glib/glib/glist.c
Philip Withnall eb19c328f3 glist: Clarify that g_list_free() and friends only free an entire list
They shouldn’t be used to free a list from part-way through, as that
is confusing and will leave a dangling pointer from the previous list
element.

Spotted by Gary Kramlich in !1653.

Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
2020-09-22 16:41:55 +01:00

1366 lines
34 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
#include "config.h"
#include "glist.h"
#include "gslice.h"
#include "gmessages.h"
#include "gtestutils.h"
/**
* SECTION:linked_lists_double
* @title: Doubly-Linked Lists
* @short_description: linked lists that can be iterated over in both directions
*
* The #GList structure and its associated functions provide a standard
* doubly-linked list data structure. The benefit of this data-structure
* is to provide insertion/deletion operations in O(1) complexity where
* access/search operations are in O(n). The benefit of #GList over
* #GSList (singly linked list) is that the worst case on access/search
* operations is divided by two which comes at a cost in space as we need
* to retain two pointers in place of one.
*
* Each element in the list contains a piece of data, together with
* pointers which link to the previous and next elements in the list.
* Using these pointers it is possible to move through the list in both
* directions (unlike the singly-linked [GSList][glib-Singly-Linked-Lists],
* which only allows movement through the list in the forward direction).
*
* The double linked list does not keep track of the number of items
* and does not keep track of both the start and end of the list. If
* you want fast access to both the start and the end of the list,
* and/or the number of items in the list, use a
* [GQueue][glib-Double-ended-Queues] instead.
*
* The data contained in each element can be either integer values, by
* using one of the [Type Conversion Macros][glib-Type-Conversion-Macros],
* or simply pointers to any type of data.
*
* List elements are allocated from the [slice allocator][glib-Memory-Slices],
* which is more efficient than allocating elements individually.
*
* Note that most of the #GList functions expect to be passed a pointer
* to the first element in the list. The functions which insert
* elements return the new start of the list, which may have changed.
*
* There is no function to create a #GList. %NULL is considered to be
* a valid, empty list so you simply set a #GList* to %NULL to initialize
* it.
*
* To add elements, use g_list_append(), g_list_prepend(),
* g_list_insert() and g_list_insert_sorted().
*
* To visit all elements in the list, use a loop over the list:
* |[<!-- language="C" -->
* GList *l;
* for (l = list; l != NULL; l = l->next)
* {
* // do something with l->data
* }
* ]|
*
* To call a function for each element in the list, use g_list_foreach().
*
* To loop over the list and modify it (e.g. remove a certain element)
* a while loop is more appropriate, for example:
* |[<!-- language="C" -->
* GList *l = list;
* while (l != NULL)
* {
* GList *next = l->next;
* if (should_be_removed (l))
* {
* // possibly free l->data
* list = g_list_delete_link (list, l);
* }
* l = next;
* }
* ]|
*
* To remove elements, use g_list_remove().
*
* To navigate in a list, use g_list_first(), g_list_last(),
* g_list_next(), g_list_previous().
*
* To find elements in the list use g_list_nth(), g_list_nth_data(),
* g_list_find() and g_list_find_custom().
*
* To find the index of an element use g_list_position() and
* g_list_index().
*
* To free the entire list, use g_list_free() or g_list_free_full().
*/
/**
* GList:
* @data: holds the element's data, which can be a pointer to any kind
* of data, or any integer value using the
* [Type Conversion Macros][glib-Type-Conversion-Macros]
* @next: contains the link to the next element in the list
* @prev: contains the link to the previous element in the list
*
* The #GList struct is used for each element in a doubly-linked list.
**/
/**
* g_list_previous:
* @list: an element in a #GList
*
* A convenience macro to get the previous element in a #GList.
* Note that it is considered perfectly acceptable to access
* @list->prev directly.
*
* Returns: the previous element, or %NULL if there are no previous
* elements
**/
/**
* g_list_next:
* @list: an element in a #GList
*
* A convenience macro to get the next element in a #GList.
* Note that it is considered perfectly acceptable to access
* @list->next directly.
*
* Returns: the next element, or %NULL if there are no more elements
**/
#define _g_list_alloc() g_slice_new (GList)
#define _g_list_alloc0() g_slice_new0 (GList)
#define _g_list_free1(list) g_slice_free (GList, list)
/**
* g_list_alloc:
*
* Allocates space for one #GList element. It is called by
* g_list_append(), g_list_prepend(), g_list_insert() and
* g_list_insert_sorted() and so is rarely used on its own.
*
* Returns: a pointer to the newly-allocated #GList element
**/
GList *
g_list_alloc (void)
{
return _g_list_alloc0 ();
}
/**
* g_list_free:
* @list: the first link of a #GList
*
* Frees all of the memory used by a #GList.
* The freed elements are returned to the slice allocator.
*
* If list elements contain dynamically-allocated memory, you should
* either use g_list_free_full() or free them manually first.
*
* It can be combined with g_steal_pointer() to ensure the list head pointer
* is not left dangling:
* |[<!-- language="C" -->
* GList *list_of_borrowed_things = …; /<!-- -->* (transfer container) *<!-- -->/
* g_list_free (g_steal_pointer (&list_of_borrowed_things));
* ]|
*/
void
g_list_free (GList *list)
{
g_slice_free_chain (GList, list, next);
}
/**
* g_list_free_1:
* @list: a #GList element
*
* Frees one #GList element, but does not update links from the next and
* previous elements in the list, so you should not call this function on an
* element that is currently part of a list.
*
* It is usually used after g_list_remove_link().
*/
/**
* g_list_free1:
*
* Another name for g_list_free_1().
**/
void
g_list_free_1 (GList *list)
{
_g_list_free1 (list);
}
/**
* g_list_free_full:
* @list: the first link of a #GList
* @free_func: the function to be called to free each element's data
*
* Convenience method, which frees all the memory used by a #GList,
* and calls @free_func on every element's data.
*
* @free_func must not modify the list (eg, by removing the freed
* element from it).
*
* It can be combined with g_steal_pointer() to ensure the list head pointer
* is not left dangling ­— this also has the nice property that the head pointer
* is cleared before any of the list elements are freed, to prevent double frees
* from @free_func:
* |[<!-- language="C" -->
* GList *list_of_owned_things = …; /<!-- -->* (transfer full) (element-type GObject) *<!-- -->/
* g_list_free_full (g_steal_pointer (&list_of_owned_things), g_object_unref);
* ]|
*
* Since: 2.28
*/
void
g_list_free_full (GList *list,
GDestroyNotify free_func)
{
g_list_foreach (list, (GFunc) free_func, NULL);
g_list_free (list);
}
/**
* g_list_append:
* @list: a pointer to a #GList
* @data: the data for the new element
*
* Adds a new element on to the end of the list.
*
* Note that the return value is the new start of the list,
* if @list was empty; make sure you store the new value.
*
* g_list_append() has to traverse the entire list to find the end,
* which is inefficient when adding multiple elements. A common idiom
* to avoid the inefficiency is to use g_list_prepend() and reverse
* the list with g_list_reverse() when all elements have been added.
*
* |[<!-- language="C" -->
* // Notice that these are initialized to the empty list.
* GList *string_list = NULL, *number_list = NULL;
*
* // This is a list of strings.
* string_list = g_list_append (string_list, "first");
* string_list = g_list_append (string_list, "second");
*
* // This is a list of integers.
* number_list = g_list_append (number_list, GINT_TO_POINTER (27));
* number_list = g_list_append (number_list, GINT_TO_POINTER (14));
* ]|
*
* Returns: either @list or the new start of the #GList if @list was %NULL
*/
GList *
g_list_append (GList *list,
gpointer data)
{
GList *new_list;
GList *last;
new_list = _g_list_alloc ();
new_list->data = data;
new_list->next = NULL;
if (list)
{
last = g_list_last (list);
/* g_assert (last != NULL); */
last->next = new_list;
new_list->prev = last;
return list;
}
else
{
new_list->prev = NULL;
return new_list;
}
}
/**
* g_list_prepend:
* @list: a pointer to a #GList, this must point to the top of the list
* @data: the data for the new element
*
* Prepends a new element on to the start of the list.
*
* Note that the return value is the new start of the list,
* which will have changed, so make sure you store the new value.
*
* |[<!-- language="C" -->
* // Notice that it is initialized to the empty list.
* GList *list = NULL;
*
* list = g_list_prepend (list, "last");
* list = g_list_prepend (list, "first");
* ]|
*
* Do not use this function to prepend a new element to a different
* element than the start of the list. Use g_list_insert_before() instead.
*
* Returns: a pointer to the newly prepended element, which is the new
* start of the #GList
*/
GList *
g_list_prepend (GList *list,
gpointer data)
{
GList *new_list;
new_list = _g_list_alloc ();
new_list->data = data;
new_list->next = list;
if (list)
{
new_list->prev = list->prev;
if (list->prev)
list->prev->next = new_list;
list->prev = new_list;
}
else
new_list->prev = NULL;
return new_list;
}
/**
* g_list_insert:
* @list: a pointer to a #GList, this must point to the top of the list
* @data: the data for the new element
* @position: the position to insert the element. If this is
* negative, or is larger than the number of elements in the
* list, the new element is added on to the end of the list.
*
* Inserts a new element into the list at the given position.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_insert (GList *list,
gpointer data,
gint position)
{
GList *new_list;
GList *tmp_list;
if (position < 0)
return g_list_append (list, data);
else if (position == 0)
return g_list_prepend (list, data);
tmp_list = g_list_nth (list, position);
if (!tmp_list)
return g_list_append (list, data);
new_list = _g_list_alloc ();
new_list->data = data;
new_list->prev = tmp_list->prev;
tmp_list->prev->next = new_list;
new_list->next = tmp_list;
tmp_list->prev = new_list;
return list;
}
/**
* g_list_insert_before_link:
* @list: a pointer to a #GList, this must point to the top of the list
* @sibling: (nullable): the list element before which the new element
* is inserted or %NULL to insert at the end of the list
* @link_: the list element to be added, which must not be part of
* any other list
*
* Inserts @link_ into the list before the given position.
*
* Returns: the (possibly changed) start of the #GList
*
* Since: 2.62
*/
GList *
g_list_insert_before_link (GList *list,
GList *sibling,
GList *link_)
{
g_return_val_if_fail (link_ != NULL, list);
g_return_val_if_fail (link_->prev == NULL, list);
g_return_val_if_fail (link_->next == NULL, list);
if (list == NULL)
{
g_return_val_if_fail (sibling == NULL, list);
return link_;
}
else if (sibling != NULL)
{
link_->prev = sibling->prev;
link_->next = sibling;
sibling->prev = link_;
if (link_->prev != NULL)
{
link_->prev->next = link_;
return list;
}
else
{
g_return_val_if_fail (sibling == list, link_);
return link_;
}
}
else
{
GList *last;
for (last = list; last->next != NULL; last = last->next) {}
last->next = link_;
last->next->prev = last;
last->next->next = NULL;
return list;
}
}
/**
* g_list_insert_before:
* @list: a pointer to a #GList, this must point to the top of the list
* @sibling: the list element before which the new element
* is inserted or %NULL to insert at the end of the list
* @data: the data for the new element
*
* Inserts a new element into the list before the given position.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_insert_before (GList *list,
GList *sibling,
gpointer data)
{
if (list == NULL)
{
list = g_list_alloc ();
list->data = data;
g_return_val_if_fail (sibling == NULL, list);
return list;
}
else if (sibling != NULL)
{
GList *node;
node = _g_list_alloc ();
node->data = data;
node->prev = sibling->prev;
node->next = sibling;
sibling->prev = node;
if (node->prev != NULL)
{
node->prev->next = node;
return list;
}
else
{
g_return_val_if_fail (sibling == list, node);
return node;
}
}
else
{
GList *last;
for (last = list; last->next != NULL; last = last->next) {}
last->next = _g_list_alloc ();
last->next->data = data;
last->next->prev = last;
last->next->next = NULL;
return list;
}
}
/**
* g_list_concat:
* @list1: a #GList, this must point to the top of the list
* @list2: the #GList to add to the end of the first #GList,
* this must point to the top of the list
*
* Adds the second #GList onto the end of the first #GList.
* Note that the elements of the second #GList are not copied.
* They are used directly.
*
* This function is for example used to move an element in the list.
* The following example moves an element to the top of the list:
* |[<!-- language="C" -->
* list = g_list_remove_link (list, llink);
* list = g_list_concat (llink, list);
* ]|
*
* Returns: the start of the new #GList, which equals @list1 if not %NULL
*/
GList *
g_list_concat (GList *list1,
GList *list2)
{
GList *tmp_list;
if (list2)
{
tmp_list = g_list_last (list1);
if (tmp_list)
tmp_list->next = list2;
else
list1 = list2;
list2->prev = tmp_list;
}
return list1;
}
static inline GList *
_g_list_remove_link (GList *list,
GList *link)
{
if (link == NULL)
return list;
if (link->prev)
{
if (link->prev->next == link)
link->prev->next = link->next;
else
g_warning ("corrupted double-linked list detected");
}
if (link->next)
{
if (link->next->prev == link)
link->next->prev = link->prev;
else
g_warning ("corrupted double-linked list detected");
}
if (link == list)
list = list->next;
link->next = NULL;
link->prev = NULL;
return list;
}
/**
* g_list_remove:
* @list: a #GList, this must point to the top of the list
* @data: the data of the element to remove
*
* Removes an element from a #GList.
* If two elements contain the same data, only the first is removed.
* If none of the elements contain the data, the #GList is unchanged.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_remove (GList *list,
gconstpointer data)
{
GList *tmp;
tmp = list;
while (tmp)
{
if (tmp->data != data)
tmp = tmp->next;
else
{
list = _g_list_remove_link (list, tmp);
_g_list_free1 (tmp);
break;
}
}
return list;
}
/**
* g_list_remove_all:
* @list: a #GList, this must point to the top of the list
* @data: data to remove
*
* Removes all list nodes with data equal to @data.
* Returns the new head of the list. Contrast with
* g_list_remove() which removes only the first node
* matching the given data.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_remove_all (GList *list,
gconstpointer data)
{
GList *tmp = list;
while (tmp)
{
if (tmp->data != data)
tmp = tmp->next;
else
{
GList *next = tmp->next;
if (tmp->prev)
tmp->prev->next = next;
else
list = next;
if (next)
next->prev = tmp->prev;
_g_list_free1 (tmp);
tmp = next;
}
}
return list;
}
/**
* g_list_remove_link:
* @list: a #GList, this must point to the top of the list
* @llink: an element in the #GList
*
* Removes an element from a #GList, without freeing the element.
* The removed element's prev and next links are set to %NULL, so
* that it becomes a self-contained list with one element.
*
* This function is for example used to move an element in the list
* (see the example for g_list_concat()) or to remove an element in
* the list before freeing its data:
* |[<!-- language="C" -->
* list = g_list_remove_link (list, llink);
* free_some_data_that_may_access_the_list_again (llink->data);
* g_list_free (llink);
* ]|
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_remove_link (GList *list,
GList *llink)
{
return _g_list_remove_link (list, llink);
}
/**
* g_list_delete_link:
* @list: a #GList, this must point to the top of the list
* @link_: node to delete from @list
*
* Removes the node link_ from the list and frees it.
* Compare this to g_list_remove_link() which removes the node
* without freeing it.
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_delete_link (GList *list,
GList *link_)
{
list = _g_list_remove_link (list, link_);
_g_list_free1 (link_);
return list;
}
/**
* g_list_copy:
* @list: a #GList, this must point to the top of the list
*
* Copies a #GList.
*
* Note that this is a "shallow" copy. If the list elements
* consist of pointers to data, the pointers are copied but
* the actual data is not. See g_list_copy_deep() if you need
* to copy the data as well.
*
* Returns: the start of the new list that holds the same data as @list
*/
GList *
g_list_copy (GList *list)
{
return g_list_copy_deep (list, NULL, NULL);
}
/**
* g_list_copy_deep:
* @list: a #GList, this must point to the top of the list
* @func: a copy function used to copy every element in the list
* @user_data: user data passed to the copy function @func, or %NULL
*
* Makes a full (deep) copy of a #GList.
*
* In contrast with g_list_copy(), this function uses @func to make
* a copy of each list element, in addition to copying the list
* container itself.
*
* @func, as a #GCopyFunc, takes two arguments, the data to be copied
* and a @user_data pointer. On common processor architectures, it's safe to
* pass %NULL as @user_data if the copy function takes only one argument. You
* may get compiler warnings from this though if compiling with GCCs
* `-Wcast-function-type` warning.
*
* For instance, if @list holds a list of GObjects, you can do:
* |[<!-- language="C" -->
* another_list = g_list_copy_deep (list, (GCopyFunc) g_object_ref, NULL);
* ]|
*
* And, to entirely free the new list, you could do:
* |[<!-- language="C" -->
* g_list_free_full (another_list, g_object_unref);
* ]|
*
* Returns: the start of the new list that holds a full copy of @list,
* use g_list_free_full() to free it
*
* Since: 2.34
*/
GList *
g_list_copy_deep (GList *list,
GCopyFunc func,
gpointer user_data)
{
GList *new_list = NULL;
if (list)
{
GList *last;
new_list = _g_list_alloc ();
if (func)
new_list->data = func (list->data, user_data);
else
new_list->data = list->data;
new_list->prev = NULL;
last = new_list;
list = list->next;
while (list)
{
last->next = _g_list_alloc ();
last->next->prev = last;
last = last->next;
if (func)
last->data = func (list->data, user_data);
else
last->data = list->data;
list = list->next;
}
last->next = NULL;
}
return new_list;
}
/**
* g_list_reverse:
* @list: a #GList, this must point to the top of the list
*
* Reverses a #GList.
* It simply switches the next and prev pointers of each element.
*
* Returns: the start of the reversed #GList
*/
GList *
g_list_reverse (GList *list)
{
GList *last;
last = NULL;
while (list)
{
last = list;
list = last->next;
last->next = last->prev;
last->prev = list;
}
return last;
}
/**
* g_list_nth:
* @list: a #GList, this must point to the top of the list
* @n: the position of the element, counting from 0
*
* Gets the element at the given position in a #GList.
*
* This iterates over the list until it reaches the @n-th position. If you
* intend to iterate over every element, it is better to use a for-loop as
* described in the #GList introduction.
*
* Returns: the element, or %NULL if the position is off
* the end of the #GList
*/
GList *
g_list_nth (GList *list,
guint n)
{
while ((n-- > 0) && list)
list = list->next;
return list;
}
/**
* g_list_nth_prev:
* @list: a #GList
* @n: the position of the element, counting from 0
*
* Gets the element @n places before @list.
*
* Returns: the element, or %NULL if the position is
* off the end of the #GList
*/
GList *
g_list_nth_prev (GList *list,
guint n)
{
while ((n-- > 0) && list)
list = list->prev;
return list;
}
/**
* g_list_nth_data:
* @list: a #GList, this must point to the top of the list
* @n: the position of the element
*
* Gets the data of the element at the given position.
*
* This iterates over the list until it reaches the @n-th position. If you
* intend to iterate over every element, it is better to use a for-loop as
* described in the #GList introduction.
*
* Returns: the element's data, or %NULL if the position
* is off the end of the #GList
*/
gpointer
g_list_nth_data (GList *list,
guint n)
{
while ((n-- > 0) && list)
list = list->next;
return list ? list->data : NULL;
}
/**
* g_list_find:
* @list: a #GList, this must point to the top of the list
* @data: the element data to find
*
* Finds the element in a #GList which contains the given data.
*
* Returns: the found #GList element, or %NULL if it is not found
*/
GList *
g_list_find (GList *list,
gconstpointer data)
{
while (list)
{
if (list->data == data)
break;
list = list->next;
}
return list;
}
/**
* g_list_find_custom:
* @list: a #GList, this must point to the top of the list
* @data: user data passed to the function
* @func: the function to call for each element.
* It should return 0 when the desired element is found
*
* Finds an element in a #GList, using a supplied function to
* find the desired element. It iterates over the list, calling
* the given function which should return 0 when the desired
* element is found. The function takes two #gconstpointer arguments,
* the #GList element's data as the first argument and the
* given user data.
*
* Returns: the found #GList element, or %NULL if it is not found
*/
GList *
g_list_find_custom (GList *list,
gconstpointer data,
GCompareFunc func)
{
g_return_val_if_fail (func != NULL, list);
while (list)
{
if (! func (list->data, data))
return list;
list = list->next;
}
return NULL;
}
/**
* g_list_position:
* @list: a #GList, this must point to the top of the list
* @llink: an element in the #GList
*
* Gets the position of the given element
* in the #GList (starting from 0).
*
* Returns: the position of the element in the #GList,
* or -1 if the element is not found
*/
gint
g_list_position (GList *list,
GList *llink)
{
gint i;
i = 0;
while (list)
{
if (list == llink)
return i;
i++;
list = list->next;
}
return -1;
}
/**
* g_list_index:
* @list: a #GList, this must point to the top of the list
* @data: the data to find
*
* Gets the position of the element containing
* the given data (starting from 0).
*
* Returns: the index of the element containing the data,
* or -1 if the data is not found
*/
gint
g_list_index (GList *list,
gconstpointer data)
{
gint i;
i = 0;
while (list)
{
if (list->data == data)
return i;
i++;
list = list->next;
}
return -1;
}
/**
* g_list_last:
* @list: any #GList element
*
* Gets the last element in a #GList.
*
* Returns: the last element in the #GList,
* or %NULL if the #GList has no elements
*/
GList *
g_list_last (GList *list)
{
if (list)
{
while (list->next)
list = list->next;
}
return list;
}
/**
* g_list_first:
* @list: any #GList element
*
* Gets the first element in a #GList.
*
* Returns: the first element in the #GList,
* or %NULL if the #GList has no elements
*/
GList *
g_list_first (GList *list)
{
if (list)
{
while (list->prev)
list = list->prev;
}
return list;
}
/**
* g_list_length:
* @list: a #GList, this must point to the top of the list
*
* Gets the number of elements in a #GList.
*
* This function iterates over the whole list to count its elements.
* Use a #GQueue instead of a GList if you regularly need the number
* of items. To check whether the list is non-empty, it is faster to check
* @list against %NULL.
*
* Returns: the number of elements in the #GList
*/
guint
g_list_length (GList *list)
{
guint length;
length = 0;
while (list)
{
length++;
list = list->next;
}
return length;
}
/**
* g_list_foreach:
* @list: a #GList, this must point to the top of the list
* @func: the function to call with each element's data
* @user_data: user data to pass to the function
*
* Calls a function for each element of a #GList.
*
* It is safe for @func to remove the element from @list, but it must
* not modify any part of the list after that element.
*/
/**
* GFunc:
* @data: the element's data
* @user_data: user data passed to g_list_foreach() or g_slist_foreach()
*
* Specifies the type of functions passed to g_list_foreach() and
* g_slist_foreach().
*/
void
g_list_foreach (GList *list,
GFunc func,
gpointer user_data)
{
while (list)
{
GList *next = list->next;
(*func) (list->data, user_data);
list = next;
}
}
static GList*
g_list_insert_sorted_real (GList *list,
gpointer data,
GFunc func,
gpointer user_data)
{
GList *tmp_list = list;
GList *new_list;
gint cmp;
g_return_val_if_fail (func != NULL, list);
if (!list)
{
new_list = _g_list_alloc0 ();
new_list->data = data;
return new_list;
}
cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
while ((tmp_list->next) && (cmp > 0))
{
tmp_list = tmp_list->next;
cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
}
new_list = _g_list_alloc0 ();
new_list->data = data;
if ((!tmp_list->next) && (cmp > 0))
{
tmp_list->next = new_list;
new_list->prev = tmp_list;
return list;
}
if (tmp_list->prev)
{
tmp_list->prev->next = new_list;
new_list->prev = tmp_list->prev;
}
new_list->next = tmp_list;
tmp_list->prev = new_list;
if (tmp_list == list)
return new_list;
else
return list;
}
/**
* g_list_insert_sorted:
* @list: a pointer to a #GList, this must point to the top of the
* already sorted list
* @data: the data for the new element
* @func: the function to compare elements in the list. It should
* return a number > 0 if the first parameter comes after the
* second parameter in the sort order.
*
* Inserts a new element into the list, using the given comparison
* function to determine its position.
*
* If you are adding many new elements to a list, and the number of
* new elements is much larger than the length of the list, use
* g_list_prepend() to add the new items and sort the list afterwards
* with g_list_sort().
*
* Returns: the (possibly changed) start of the #GList
*/
GList *
g_list_insert_sorted (GList *list,
gpointer data,
GCompareFunc func)
{
return g_list_insert_sorted_real (list, data, (GFunc) func, NULL);
}
/**
* g_list_insert_sorted_with_data:
* @list: a pointer to a #GList, this must point to the top of the
* already sorted list
* @data: the data for the new element
* @func: the function to compare elements in the list. It should
* return a number > 0 if the first parameter comes after the
* second parameter in the sort order.
* @user_data: user data to pass to comparison function
*
* Inserts a new element into the list, using the given comparison
* function to determine its position.
*
* If you are adding many new elements to a list, and the number of
* new elements is much larger than the length of the list, use
* g_list_prepend() to add the new items and sort the list afterwards
* with g_list_sort().
*
* Returns: the (possibly changed) start of the #GList
*
* Since: 2.10
*/
GList *
g_list_insert_sorted_with_data (GList *list,
gpointer data,
GCompareDataFunc func,
gpointer user_data)
{
return g_list_insert_sorted_real (list, data, (GFunc) func, user_data);
}
static GList *
g_list_sort_merge (GList *l1,
GList *l2,
GFunc compare_func,
gpointer user_data)
{
GList list, *l, *lprev;
gint cmp;
l = &list;
lprev = NULL;
while (l1 && l2)
{
cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
if (cmp <= 0)
{
l->next = l1;
l1 = l1->next;
}
else
{
l->next = l2;
l2 = l2->next;
}
l = l->next;
l->prev = lprev;
lprev = l;
}
l->next = l1 ? l1 : l2;
l->next->prev = l;
return list.next;
}
static GList *
g_list_sort_real (GList *list,
GFunc compare_func,
gpointer user_data)
{
GList *l1, *l2;
if (!list)
return NULL;
if (!list->next)
return list;
l1 = list;
l2 = list->next;
while ((l2 = l2->next) != NULL)
{
if ((l2 = l2->next) == NULL)
break;
l1 = l1->next;
}
l2 = l1->next;
l1->next = NULL;
return g_list_sort_merge (g_list_sort_real (list, compare_func, user_data),
g_list_sort_real (l2, compare_func, user_data),
compare_func,
user_data);
}
/**
* g_list_sort:
* @list: a #GList, this must point to the top of the list
* @compare_func: the comparison function used to sort the #GList.
* This function is passed the data from 2 elements of the #GList
* and should return 0 if they are equal, a negative value if the
* first element comes before the second, or a positive value if
* the first element comes after the second.
*
* Sorts a #GList using the given comparison function. The algorithm
* used is a stable sort.
*
* Returns: the (possibly changed) start of the #GList
*/
/**
* GCompareFunc:
* @a: a value
* @b: a value to compare with
*
* Specifies the type of a comparison function used to compare two
* values. The function should return a negative integer if the first
* value comes before the second, 0 if they are equal, or a positive
* integer if the first value comes after the second.
*
* Returns: negative value if @a < @b; zero if @a = @b; positive
* value if @a > @b
*/
GList *
g_list_sort (GList *list,
GCompareFunc compare_func)
{
return g_list_sort_real (list, (GFunc) compare_func, NULL);
}
/**
* g_list_sort_with_data:
* @list: a #GList, this must point to the top of the list
* @compare_func: comparison function
* @user_data: user data to pass to comparison function
*
* Like g_list_sort(), but the comparison function accepts
* a user data argument.
*
* Returns: the (possibly changed) start of the #GList
*/
/**
* GCompareDataFunc:
* @a: a value
* @b: a value to compare with
* @user_data: user data
*
* Specifies the type of a comparison function used to compare two
* values. The function should return a negative integer if the first
* value comes before the second, 0 if they are equal, or a positive
* integer if the first value comes after the second.
*
* Returns: negative value if @a < @b; zero if @a = @b; positive
* value if @a > @b
*/
GList *
g_list_sort_with_data (GList *list,
GCompareDataFunc compare_func,
gpointer user_data)
{
return g_list_sort_real (list, (GFunc) compare_func, user_data);
}
/**
* g_clear_list: (skip)
* @list_ptr: (not nullable): a #GList return location
* @destroy: (nullable): the function to pass to g_list_free_full() or %NULL to not free elements
*
* Clears a pointer to a #GList, freeing it and, optionally, freeing its elements using @destroy.
*
* @list_ptr must be a valid pointer. If @list_ptr points to a null #GList, this does nothing.
*
* Since: 2.64
*/
void
(g_clear_list) (GList **list_ptr,
GDestroyNotify destroy)
{
GList *list;
list = *list_ptr;
if (list)
{
*list_ptr = NULL;
if (destroy)
g_list_free_full (list, destroy);
else
g_list_free (list);
}
}