULL, 1);
tstack->object = object;
tstack->n_toggle_refs = 1;
i = 0;
}
/* Set a flag for fast lookup after adding the first toggle reference */
if (tstack->n_toggle_refs == 1)
g_datalist_set_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
tstack->toggle_refs[i].notify = notify;
tstack->toggle_refs[i].data = data;
g_datalist_id_set_data_full (&object->qdata, quark_toggle_refs, tstack,
(GDestroyNotify)g_free);
}
/**
* g_object_remove_toggle_ref:
* @object: a #GObject
* @notify: a function to call when this reference is the
* last reference to the object, or is no longer
* the last reference.
* @data: data to pass to @notify
*
* Removes a reference added with g_object_add_toggle_ref(). The
* reference count of the object is decreased by one.
*
* Since: 2.8
*/
void
g_object_remove_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data)
{
ToggleRefStack *tstack;
gboolean found_one = FALSE;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
tstack = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
if (tstack)
{
guint i;
for (i = 0; i < tstack->n_toggle_refs; i++)
if (tstack->toggle_refs[i].notify == notify &&
tstack->toggle_refs[i].data == data)
{
found_one = TRUE;
tstack->n_toggle_refs -= 1;
if (i != tstack->n_toggle_refs)
tstack->toggle_refs[i] = tstack->toggle_refs[tstack->n_toggle_refs];
if (tstack->n_toggle_refs == 0)
g_datalist_unset_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
g_object_unref (object);
break;
}
}
if (!found_one)
g_warning ("%s: couldn't find toggle ref %p(%p)", G_STRFUNC, notify, data);
}
/**
* g_object_ref:
* @object: a #GObject
*
* Increases the reference count of @object.
*
* Returns: the same @object
*/
gpointer
g_object_ref (gpointer _object)
{
GObject *object = _object;
gint old_val;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL);
#ifdef G_ENABLE_DEBUG
if (g_trap_object_ref == object)
G_BREAKPOINT ();
#endif /* G_ENABLE_DEBUG */
old_val = g_atomic_int_exchange_and_add ((int *)&object->ref_count, 1);
if (old_val == 1 && OBJECT_HAS_TOGGLE_REF (object))
toggle_refs_notify (object, FALSE);
return object;
}
/**
* g_object_unref:
* @object: a #GObject
*
* Decreases the reference count of @object. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*/
void
g_object_unref (gpointer _object)
{
GObject *object = _object;
gint old_ref;
gboolean is_zero;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
#ifdef G_ENABLE_DEBUG
if (g_trap_object_ref == object)
G_BREAKPOINT ();
#endif /* G_ENABLE_DEBUG */
/* here we want to atomically do: if (ref_count>1) { ref_count--; return; } */
retry_atomic_decrement1:
old_ref = g_atomic_int_get ((int *)&object->ref_count);
if (old_ref > 1)
{
if (!g_atomic_int_compare_and_exchange ((int *)&object->ref_count, old_ref, old_ref - 1))
goto retry_atomic_decrement1;
/* if we went from 2->1 we need to notify toggle refs if any */
if (old_ref == 2 && OBJECT_HAS_TOGGLE_REF (object))
toggle_refs_notify (object, TRUE);
}
else
{
/* we are about tp remove the last reference */
G_OBJECT_GET_CLASS (object)->dispose (object);
/* may have been re-referenced meanwhile */
retry_atomic_decrement2:
old_ref = g_atomic_int_get ((int *)&object->ref_count);
if (old_ref > 1)
{
if (!g_atomic_int_compare_and_exchange ((int *)&object->ref_count, old_ref, old_ref - 1))
goto retry_atomic_decrement2;
/* if we went from 2->1 we need to notify toggle refs if any */
if (old_ref == 2 && OBJECT_HAS_TOGGLE_REF (object))
toggle_refs_notify (object, TRUE);
return;
}
/* we are still in the process of taking away the last ref */
g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
g_signal_handlers_destroy (object);
g_datalist_id_set_data (&object->qdata, quark_weak_refs, NULL);
/* decrement the last reference */
is_zero = g_atomic_int_dec_and_test ((int *)&object->ref_count);
/* may have been re-referenced meanwhile */
if (G_LIKELY (is_zero))
{
G_OBJECT_GET_CLASS (object)->finalize (object);
#ifdef G_ENABLE_DEBUG
IF_DEBUG (OBJECTS)
{
/* catch objects not chaining finalize handlers */
G_LOCK (debug_objects);
g_assert (g_hash_table_lookup (debug_objects_ht, object) == NULL);
G_UNLOCK (debug_objects);
}
#endif /* G_ENABLE_DEBUG */
g_type_free_instance ((GTypeInstance*) object);
}
}
}
/**
* g_object_get_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata().
*
* Returns: The user data pointer set, or %NULL
*/
gpointer
g_object_get_qdata (GObject *object,
GQuark quark)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
return quark ? g_datalist_id_get_data (&object->qdata, quark) : NULL;
}
/**
* g_object_set_qdata:
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: An opaque user data pointer
*
* This sets an opaque, named pointer on an object.
* The name is specified through a #GQuark (retrived e.g. via
* g_quark_from_static_string()), and the pointer
* can be gotten back from the @object with g_object_get_qdata()
* until the @object is finalized.
* Setting a previously set user data pointer, overrides (frees)
* the old pointer set, using #NULL as pointer essentially
* removes the data stored.
*/
void
g_object_set_qdata (GObject *object,
GQuark quark,
gpointer data)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (quark > 0);
g_datalist_id_set_data (&object->qdata, quark, data);
}
/**
* g_object_set_qdata_full:
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: An opaque user data pointer
* @destroy: Function to invoke with @data as argument, when @data
* needs to be freed
*
* This function works like g_object_set_qdata(), but in addition,
* a void (*destroy) (gpointer) function may be specified which is
* called with @data as argument when the @object is finalized, or
* the data is being overwritten by a call to g_object_set_qdata()
* with the same @quark.
*/
void
g_object_set_qdata_full (GObject *object,
GQuark quark,
gpointer data,
GDestroyNotify destroy)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (quark > 0);
g_datalist_id_set_data_full (&object->qdata, quark, data,
data ? destroy : (GDestroyNotify) NULL);
}
/**
* g_object_steal_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the @data from object
* without invoking it's destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
* |[
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrive the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ]|
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
*
* Returns: The user data pointer set, or %NULL
*/
gpointer
g_object_steal_qdata (GObject *object,
GQuark quark)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (quark > 0, NULL);
return g_datalist_id_remove_no_notify (&object->qdata, quark);
}
/**
* g_object_get_data:
* @object: #GObject containing the associations
* @key: name of the key for that association
*
* Gets a named field from the objects table of associations (see g_object_set_data()).
*
* Returns: the data if found, or %NULL if no such data exists.
*/
gpointer
g_object_get_data (GObject *object,
const gchar *key)
{
GQuark quark;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
quark = g_quark_try_string (key);
return quark ? g_datalist_id_get_data (&object->qdata, quark) : NULL;
}
/**
* g_object_set_data:
* @object: #GObject containing the associations.
* @key: name of the key
* @data: data to associate with that key
*
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*/
void
g_object_set_data (GObject *object,
const gchar *key,
gpointer data)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (key != NULL);
g_datalist_id_set_data (&object->qdata, g_quark_from_string (key), data);
}
/**
* g_object_set_data_full:
* @object: #GObject containing the associations
* @key: name of the key
* @data: data to associate with that key
* @destroy: function to call when the association is destroyed
*
* Like g_object_set_data() except it adds notification
* for when the association is destroyed, either by setting it
* to a different value or when the object is destroyed.
*
* Note that the @destroy callback is not called if @data is %NULL.
*/
void
g_object_set_data_full (GObject *object,
const gchar *key,
gpointer data,
GDestroyNotify destroy)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (key != NULL);
g_datalist_id_set_data_full (&object->qdata, g_quark_from_string (key), data,
data ? destroy : (GDestroyNotify) NULL);
}
/**
* g_object_steal_data:
* @object: #GObject containing the associations
* @key: name of the key
*
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
*
* Returns: the data if found, or %NULL if no such data exists.
*/
gpointer
g_object_steal_data (GObject *object,
const gchar *key)
{
GQuark quark;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
quark = g_quark_try_string (key);
return quark ? g_datalist_id_remove_no_notify (&object->qdata, quark) : NULL;
}
static void
g_value_object_init (GValue *value)
{
value->data[0].v_pointer = NULL;
}
static void
g_value_object_free_value (GValue *value)
{
if (value->data[0].v_pointer)
g_object_unref (value->data[0].v_pointer);
}
static void
g_value_object_copy_value (const GValue *src_value,
GValue *dest_value)
{
if (src_value->data[0].v_pointer)
dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
else
dest_value->data[0].v_pointer = NULL;
}
static void
g_value_object_transform_value (const GValue *src_value,
GValue *dest_value)
{
if (src_value->data[0].v_pointer && g_type_is_a (G_OBJECT_TYPE (src_value->data[0].v_pointer), G_VALUE_TYPE (dest_value)))
dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
else
dest_value->data[0].v_pointer = NULL;
}
static gpointer
g_value_object_peek_pointer (const GValue *value)
{
return value->data[0].v_pointer;
}
static gchar*
g_value_object_collect_value (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
if (collect_values[0].v_pointer)
{
GObject *object = collect_values[0].v_pointer;
if (object->g_type_instance.g_class == NULL)
return g_strconcat ("invalid unclassed object pointer for value type `",
G_VALUE_TYPE_NAME (value),
"'",
NULL);
else if (!g_value_type_compatible (G_OBJECT_TYPE (object), G_VALUE_TYPE (value)))
return g_strconcat ("invalid object type `",
G_OBJECT_TYPE_NAME (object),
"' for value type `",
G_VALUE_TYPE_NAME (value),
"'",
NULL);
/* never honour G_VALUE_NOCOPY_CONTENTS for ref-counted types */
value->data[0].v_pointer = g_object_ref (object);
}
else
value->data[0].v_pointer = NULL;
return NULL;
}
static gchar*
g_value_object_lcopy_value (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
GObject **object_p = collect_values[0].v_pointer;
if (!object_p)
return g_strdup_printf ("value location for `%s' passed as NULL", G_VALUE_TYPE_NAME (value));
if (!value->data[0].v_pointer)
*object_p = NULL;
else if (collect_flags & G_VALUE_NOCOPY_CONTENTS)
*object_p = value->data[0].v_pointer;
else
*object_p = g_object_ref (value->data[0].v_pointer);
return NULL;
}
/**
* g_value_set_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: object value to be set
*
* Set the contents of a %G_TYPE_OBJECT derived #GValue to @v_object.
*
* g_value_set_object() increases the reference count of @v_object
* (the #GValue holds a reference to @v_object). If you do not wish
* to increase the reference count of the object (i.e. you wish to
* pass your current reference to the #GValue because you no longer
* need it), use g_value_take_object() instead.
*
* It is important that your #GValue holds a reference to @v_object (either its
* own, or one it has taken) to ensure that the object won't be destroyed while
* the #GValue still exists).
*/
void
g_value_set_object (GValue *value,
gpointer v_object)
{
GObject *old;
g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
old = value->data[0].v_pointer;
if (v_object)
{
g_return_if_fail (G_IS_OBJECT (v_object));
g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
value->data[0].v_pointer = v_object;
g_object_ref (value->data[0].v_pointer);
}
else
value->data[0].v_pointer = NULL;
if (old)
g_object_unref (old);
}
/**
* g_value_set_object_take_ownership:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: object value to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_object() instead.
*/
void
g_value_set_object_take_ownership (GValue *value,
gpointer v_object)
{
g_value_take_object (value, v_object);
}
/**
* g_value_take_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: object value to be set
*
* Sets the contents of a %G_TYPE_OBJECT derived #GValue to @v_object
* and takes over the ownership of the callers reference to @v_object;
* the caller doesn't have to unref it any more (i.e. the reference
* count of the object is not increased).
*
* If you want the #GValue to hold its own reference to @v_object, use
* g_value_set_object() instead.
*
* Since: 2.4
*/
void
g_value_take_object (GValue *value,
gpointer v_object)
{
g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
if (value->data[0].v_pointer)
{
g_object_unref (value->data[0].v_pointer);
value->data[0].v_pointer = NULL;
}
if (v_object)
{
g_return_if_fail (G_IS_OBJECT (v_object));
g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
value->data[0].v_pointer = v_object; /* we take over the reference count */
}
}
/**
* g_value_get_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue.
*
* Returns: object contents of @value
*/
gpointer
g_value_get_object (const GValue *value)
{
g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
return value->data[0].v_pointer;
}
/**
* g_value_dup_object:
* @value: a valid #GValue whose type is derived from %G_TYPE_OBJECT
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue, increasing
* its reference count.
*
* Returns: object content of @value, should be unreferenced when no
* longer needed.
*/
gpointer
g_value_dup_object (const GValue *value)
{
g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
return value->data[0].v_pointer ? g_object_ref (value->data[0].v_pointer) : NULL;
}
/**
* g_signal_connect_object:
* @instance: the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @c_handler: the #GCallback to connect.
* @gobject: the object to pass as data to @c_handler.
* @connect_flags: a combination of #GConnnectFlags.
*
* This is similar to g_signal_connect_data(), but uses a closure which
* ensures that the @gobject stays alive during the call to @c_handler
* by temporarily adding a reference count to @gobject.
*
* Note that there is a bug in GObject that makes this function
* much less useful than it might seem otherwise. Once @gobject is
* disposed, the callback will no longer be called, but, the signal
* handler is <emphasis>not</emphasis> currently disconnected. If the
* @instance is itself being freed at the same time than this doesn't
* matter, since the signal will automatically be removed, but
* if @instance persists, then the signal handler will leak. You
* should not remove the signal yourself because in a future versions of
* GObject, the handler <emphasis>will</emphasis> automatically
* be disconnected.
*
* It's possible to work around this problem in a way that will
* continue to work with future versions of GObject by checking
* that the signal handler is still connected before disconnected it:
* <informalexample><programlisting>
* if (g_signal_handler_is_connected (instance, id))
* g_signal_handler_disconnect (instance, id);
* </programlisting></informalexample>
*
* Returns: the handler id.
*/
gulong
g_signal_connect_object (gpointer instance,
const gchar *detailed_signal,
GCallback c_handler,
gpointer gobject,
GConnectFlags connect_flags)
{
g_return_val_if_fail (G_TYPE_CHECK_INSTANCE (instance), 0);
g_return_val_if_fail (detailed_signal != NULL, 0);
g_return_val_if_fail (c_handler != NULL, 0);
if (gobject)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (gobject), 0);
closure = ((connect_flags & G_CONNECT_SWAPPED) ? g_cclosure_new_object_swap : g_cclosure_new_object) (c_handler, gobject);
return g_signal_connect_closure (instance, detailed_signal, closure, connect_flags & G_CONNECT_AFTER);
}
else
return g_signal_connect_data (instance, detailed_signal, c_handler, NULL, NULL, connect_flags);
}
typedef struct {
GObject *object;
guint n_closures;
GClosure *closures[1]; /* flexible array */
} CArray;
/* don't change this structure without supplying an accessor for
* watched closures, e.g.:
* GSList* g_object_list_watched_closures (GObject *object)
* {
* CArray *carray;
* g_return_val_if_fail (G_IS_OBJECT (object), NULL);
* carray = g_object_get_data (object, "GObject-closure-array");
* if (carray)
* {
* GSList *slist = NULL;
* guint i;
* for (i = 0; i < carray->n_closures; i++)
* slist = g_slist_prepend (slist, carray->closures[i]);
* return slist;
* }
* return NULL;
* }
*/
static void
object_remove_closure (gpointer data,
GClosure *closure)
{
GObject *object = data;
CArray *carray = g_object_get_qdata (object, quark_closure_array);
guint i;
for (i = 0; i < carray->n_closures; i++)
if (carray->closures[i] == closure)
{
carray->n_closures--;
if (i < carray->n_closures)
carray->closures[i] = carray->closures[carray->n_closures];
return;
}
g_assert_not_reached ();
}
static void
destroy_closure_array (gpointer data)
{
CArray *carray = data;
GObject *object = carray->object;
guint i, n = carray->n_closures;
for (i = 0; i < n; i++)
{
GClosure *closure = carray->closures[i];
/* removing object_remove_closure() upfront is probably faster than
* letting it fiddle with quark_closure_array which is empty anyways
*/
g_closure_remove_invalidate_notifier (closure, object, object_remove_closure);
g_closure_invalidate (closure);
}
g_free (carray);
}
/**
* g_object_watch_closure:
* @object: GObject restricting lifetime of @closure
* @closure: GClosure to watch
*
* This function essentially limits the life time of the @closure to
* the life time of the object. That is, when the object is finalized,
* the @closure is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the @closure, to ensure that an extra
* reference count is held on @object during invocation of the
* @closure. Usually, this function will be called on closures that
* use this @object as closure data.
*/
void
g_object_watch_closure (GObject *object,
GClosure *closure)
{
CArray *carray;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (closure != NULL);
g_return_if_fail (closure->is_invalid == FALSE);
g_return_if_fail (closure->in_marshal == FALSE);
g_return_if_fail (object->ref_count > 0); /* this doesn't work on finalizing objects */
g_closure_add_invalidate_notifier (closure, object, object_remove_closure);
g_closure_add_marshal_guards (closure,
object, (GClosureNotify) g_object_ref,
object, (GClosureNotify) g_object_unref);
carray = g_datalist_id_remove_no_notify (&object->qdata, quark_closure_array);
if (!carray)
{
carray = g_renew (CArray, NULL, 1);
carray->object = object;
carray->n_closures = 1;
i = 0;
}
else
{
i = carray->n_closures++;
carray = g_realloc (carray, sizeof (*carray) + sizeof (carray->closures[0]) * i);
}
carray->closures[i] = closure;
g_datalist_id_set_data_full (&object->qdata, quark_closure_array, carray, destroy_closure_array);
}
/**
* g_closure_new_object:
* @sizeof_closure: the size of the structure to allocate, must be at least
* <literal>sizeof (GClosure)</literal>
* @object: a #GObject pointer to store in the @data field of the newly
* allocated #GClosure
*
* A variant of g_closure_new_simple() which stores @object in the
* @data field of the closure and calls g_object_watch_closure() on
* @object and the created closure. This function is mainly useful
* when implementing new types of closures.
*
* Returns: a newly allocated #GClosure
*/
GClosure*
g_closure_new_object (guint sizeof_closure,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
closure = g_closure_new_simple (sizeof_closure, object);
g_object_watch_closure (object, closure);
return closure;
}
/**
* g_cclosure_new_object:
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new() which uses @object as @user_data and
* calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: a new #GCClosure
*/
GClosure*
g_cclosure_new_object (GCallback callback_func,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
g_return_val_if_fail (callback_func != NULL, NULL);
closure = g_cclosure_new (callback_func, object, NULL);
g_object_watch_closure (object, closure);
return closure;
}
/**
* g_cclosure_new_object_swap:
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new_swap() which uses @object as @user_data
* and calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: a new #GCClosure
*/
GClosure*
g_cclosure_new_object_swap (GCallback callback_func,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, NULL); /* this doesn't work on finalizing objects */
g_return_val_if_fail (callback_func != NULL, NULL);
closure = g_cclosure_new_swap (callback_func, object, NULL);
g_object_watch_closure (object, closure);
return closure;
}
gsize
g_object_compat_control (gsize what,
gpointer data)
{
switch (what)
{
gpointer *pp;
case 1: /* floating base type */
return G_TYPE_INITIALLY_UNOWNED;
case 2: /* FIXME: remove this once GLib/Gtk+ break ABI again */
floating_flag_handler = (guint(*)(GObject*,gint)) data;
return 1;
case 3: /* FIXME: remove this once GLib/Gtk+ break ABI again */
pp = data;
*pp = floating_flag_handler;
return 1;
default:
return 0;
}
}
G_DEFINE_TYPE (GInitiallyUnowned, g_initially_unowned, G_TYPE_OBJECT);
static void
g_initially_unowned_init (GInitiallyUnowned *object)
{
g_object_force_floating (object);
}
static void
g_initially_unowned_class_init (GInitiallyUnownedClass *klass)
{
}
#define __G_OBJECT_C__
#include "gobjectaliasdef.c"