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			1236 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1236 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* GIO - GLib Input, Output and Streaming Library
 | 
						|
 *
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 * Copyright © 2008 Christian Kellner, Samuel Cormier-Iijima
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 * Copyright © 2009 codethink
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 * Copyright © 2009 Red Hat, Inc
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 *
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						|
 * This library is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU Lesser General Public
 | 
						|
 * License as published by the Free Software Foundation; either
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						|
 * version 2.1 of the License, or (at your option) any later version.
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 *
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						|
 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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						|
 * Lesser General Public License for more details.
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						|
 *
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						|
 * You should have received a copy of the GNU Lesser General
 | 
						|
 * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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						|
 *
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						|
 * Authors: Christian Kellner <gicmo@gnome.org>
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						|
 *          Samuel Cormier-Iijima <sciyoshi@gmail.com>
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 *          Ryan Lortie <desrt@desrt.ca>
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 *          Alexander Larsson <alexl@redhat.com>
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 */
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#include "config.h"
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						|
#include "gsocketlistener.h"
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						|
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						|
#include <gio/gioenumtypes.h>
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						|
#include <gio/gtask.h>
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						|
#include <gio/gcancellable.h>
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#include <gio/gsocketaddress.h>
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						|
#include <gio/ginetaddress.h>
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#include <gio/gioerror.h>
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						|
#include <gio/gsocket.h>
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#include <gio/gsocketconnection.h>
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						|
#include <gio/ginetsocketaddress.h>
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						|
#include "glibintl.h"
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						|
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/**
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 * SECTION:gsocketlistener
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 * @title: GSocketListener
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 * @short_description: Helper for accepting network client connections
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						|
 * @include: gio/gio.h
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						|
 * @see_also: #GThreadedSocketService, #GSocketService.
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						|
 *
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						|
 * A #GSocketListener is an object that keeps track of a set
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						|
 * of server sockets and helps you accept sockets from any of the
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						|
 * socket, either sync or async.
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						|
 *
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						|
 * If you want to implement a network server, also look at #GSocketService
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						|
 * and #GThreadedSocketService which are subclass of #GSocketListener
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 * that makes this even easier.
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						|
 *
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						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
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enum
 | 
						|
{
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						|
  PROP_0,
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						|
  PROP_LISTEN_BACKLOG
 | 
						|
};
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						|
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						|
enum
 | 
						|
{
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						|
  EVENT,
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						|
  LAST_SIGNAL
 | 
						|
};
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						|
 | 
						|
static guint signals[LAST_SIGNAL] = { 0 };
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						|
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						|
static GQuark source_quark = 0;
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						|
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						|
struct _GSocketListenerPrivate
 | 
						|
{
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						|
  GPtrArray           *sockets;
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						|
  GMainContext        *main_context;
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						|
  int                 listen_backlog;
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						|
  guint               closed : 1;
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						|
};
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						|
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G_DEFINE_TYPE_WITH_PRIVATE (GSocketListener, g_socket_listener, G_TYPE_OBJECT)
 | 
						|
 | 
						|
static void
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						|
g_socket_listener_finalize (GObject *object)
 | 
						|
{
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						|
  GSocketListener *listener = G_SOCKET_LISTENER (object);
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						|
 | 
						|
  if (listener->priv->main_context)
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						|
    g_main_context_unref (listener->priv->main_context);
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						|
 | 
						|
  /* Do not explicitly close the sockets. Instead, let them close themselves if
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						|
   * their final reference is dropped, but keep them open if a reference is
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						|
   * held externally to the GSocketListener (which is possible if
 | 
						|
   * g_socket_listener_add_socket() was used).
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						|
   */
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						|
  g_ptr_array_free (listener->priv->sockets, TRUE);
 | 
						|
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						|
  G_OBJECT_CLASS (g_socket_listener_parent_class)
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						|
    ->finalize (object);
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						|
}
 | 
						|
 | 
						|
static void
 | 
						|
g_socket_listener_get_property (GObject    *object,
 | 
						|
				guint       prop_id,
 | 
						|
				GValue     *value,
 | 
						|
				GParamSpec *pspec)
 | 
						|
{
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						|
  GSocketListener *listener = G_SOCKET_LISTENER (object);
 | 
						|
 | 
						|
  switch (prop_id)
 | 
						|
    {
 | 
						|
      case PROP_LISTEN_BACKLOG:
 | 
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        g_value_set_int (value, listener->priv->listen_backlog);
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						|
        break;
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						|
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						|
      default:
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        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
 | 
						|
    }
 | 
						|
}
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static void
 | 
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g_socket_listener_set_property (GObject      *object,
 | 
						|
				guint         prop_id,
 | 
						|
				const GValue *value,
 | 
						|
				GParamSpec   *pspec)
 | 
						|
{
 | 
						|
  GSocketListener *listener = G_SOCKET_LISTENER (object);
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						|
 | 
						|
  switch (prop_id)
 | 
						|
    {
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						|
      case PROP_LISTEN_BACKLOG:
 | 
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	g_socket_listener_set_backlog (listener, g_value_get_int (value));
 | 
						|
	break;
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						|
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						|
      default:
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						|
        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
 | 
						|
    }
 | 
						|
}
 | 
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 | 
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static void
 | 
						|
g_socket_listener_class_init (GSocketListenerClass *klass)
 | 
						|
{
 | 
						|
  GObjectClass *gobject_class G_GNUC_UNUSED = G_OBJECT_CLASS (klass);
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						|
  gobject_class->finalize = g_socket_listener_finalize;
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						|
  gobject_class->set_property = g_socket_listener_set_property;
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						|
  gobject_class->get_property = g_socket_listener_get_property;
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						|
  g_object_class_install_property (gobject_class, PROP_LISTEN_BACKLOG,
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                                   g_param_spec_int ("listen-backlog",
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                                                     P_("Listen backlog"),
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						|
                                                     P_("outstanding connections in the listen queue"),
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                                                     0,
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						|
                                                     2000,
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						|
                                                     10,
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                                                     G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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						|
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						|
  /**
 | 
						|
   * GSocketListener::event:
 | 
						|
   * @listener: the #GSocketListener
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   * @event: the event that is occurring
 | 
						|
   * @socket: the #GSocket the event is occurring on
 | 
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   *
 | 
						|
   * Emitted when @listener's activity on @socket changes state.
 | 
						|
   * Note that when @listener is used to listen on both IPv4 and
 | 
						|
   * IPv6, a separate set of signals will be emitted for each, and
 | 
						|
   * the order they happen in is undefined.
 | 
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   *
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   * Since: 2.46
 | 
						|
   */
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  signals[EVENT] =
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    g_signal_new (I_("event"),
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                  G_TYPE_FROM_CLASS (gobject_class),
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                  G_SIGNAL_RUN_LAST,
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                  G_STRUCT_OFFSET (GSocketListenerClass, event),
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						|
                  NULL, NULL, NULL,
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                  G_TYPE_NONE, 2,
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                  G_TYPE_SOCKET_LISTENER_EVENT,
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						|
                  G_TYPE_SOCKET);
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						|
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						|
  source_quark = g_quark_from_static_string ("g-socket-listener-source");
 | 
						|
}
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static void
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						|
g_socket_listener_init (GSocketListener *listener)
 | 
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{
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						|
  listener->priv = g_socket_listener_get_instance_private (listener);
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						|
  listener->priv->sockets =
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    g_ptr_array_new_with_free_func ((GDestroyNotify) g_object_unref);
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						|
  listener->priv->listen_backlog = 10;
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						|
}
 | 
						|
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/**
 | 
						|
 * g_socket_listener_new:
 | 
						|
 *
 | 
						|
 * Creates a new #GSocketListener with no sockets to listen for.
 | 
						|
 * New listeners can be added with e.g. g_socket_listener_add_address()
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						|
 * or g_socket_listener_add_inet_port().
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						|
 *
 | 
						|
 * Returns: a new #GSocketListener.
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						|
 *
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						|
 * Since: 2.22
 | 
						|
 */
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GSocketListener *
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						|
g_socket_listener_new (void)
 | 
						|
{
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						|
  return g_object_new (G_TYPE_SOCKET_LISTENER, NULL);
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						|
}
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						|
static gboolean
 | 
						|
check_listener (GSocketListener *listener,
 | 
						|
		GError **error)
 | 
						|
{
 | 
						|
  if (listener->priv->closed)
 | 
						|
    {
 | 
						|
      g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_CLOSED,
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						|
			   _("Listener is already closed"));
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						|
      return FALSE;
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						|
    }
 | 
						|
 | 
						|
  return TRUE;
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						|
}
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						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_add_socket:
 | 
						|
 * @listener: a #GSocketListener
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						|
 * @socket: a listening #GSocket
 | 
						|
 * @source_object: (nullable): Optional #GObject identifying this source
 | 
						|
 * @error: #GError for error reporting, or %NULL to ignore.
 | 
						|
 *
 | 
						|
 * Adds @socket to the set of sockets that we try to accept
 | 
						|
 * new clients from. The socket must be bound to a local
 | 
						|
 * address and listened to.
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						|
 *
 | 
						|
 * @source_object will be passed out in the various calls
 | 
						|
 * to accept to identify this particular source, which is
 | 
						|
 * useful if you're listening on multiple addresses and do
 | 
						|
 * different things depending on what address is connected to.
 | 
						|
 *
 | 
						|
 * The @socket will not be automatically closed when the @listener is finalized
 | 
						|
 * unless the listener held the final reference to the socket. Before GLib 2.42,
 | 
						|
 * the @socket was automatically closed on finalization of the @listener, even
 | 
						|
 * if references to it were held elsewhere.
 | 
						|
 *
 | 
						|
 * Returns: %TRUE on success, %FALSE on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
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gboolean
 | 
						|
g_socket_listener_add_socket (GSocketListener  *listener,
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						|
			      GSocket          *socket,
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						|
			      GObject          *source_object,
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						|
			      GError          **error)
 | 
						|
{
 | 
						|
  if (!check_listener (listener, error))
 | 
						|
    return FALSE;
 | 
						|
 | 
						|
  /* TODO: Check that socket it is bound & not closed? */
 | 
						|
 | 
						|
  if (g_socket_is_closed (socket))
 | 
						|
    {
 | 
						|
      g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_FAILED,
 | 
						|
			   _("Added socket is closed"));
 | 
						|
      return FALSE;
 | 
						|
    }
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						|
 | 
						|
  g_object_ref (socket);
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						|
  g_ptr_array_add (listener->priv->sockets, socket);
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						|
 | 
						|
  if (source_object)
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						|
    g_object_set_qdata_full (G_OBJECT (socket), source_quark,
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						|
			     g_object_ref (source_object), g_object_unref);
 | 
						|
 | 
						|
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						|
  if (G_SOCKET_LISTENER_GET_CLASS (listener)->changed)
 | 
						|
    G_SOCKET_LISTENER_GET_CLASS (listener)->changed (listener);
 | 
						|
 | 
						|
  return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_add_address:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @address: a #GSocketAddress
 | 
						|
 * @type: a #GSocketType
 | 
						|
 * @protocol: a #GSocketProtocol
 | 
						|
 * @source_object: (nullable): Optional #GObject identifying this source
 | 
						|
 * @effective_address: (out) (optional): location to store the address that was bound to, or %NULL.
 | 
						|
 * @error: #GError for error reporting, or %NULL to ignore.
 | 
						|
 *
 | 
						|
 * Creates a socket of type @type and protocol @protocol, binds
 | 
						|
 * it to @address and adds it to the set of sockets we're accepting
 | 
						|
 * sockets from.
 | 
						|
 *
 | 
						|
 * Note that adding an IPv6 address, depending on the platform,
 | 
						|
 * may or may not result in a listener that also accepts IPv4
 | 
						|
 * connections.  For more deterministic behavior, see
 | 
						|
 * g_socket_listener_add_inet_port().
 | 
						|
 *
 | 
						|
 * @source_object will be passed out in the various calls
 | 
						|
 * to accept to identify this particular source, which is
 | 
						|
 * useful if you're listening on multiple addresses and do
 | 
						|
 * different things depending on what address is connected to.
 | 
						|
 *
 | 
						|
 * If successful and @effective_address is non-%NULL then it will
 | 
						|
 * be set to the address that the binding actually occurred at.  This
 | 
						|
 * is helpful for determining the port number that was used for when
 | 
						|
 * requesting a binding to port 0 (ie: "any port").  This address, if
 | 
						|
 * requested, belongs to the caller and must be freed.
 | 
						|
 *
 | 
						|
 * Returns: %TRUE on success, %FALSE on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
gboolean
 | 
						|
g_socket_listener_add_address (GSocketListener  *listener,
 | 
						|
			       GSocketAddress   *address,
 | 
						|
			       GSocketType       type,
 | 
						|
			       GSocketProtocol   protocol,
 | 
						|
			       GObject          *source_object,
 | 
						|
                               GSocketAddress  **effective_address,
 | 
						|
			       GError          **error)
 | 
						|
{
 | 
						|
  GSocketAddress *local_address;
 | 
						|
  GSocketFamily family;
 | 
						|
  GSocket *socket;
 | 
						|
 | 
						|
  if (!check_listener (listener, error))
 | 
						|
    return FALSE;
 | 
						|
 | 
						|
  family = g_socket_address_get_family (address);
 | 
						|
  socket = g_socket_new (family, type, protocol, error);
 | 
						|
  if (socket == NULL)
 | 
						|
    return FALSE;
 | 
						|
 | 
						|
  g_socket_set_listen_backlog (socket, listener->priv->listen_backlog);
 | 
						|
 | 
						|
  g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                 G_SOCKET_LISTENER_BINDING, socket);
 | 
						|
 | 
						|
  if (!g_socket_bind (socket, address, TRUE, error))
 | 
						|
    {
 | 
						|
      g_object_unref (socket);
 | 
						|
      return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
  g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                 G_SOCKET_LISTENER_BOUND, socket);
 | 
						|
  g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                 G_SOCKET_LISTENER_LISTENING, socket);
 | 
						|
 | 
						|
  if (!g_socket_listen (socket, error))
 | 
						|
    {
 | 
						|
      g_object_unref (socket);
 | 
						|
      return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
  g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                 G_SOCKET_LISTENER_LISTENED, socket);
 | 
						|
 | 
						|
  local_address = NULL;
 | 
						|
  if (effective_address)
 | 
						|
    {
 | 
						|
      local_address = g_socket_get_local_address (socket, error);
 | 
						|
      if (local_address == NULL)
 | 
						|
	{
 | 
						|
	  g_object_unref (socket);
 | 
						|
	  return FALSE;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
  if (!g_socket_listener_add_socket (listener, socket,
 | 
						|
				     source_object,
 | 
						|
				     error))
 | 
						|
    {
 | 
						|
      if (local_address)
 | 
						|
	g_object_unref (local_address);
 | 
						|
      g_object_unref (socket);
 | 
						|
      return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
  if (effective_address)
 | 
						|
    *effective_address = local_address;
 | 
						|
 | 
						|
  g_object_unref (socket); /* add_socket refs this */
 | 
						|
 | 
						|
  return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_add_inet_port:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @port: an IP port number (non-zero)
 | 
						|
 * @source_object: (nullable): Optional #GObject identifying this source
 | 
						|
 * @error: #GError for error reporting, or %NULL to ignore.
 | 
						|
 *
 | 
						|
 * Helper function for g_socket_listener_add_address() that
 | 
						|
 * creates a TCP/IP socket listening on IPv4 and IPv6 (if
 | 
						|
 * supported) on the specified port on all interfaces.
 | 
						|
 *
 | 
						|
 * @source_object will be passed out in the various calls
 | 
						|
 * to accept to identify this particular source, which is
 | 
						|
 * useful if you're listening on multiple addresses and do
 | 
						|
 * different things depending on what address is connected to.
 | 
						|
 *
 | 
						|
 * Returns: %TRUE on success, %FALSE on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
gboolean
 | 
						|
g_socket_listener_add_inet_port (GSocketListener  *listener,
 | 
						|
				 guint16           port,
 | 
						|
				 GObject          *source_object,
 | 
						|
				 GError          **error)
 | 
						|
{
 | 
						|
  gboolean need_ipv4_socket = TRUE;
 | 
						|
  GSocket *socket4 = NULL;
 | 
						|
  GSocket *socket6;
 | 
						|
 | 
						|
  g_return_val_if_fail (listener != NULL, FALSE);
 | 
						|
  g_return_val_if_fail (port != 0, FALSE);
 | 
						|
 | 
						|
  if (!check_listener (listener, error))
 | 
						|
    return FALSE;
 | 
						|
 | 
						|
  /* first try to create an IPv6 socket */
 | 
						|
  socket6 = g_socket_new (G_SOCKET_FAMILY_IPV6,
 | 
						|
                          G_SOCKET_TYPE_STREAM,
 | 
						|
                          G_SOCKET_PROTOCOL_DEFAULT,
 | 
						|
                          NULL);
 | 
						|
 | 
						|
  if (socket6 != NULL)
 | 
						|
    /* IPv6 is supported on this platform, so if we fail now it is
 | 
						|
     * a result of being unable to bind to our port.  Don't fail
 | 
						|
     * silently as a result of this!
 | 
						|
     */
 | 
						|
    {
 | 
						|
      GInetAddress *inet_address;
 | 
						|
      GSocketAddress *address;
 | 
						|
 | 
						|
      inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV6);
 | 
						|
      address = g_inet_socket_address_new (inet_address, port);
 | 
						|
      g_object_unref (inet_address);
 | 
						|
 | 
						|
      g_socket_set_listen_backlog (socket6, listener->priv->listen_backlog);
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_BINDING, socket6);
 | 
						|
 | 
						|
      if (!g_socket_bind (socket6, address, TRUE, error))
 | 
						|
        {
 | 
						|
          g_object_unref (address);
 | 
						|
          g_object_unref (socket6);
 | 
						|
          return FALSE;
 | 
						|
        }
 | 
						|
 | 
						|
      g_object_unref (address);
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_BOUND, socket6);
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_LISTENING, socket6);
 | 
						|
 | 
						|
      if (!g_socket_listen (socket6, error))
 | 
						|
        {
 | 
						|
          g_object_unref (socket6);
 | 
						|
          return FALSE;
 | 
						|
        }
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_LISTENED, socket6);
 | 
						|
 | 
						|
      if (source_object)
 | 
						|
        g_object_set_qdata_full (G_OBJECT (socket6), source_quark,
 | 
						|
                                 g_object_ref (source_object),
 | 
						|
                                 g_object_unref);
 | 
						|
 | 
						|
      /* If this socket already speaks IPv4 then we are done. */
 | 
						|
      if (g_socket_speaks_ipv4 (socket6))
 | 
						|
        need_ipv4_socket = FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
  if (need_ipv4_socket)
 | 
						|
    /* We are here for exactly one of the following reasons:
 | 
						|
     *
 | 
						|
     *   - our platform doesn't support IPv6
 | 
						|
     *   - we successfully created an IPv6 socket but it's V6ONLY
 | 
						|
     *
 | 
						|
     * In either case, we need to go ahead and create an IPv4 socket
 | 
						|
     * and fail the call if we can't bind to it.
 | 
						|
     */
 | 
						|
    {
 | 
						|
      socket4 = g_socket_new (G_SOCKET_FAMILY_IPV4,
 | 
						|
                              G_SOCKET_TYPE_STREAM,
 | 
						|
                              G_SOCKET_PROTOCOL_DEFAULT,
 | 
						|
                              error);
 | 
						|
 | 
						|
      if (socket4 != NULL)
 | 
						|
        /* IPv4 is supported on this platform, so if we fail now it is
 | 
						|
         * a result of being unable to bind to our port.  Don't fail
 | 
						|
         * silently as a result of this!
 | 
						|
         */
 | 
						|
        {
 | 
						|
          GInetAddress *inet_address;
 | 
						|
          GSocketAddress *address;
 | 
						|
 | 
						|
          inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV4);
 | 
						|
          address = g_inet_socket_address_new (inet_address, port);
 | 
						|
          g_object_unref (inet_address);
 | 
						|
 | 
						|
          g_socket_set_listen_backlog (socket4,
 | 
						|
                                       listener->priv->listen_backlog);
 | 
						|
 | 
						|
          g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                         G_SOCKET_LISTENER_BINDING, socket4);
 | 
						|
 | 
						|
          if (!g_socket_bind (socket4, address, TRUE, error))
 | 
						|
            {
 | 
						|
              g_object_unref (address);
 | 
						|
              g_object_unref (socket4);
 | 
						|
              if (socket6 != NULL)
 | 
						|
                g_object_unref (socket6);
 | 
						|
 | 
						|
              return FALSE;
 | 
						|
            }
 | 
						|
 | 
						|
          g_object_unref (address);
 | 
						|
 | 
						|
          g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                         G_SOCKET_LISTENER_BOUND, socket4);
 | 
						|
          g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                         G_SOCKET_LISTENER_LISTENING, socket4);
 | 
						|
 | 
						|
          if (!g_socket_listen (socket4, error))
 | 
						|
            {
 | 
						|
              g_object_unref (socket4);
 | 
						|
              if (socket6 != NULL)
 | 
						|
                g_object_unref (socket6);
 | 
						|
 | 
						|
              return FALSE;
 | 
						|
            }
 | 
						|
 | 
						|
          g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                         G_SOCKET_LISTENER_LISTENED, socket4);
 | 
						|
 | 
						|
          if (source_object)
 | 
						|
            g_object_set_qdata_full (G_OBJECT (socket4), source_quark,
 | 
						|
                                     g_object_ref (source_object),
 | 
						|
                                     g_object_unref);
 | 
						|
        }
 | 
						|
      else
 | 
						|
        /* Ok.  So IPv4 is not supported on this platform.  If we
 | 
						|
         * succeeded at creating an IPv6 socket then that's OK, but
 | 
						|
         * otherwise we need to tell the user we failed.
 | 
						|
         */
 | 
						|
        {
 | 
						|
          if (socket6 != NULL)
 | 
						|
            g_clear_error (error);
 | 
						|
          else
 | 
						|
            return FALSE;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
  g_assert (socket6 != NULL || socket4 != NULL);
 | 
						|
 | 
						|
  if (socket6 != NULL)
 | 
						|
    g_ptr_array_add (listener->priv->sockets, socket6);
 | 
						|
 | 
						|
  if (socket4 != NULL)
 | 
						|
    g_ptr_array_add (listener->priv->sockets, socket4);
 | 
						|
 | 
						|
  if (G_SOCKET_LISTENER_GET_CLASS (listener)->changed)
 | 
						|
    G_SOCKET_LISTENER_GET_CLASS (listener)->changed (listener);
 | 
						|
 | 
						|
  return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static GList *
 | 
						|
add_sources (GSocketListener   *listener,
 | 
						|
	     GSocketSourceFunc  callback,
 | 
						|
	     gpointer           callback_data,
 | 
						|
	     GCancellable      *cancellable,
 | 
						|
	     GMainContext      *context)
 | 
						|
{
 | 
						|
  GSocket *socket;
 | 
						|
  GSource *source;
 | 
						|
  GList *sources;
 | 
						|
  int i;
 | 
						|
 | 
						|
  sources = NULL;
 | 
						|
  for (i = 0; i < listener->priv->sockets->len; i++)
 | 
						|
    {
 | 
						|
      socket = listener->priv->sockets->pdata[i];
 | 
						|
 | 
						|
      source = g_socket_create_source (socket, G_IO_IN, cancellable);
 | 
						|
      g_source_set_callback (source,
 | 
						|
                             (GSourceFunc) callback,
 | 
						|
                             callback_data, NULL);
 | 
						|
      g_source_attach (source, context);
 | 
						|
 | 
						|
      sources = g_list_prepend (sources, source);
 | 
						|
    }
 | 
						|
 | 
						|
  return sources;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
free_sources (GList *sources)
 | 
						|
{
 | 
						|
  GSource *source;
 | 
						|
  while (sources != NULL)
 | 
						|
    {
 | 
						|
      source = sources->data;
 | 
						|
      sources = g_list_delete_link (sources, sources);
 | 
						|
      g_source_destroy (source);
 | 
						|
      g_source_unref (source);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
struct AcceptData {
 | 
						|
  GMainLoop *loop;
 | 
						|
  GSocket *socket;
 | 
						|
};
 | 
						|
 | 
						|
static gboolean
 | 
						|
accept_callback (GSocket      *socket,
 | 
						|
		 GIOCondition  condition,
 | 
						|
		 gpointer      user_data)
 | 
						|
{
 | 
						|
  struct AcceptData *data = user_data;
 | 
						|
 | 
						|
  data->socket = socket;
 | 
						|
  g_main_loop_quit (data->loop);
 | 
						|
 | 
						|
  return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_accept_socket:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @source_object: (out) (transfer none) (optional) (nullable): location where #GObject pointer will be stored, or %NULL.
 | 
						|
 * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore.
 | 
						|
 * @error: #GError for error reporting, or %NULL to ignore.
 | 
						|
 *
 | 
						|
 * Blocks waiting for a client to connect to any of the sockets added
 | 
						|
 * to the listener. Returns the #GSocket that was accepted.
 | 
						|
 *
 | 
						|
 * If you want to accept the high-level #GSocketConnection, not a #GSocket,
 | 
						|
 * which is often the case, then you should use g_socket_listener_accept()
 | 
						|
 * instead.
 | 
						|
 *
 | 
						|
 * If @source_object is not %NULL it will be filled out with the source
 | 
						|
 * object specified when the corresponding socket or address was added
 | 
						|
 * to the listener.
 | 
						|
 *
 | 
						|
 * If @cancellable is not %NULL, then the operation can be cancelled by
 | 
						|
 * triggering the cancellable object from another thread. If the operation
 | 
						|
 * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
 | 
						|
 *
 | 
						|
 * Returns: (transfer full): a #GSocket on success, %NULL on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
GSocket *
 | 
						|
g_socket_listener_accept_socket (GSocketListener  *listener,
 | 
						|
				 GObject         **source_object,
 | 
						|
				 GCancellable     *cancellable,
 | 
						|
				 GError          **error)
 | 
						|
{
 | 
						|
  GSocket *accept_socket, *socket;
 | 
						|
 | 
						|
  g_return_val_if_fail (G_IS_SOCKET_LISTENER (listener), NULL);
 | 
						|
 | 
						|
  if (!check_listener (listener, error))
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  if (listener->priv->sockets->len == 1)
 | 
						|
    {
 | 
						|
      accept_socket = listener->priv->sockets->pdata[0];
 | 
						|
      if (!g_socket_condition_wait (accept_socket, G_IO_IN,
 | 
						|
				    cancellable, error))
 | 
						|
	return NULL;
 | 
						|
    }
 | 
						|
  else
 | 
						|
    {
 | 
						|
      GList *sources;
 | 
						|
      struct AcceptData data;
 | 
						|
      GMainLoop *loop;
 | 
						|
 | 
						|
      if (listener->priv->main_context == NULL)
 | 
						|
	listener->priv->main_context = g_main_context_new ();
 | 
						|
 | 
						|
      loop = g_main_loop_new (listener->priv->main_context, FALSE);
 | 
						|
      data.loop = loop;
 | 
						|
      sources = add_sources (listener,
 | 
						|
			     accept_callback,
 | 
						|
			     &data,
 | 
						|
			     cancellable,
 | 
						|
			     listener->priv->main_context);
 | 
						|
      g_main_loop_run (loop);
 | 
						|
      accept_socket = data.socket;
 | 
						|
      free_sources (sources);
 | 
						|
      g_main_loop_unref (loop);
 | 
						|
    }
 | 
						|
 | 
						|
  if (!(socket = g_socket_accept (accept_socket, cancellable, error)))
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  if (source_object)
 | 
						|
    *source_object = g_object_get_qdata (G_OBJECT (accept_socket), source_quark);
 | 
						|
 | 
						|
  return socket;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_accept:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @source_object: (out) (transfer none) (optional) (nullable): location where #GObject pointer will be stored, or %NULL
 | 
						|
 * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore.
 | 
						|
 * @error: #GError for error reporting, or %NULL to ignore.
 | 
						|
 *
 | 
						|
 * Blocks waiting for a client to connect to any of the sockets added
 | 
						|
 * to the listener. Returns a #GSocketConnection for the socket that was
 | 
						|
 * accepted.
 | 
						|
 *
 | 
						|
 * If @source_object is not %NULL it will be filled out with the source
 | 
						|
 * object specified when the corresponding socket or address was added
 | 
						|
 * to the listener.
 | 
						|
 *
 | 
						|
 * If @cancellable is not %NULL, then the operation can be cancelled by
 | 
						|
 * triggering the cancellable object from another thread. If the operation
 | 
						|
 * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
 | 
						|
 *
 | 
						|
 * Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
GSocketConnection *
 | 
						|
g_socket_listener_accept (GSocketListener  *listener,
 | 
						|
			  GObject         **source_object,
 | 
						|
			  GCancellable     *cancellable,
 | 
						|
			  GError          **error)
 | 
						|
{
 | 
						|
  GSocketConnection *connection;
 | 
						|
  GSocket *socket;
 | 
						|
 | 
						|
  socket = g_socket_listener_accept_socket (listener,
 | 
						|
					    source_object,
 | 
						|
					    cancellable,
 | 
						|
					    error);
 | 
						|
  if (socket == NULL)
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  connection = g_socket_connection_factory_create_connection (socket);
 | 
						|
  g_object_unref (socket);
 | 
						|
 | 
						|
  return connection;
 | 
						|
}
 | 
						|
 | 
						|
static gboolean
 | 
						|
accept_ready (GSocket      *accept_socket,
 | 
						|
	      GIOCondition  condition,
 | 
						|
	      gpointer      user_data)
 | 
						|
{
 | 
						|
  GTask *task = user_data;
 | 
						|
  GError *error = NULL;
 | 
						|
  GSocket *socket;
 | 
						|
  GObject *source_object;
 | 
						|
 | 
						|
  socket = g_socket_accept (accept_socket, g_task_get_cancellable (task), &error);
 | 
						|
  if (socket)
 | 
						|
    {
 | 
						|
      source_object = g_object_get_qdata (G_OBJECT (accept_socket), source_quark);
 | 
						|
      if (source_object)
 | 
						|
	g_object_set_qdata_full (G_OBJECT (task),
 | 
						|
				 source_quark,
 | 
						|
				 g_object_ref (source_object), g_object_unref);
 | 
						|
      g_task_return_pointer (task, socket, g_object_unref);
 | 
						|
    }
 | 
						|
  else
 | 
						|
    {
 | 
						|
      g_task_return_error (task, error);
 | 
						|
    }
 | 
						|
 | 
						|
  g_object_unref (task);
 | 
						|
  return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_accept_socket_async:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @cancellable: (nullable): a #GCancellable, or %NULL
 | 
						|
 * @callback: (scope async): a #GAsyncReadyCallback
 | 
						|
 * @user_data: (closure): user data for the callback
 | 
						|
 *
 | 
						|
 * This is the asynchronous version of g_socket_listener_accept_socket().
 | 
						|
 *
 | 
						|
 * When the operation is finished @callback will be
 | 
						|
 * called. You can then call g_socket_listener_accept_socket_finish()
 | 
						|
 * to get the result of the operation.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
void
 | 
						|
g_socket_listener_accept_socket_async (GSocketListener     *listener,
 | 
						|
				       GCancellable        *cancellable,
 | 
						|
				       GAsyncReadyCallback  callback,
 | 
						|
				       gpointer             user_data)
 | 
						|
{
 | 
						|
  GTask *task;
 | 
						|
  GList *sources;
 | 
						|
  GError *error = NULL;
 | 
						|
 | 
						|
  task = g_task_new (listener, cancellable, callback, user_data);
 | 
						|
  g_task_set_source_tag (task, g_socket_listener_accept_socket_async);
 | 
						|
 | 
						|
  if (!check_listener (listener, &error))
 | 
						|
    {
 | 
						|
      g_task_return_error (task, error);
 | 
						|
      g_object_unref (task);
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
  sources = add_sources (listener,
 | 
						|
			 accept_ready,
 | 
						|
			 task,
 | 
						|
			 cancellable,
 | 
						|
			 g_main_context_get_thread_default ());
 | 
						|
  g_task_set_task_data (task, sources, (GDestroyNotify) free_sources);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_accept_socket_finish:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @result: a #GAsyncResult.
 | 
						|
 * @source_object: (out) (transfer none) (optional) (nullable): Optional #GObject identifying this source
 | 
						|
 * @error: a #GError location to store the error occurring, or %NULL to
 | 
						|
 * ignore.
 | 
						|
 *
 | 
						|
 * Finishes an async accept operation. See g_socket_listener_accept_socket_async()
 | 
						|
 *
 | 
						|
 * Returns: (transfer full): a #GSocket on success, %NULL on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
GSocket *
 | 
						|
g_socket_listener_accept_socket_finish (GSocketListener  *listener,
 | 
						|
					GAsyncResult     *result,
 | 
						|
					GObject         **source_object,
 | 
						|
					GError          **error)
 | 
						|
{
 | 
						|
  g_return_val_if_fail (G_IS_SOCKET_LISTENER (listener), NULL);
 | 
						|
  g_return_val_if_fail (g_task_is_valid (result, listener), NULL);
 | 
						|
 | 
						|
  if (source_object)
 | 
						|
    *source_object = g_object_get_qdata (G_OBJECT (result), source_quark);
 | 
						|
 | 
						|
  return g_task_propagate_pointer (G_TASK (result), error);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_accept_async:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @cancellable: (nullable): a #GCancellable, or %NULL
 | 
						|
 * @callback: (scope async): a #GAsyncReadyCallback
 | 
						|
 * @user_data: (closure): user data for the callback
 | 
						|
 *
 | 
						|
 * This is the asynchronous version of g_socket_listener_accept().
 | 
						|
 *
 | 
						|
 * When the operation is finished @callback will be
 | 
						|
 * called. You can then call g_socket_listener_accept_socket()
 | 
						|
 * to get the result of the operation.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
void
 | 
						|
g_socket_listener_accept_async (GSocketListener     *listener,
 | 
						|
                                GCancellable        *cancellable,
 | 
						|
                                GAsyncReadyCallback  callback,
 | 
						|
                                gpointer             user_data)
 | 
						|
{
 | 
						|
  g_socket_listener_accept_socket_async (listener,
 | 
						|
					 cancellable,
 | 
						|
					 callback,
 | 
						|
					 user_data);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_accept_finish:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @result: a #GAsyncResult.
 | 
						|
 * @source_object: (out) (transfer none) (optional) (nullable): Optional #GObject identifying this source
 | 
						|
 * @error: a #GError location to store the error occurring, or %NULL to
 | 
						|
 * ignore.
 | 
						|
 *
 | 
						|
 * Finishes an async accept operation. See g_socket_listener_accept_async()
 | 
						|
 *
 | 
						|
 * Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
GSocketConnection *
 | 
						|
g_socket_listener_accept_finish (GSocketListener  *listener,
 | 
						|
				 GAsyncResult     *result,
 | 
						|
				 GObject         **source_object,
 | 
						|
				 GError          **error)
 | 
						|
{
 | 
						|
  GSocket *socket;
 | 
						|
  GSocketConnection *connection;
 | 
						|
 | 
						|
  socket = g_socket_listener_accept_socket_finish (listener,
 | 
						|
						   result,
 | 
						|
						   source_object,
 | 
						|
						   error);
 | 
						|
  if (socket == NULL)
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  connection = g_socket_connection_factory_create_connection (socket);
 | 
						|
  g_object_unref (socket);
 | 
						|
  return connection;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_set_backlog:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @listen_backlog: an integer
 | 
						|
 *
 | 
						|
 * Sets the listen backlog on the sockets in the listener.
 | 
						|
 *
 | 
						|
 * See g_socket_set_listen_backlog() for details
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
void
 | 
						|
g_socket_listener_set_backlog (GSocketListener *listener,
 | 
						|
			       int              listen_backlog)
 | 
						|
{
 | 
						|
  GSocket *socket;
 | 
						|
  int i;
 | 
						|
 | 
						|
  if (listener->priv->closed)
 | 
						|
    return;
 | 
						|
 | 
						|
  listener->priv->listen_backlog = listen_backlog;
 | 
						|
 | 
						|
  for (i = 0; i < listener->priv->sockets->len; i++)
 | 
						|
    {
 | 
						|
      socket = listener->priv->sockets->pdata[i];
 | 
						|
      g_socket_set_listen_backlog (socket, listen_backlog);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_close:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 *
 | 
						|
 * Closes all the sockets in the listener.
 | 
						|
 *
 | 
						|
 * Since: 2.22
 | 
						|
 */
 | 
						|
void
 | 
						|
g_socket_listener_close (GSocketListener *listener)
 | 
						|
{
 | 
						|
  GSocket *socket;
 | 
						|
  int i;
 | 
						|
 | 
						|
  g_return_if_fail (G_IS_SOCKET_LISTENER (listener));
 | 
						|
 | 
						|
  if (listener->priv->closed)
 | 
						|
    return;
 | 
						|
 | 
						|
  for (i = 0; i < listener->priv->sockets->len; i++)
 | 
						|
    {
 | 
						|
      socket = listener->priv->sockets->pdata[i];
 | 
						|
      g_socket_close (socket, NULL);
 | 
						|
    }
 | 
						|
  listener->priv->closed = TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_socket_listener_add_any_inet_port:
 | 
						|
 * @listener: a #GSocketListener
 | 
						|
 * @source_object: (nullable): Optional #GObject identifying this source
 | 
						|
 * @error: a #GError location to store the error occurring, or %NULL to
 | 
						|
 * ignore.
 | 
						|
 *
 | 
						|
 * Listens for TCP connections on any available port number for both
 | 
						|
 * IPv6 and IPv4 (if each is available).
 | 
						|
 *
 | 
						|
 * This is useful if you need to have a socket for incoming connections
 | 
						|
 * but don't care about the specific port number.
 | 
						|
 *
 | 
						|
 * @source_object will be passed out in the various calls
 | 
						|
 * to accept to identify this particular source, which is
 | 
						|
 * useful if you're listening on multiple addresses and do
 | 
						|
 * different things depending on what address is connected to.
 | 
						|
 *
 | 
						|
 * Returns: the port number, or 0 in case of failure.
 | 
						|
 *
 | 
						|
 * Since: 2.24
 | 
						|
 **/
 | 
						|
guint16
 | 
						|
g_socket_listener_add_any_inet_port (GSocketListener  *listener,
 | 
						|
				     GObject          *source_object,
 | 
						|
                                     GError          **error)
 | 
						|
{
 | 
						|
  GSList *sockets_to_close = NULL;
 | 
						|
  guint16 candidate_port = 0;
 | 
						|
  GSocket *socket6 = NULL;
 | 
						|
  GSocket *socket4 = NULL;
 | 
						|
  gint attempts = 37;
 | 
						|
 | 
						|
  /*
 | 
						|
   * multi-step process:
 | 
						|
   *  - first, create an IPv6 socket.
 | 
						|
   *  - if that fails, create an IPv4 socket and bind it to port 0 and
 | 
						|
   *    that's it.  no retries if that fails (why would it?).
 | 
						|
   *  - if our IPv6 socket also speaks IPv4 then we are done.
 | 
						|
   *  - if not, then we need to create a IPv4 socket with the same port
 | 
						|
   *    number.  this might fail, of course.  so we try this a bunch of
 | 
						|
   *    times -- leaving the old IPv6 sockets open so that we get a
 | 
						|
   *    different port number to try each time.
 | 
						|
   *  - if all that fails then just give up.
 | 
						|
   */
 | 
						|
 | 
						|
  while (attempts--)
 | 
						|
    {
 | 
						|
      GInetAddress *inet_address;
 | 
						|
      GSocketAddress *address;
 | 
						|
      gboolean result;
 | 
						|
 | 
						|
      g_assert (socket6 == NULL);
 | 
						|
      socket6 = g_socket_new (G_SOCKET_FAMILY_IPV6,
 | 
						|
                              G_SOCKET_TYPE_STREAM,
 | 
						|
                              G_SOCKET_PROTOCOL_DEFAULT,
 | 
						|
                              NULL);
 | 
						|
 | 
						|
      if (socket6 != NULL)
 | 
						|
        {
 | 
						|
          inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV6);
 | 
						|
          address = g_inet_socket_address_new (inet_address, 0);
 | 
						|
          g_object_unref (inet_address);
 | 
						|
 | 
						|
          g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                         G_SOCKET_LISTENER_BINDING, socket6);
 | 
						|
 | 
						|
          result = g_socket_bind (socket6, address, TRUE, error);
 | 
						|
          g_object_unref (address);
 | 
						|
 | 
						|
          if (!result ||
 | 
						|
              !(address = g_socket_get_local_address (socket6, error)))
 | 
						|
            {
 | 
						|
              g_object_unref (socket6);
 | 
						|
              socket6 = NULL;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
 | 
						|
          g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                         G_SOCKET_LISTENER_BOUND, socket6);
 | 
						|
 | 
						|
          g_assert (G_IS_INET_SOCKET_ADDRESS (address));
 | 
						|
          candidate_port =
 | 
						|
            g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (address));
 | 
						|
          g_assert (candidate_port != 0);
 | 
						|
          g_object_unref (address);
 | 
						|
 | 
						|
          if (g_socket_speaks_ipv4 (socket6))
 | 
						|
            break;
 | 
						|
        }
 | 
						|
 | 
						|
      g_assert (socket4 == NULL);
 | 
						|
      socket4 = g_socket_new (G_SOCKET_FAMILY_IPV4,
 | 
						|
                              G_SOCKET_TYPE_STREAM,
 | 
						|
                              G_SOCKET_PROTOCOL_DEFAULT,
 | 
						|
                              socket6 ? NULL : error);
 | 
						|
 | 
						|
      if (socket4 == NULL)
 | 
						|
        /* IPv4 not supported.
 | 
						|
         * if IPv6 is supported then candidate_port will be non-zero
 | 
						|
         *   (and the error parameter above will have been NULL)
 | 
						|
         * if IPv6 is unsupported then candidate_port will be zero
 | 
						|
         *   (and error will have been set by the above call)
 | 
						|
         */
 | 
						|
        break;
 | 
						|
 | 
						|
      inet_address = g_inet_address_new_any (G_SOCKET_FAMILY_IPV4);
 | 
						|
      address = g_inet_socket_address_new (inet_address, candidate_port);
 | 
						|
      g_object_unref (inet_address);
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_BINDING, socket4);
 | 
						|
 | 
						|
      /* a note on the 'error' clause below:
 | 
						|
       *
 | 
						|
       * if candidate_port is 0 then we report the error right away
 | 
						|
       * since it is strange that this binding would fail at all.
 | 
						|
       * otherwise, we ignore the error message (ie: NULL).
 | 
						|
       *
 | 
						|
       * the exception to this rule is the last time through the loop
 | 
						|
       * (ie: attempts == 0) in which case we want to set the error
 | 
						|
       * because failure here means that the entire call will fail and
 | 
						|
       * we need something to show to the user.
 | 
						|
       *
 | 
						|
       * an english summary of the situation:  "if we gave a candidate
 | 
						|
       * port number AND we have more attempts to try, then ignore the
 | 
						|
       * error for now".
 | 
						|
       */
 | 
						|
      result = g_socket_bind (socket4, address, TRUE,
 | 
						|
                              (candidate_port && attempts) ? NULL : error);
 | 
						|
      g_object_unref (address);
 | 
						|
 | 
						|
      if (candidate_port)
 | 
						|
        {
 | 
						|
          g_assert (socket6 != NULL);
 | 
						|
 | 
						|
          if (result)
 | 
						|
            /* got our candidate port successfully */
 | 
						|
            {
 | 
						|
              g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                             G_SOCKET_LISTENER_BOUND, socket4);
 | 
						|
              break;
 | 
						|
            }
 | 
						|
          else
 | 
						|
            /* we failed to bind to the specified port.  try again. */
 | 
						|
            {
 | 
						|
              g_object_unref (socket4);
 | 
						|
              socket4 = NULL;
 | 
						|
 | 
						|
              /* keep this open so we get a different port number */
 | 
						|
              sockets_to_close = g_slist_prepend (sockets_to_close,
 | 
						|
                                                  socket6);
 | 
						|
              candidate_port = 0;
 | 
						|
              socket6 = NULL;
 | 
						|
            }
 | 
						|
        }
 | 
						|
      else
 | 
						|
        /* we didn't tell it a port.  this means two things.
 | 
						|
         *  - if we failed, then something really bad happened.
 | 
						|
         *  - if we succeeded, then we need to find out the port number.
 | 
						|
         */
 | 
						|
        {
 | 
						|
          g_assert (socket6 == NULL);
 | 
						|
 | 
						|
          if (!result ||
 | 
						|
              !(address = g_socket_get_local_address (socket4, error)))
 | 
						|
            {
 | 
						|
              g_object_unref (socket4);
 | 
						|
              socket4 = NULL;
 | 
						|
              break;
 | 
						|
            }
 | 
						|
 | 
						|
            g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                           G_SOCKET_LISTENER_BOUND, socket4);
 | 
						|
 | 
						|
            g_assert (G_IS_INET_SOCKET_ADDRESS (address));
 | 
						|
            candidate_port =
 | 
						|
              g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (address));
 | 
						|
            g_assert (candidate_port != 0);
 | 
						|
            g_object_unref (address);
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
  /* should only be non-zero if we have a socket */
 | 
						|
  g_assert ((candidate_port != 0) == (socket4 || socket6));
 | 
						|
 | 
						|
  while (sockets_to_close)
 | 
						|
    {
 | 
						|
      g_object_unref (sockets_to_close->data);
 | 
						|
      sockets_to_close = g_slist_delete_link (sockets_to_close,
 | 
						|
                                              sockets_to_close);
 | 
						|
    }
 | 
						|
 | 
						|
  /* now we actually listen() the sockets and add them to the listener */
 | 
						|
  if (socket6 != NULL)
 | 
						|
    {
 | 
						|
      g_socket_set_listen_backlog (socket6, listener->priv->listen_backlog);
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_LISTENING, socket6);
 | 
						|
 | 
						|
      if (!g_socket_listen (socket6, error))
 | 
						|
        {
 | 
						|
          g_object_unref (socket6);
 | 
						|
          if (socket4)
 | 
						|
            g_object_unref (socket4);
 | 
						|
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_LISTENED, socket6);
 | 
						|
 | 
						|
      if (source_object)
 | 
						|
        g_object_set_qdata_full (G_OBJECT (socket6), source_quark,
 | 
						|
                                 g_object_ref (source_object),
 | 
						|
                                 g_object_unref);
 | 
						|
 | 
						|
      g_ptr_array_add (listener->priv->sockets, socket6);
 | 
						|
    }
 | 
						|
 | 
						|
   if (socket4 != NULL)
 | 
						|
    {
 | 
						|
      g_socket_set_listen_backlog (socket4, listener->priv->listen_backlog);
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_LISTENING, socket4);
 | 
						|
 | 
						|
      if (!g_socket_listen (socket4, error))
 | 
						|
        {
 | 
						|
          g_object_unref (socket4);
 | 
						|
          if (socket6)
 | 
						|
            g_object_unref (socket6);
 | 
						|
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
 | 
						|
      g_signal_emit (listener, signals[EVENT], 0,
 | 
						|
                     G_SOCKET_LISTENER_LISTENED, socket4);
 | 
						|
 | 
						|
      if (source_object)
 | 
						|
        g_object_set_qdata_full (G_OBJECT (socket4), source_quark,
 | 
						|
                                 g_object_ref (source_object),
 | 
						|
                                 g_object_unref);
 | 
						|
 | 
						|
      g_ptr_array_add (listener->priv->sockets, socket4);
 | 
						|
    }
 | 
						|
 | 
						|
  if ((socket4 != NULL || socket6 != NULL) &&
 | 
						|
      G_SOCKET_LISTENER_GET_CLASS (listener)->changed)
 | 
						|
    G_SOCKET_LISTENER_GET_CLASS (listener)->changed (listener);
 | 
						|
 | 
						|
  return candidate_port;
 | 
						|
}
 |