mirror of
https://gitlab.gnome.org/GNOME/glib.git
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3111 lines
79 KiB
C
3111 lines
79 KiB
C
/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2008 Christian Kellner, Samuel Cormier-Iijima
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* Copyright © 2009 Codethink Limited
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* Copyright © 2009 Red Hat, Inc
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors: Christian Kellner <gicmo@gnome.org>
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* Samuel Cormier-Iijima <sciyoshi@gmail.com>
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* Ryan Lortie <desrt@desrt.ca>
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* Alexander Larsson <alexl@redhat.com>
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*/
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#include "config.h"
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#include <errno.h>
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#include <string.h>
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#include <stdlib.h>
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#ifndef G_OS_WIN32
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# include <netinet/in.h>
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# include <arpa/inet.h>
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# include <netdb.h>
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# include <fcntl.h>
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# include <unistd.h>
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# include <sys/types.h>
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#else
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# include <winsock2.h>
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# include <mswsock.h>
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#endif
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#include "gsocket.h"
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#include "gcancellable.h"
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#include "gioenumtypes.h"
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#include "ginitable.h"
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#include "gasynchelper.h"
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#include "gioerror.h"
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#include "gioenums.h"
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#include "gioerror.h"
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#include "glibintl.h"
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#include "gioalias.h"
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/**
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* SECTION:gsocket
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* @short_description: Low-level socket object
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* @include: gio/gio.h
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* @see_also: #GInitable
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*
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* A #GSocket is a low-level networking primitive. It is a more or less
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* direct mapping of the BSD socket API in a portable GObject based API.
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* It supports both the unix socket implementations and winsock2 on Windows.
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*
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* #GSocket is the platform independent base upon which the higher level
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* network primitives are based. Applications are not typically meant to
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* use it directly, but rather through classes like #GSocketClient,
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* #GSocketService and #GSocketConnection. However there may be cases where
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* direct use of #GSocket is useful.
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*
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* #GSocket implements the #GInitable interface, so if it is manually constructed
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* by e.g. g_object_new() you must call g_initable_init() and check the
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* results before using the object. This is done automatically in
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* g_socket_new() and g_socket_new_from_fd(), so these functions can return
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* %NULL.
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*
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* Sockets operate in two general modes, blocking or non-blocking. When
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* in blocking mode all operations block until the requested operation
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* is finished or there is an error. In non-blocking mode all calls that
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* would block return immediately with a %G_IO_ERROR_WOULD_BLOCK error.
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* To know when a call would successfully run you can call g_socket_condition_check(),
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* or g_socket_condition_wait(). You can also use g_socket_create_source() and
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* attach it to a #GMainContext to get callbacks when I/O is possible.
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* Note that all sockets are always set to non blocking mode in the system, and
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* blocking mode is emulated in GSocket.
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*
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* When working in non-blocking mode applications should always be able to
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* handle getting a %G_IO_ERROR_WOULD_BLOCK error even when some other
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* function said that I/O was possible. This can easily happen in case
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* of a race condition in the application, but it can also happen for other
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* reasons. For instance, on Windows a socket is always seen as writable
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* until a write returns %G_IO_ERROR_WOULD_BLOCK.
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*
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* #GSocket<!-- -->s can be either connection oriented or datagram based.
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* For connection oriented types you must first establish a connection by
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* either connecting to an address or accepting a connection from another
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* address. For connectionless socket types the target/source address is
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* specified or received in each I/O operation.
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*
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* All socket file descriptors are set to be close-on-exec.
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*
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* Since: 2.22
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**/
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static void g_socket_initable_iface_init (GInitableIface *iface);
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static gboolean g_socket_initable_init (GInitable *initable,
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GCancellable *cancellable,
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GError **error);
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G_DEFINE_TYPE_WITH_CODE (GSocket, g_socket, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (G_TYPE_INITABLE,
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g_socket_initable_iface_init));
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enum
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{
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PROP_0,
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PROP_FAMILY,
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PROP_TYPE,
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PROP_PROTOCOL,
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PROP_FD,
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PROP_BLOCKING,
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PROP_LISTEN_BACKLOG,
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PROP_KEEPALIVE,
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PROP_LOCAL_ADDRESS,
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PROP_REMOTE_ADDRESS
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};
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struct _GSocketPrivate
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{
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GSocketFamily family;
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GSocketType type;
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gint protocol;
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gint fd;
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gint listen_backlog;
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GError *construct_error;
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guint inited : 1;
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guint blocking : 1;
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guint keepalive : 1;
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guint closed : 1;
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guint connected : 1;
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guint listening : 1;
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#ifdef G_OS_WIN32
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WSAEVENT event;
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int current_events;
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int current_errors;
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int selected_events;
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GList *requested_conditions; /* list of requested GIOCondition * */
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#endif
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};
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static int
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get_socket_errno (void)
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{
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#ifndef G_OS_WIN32
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return errno;
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#else
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return WSAGetLastError ();
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#endif
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}
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static GIOErrorEnum
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socket_io_error_from_errno (int err)
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{
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#ifndef G_OS_WIN32
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return g_io_error_from_errno (err);
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#else
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switch (err)
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{
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case WSAEADDRINUSE:
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return G_IO_ERROR_ADDRESS_IN_USE;
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case WSAEWOULDBLOCK:
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return G_IO_ERROR_WOULD_BLOCK;
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case WSAEACCES:
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return G_IO_ERROR_PERMISSION_DENIED;
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case WSA_INVALID_HANDLE:
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case WSA_INVALID_PARAMETER:
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case WSAEBADF:
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case WSAENOTSOCK:
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return G_IO_ERROR_INVALID_ARGUMENT;
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case WSAEPROTONOSUPPORT:
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return G_IO_ERROR_NOT_SUPPORTED;
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case WSAECANCELLED:
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return G_IO_ERROR_CANCELLED;
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case WSAESOCKTNOSUPPORT:
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case WSAEOPNOTSUPP:
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case WSAEPFNOSUPPORT:
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case WSAEAFNOSUPPORT:
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return G_IO_ERROR_NOT_SUPPORTED;
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default:
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return G_IO_ERROR_FAILED;
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}
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#endif
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}
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static const char *
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socket_strerror (int err)
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{
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#ifndef G_OS_WIN32
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return g_strerror (err);
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#else
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static GStaticPrivate msg_private = G_STATIC_PRIVATE_INIT;
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char *buf, *msg;
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buf = g_static_private_get (&msg_private);
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if (!buf)
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{
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buf = g_new (gchar, 128);
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g_static_private_set (&msg_private, buf, g_free);
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}
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msg = g_win32_error_message (err);
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strncpy (buf, msg, 128);
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g_free (msg);
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return buf;
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#endif
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}
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#ifdef G_OS_WIN32
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#define win32_unset_event_mask(_socket, _mask) _win32_unset_event_mask (_socket, _mask)
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static void
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_win32_unset_event_mask (GSocket *socket, int mask)
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{
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socket->priv->current_events &= ~mask;
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socket->priv->current_errors &= ~mask;
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}
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#else
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#define win32_unset_event_mask(_socket, _mask)
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#endif
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static void
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set_fd_nonblocking (int fd)
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{
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#ifndef G_OS_WIN32
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glong arg;
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#else
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gulong arg;
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#endif
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#ifndef G_OS_WIN32
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if ((arg = fcntl (fd, F_GETFL, NULL)) < 0)
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{
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g_warning ("Error getting socket status flags: %s", socket_strerror (errno));
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arg = 0;
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}
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arg = arg | O_NONBLOCK;
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if (fcntl (fd, F_SETFL, arg) < 0)
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g_warning ("Error setting socket status flags: %s", socket_strerror (errno));
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#else
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arg = TRUE;
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if (ioctlsocket (fd, FIONBIO, &arg) == SOCKET_ERROR)
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{
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int errsv = get_socket_errno ();
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g_warning ("Error setting socket status flags: %s", socket_strerror (errsv));
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}
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#endif
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}
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static gboolean
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check_socket (GSocket *socket,
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GError **error)
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{
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if (!socket->priv->inited)
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_INITIALIZED,
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_("Invalid socket, not initialized"));
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return FALSE;
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}
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if (socket->priv->construct_error)
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_INITIALIZED,
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_("Invalid socket, initialization failed due to: %s"),
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socket->priv->construct_error->message);
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return FALSE;
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}
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if (socket->priv->closed)
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{
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g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_CLOSED,
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_("Socket is already closed"));
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return FALSE;
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}
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return TRUE;
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}
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static void
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g_socket_details_from_fd (GSocket *socket)
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{
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struct sockaddr_storage address;
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gint fd;
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guint addrlen;
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guint optlen;
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int value;
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int errsv;
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#ifdef G_OS_WIN32
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BOOL bool_val;
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#else
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int bool_val;
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#endif
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fd = socket->priv->fd;
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optlen = sizeof value;
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if (getsockopt (fd, SOL_SOCKET, SO_TYPE, (void *)&value, &optlen) != 0)
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{
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errsv = get_socket_errno ();
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switch (errsv)
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{
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#ifdef ENOTSOCK
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case ENOTSOCK:
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#endif
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#ifdef WSAENOTSOCK
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case WSAENOTSOCK:
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#endif
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case EBADF:
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/* programmer error */
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g_error ("creating GSocket from fd %d: %s\n",
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fd, socket_strerror (errsv));
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default:
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break;
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}
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goto err;
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}
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g_assert (optlen == sizeof value);
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switch (value)
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{
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case SOCK_STREAM:
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socket->priv->type = G_SOCKET_TYPE_STREAM;
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break;
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case SOCK_DGRAM:
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socket->priv->type = G_SOCKET_TYPE_DATAGRAM;
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break;
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case SOCK_SEQPACKET:
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socket->priv->type = G_SOCKET_TYPE_SEQPACKET;
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break;
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default:
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socket->priv->type = G_SOCKET_TYPE_INVALID;
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break;
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}
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addrlen = sizeof address;
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if (getsockname (fd, (struct sockaddr *) &address, &addrlen) != 0)
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{
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errsv = get_socket_errno ();
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goto err;
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}
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g_assert (G_STRUCT_OFFSET (struct sockaddr, sa_family) +
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sizeof address.ss_family <= addrlen);
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switch (address.ss_family)
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{
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case G_SOCKET_FAMILY_IPV4:
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case G_SOCKET_FAMILY_IPV6:
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case G_SOCKET_FAMILY_UNIX:
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socket->priv->family = address.ss_family;
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break;
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default:
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socket->priv->family = G_SOCKET_FAMILY_INVALID;
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break;
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}
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if (socket->priv->family != G_SOCKET_FAMILY_INVALID)
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{
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addrlen = sizeof address;
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if (getpeername (fd, (struct sockaddr *) &address, &addrlen) >= 0)
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socket->priv->connected = TRUE;
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}
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optlen = sizeof bool_val;
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if (getsockopt (fd, SOL_SOCKET, SO_KEEPALIVE,
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(void *)&bool_val, &optlen) == 0)
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{
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g_assert (optlen == sizeof bool_val);
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socket->priv->keepalive = !!bool_val;
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}
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else
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{
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/* Can't read, maybe not supported, assume FALSE */
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socket->priv->keepalive = FALSE;
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}
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return;
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err:
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g_set_error (&socket->priv->construct_error, G_IO_ERROR,
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socket_io_error_from_errno (errsv),
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_("creating GSocket from fd: %s"),
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socket_strerror (errsv));
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}
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static char *
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get_protocol_name (int protocol_id)
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{
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struct protoent *protoent;
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#ifdef HAVE_GETPROTOBYNUMBER_R
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char buffer[1024];
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struct protoent my_protoent;
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#endif
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if (protocol_id == 0)
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return NULL;
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if (protocol_id == -1)
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return g_strdup ("unknown");
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|
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#ifdef HAVE_GETPROTOBYNUMBER_R
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protoent = NULL;
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getprotobynumber_r (protocol_id,
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&my_protoent, buffer, sizeof (buffer),
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&protoent);
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#else
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protoent = getprotobynumber (protocol_id);
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#endif
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if (protoent == NULL)
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return g_strdup_printf ("proto-%d", protocol_id);
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return g_strdup (protoent->p_name);
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}
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/**
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* g_socket_protocol_id_lookup_by_name:
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* @protocol_name: The name of a protocol, or %NULL
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*
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* Tries to look up the protocol id for a given
|
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* protocol name. If the protocol name is not known
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* on this system it returns -1.
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*
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|
* If @protocol_name is %NULL (default protocol) then
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* 0 is returned.
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*
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* Returns: a protocol id, or -1 if unknown
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*
|
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* Since: 2.22
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**/
|
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gint
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g_socket_protocol_id_lookup_by_name (const char *protocol_name)
|
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{
|
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struct protoent *protoent;
|
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int protocol = 0;
|
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#ifdef HAVE_GETPROTOBYNAME_R
|
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char buffer[1024];
|
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struct protoent my_protoent;
|
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#endif
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|
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if (!protocol_name)
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return 0;
|
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|
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#ifdef HAVE_GETPROTOBYNAME_R
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protoent = NULL;
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getprotobyname_r (protocol_name,
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&my_protoent, buffer, sizeof (buffer),
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&protoent);
|
|
#else
|
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protoent = getprotobyname (protocol_name);
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|
#endif
|
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|
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if (protoent == NULL)
|
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{
|
|
if (g_str_has_prefix (protocol_name, "proto-"))
|
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return atoi (protocol_name + strlen ("proto-"));
|
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return -1;
|
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}
|
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protocol = protoent->p_proto;
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|
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return protocol;
|
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}
|
|
|
|
static gint
|
|
g_socket_create_socket (GSocketFamily family,
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|
GSocketType type,
|
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int protocol_id,
|
|
GError **error)
|
|
{
|
|
gint native_type;
|
|
gint fd;
|
|
|
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switch (type)
|
|
{
|
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case G_SOCKET_TYPE_STREAM:
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native_type = SOCK_STREAM;
|
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break;
|
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|
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case G_SOCKET_TYPE_DATAGRAM:
|
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native_type = SOCK_DGRAM;
|
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break;
|
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|
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case G_SOCKET_TYPE_SEQPACKET:
|
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native_type = SOCK_SEQPACKET;
|
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break;
|
|
|
|
default:
|
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g_assert_not_reached ();
|
|
}
|
|
|
|
if (protocol_id == -1)
|
|
{
|
|
g_set_error (error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT,
|
|
_("Unable to create socket: %s"), _("Unknown protocol was specified"));
|
|
return -1;
|
|
}
|
|
|
|
#ifdef SOCK_CLOEXEC
|
|
native_type |= SOCK_CLOEXEC;
|
|
#endif
|
|
fd = socket (family, native_type, protocol_id);
|
|
|
|
if (fd < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("Unable to create socket: %s"), socket_strerror (errsv));
|
|
}
|
|
|
|
#ifndef G_OS_WIN32
|
|
{
|
|
int flags;
|
|
|
|
/* We always want to set close-on-exec to protect users. If you
|
|
need to so some weird inheritance to exec you can re-enable this
|
|
using lower level hacks with g_socket_get_fd(). */
|
|
flags = fcntl (fd, F_GETFD, 0);
|
|
if (flags != -1 &&
|
|
(flags & FD_CLOEXEC) == 0)
|
|
{
|
|
flags |= FD_CLOEXEC;
|
|
fcntl (fd, F_SETFD, flags);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return fd;
|
|
}
|
|
|
|
static void
|
|
g_socket_constructed (GObject *object)
|
|
{
|
|
GSocket *socket = G_SOCKET (object);
|
|
|
|
if (socket->priv->fd >= 0)
|
|
/* create socket->priv info from the fd */
|
|
g_socket_details_from_fd (socket);
|
|
|
|
else
|
|
/* create the fd from socket->priv info */
|
|
socket->priv->fd = g_socket_create_socket (socket->priv->family,
|
|
socket->priv->type,
|
|
socket->priv->protocol,
|
|
&socket->priv->construct_error);
|
|
|
|
/* Always use native nonblocking sockets, as
|
|
windows sets sockets to nonblocking automatically
|
|
in certain operations. This way we make things work
|
|
the same on all platforms */
|
|
if (socket->priv->fd != -1)
|
|
set_fd_nonblocking (socket->priv->fd);
|
|
}
|
|
|
|
static void
|
|
g_socket_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
GSocket *socket = G_SOCKET (object);
|
|
GSocketAddress *address;
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_FAMILY:
|
|
g_value_set_enum (value, socket->priv->family);
|
|
break;
|
|
|
|
case PROP_TYPE:
|
|
g_value_set_enum (value, socket->priv->type);
|
|
break;
|
|
|
|
case PROP_PROTOCOL:
|
|
g_value_set_int (value, socket->priv->protocol);
|
|
break;
|
|
|
|
case PROP_FD:
|
|
g_value_set_int (value, socket->priv->fd);
|
|
break;
|
|
|
|
case PROP_BLOCKING:
|
|
g_value_set_boolean (value, socket->priv->blocking);
|
|
break;
|
|
|
|
case PROP_LISTEN_BACKLOG:
|
|
g_value_set_int (value, socket->priv->listen_backlog);
|
|
break;
|
|
|
|
case PROP_KEEPALIVE:
|
|
g_value_set_boolean (value, socket->priv->keepalive);
|
|
break;
|
|
|
|
case PROP_LOCAL_ADDRESS:
|
|
address = g_socket_get_local_address (socket, NULL);
|
|
g_value_take_object (value, address);
|
|
break;
|
|
|
|
case PROP_REMOTE_ADDRESS:
|
|
address = g_socket_get_remote_address (socket, NULL);
|
|
g_value_take_object (value, address);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
g_socket_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
GSocket *socket = G_SOCKET (object);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_FAMILY:
|
|
socket->priv->family = g_value_get_enum (value);
|
|
break;
|
|
|
|
case PROP_TYPE:
|
|
socket->priv->type = g_value_get_enum (value);
|
|
break;
|
|
|
|
case PROP_PROTOCOL:
|
|
socket->priv->protocol = g_value_get_int (value);
|
|
break;
|
|
|
|
case PROP_FD:
|
|
socket->priv->fd = g_value_get_int (value);
|
|
break;
|
|
|
|
case PROP_BLOCKING:
|
|
g_socket_set_blocking (socket, g_value_get_boolean (value));
|
|
break;
|
|
|
|
case PROP_LISTEN_BACKLOG:
|
|
g_socket_set_listen_backlog (socket, g_value_get_int (value));
|
|
break;
|
|
|
|
case PROP_KEEPALIVE:
|
|
g_socket_set_keepalive (socket, g_value_get_boolean (value));
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
}
|
|
}
|
|
|
|
static void
|
|
g_socket_finalize (GObject *object)
|
|
{
|
|
GSocket *socket = G_SOCKET (object);
|
|
|
|
g_clear_error (&socket->priv->construct_error);
|
|
|
|
if (socket->priv->fd != -1 &&
|
|
!socket->priv->closed)
|
|
g_socket_close (socket, NULL);
|
|
|
|
#ifdef G_OS_WIN32
|
|
g_assert (socket->priv->requested_conditions == NULL);
|
|
#endif
|
|
|
|
if (G_OBJECT_CLASS (g_socket_parent_class)->finalize)
|
|
(*G_OBJECT_CLASS (g_socket_parent_class)->finalize) (object);
|
|
}
|
|
|
|
static void
|
|
g_socket_class_init (GSocketClass *klass)
|
|
{
|
|
GObjectClass *gobject_class G_GNUC_UNUSED = G_OBJECT_CLASS (klass);
|
|
volatile GType type;
|
|
|
|
/* Make sure winsock has been initialized */
|
|
type = g_inet_address_get_type ();
|
|
|
|
g_type_class_add_private (klass, sizeof (GSocketPrivate));
|
|
|
|
gobject_class->finalize = g_socket_finalize;
|
|
gobject_class->constructed = g_socket_constructed;
|
|
gobject_class->set_property = g_socket_set_property;
|
|
gobject_class->get_property = g_socket_get_property;
|
|
|
|
g_object_class_install_property (gobject_class, PROP_FAMILY,
|
|
g_param_spec_enum ("family",
|
|
P_("Socket family"),
|
|
P_("The sockets address family"),
|
|
G_TYPE_SOCKET_FAMILY,
|
|
G_SOCKET_FAMILY_INVALID,
|
|
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_TYPE,
|
|
g_param_spec_enum ("type",
|
|
P_("Socket type"),
|
|
P_("The sockets type"),
|
|
G_TYPE_SOCKET_TYPE,
|
|
G_SOCKET_TYPE_STREAM,
|
|
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_PROTOCOL,
|
|
g_param_spec_int ("protocol",
|
|
P_("Socket protocol"),
|
|
P_("The id of the protocol to use, or -1 for unknown"),
|
|
G_MININT,
|
|
G_MAXINT,
|
|
-1,
|
|
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_FD,
|
|
g_param_spec_int ("fd",
|
|
P_("File descriptor"),
|
|
P_("The sockets file descriptor"),
|
|
G_MININT,
|
|
G_MAXINT,
|
|
-1,
|
|
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_BLOCKING,
|
|
g_param_spec_boolean ("blocking",
|
|
P_("blocking"),
|
|
P_("Whether or not I/O on this socket is blocking"),
|
|
TRUE,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_LISTEN_BACKLOG,
|
|
g_param_spec_int ("listen-backlog",
|
|
P_("Listen backlog"),
|
|
P_("outstanding connections in the listen queue"),
|
|
0,
|
|
SOMAXCONN,
|
|
10,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_KEEPALIVE,
|
|
g_param_spec_boolean ("keepalive",
|
|
P_("Keep connection alive"),
|
|
P_("Keep connection alive by sending periodic pings"),
|
|
FALSE,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_LOCAL_ADDRESS,
|
|
g_param_spec_object ("local-address",
|
|
P_("Local address"),
|
|
P_("The local address the socket is bound to"),
|
|
G_TYPE_SOCKET_ADDRESS,
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_REMOTE_ADDRESS,
|
|
g_param_spec_object ("remote-address",
|
|
P_("Remote address"),
|
|
P_("The remote address the socket is connected to"),
|
|
G_TYPE_SOCKET_ADDRESS,
|
|
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
|
|
}
|
|
|
|
static void
|
|
g_socket_initable_iface_init (GInitableIface *iface)
|
|
{
|
|
iface->init = g_socket_initable_init;
|
|
}
|
|
|
|
static void
|
|
g_socket_init (GSocket *socket)
|
|
{
|
|
socket->priv = G_TYPE_INSTANCE_GET_PRIVATE (socket, G_TYPE_SOCKET, GSocketPrivate);
|
|
|
|
socket->priv->fd = -1;
|
|
socket->priv->blocking = TRUE;
|
|
socket->priv->listen_backlog = 10;
|
|
socket->priv->construct_error = NULL;
|
|
#ifdef G_OS_WIN32
|
|
socket->priv->event = WSA_INVALID_EVENT;
|
|
#endif
|
|
}
|
|
|
|
static gboolean
|
|
g_socket_initable_init (GInitable *initable,
|
|
GCancellable *cancellable,
|
|
GError **error)
|
|
{
|
|
GSocket *socket;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (initable), FALSE);
|
|
|
|
socket = G_SOCKET (initable);
|
|
|
|
if (cancellable != NULL)
|
|
{
|
|
g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
|
|
_("Cancellable initialization not supported"));
|
|
return FALSE;
|
|
}
|
|
|
|
socket->priv->inited = TRUE;
|
|
|
|
if (socket->priv->construct_error)
|
|
{
|
|
if (error)
|
|
*error = g_error_copy (socket->priv->construct_error);
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_new:
|
|
* @family: the socket family to use, e.g. %G_SOCKET_FAMILY_IPV4.
|
|
* @type: the socket type to use.
|
|
* @protocol_id: the id of the protocol to use, or 0 for default.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Creates a new #GSocket with the defined family, type and protocol.
|
|
* If @protocol_id is 0 the default protocol type for the family and
|
|
* type is used.
|
|
*
|
|
* The @protocol_id is a family and type specific int that specifies what
|
|
* kind of protocol to use. Many families only support one protocol,
|
|
* and use 0 for this, others support several and using 0 means
|
|
* to use the default protocol for the family and type. To use
|
|
* other protocol, you can use g_socket_protocol_id_lookup_by_name()
|
|
* to look up the protocol by name, or if you known the system specific
|
|
* protocol id you can use that.
|
|
*
|
|
* Returns: a #GSocket or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocket *
|
|
g_socket_new (GSocketFamily family,
|
|
GSocketType type,
|
|
int protocol_id,
|
|
GError **error)
|
|
{
|
|
return G_SOCKET (g_initable_new (G_TYPE_SOCKET,
|
|
NULL, error,
|
|
"family", family,
|
|
"type", type,
|
|
"protocol", protocol_id,
|
|
NULL));
|
|
}
|
|
|
|
/**
|
|
* g_socket_new_from_fd:
|
|
* @fd: a native socket file descriptor.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Creates a new #GSocket from a native file descriptor
|
|
* or winsock SOCKET handle.
|
|
*
|
|
* This reads all the settings from the file descriptor so that
|
|
* all properties should work. Note that the file descriptor
|
|
* will be set to non-blocking mode, independent on the blocking
|
|
* mode of the #GSocket.
|
|
*
|
|
* Returns: a #GSocket or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocket *
|
|
g_socket_new_from_fd (gint fd,
|
|
GError **error)
|
|
{
|
|
return G_SOCKET (g_initable_new (G_TYPE_SOCKET,
|
|
NULL, error,
|
|
"fd", fd,
|
|
NULL));
|
|
}
|
|
|
|
/**
|
|
* g_socket_set_blocking:
|
|
* @socket: a #GSocket.
|
|
* @blocking: Whether to use blocking I/O or not.
|
|
*
|
|
* Sets the blocking mode of the socket. In blocking mode
|
|
* all operations block until they succeed or there is an error. In
|
|
* non-blocking mode all functions return results immediately or
|
|
* with a %G_IO_ERROR_WOULD_BLOCK error.
|
|
*
|
|
* All sockets are created in blocking mode. However, note that the
|
|
* platform level socket is always non-blocking, and blocking mode
|
|
* is a GSocket level feature.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
void
|
|
g_socket_set_blocking (GSocket *socket,
|
|
gboolean blocking)
|
|
{
|
|
g_return_if_fail (G_IS_SOCKET (socket));
|
|
|
|
blocking = !!blocking;
|
|
|
|
if (socket->priv->blocking == blocking)
|
|
return;
|
|
|
|
socket->priv->blocking = blocking;
|
|
g_object_notify (G_OBJECT (socket), "blocking");
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_blocking:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the blocking mode of the socket. For details on blocking I/O,
|
|
* see g_socket_set_blocking().
|
|
*
|
|
* Returns: %TRUE if blocking I/O is used, %FALSE otherwise.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_get_blocking (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), FALSE);
|
|
|
|
return socket->priv->blocking;
|
|
}
|
|
|
|
/**
|
|
* g_socket_set_keepalive:
|
|
* @socket: a #GSocket.
|
|
* @keepalive: Whether to use try to keep the connection alive or not.
|
|
*
|
|
* Setting @keepalive to %TRUE enables the sending of periodic ping requests
|
|
* on idle connections in order to keep the connection alive. This is only
|
|
* useful for connection oriented sockets. The exact period used between
|
|
* each ping is system and protocol dependent.
|
|
*
|
|
* Sending keepalive requests like this has a few disadvantages. For instance,
|
|
* it uses more network bandwidth, and it makes your application more sensitive
|
|
* to temporary outages in the network (i.e. if a cable is pulled your otherwise
|
|
* idle connection could be terminated, whereas otherwise it would survive unless
|
|
* actually used before the cable was reinserted). However, it is sometimes
|
|
* useful to ensure that connections are eventually terminated if e.g. the
|
|
* remote side is disconnected, so as to avoid leaking resources forever.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
void
|
|
g_socket_set_keepalive (GSocket *socket,
|
|
gboolean keepalive)
|
|
{
|
|
int value;
|
|
|
|
g_return_if_fail (G_IS_SOCKET (socket));
|
|
|
|
keepalive = !!keepalive;
|
|
if (socket->priv->keepalive == keepalive)
|
|
return;
|
|
|
|
value = (gint) keepalive;
|
|
if (setsockopt (socket->priv->fd, SOL_SOCKET, SO_KEEPALIVE,
|
|
(gpointer) &value, sizeof (value)) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
g_warning ("error setting keepalive: %s", socket_strerror (errsv));
|
|
return;
|
|
}
|
|
|
|
socket->priv->keepalive = keepalive;
|
|
g_object_notify (G_OBJECT (socket), "keepalive");
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_keepalive:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the keepalive mode of the socket. For details on this,
|
|
* see g_socket_set_keepalive().
|
|
*
|
|
* Returns: %TRUE if keepalive is active, %FALSE otherwise.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_get_keepalive (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), FALSE);
|
|
|
|
return socket->priv->keepalive;
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_listen_backlog:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the listen backlog setting of the socket. For details on this,
|
|
* see g_socket_set_listen_backlog().
|
|
*
|
|
* Returns: the maximum number of pending connections.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gint
|
|
g_socket_get_listen_backlog (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), 0);
|
|
|
|
return socket->priv->listen_backlog;
|
|
}
|
|
|
|
/**
|
|
* g_socket_set_listen_backlog:
|
|
* @socket: a #GSocket.
|
|
* @backlog: the maximum number of pending connections.
|
|
*
|
|
* Sets the maximum number of outstanding connections allowed
|
|
* when listening on this socket. If more clients than this are
|
|
* connecting to the socket and the application is not handling them
|
|
* on time then the new connections will be refused.
|
|
*
|
|
* Note that this must be called before g_socket_listen() and has no
|
|
* effect if called after that.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
void
|
|
g_socket_set_listen_backlog (GSocket *socket,
|
|
gint backlog)
|
|
{
|
|
g_return_if_fail (G_IS_SOCKET (socket));
|
|
g_return_if_fail (!socket->priv->listening);
|
|
|
|
if (backlog != socket->priv->listen_backlog)
|
|
{
|
|
socket->priv->listen_backlog = backlog;
|
|
g_object_notify (G_OBJECT (socket), "listen-backlog");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_family:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the socket family of the socket.
|
|
*
|
|
* Returns: a #GSocketFamily
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocketFamily
|
|
g_socket_get_family (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), G_SOCKET_FAMILY_INVALID);
|
|
|
|
return socket->priv->family;
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_socket_type:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the socket type of the socket.
|
|
*
|
|
* Returns: a #GSocketType
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocketType
|
|
g_socket_get_socket_type (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), G_SOCKET_TYPE_INVALID);
|
|
|
|
return socket->priv->type;
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_protocol_id:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the socket protocol id the socket was created with.
|
|
* In case the protocol is unknown, -1 is returned.
|
|
*
|
|
* Returns: a protocol id, or -1 if unknown
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gint
|
|
g_socket_get_protocol_id (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), -1);
|
|
|
|
return socket->priv->protocol;
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_protocol_name:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Gets the socket protocol type name the socket was created with.
|
|
* This can be %NULL if the socket was created with a NULL protocol.
|
|
*
|
|
* Returns: a string or %NULL, free with g_free
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
char *
|
|
g_socket_get_protocol_name (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), NULL);
|
|
|
|
return get_protocol_name (socket->priv->protocol);
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_fd:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Returns the underlying OS socket object. On unix this
|
|
* is a socket file descriptor, and on windows this is
|
|
* a Winsock2 SOCKET handle. This may be useful for
|
|
* doing platform specific or otherwise unusual operations
|
|
* on the socket.
|
|
*
|
|
* Returns: the file descriptor of the socket.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
int
|
|
g_socket_get_fd (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), -1);
|
|
|
|
return socket->priv->fd;
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_local_address:
|
|
* @socket: a #GSocket.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Try to get the local address of a bound socket. This is only
|
|
* useful if the socket has been bound to a local address,
|
|
* either explicitly or implicitly when connecting.
|
|
*
|
|
* Returns: a #GSocketAddress or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocketAddress *
|
|
g_socket_get_local_address (GSocket *socket,
|
|
GError **error)
|
|
{
|
|
struct sockaddr_storage buffer;
|
|
guint32 len = sizeof (buffer);
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), NULL);
|
|
|
|
if (getsockname (socket->priv->fd, (struct sockaddr *) &buffer, &len) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("could not get local address: %s"), socket_strerror (errsv));
|
|
return NULL;
|
|
}
|
|
|
|
return g_socket_address_new_from_native (&buffer, len);
|
|
}
|
|
|
|
/**
|
|
* g_socket_get_remote_address:
|
|
* @socket: a #GSocket.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Try to get the remove address of a connected socket. This is only
|
|
* useful for connection oriented sockets that have been connected.
|
|
*
|
|
* Returns: a #GSocketAddress or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocketAddress *
|
|
g_socket_get_remote_address (GSocket *socket,
|
|
GError **error)
|
|
{
|
|
struct sockaddr_storage buffer;
|
|
guint32 len = sizeof (buffer);
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), NULL);
|
|
|
|
if (getpeername (socket->priv->fd, (struct sockaddr *) &buffer, &len) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("could not get remote address: %s"), socket_strerror (errsv));
|
|
return NULL;
|
|
}
|
|
|
|
return g_socket_address_new_from_native (&buffer, len);
|
|
}
|
|
|
|
/**
|
|
* g_socket_is_connected:
|
|
* @socket: a #GSocket.
|
|
*
|
|
* Check whether the socket is connected. This is only useful for
|
|
* connection-oriented sockets.
|
|
*
|
|
* Returns: %TRUE if socket is connected, %FALSE otherwise.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_is_connected (GSocket *socket)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), FALSE);
|
|
|
|
return socket->priv->connected;
|
|
}
|
|
|
|
/**
|
|
* g_socket_listen:
|
|
* @socket: a #GSocket.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Marks the socket as a server socket, i.e. a socket that is used
|
|
* to accept incoming requests using g_socket_accept().
|
|
*
|
|
* Before calling this the socket must be bound to a local address using
|
|
* g_socket_bind().
|
|
*
|
|
* To set the maximum amount of outstanding clients, use
|
|
* g_socket_set_listen_backlog().
|
|
*
|
|
* Returns: %TRUE on success, %FALSE on error.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_listen (GSocket *socket,
|
|
GError **error)
|
|
{
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), FALSE);
|
|
|
|
if (!check_socket (socket, error))
|
|
return FALSE;
|
|
|
|
if (listen (socket->priv->fd, socket->priv->listen_backlog) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("could not listen: %s"), socket_strerror (errsv));
|
|
return FALSE;
|
|
}
|
|
|
|
socket->priv->listening = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_bind:
|
|
* @socket: a #GSocket.
|
|
* @address: a #GSocketAddress specifying the local address.
|
|
* @allow_reuse: whether to allow reusing this address
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* When a socket is created it is attached to an address family, but it
|
|
* doesn't have an address in this family. g_socket_bind() assigns the
|
|
* address (sometimes called name) of the socket.
|
|
*
|
|
* It is generally required to bind to a local address before you can
|
|
* receive connections. (See g_socket_listen() and g_socket_accept() ).
|
|
*
|
|
* If @allow_reuse is %TRUE this allows the bind call to succeed in some
|
|
* situation where it would otherwise return a %G_IO_ERROR_ADDRESS_IN_USE
|
|
* error. The main example is for a TCP server socket where there are
|
|
* outstanding connections in the WAIT state, which are generally safe
|
|
* to ignore. However, setting it to %TRUE doesn't mean the call will
|
|
* succeed if there is a socket actively bound to the address.
|
|
*
|
|
* In general, pass %TRUE if the socket will be used to accept connections,
|
|
* otherwise pass %FALSE.
|
|
*
|
|
* Returns: %TRUE on success, %FALSE on error.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_bind (GSocket *socket,
|
|
GSocketAddress *address,
|
|
gboolean reuse_address,
|
|
GError **error)
|
|
{
|
|
struct sockaddr_storage addr;
|
|
int value;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket) && G_IS_SOCKET_ADDRESS (address), FALSE);
|
|
|
|
if (!check_socket (socket, error))
|
|
return FALSE;
|
|
|
|
/* SO_REUSEADDR on windows means something else and is not what we want.
|
|
It always allows the unix variant of SO_REUSEADDR anyway */
|
|
#ifndef G_OS_WIN32
|
|
value = (int) !!reuse_address;
|
|
/* Ignore errors here, the only likely error is "not supported", and
|
|
this is a "best effort" thing mainly */
|
|
setsockopt (socket->priv->fd, SOL_SOCKET, SO_REUSEADDR,
|
|
(gpointer) &value, sizeof (value));
|
|
#endif
|
|
|
|
if (!g_socket_address_to_native (address, &addr, sizeof addr, error))
|
|
return FALSE;
|
|
|
|
if (bind (socket->priv->fd, (struct sockaddr *) &addr,
|
|
g_socket_address_get_native_size (address)) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
g_set_error (error,
|
|
G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("Error binding to address: %s"), socket_strerror (errsv));
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_accept:
|
|
* @socket: a #GSocket.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Accept incoming connections on a connection-based socket. This removes
|
|
* the first outstanding connection request from the listening socket and
|
|
* creates a #GSocket object for it.
|
|
*
|
|
* The @socket must be bound to a local address with g_socket_bind() and
|
|
* must be listening for incoming connections (g_socket_listen()).
|
|
*
|
|
* If there are no outstanding connections then the operation will block
|
|
* or return %G_IO_ERROR_WOULD_BLOCK if non-blocking I/O is enabled.
|
|
* To be notified of an incoming connection, wait for the %G_IO_IN condition.
|
|
*
|
|
* Returns: a new #GSocket, or %NULL on error.
|
|
* Free the returned object with g_object_unref().
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSocket *
|
|
g_socket_accept (GSocket *socket,
|
|
GError **error)
|
|
{
|
|
GSocket *new_socket;
|
|
gint ret;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), NULL);
|
|
|
|
if (!check_socket (socket, error))
|
|
return NULL;
|
|
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_IN, NULL, error))
|
|
return NULL;
|
|
|
|
if ((ret = accept (socket->priv->fd, NULL, 0)) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
win32_unset_event_mask (socket, FD_ACCEPT);
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
if (socket->priv->blocking)
|
|
{
|
|
#ifdef WSAEWOULDBLOCK
|
|
if (errsv == WSAEWOULDBLOCK)
|
|
continue;
|
|
#else
|
|
if (errsv == EWOULDBLOCK ||
|
|
errsv == EAGAIN)
|
|
continue;
|
|
#endif
|
|
}
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error accepting connection: %s"), socket_strerror (errsv));
|
|
return NULL;
|
|
}
|
|
break;
|
|
}
|
|
|
|
win32_unset_event_mask (socket, FD_ACCEPT);
|
|
|
|
#ifdef G_OS_WIN32
|
|
{
|
|
/* The socket inherits the accepting sockets event mask and even object,
|
|
we need to remove that */
|
|
WSAEventSelect (ret, NULL, 0);
|
|
}
|
|
#else
|
|
{
|
|
int flags;
|
|
|
|
/* We always want to set close-on-exec to protect users. If you
|
|
need to so some weird inheritance to exec you can re-enable this
|
|
using lower level hacks with g_socket_get_fd(). */
|
|
flags = fcntl (ret, F_GETFD, 0);
|
|
if (flags != -1 &&
|
|
(flags & FD_CLOEXEC) == 0)
|
|
{
|
|
flags |= FD_CLOEXEC;
|
|
fcntl (ret, F_SETFD, flags);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
new_socket = g_socket_new_from_fd (ret, error);
|
|
if (new_socket == NULL)
|
|
{
|
|
#ifdef G_OS_WIN32
|
|
closesocket (ret);
|
|
#else
|
|
close (ret);
|
|
#endif
|
|
}
|
|
else
|
|
new_socket->priv->protocol = socket->priv->protocol;
|
|
|
|
return new_socket;
|
|
}
|
|
|
|
/**
|
|
* g_socket_connect:
|
|
* @socket: a #GSocket.
|
|
* @address: a #GSocketAddress specifying the remote address.
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Connect the socket to the specified remote address.
|
|
*
|
|
* For connection oriented socket this generally means we attempt to make
|
|
* a connection to the @address. For a connection-less socket it sets
|
|
* the default address for g_socket_send() and discards all incoming datagrams
|
|
* from other sources.
|
|
*
|
|
* Generally connection oriented sockets can only connect once, but connection-less
|
|
* sockets can connect multiple times to change the default address.
|
|
*
|
|
* If the connect call needs to do network I/O it will block, unless
|
|
* non-blocking I/O is enabled. Then %G_IO_ERROR_PENDING is returned
|
|
* and the user can be notified of the connection finishing by waiting
|
|
* for the G_IO_OUT condition. The result of the connection can then be
|
|
* checked with g_socket_check_connect_result().
|
|
*
|
|
* Returns: %TRUE if connected, %FALSE on error.
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_connect (GSocket *socket,
|
|
GSocketAddress *address,
|
|
GError **error)
|
|
{
|
|
struct sockaddr_storage buffer;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket) && G_IS_SOCKET_ADDRESS (address), FALSE);
|
|
|
|
if (!check_socket (socket, error))
|
|
return FALSE;
|
|
|
|
if (!g_socket_address_to_native (address, &buffer, sizeof buffer, error))
|
|
return FALSE;
|
|
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_IN, NULL, error))
|
|
return FALSE;
|
|
|
|
if (connect (socket->priv->fd, (struct sockaddr *) &buffer,
|
|
g_socket_address_get_native_size (address)) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
#ifndef G_OS_WIN32
|
|
if (errsv == EINPROGRESS)
|
|
#else
|
|
if (errsv == WSAEINPROGRESS)
|
|
#endif
|
|
{
|
|
if (socket->priv->blocking)
|
|
{
|
|
g_socket_condition_wait (socket, G_IO_OUT, NULL, NULL);
|
|
if (g_socket_check_connect_result (socket, error))
|
|
break;
|
|
else
|
|
g_prefix_error (error, _("Error connecting: "));
|
|
}
|
|
else
|
|
g_set_error (error, G_IO_ERROR, G_IO_ERROR_PENDING,
|
|
_("Connection in progress"));
|
|
}
|
|
else
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error connecting: %s"), socket_strerror (errsv));
|
|
|
|
return FALSE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
win32_unset_event_mask (socket, FD_CONNECT);
|
|
|
|
socket->priv->connected = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_check_connect_result:
|
|
* @socket: a #GSocket
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Checks and resets the pending connect error for the socket. This is
|
|
* used to check for errors when g_socket_connect() is used in non-blocking mode.
|
|
*
|
|
* Returns: %TRUE if no error, %FALSE otherwise, setting @error to the error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_check_connect_result (GSocket *socket,
|
|
GError **error)
|
|
{
|
|
guint optlen;
|
|
int value;
|
|
|
|
optlen = sizeof (value);
|
|
if (getsockopt (socket->priv->fd, SOL_SOCKET, SO_ERROR, (void *)&value, &optlen) != 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("Unable to get pending error: %s"), socket_strerror (errsv));
|
|
return FALSE;
|
|
}
|
|
|
|
if (value != 0)
|
|
{
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (value),
|
|
"%s", socket_strerror (value));
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_receive:
|
|
* @socket: a #GSocket
|
|
* @buffer: a buffer to read data into (which should be at least count bytes long).
|
|
* @size: the number of bytes that will be read from the stream
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Receive data (up to @size bytes) from a socket. This is mainly used by
|
|
* connection oriented sockets, it is identical to g_socket_receive_from()
|
|
* with @address set to %NULL.
|
|
*
|
|
* If a message is too long to fit in @buffer, excess bytes may be discarded
|
|
* depending on the type of socket the message is received from.
|
|
*
|
|
* If the socket is in blocking mode the call will block until there is
|
|
* some data to receive or there is an error. If there is no data available
|
|
* and the socket is in non-blocking mode a %G_IO_ERROR_WOULD_BLOCK error
|
|
* will be returned. To be notified of available data, wait for the %G_IO_IN
|
|
* condition.
|
|
*
|
|
* On error -1 is returned and @error is set accordingly.
|
|
*
|
|
* Returns: Number of bytes read, or -1 on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gssize
|
|
g_socket_receive (GSocket *socket,
|
|
gchar *buffer,
|
|
gsize size,
|
|
GError **error)
|
|
{
|
|
gssize ret;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket) && buffer != NULL, FALSE);
|
|
|
|
if (!check_socket (socket, error))
|
|
return -1;
|
|
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_IN, NULL, error))
|
|
return -1;
|
|
|
|
if ((ret = recv (socket->priv->fd, buffer, size, 0)) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
if (socket->priv->blocking)
|
|
{
|
|
#ifdef WSAEWOULDBLOCK
|
|
if (errsv == WSAEWOULDBLOCK)
|
|
continue;
|
|
#else
|
|
if (errsv == EWOULDBLOCK ||
|
|
errsv == EAGAIN)
|
|
continue;
|
|
#endif
|
|
}
|
|
|
|
win32_unset_event_mask (socket, FD_READ);
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error receiving data: %s"), socket_strerror (errsv));
|
|
return -1;
|
|
}
|
|
|
|
win32_unset_event_mask (socket, FD_READ);
|
|
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* g_socket_receive_from:
|
|
* @socket: a #GSocket
|
|
* @address: a pointer to a #GSocketAddress pointer, or %NULL
|
|
* @buffer: a buffer to read data into (which should be at least count bytes long).
|
|
* @size: the number of bytes that will be read from the stream
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Receive data (up to @size bytes) from a socket.
|
|
*
|
|
* If @address is non-%NULL then @address will be set equal to the
|
|
* source address of the received packet.
|
|
* @address is owned by the caller.
|
|
*
|
|
* If the socket is in blocking mode the call will block until there is
|
|
* some data to receive or there is an error. If there is no data available
|
|
* and the socket is in non-blocking mode a %G_IO_ERROR_WOULD_BLOCK error
|
|
* will be returned. To be notified of available data, wait for the %G_IO_IN
|
|
* condition.
|
|
*
|
|
* On error -1 is returned and @error is set accordingly.
|
|
*
|
|
* Returns: Number of bytes read, or -1 on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gssize
|
|
g_socket_receive_from (GSocket *socket,
|
|
GSocketAddress **address,
|
|
gchar *buffer,
|
|
gsize size,
|
|
GError **error)
|
|
{
|
|
GInputVector v;
|
|
|
|
v.buffer = buffer;
|
|
v.size = size;
|
|
|
|
return g_socket_receive_message (socket,
|
|
address,
|
|
&v, 1,
|
|
NULL, 0, NULL,
|
|
error);
|
|
}
|
|
|
|
/**
|
|
* g_socket_send:
|
|
* @socket: a #GSocket
|
|
* @buffer: the buffer containing the data to send.
|
|
* @size: the number of bytes to send
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Tries to send @size bytes from @buffer on the socket. This is mainly used by
|
|
* connection oriented sockets, it is identical to g_socket_send_to()
|
|
* with @address set to %NULL.
|
|
*
|
|
* If the socket is in blocking mode the call will block until there is
|
|
* space for the data in the socket queue. If there is no space available
|
|
* and the socket is in non-blocking mode a %G_IO_ERROR_WOULD_BLOCK error
|
|
* will be returned. To be notified of available space, wait for the %G_IO_OUT
|
|
* condition.
|
|
*
|
|
* Note that on Windows you can't rely on a %G_IO_OUT condition
|
|
* not producing a %G_IO_ERROR_WOULD_BLOCK error, as this is how Winsock
|
|
* write notification works. However, robust apps should always be able to
|
|
* handle this since it can easily appear in other cases too.
|
|
*
|
|
* On error -1 is returned and @error is set accordingly.
|
|
*
|
|
* Returns: Number of bytes read, or -1 on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gssize
|
|
g_socket_send (GSocket *socket,
|
|
const gchar *buffer,
|
|
gsize size,
|
|
GError **error)
|
|
{
|
|
gssize ret;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket) && buffer != NULL, FALSE);
|
|
|
|
if (!check_socket (socket, error))
|
|
return -1;
|
|
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_OUT, NULL, error))
|
|
return -1;
|
|
|
|
if ((ret = send (socket->priv->fd, buffer, size, 0)) < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
#ifdef WSAEWOULDBLOCK
|
|
if (errsv == WSAEWOULDBLOCK)
|
|
win32_unset_event_mask (socket, FD_WRITE);
|
|
#endif
|
|
|
|
if (socket->priv->blocking)
|
|
{
|
|
#ifdef WSAEWOULDBLOCK
|
|
if (errsv == WSAEWOULDBLOCK)
|
|
continue;
|
|
#else
|
|
if (errsv == EWOULDBLOCK ||
|
|
errsv == EAGAIN)
|
|
continue;
|
|
#endif
|
|
}
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error sending data: %s"), socket_strerror (errsv));
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* g_socket_send_to:
|
|
* @socket: a #GSocket
|
|
* @address: a #GSocketAddress, or %NULL
|
|
* @buffer: the buffer containing the data to send.
|
|
* @size: the number of bytes to send
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Tries to send @size bytes from @buffer to @address. If @address is
|
|
* %NULL then the message is sent to the default receiver (set by
|
|
* g_socket_connect()).
|
|
*
|
|
* If the socket is in blocking mode the call will block until there is
|
|
* space for the data in the socket queue. If there is no space available
|
|
* and the socket is in non-blocking mode a %G_IO_ERROR_WOULD_BLOCK error
|
|
* will be returned. To be notified of available space, wait for the %G_IO_OUT
|
|
* condition.
|
|
*
|
|
* Note that on Windows you can't rely on a %G_IO_OUT condition
|
|
* not producing a %G_IO_ERROR_WOULD_BLOCK error, as this is how Winsock
|
|
* write notification works. However, robust apps should always be able to
|
|
* handle this since it can easily appear in other cases too.
|
|
*
|
|
* On error -1 is returned and @error is set accordingly.
|
|
*
|
|
* Returns: Number of bytes read, or -1 on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gssize
|
|
g_socket_send_to (GSocket *socket,
|
|
GSocketAddress *address,
|
|
const gchar *buffer,
|
|
gsize size,
|
|
GError **error)
|
|
{
|
|
GOutputVector v;
|
|
|
|
v.buffer = buffer;
|
|
v.size = size;
|
|
|
|
return g_socket_send_message (socket,
|
|
address,
|
|
&v, 1,
|
|
NULL, 0,
|
|
0, error);
|
|
}
|
|
|
|
/**
|
|
* g_socket_shutdown:
|
|
* @socket: a #GSocket
|
|
* @shutdown_read: whether to shut down the read side
|
|
* @shutdown_write: whether to shut down the write side
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Shut down part of a full-duplex connection.
|
|
*
|
|
* If @shutdown_read is %TRUE then the recieving side of the connection
|
|
* is shut down, and further reading is disallowed.
|
|
*
|
|
* If @shutdown_write is %TRUE then the sending side of the connection
|
|
* is shut down, and further writing is disallowed.
|
|
*
|
|
* It is allowed for both @shutdown_read and @shutdown_write to be %TRUE.
|
|
*
|
|
* One example where this is used is graceful disconnect for TCP connections
|
|
* where you close the sending side, then wait for the other side to close
|
|
* the connection, thus ensuring that the other side saw all sent data.
|
|
*
|
|
* Returns: %TRUE on success, %FALSE on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_shutdown (GSocket *socket,
|
|
gboolean shutdown_read,
|
|
gboolean shutdown_write,
|
|
GError **error)
|
|
{
|
|
int res;
|
|
int how;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), TRUE);
|
|
|
|
if (!check_socket (socket, NULL))
|
|
return FALSE;
|
|
|
|
/* Do nothing? */
|
|
if (!shutdown_read && !shutdown_write)
|
|
return TRUE;
|
|
|
|
#ifndef G_OS_WIN32
|
|
if (shutdown_read && shutdown_write)
|
|
how = SHUT_RDWR;
|
|
else if (shutdown_read)
|
|
how = SHUT_RD;
|
|
else
|
|
how = SHUT_WR;
|
|
#else
|
|
if (shutdown_read && shutdown_write)
|
|
how = SD_BOTH;
|
|
else if (shutdown_read)
|
|
how = SD_RECEIVE;
|
|
else
|
|
how = SD_SEND;
|
|
#endif
|
|
|
|
if (shutdown (socket->priv->fd, how) != 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
g_set_error (error, G_IO_ERROR, socket_io_error_from_errno (errsv),
|
|
_("Unable to create socket: %s"), socket_strerror (errsv));
|
|
return FALSE;
|
|
}
|
|
|
|
if (shutdown_read && shutdown_write)
|
|
socket->priv->connected = FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_close:
|
|
* @socket: a #GSocket
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Closes the socket, shutting down any active connection.
|
|
*
|
|
* Closing a socket does not wait for all outstanding I/O operations to finish,
|
|
* so the caller should not rely on them to be guaranteed to complete even
|
|
* if the close returns with no error.
|
|
*
|
|
* Once the socket is closed, all other operations will return %G_IO_ERROR_CLOSED.
|
|
* Closing a stream multiple times will not return an error.
|
|
*
|
|
* Sockets will be automatically closed when the last reference
|
|
* is dropped, but you might want to call this function to make sure
|
|
* resources are released as early as possible.
|
|
*
|
|
* Returns: %TRUE on success, %FALSE on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_close (GSocket *socket,
|
|
GError **error)
|
|
{
|
|
int res;
|
|
|
|
g_return_val_if_fail (G_IS_SOCKET (socket), TRUE);
|
|
|
|
if (socket->priv->closed)
|
|
return TRUE; /* Multiple close not an error */
|
|
|
|
if (!check_socket (socket, NULL))
|
|
return FALSE;
|
|
|
|
while (1)
|
|
{
|
|
#ifdef G_OS_WIN32
|
|
res = closesocket (socket->priv->fd);
|
|
#else
|
|
res = close (socket->priv->fd);
|
|
#endif
|
|
if (res == -1)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error closing socket: %s"),
|
|
socket_strerror (errsv));
|
|
return FALSE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
#ifdef G_OS_WIN32
|
|
if (socket->priv->event != WSA_INVALID_EVENT)
|
|
{
|
|
WSACloseEvent (socket->priv->event);
|
|
socket->priv->event = WSA_INVALID_EVENT;
|
|
}
|
|
#endif
|
|
|
|
socket->priv->connected = FALSE;
|
|
socket->priv->closed = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_socket_is_closed:
|
|
* @socket: a #GSocket
|
|
*
|
|
* Checks whether a socket is closed.
|
|
*
|
|
* Returns: %TRUE if socket is closed, %FALSE otherwise
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_is_closed (GSocket *socket)
|
|
{
|
|
return socket->priv->closed;
|
|
}
|
|
|
|
#ifdef G_OS_WIN32
|
|
/* Broken source, used on errors */
|
|
static gboolean
|
|
broken_prepare (GSource *source,
|
|
gint *timeout)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
broken_check (GSource *source)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
broken_dispatch (GSource *source,
|
|
GSourceFunc callback,
|
|
gpointer user_data)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static GSourceFuncs broken_funcs =
|
|
{
|
|
broken_prepare,
|
|
broken_check,
|
|
broken_dispatch,
|
|
NULL
|
|
};
|
|
|
|
static gint
|
|
network_events_for_condition (GIOCondition condition)
|
|
{
|
|
int event_mask = 0;
|
|
|
|
if (condition & G_IO_IN)
|
|
event_mask |= (FD_READ | FD_ACCEPT);
|
|
if (condition & G_IO_OUT)
|
|
event_mask |= (FD_WRITE | FD_CONNECT);
|
|
event_mask |= FD_CLOSE;
|
|
|
|
return event_mask;
|
|
}
|
|
|
|
static void
|
|
ensure_event (GSocket *socket)
|
|
{
|
|
if (socket->priv->event == WSA_INVALID_EVENT)
|
|
socket->priv->event = WSACreateEvent();
|
|
}
|
|
|
|
static void
|
|
update_select_events (GSocket *socket)
|
|
{
|
|
int event_mask;
|
|
GIOCondition *ptr;
|
|
GList *l;
|
|
WSAEVENT event;
|
|
|
|
ensure_event (socket);
|
|
|
|
event_mask = 0;
|
|
for (l = socket->priv->requested_conditions; l != NULL; l = l->next)
|
|
{
|
|
ptr = l->data;
|
|
event_mask |= network_events_for_condition (*ptr);
|
|
}
|
|
|
|
if (event_mask != socket->priv->selected_events)
|
|
{
|
|
/* If no events selected, disable event so we can unset
|
|
nonblocking mode */
|
|
|
|
if (event_mask == 0)
|
|
event = NULL;
|
|
else
|
|
event = socket->priv->event;
|
|
|
|
if (WSAEventSelect (socket->priv->fd, event, event_mask) == 0)
|
|
socket->priv->selected_events = event_mask;
|
|
}
|
|
}
|
|
|
|
static void
|
|
add_condition_watch (GSocket *socket,
|
|
GIOCondition *condition)
|
|
{
|
|
g_assert (g_list_find (socket->priv->requested_conditions, condition) == NULL);
|
|
|
|
socket->priv->requested_conditions =
|
|
g_list_prepend (socket->priv->requested_conditions, condition);
|
|
|
|
update_select_events (socket);
|
|
}
|
|
|
|
static void
|
|
remove_condition_watch (GSocket *socket,
|
|
GIOCondition *condition)
|
|
{
|
|
g_assert (g_list_find (socket->priv->requested_conditions, condition) != NULL);
|
|
|
|
socket->priv->requested_conditions =
|
|
g_list_remove (socket->priv->requested_conditions, condition);
|
|
|
|
update_select_events (socket);
|
|
}
|
|
|
|
static GIOCondition
|
|
update_condition (GSocket *socket)
|
|
{
|
|
WSANETWORKEVENTS events;
|
|
GIOCondition condition;
|
|
|
|
if (WSAEnumNetworkEvents (socket->priv->fd,
|
|
socket->priv->event,
|
|
&events) == 0)
|
|
{
|
|
socket->priv->current_events |= events.lNetworkEvents;
|
|
if (events.lNetworkEvents & FD_WRITE &&
|
|
events.iErrorCode[FD_WRITE_BIT] != 0)
|
|
socket->priv->current_errors |= FD_WRITE;
|
|
if (events.lNetworkEvents & FD_CONNECT &&
|
|
events.iErrorCode[FD_CONNECT_BIT] != 0)
|
|
socket->priv->current_errors |= FD_CONNECT;
|
|
}
|
|
|
|
condition = 0;
|
|
if (socket->priv->current_events & (FD_READ | FD_ACCEPT))
|
|
condition |= G_IO_IN;
|
|
|
|
if (socket->priv->current_events & FD_CLOSE ||
|
|
socket->priv->closed)
|
|
condition |= G_IO_HUP;
|
|
|
|
/* Never report both G_IO_OUT and HUP, these are
|
|
mutually exclusive (can't write to a closed socket) */
|
|
if ((condition & G_IO_HUP) == 0 &&
|
|
socket->priv->current_events & FD_WRITE)
|
|
{
|
|
if (socket->priv->current_errors & FD_WRITE)
|
|
condition |= G_IO_ERR;
|
|
else
|
|
condition |= G_IO_OUT;
|
|
}
|
|
else
|
|
{
|
|
if (socket->priv->current_events & FD_CONNECT)
|
|
{
|
|
if (socket->priv->current_errors & FD_CONNECT)
|
|
condition |= (G_IO_HUP | G_IO_ERR);
|
|
else
|
|
condition |= G_IO_OUT;
|
|
}
|
|
}
|
|
|
|
return condition;
|
|
}
|
|
|
|
typedef struct {
|
|
GSource source;
|
|
GPollFD pollfd;
|
|
GSocket *socket;
|
|
GIOCondition condition;
|
|
GCancellable *cancellable;
|
|
GPollFD cancel_pollfd;
|
|
GIOCondition result_condition;
|
|
} GWinsockSource;
|
|
|
|
static gboolean
|
|
winsock_prepare (GSource *source,
|
|
gint *timeout)
|
|
{
|
|
GWinsockSource *winsock_source = (GWinsockSource *)source;
|
|
GIOCondition current_condition;
|
|
|
|
current_condition = update_condition (winsock_source->socket);
|
|
|
|
if (g_cancellable_is_cancelled (winsock_source->cancellable))
|
|
{
|
|
winsock_source->result_condition = current_condition;
|
|
return TRUE;
|
|
}
|
|
|
|
if ((winsock_source->condition & current_condition) != 0)
|
|
{
|
|
winsock_source->result_condition = current_condition;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
winsock_check (GSource *source)
|
|
{
|
|
GWinsockSource *winsock_source = (GWinsockSource *)source;
|
|
GIOCondition current_condition;
|
|
|
|
current_condition = update_condition (winsock_source->socket);
|
|
|
|
if (g_cancellable_is_cancelled (winsock_source->cancellable))
|
|
{
|
|
winsock_source->result_condition = current_condition;
|
|
return TRUE;
|
|
}
|
|
|
|
if ((winsock_source->condition & current_condition) != 0)
|
|
{
|
|
winsock_source->result_condition = current_condition;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
winsock_dispatch (GSource *source,
|
|
GSourceFunc callback,
|
|
gpointer user_data)
|
|
{
|
|
GSocketSourceFunc func = (GSocketSourceFunc)callback;
|
|
GWinsockSource *winsock_source = (GWinsockSource *)source;
|
|
|
|
return (*func) (winsock_source->socket,
|
|
winsock_source->result_condition & winsock_source->condition,
|
|
user_data);
|
|
}
|
|
|
|
static void
|
|
winsock_finalize (GSource *source)
|
|
{
|
|
GWinsockSource *winsock_source = (GWinsockSource *)source;
|
|
GSocket *socket;
|
|
|
|
socket = winsock_source->socket;
|
|
|
|
remove_condition_watch (socket, &winsock_source->condition);
|
|
g_object_unref (socket);
|
|
|
|
if (winsock_source->cancellable)
|
|
g_object_unref (winsock_source->cancellable);
|
|
}
|
|
|
|
static GSourceFuncs winsock_funcs =
|
|
{
|
|
winsock_prepare,
|
|
winsock_check,
|
|
winsock_dispatch,
|
|
winsock_finalize
|
|
};
|
|
|
|
static GSource *
|
|
winsock_source_new (GSocket *socket,
|
|
GIOCondition condition,
|
|
GCancellable *cancellable)
|
|
{
|
|
GSource *source;
|
|
GWinsockSource *winsock_source;
|
|
|
|
ensure_event (socket);
|
|
|
|
if (socket->priv->event == WSA_INVALID_EVENT)
|
|
{
|
|
g_warning ("Failed to create WSAEvent");
|
|
return g_source_new (&broken_funcs, sizeof (GSource));
|
|
}
|
|
|
|
condition |= G_IO_HUP | G_IO_ERR;
|
|
|
|
source = g_source_new (&winsock_funcs, sizeof (GWinsockSource));
|
|
winsock_source = (GWinsockSource *)source;
|
|
|
|
winsock_source->socket = g_object_ref (socket);
|
|
winsock_source->condition = condition;
|
|
add_condition_watch (socket, &winsock_source->condition);
|
|
|
|
if (cancellable)
|
|
{
|
|
winsock_source->cancellable = g_object_ref (cancellable);
|
|
g_cancellable_make_pollfd (cancellable,
|
|
&winsock_source->cancel_pollfd);
|
|
g_source_add_poll (source, &winsock_source->cancel_pollfd);
|
|
}
|
|
|
|
winsock_source->pollfd.fd = (gintptr) socket->priv->event;
|
|
winsock_source->pollfd.events = condition;
|
|
g_source_add_poll (source, &winsock_source->pollfd);
|
|
|
|
return source;
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* g_socket_create_source:
|
|
* @socket: a #GSocket
|
|
* @condition: a #GIOCondition mask to monitor
|
|
* @cancellable: a %GCancellable or %NULL
|
|
*
|
|
* Creates a %GSource that can be attached to a %GMainContext to monitor
|
|
* for the availibility of the specified @condition on the socket.
|
|
*
|
|
* The callback on the source is of the #GSocketSourceFunc type.
|
|
*
|
|
* It is meaningless to specify %G_IO_ERR or %G_IO_HUP in condition;
|
|
* these conditions will always be reported output if they are true.
|
|
*
|
|
* @cancellable if not %NULL can be used to cancel the source, which will
|
|
* cause the source to trigger, reporting the current condition. You can
|
|
* check for this in the callback using g_cancellable_is_cancelled().
|
|
*
|
|
* Returns: a newly allocated %GSource, free with g_source_unref().
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GSource *
|
|
g_socket_create_source (GSocket *socket,
|
|
GIOCondition condition,
|
|
GCancellable *cancellable)
|
|
{
|
|
GSource *source;
|
|
g_return_val_if_fail (G_IS_SOCKET (socket) && (cancellable == NULL || G_IS_CANCELLABLE (cancellable)), NULL);
|
|
|
|
#ifdef G_OS_WIN32
|
|
source = winsock_source_new (socket, condition, cancellable);
|
|
#else
|
|
source =_g_fd_source_new_with_object (G_OBJECT (socket), socket->priv->fd,
|
|
condition, cancellable);
|
|
#endif
|
|
return source;
|
|
}
|
|
|
|
/**
|
|
* g_socket_condition_check:
|
|
* @socket: a #GSocket
|
|
* @condition: a #GIOCondition mask to check
|
|
*
|
|
* Checks on the readiness of @socket to perform operations. The
|
|
* operations specified in @condition are checked for and masked
|
|
* against the currently-satisfied conditions on @socket. The result
|
|
* is returned.
|
|
*
|
|
* It is meaningless to specify %G_IO_ERR or %G_IO_HUP in condition;
|
|
* these conditions will always be set in the output if they are true.
|
|
*
|
|
* This call never blocks.
|
|
*
|
|
* Returns: the @GIOCondition mask of the current state
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
GIOCondition
|
|
g_socket_condition_check (GSocket *socket,
|
|
GIOCondition condition)
|
|
{
|
|
if (!check_socket (socket, NULL))
|
|
return 0;
|
|
|
|
#ifdef G_OS_WIN32
|
|
{
|
|
GIOCondition current_condition;
|
|
|
|
condition |= G_IO_ERR | G_IO_HUP;
|
|
|
|
add_condition_watch (socket, &condition);
|
|
current_condition = update_condition (socket);
|
|
remove_condition_watch (socket, &condition);
|
|
return condition & current_condition;
|
|
}
|
|
#else
|
|
{
|
|
GPollFD poll_fd;
|
|
gint result;
|
|
poll_fd.fd = socket->priv->fd;
|
|
poll_fd.events = condition;
|
|
|
|
do
|
|
result = g_poll (&poll_fd, 1, 0);
|
|
while (result == -1 && get_socket_errno () == EINTR);
|
|
|
|
return poll_fd.revents;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* g_socket_condition_wait:
|
|
* @socket: a #GSocket
|
|
* @condition: a #GIOCondition mask to wait for
|
|
* @cancellable: a #GCancellable, or %NULL
|
|
* @error: a #GError pointer, or %NULL
|
|
*
|
|
* Waits for @condition to become true on @socket. When the condition
|
|
* becomes true, %TRUE is returned.
|
|
*
|
|
* If @cancellable is cancelled before the condition becomes true then
|
|
* %FALSE is returned and @error, if non-%NULL, is set to %G_IO_ERROR_CANCELLED.
|
|
*
|
|
* Returns: %TRUE if the condition was met, %FALSE otherwise
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gboolean
|
|
g_socket_condition_wait (GSocket *socket,
|
|
GIOCondition condition,
|
|
GCancellable *cancellable,
|
|
GError **error)
|
|
{
|
|
if (!check_socket (socket, error))
|
|
return FALSE;
|
|
|
|
if (g_cancellable_set_error_if_cancelled (cancellable, error))
|
|
return FALSE;
|
|
|
|
#ifdef G_OS_WIN32
|
|
{
|
|
GIOCondition current_condition;
|
|
WSAEVENT events[2];
|
|
DWORD res;
|
|
GPollFD cancel_fd;
|
|
int num_events;
|
|
|
|
/* Always check these */
|
|
condition |= G_IO_ERR | G_IO_HUP;
|
|
|
|
add_condition_watch (socket, &condition);
|
|
|
|
num_events = 0;
|
|
events[num_events++] = socket->priv->event;
|
|
|
|
if (cancellable)
|
|
{
|
|
g_cancellable_make_pollfd (cancellable, &cancel_fd);
|
|
events[num_events++] = (WSAEVENT)cancel_fd.fd;
|
|
}
|
|
|
|
current_condition = update_condition (socket);
|
|
while ((condition & current_condition) == 0)
|
|
{
|
|
res = WSAWaitForMultipleEvents(num_events, events,
|
|
FALSE, WSA_INFINITE, FALSE);
|
|
if (res == WSA_WAIT_FAILED)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Waiting for socket condition: %s"),
|
|
socket_strerror (errsv));
|
|
break;
|
|
}
|
|
|
|
if (g_cancellable_set_error_if_cancelled (cancellable, error))
|
|
break;
|
|
|
|
current_condition = update_condition (socket);
|
|
}
|
|
remove_condition_watch (socket, &condition);
|
|
|
|
return (condition & current_condition) != 0;
|
|
}
|
|
#else
|
|
{
|
|
GPollFD poll_fd[2];
|
|
gint result;
|
|
gint num;
|
|
|
|
poll_fd[0].fd = socket->priv->fd;
|
|
poll_fd[0].events = condition;
|
|
num = 1;
|
|
|
|
if (cancellable)
|
|
{
|
|
g_cancellable_make_pollfd (cancellable, &poll_fd[1]);
|
|
num++;
|
|
}
|
|
|
|
do
|
|
result = g_poll (poll_fd, num, -1);
|
|
while (result == -1 && get_socket_errno () == EINTR);
|
|
|
|
return cancellable == NULL ||
|
|
!g_cancellable_set_error_if_cancelled (cancellable, error);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* g_socket_send_message:
|
|
* @socket: a #GSocket
|
|
* @address: a #GSocketAddress, or %NULL
|
|
* @vectors: an array of #GOutputVector structs
|
|
* @num_vectors: the number of elements in @vectors, or -1
|
|
* @messages: a pointer to an array of #GSocketControlMessages, or
|
|
* %NULL.
|
|
* @num_messages: number of elements in @messages, or -1.
|
|
* @flags: an int containing #GSocketMsgFlags flags
|
|
* @error: #GError for error reporting, or %NULL to ignore.
|
|
*
|
|
* Send data to @address on @socket. This is the most complicated and
|
|
* fully-featured version of this call. For easier use, see
|
|
* g_socket_send() and g_socket_send_to().
|
|
*
|
|
* If @address is %NULL then the message is sent to the default receiver
|
|
* (set by g_socket_connect()).
|
|
*
|
|
* @vector must point to an array of #GOutputVector structs and
|
|
* @num_vectors must be the length of this array. These structs
|
|
* describe the buffers that the sent data will be gathered from.
|
|
* If @num_vector is -1, then @vector is assumed to be terminated
|
|
* by a #GOutputVector with a %NULL buffer pointer.
|
|
*
|
|
*
|
|
* @messages, if non-%NULL, is taken to point to an array of @num_messages
|
|
* #GSocketControlMessage instances. These correspond to the control
|
|
* messages to be sent on the socket.
|
|
* If @num_messages is -1 then @messages is treated as a %NULL-terminated
|
|
* array.
|
|
*
|
|
* @flags modify how the message sent. The commonly available arguments
|
|
* for this is available in the #GSocketMsgFlags enum, but the
|
|
* values there are the same as the system values, and the flags
|
|
* are passed in as-is, so you can pass in system specific flags too.
|
|
*
|
|
* If the socket is in blocking mode the call will block until there is
|
|
* space for the data in the socket queue. If there is no space available
|
|
* and the socket is in non-blocking mode a %G_IO_ERROR_WOULD_BLOCK error
|
|
* will be returned. To be notified of available space, wait for the %G_IO_OUT
|
|
* condition.
|
|
*
|
|
* Note that on Windows you can't rely on a %G_IO_OUT condition
|
|
* not producing a %G_IO_ERROR_WOULD_BLOCK error, as this is how Winsock
|
|
* write notification works. However, robust apps should always be able to
|
|
* handle this since it can easily appear in other cases too.
|
|
*
|
|
* On error -1 is returned and @error is set accordingly.
|
|
*
|
|
* Returns: Number of bytes read, or -1 on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gssize
|
|
g_socket_send_message (GSocket *socket,
|
|
GSocketAddress *address,
|
|
GOutputVector *vectors,
|
|
gint num_vectors,
|
|
GSocketControlMessage **messages,
|
|
gint num_messages,
|
|
gint flags,
|
|
GError **error)
|
|
{
|
|
GOutputVector one_vector;
|
|
char zero;
|
|
|
|
if (!check_socket (socket, error))
|
|
return -1;
|
|
|
|
if (num_vectors == -1)
|
|
{
|
|
for (num_vectors = 0;
|
|
vectors[num_vectors].buffer != NULL;
|
|
num_vectors++)
|
|
;
|
|
}
|
|
|
|
if (num_messages == -1)
|
|
{
|
|
for (num_messages = 0;
|
|
messages != NULL && messages[num_messages] != NULL;
|
|
num_messages++)
|
|
;
|
|
}
|
|
|
|
if (num_vectors == 0)
|
|
{
|
|
zero = '\0';
|
|
|
|
one_vector.buffer = &zero;
|
|
one_vector.size = 1;
|
|
num_vectors = 1;
|
|
vectors = &one_vector;
|
|
}
|
|
|
|
#ifndef G_OS_WIN32
|
|
{
|
|
struct msghdr msg;
|
|
gssize result;
|
|
|
|
/* name */
|
|
if (address)
|
|
{
|
|
msg.msg_namelen = g_socket_address_get_native_size (address);
|
|
msg.msg_name = g_alloca (msg.msg_namelen);
|
|
if (!g_socket_address_to_native (address, msg.msg_name, msg.msg_namelen, error))
|
|
return -1;
|
|
}
|
|
|
|
/* iov */
|
|
{
|
|
/* this entire expression will be evaluated at compile time */
|
|
if (sizeof *msg.msg_iov == sizeof *vectors &&
|
|
sizeof msg.msg_iov->iov_base == sizeof vectors->buffer &&
|
|
G_STRUCT_OFFSET (struct iovec, iov_base) ==
|
|
G_STRUCT_OFFSET (GOutputVector, buffer) &&
|
|
sizeof msg.msg_iov->iov_len == sizeof vectors->size &&
|
|
G_STRUCT_OFFSET (struct iovec, iov_len) ==
|
|
G_STRUCT_OFFSET (GOutputVector, size))
|
|
/* ABI is compatible */
|
|
{
|
|
msg.msg_iov = (struct iovec *) vectors;
|
|
msg.msg_iovlen = num_vectors;
|
|
}
|
|
else
|
|
/* ABI is incompatible */
|
|
{
|
|
gint i;
|
|
|
|
msg.msg_iov = g_newa (struct iovec, num_vectors);
|
|
for (i = 0; i < num_vectors; i++)
|
|
{
|
|
msg.msg_iov[i].iov_base = (void *) vectors[i].buffer;
|
|
msg.msg_iov[i].iov_len = vectors[i].size;
|
|
}
|
|
msg.msg_iovlen = num_vectors;
|
|
}
|
|
}
|
|
|
|
/* control */
|
|
{
|
|
struct cmsghdr *cmsg;
|
|
gint i;
|
|
|
|
msg.msg_controllen = 0;
|
|
for (i = 0; i < num_messages; i++)
|
|
msg.msg_controllen += CMSG_SPACE (g_socket_control_message_get_size (messages[i]));
|
|
|
|
msg.msg_control = g_alloca (msg.msg_controllen);
|
|
|
|
cmsg = CMSG_FIRSTHDR (&msg);
|
|
for (i = 0; i < num_messages; i++)
|
|
{
|
|
cmsg->cmsg_level = g_socket_control_message_get_level (messages[i]);
|
|
cmsg->cmsg_type = g_socket_control_message_get_msg_type (messages[i]);
|
|
cmsg->cmsg_len = CMSG_LEN (g_socket_control_message_get_size (messages[i]));
|
|
g_socket_control_message_serialize (messages[i],
|
|
CMSG_DATA (cmsg));
|
|
cmsg = CMSG_NXTHDR (&msg, cmsg);
|
|
}
|
|
g_assert (cmsg == NULL);
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_OUT, NULL, error))
|
|
return -1;
|
|
|
|
result = sendmsg (socket->priv->fd, &msg, flags);
|
|
if (result < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
if (socket->priv->blocking &&
|
|
(errsv == EWOULDBLOCK ||
|
|
errsv == EAGAIN))
|
|
continue;
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error sending message: %s"), socket_strerror (errsv));
|
|
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
#else
|
|
{
|
|
struct sockaddr_storage addr;
|
|
guint addrlen;
|
|
DWORD bytes_sent;
|
|
int result;
|
|
WSABUF *bufs;
|
|
gint i;
|
|
|
|
/* Win32 doesn't support control messages.
|
|
Actually this is possible for raw and datagram sockets
|
|
via WSASendMessage on Vista or later, but that doesn't
|
|
seem very useful */
|
|
if (num_messages != 0)
|
|
{
|
|
g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
|
|
_("GSocketControlMessage not supported on windows"));
|
|
return -1;
|
|
}
|
|
|
|
/* iov */
|
|
bufs = g_newa (WSABUF, num_vectors);
|
|
for (i = 0; i < num_vectors; i++)
|
|
{
|
|
bufs[i].buf = (char *)vectors[i].buffer;
|
|
bufs[i].len = (gulong)vectors[i].size;
|
|
}
|
|
|
|
/* name */
|
|
if (address)
|
|
{
|
|
addrlen = g_socket_address_get_native_size (address);
|
|
if (!g_socket_address_to_native (address, &addr, sizeof addr, error))
|
|
return -1;
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_OUT, NULL, error))
|
|
return -1;
|
|
|
|
if (address)
|
|
result = WSASendTo (socket->priv->fd,
|
|
bufs, num_vectors,
|
|
&bytes_sent, flags,
|
|
(const struct sockaddr *)&addr, addrlen,
|
|
NULL, NULL);
|
|
else
|
|
result = WSASend (socket->priv->fd,
|
|
bufs, num_vectors,
|
|
&bytes_sent, flags,
|
|
NULL, NULL);
|
|
|
|
if (result != 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == WSAEINTR)
|
|
continue;
|
|
|
|
if (errsv == WSAEWOULDBLOCK)
|
|
win32_unset_event_mask (socket, FD_WRITE);
|
|
|
|
if (socket->priv->blocking &&
|
|
errsv == WSAEWOULDBLOCK)
|
|
continue;
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error sending message: %s"), socket_strerror (errsv));
|
|
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return bytes_sent;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* g_socket_receive_message:
|
|
* @socket: a #GSocket
|
|
* @address: a pointer to a #GSocketAddress pointer, or %NULL
|
|
* @vectors: an array of #GInputVector structs
|
|
* @num_vectors: the number of elements in @vectors, or -1
|
|
* @messages: a pointer which will be filled with an array of
|
|
* #GSocketControlMessages, or %NULL
|
|
* @num_messages: a pointer which will be filled with the number of
|
|
* elements in @messages, or %NULL
|
|
* @flags: a pointer to an int containing #GSocketMsgFlags flags
|
|
* @error: a #GError pointer, or %NULL
|
|
*
|
|
* Receive data from a socket. This is the most complicated and
|
|
* fully-featured version of this call. For easier use, see
|
|
* g_socket_receive() and g_socket_receive_from().
|
|
*
|
|
* If @address is non-%NULL then @address will be set equal to the
|
|
* source address of the received packet.
|
|
* @address is owned by the caller.
|
|
*
|
|
* @vector must point to an array of #GInputVector structs and
|
|
* @num_vectors must be the length of this array. These structs
|
|
* describe the buffers that received data will be scattered into.
|
|
* If @num_vector is -1, then @vector is assumed to be terminated
|
|
* by a #GInputVector with a %NULL buffer pointer.
|
|
*
|
|
* As a special case, if the size of the array is zero (in which case,
|
|
* @vectors may of course be %NULL), then a single byte is received
|
|
* and discarded. This is to facilitate the common practice of
|
|
* sending a single '\0' byte for the purposes of transferring
|
|
* ancillary data.
|
|
*
|
|
* @messages, if non-%NULL, is taken to point to a pointer that will
|
|
* be set to point to a newly-allocated array of
|
|
* #GSocketControlMessage instances. These correspond to the control
|
|
* messages received from the kernel, one #GSocketControlMessage per
|
|
* message from the kernel. This array is %NULL-terminated and must be
|
|
* freed by the caller using g_free().
|
|
*
|
|
* @num_messages, if non-%NULL, will be set to the number of control
|
|
* messages received.
|
|
*
|
|
* If both @messages and @num_messages are non-%NULL, then
|
|
* @num_messages gives the number of #GSocketControlMessage instances
|
|
* in @messages (ie: not including the %NULL terminator).
|
|
*
|
|
* @flags is an in/out parameter. The commonly available arguments
|
|
* for this is available in the #GSocketMsgFlags enum, but the
|
|
* values there are the same as the system values, and the flags
|
|
* are passed in as-is, so you can pass in system specific flags too.
|
|
*
|
|
* If the socket is in blocking mode the call will block until there is
|
|
* some data to receive or there is an error. If there is no data available
|
|
* and the socket is in non-blocking mode a %G_IO_ERROR_WOULD_BLOCK error
|
|
* will be returned. To be notified of available data, wait for the %G_IO_IN
|
|
* condition.
|
|
*
|
|
* On error -1 is returned and @error is set accordingly.
|
|
*
|
|
* Returns: Number of bytes read, or -1 on error
|
|
*
|
|
* Since: 2.22
|
|
**/
|
|
gssize
|
|
g_socket_receive_message (GSocket *socket,
|
|
GSocketAddress **address,
|
|
GInputVector *vectors,
|
|
gint num_vectors,
|
|
GSocketControlMessage ***messages,
|
|
gint *num_messages,
|
|
gint *flags,
|
|
GError **error)
|
|
{
|
|
GInputVector one_vector;
|
|
char one_byte;
|
|
|
|
if (!check_socket (socket, error))
|
|
return -1;
|
|
|
|
if (num_vectors == -1)
|
|
{
|
|
for (num_vectors = 0;
|
|
vectors[num_vectors].buffer != NULL;
|
|
num_vectors++)
|
|
;
|
|
}
|
|
|
|
if (num_vectors == 0)
|
|
{
|
|
one_vector.buffer = &one_byte;
|
|
one_vector.size = 1;
|
|
num_vectors = 1;
|
|
vectors = &one_vector;
|
|
}
|
|
|
|
#ifndef G_OS_WIN32
|
|
{
|
|
struct msghdr msg;
|
|
gssize result;
|
|
struct sockaddr_storage one_sockaddr;
|
|
|
|
/* name */
|
|
if (address)
|
|
{
|
|
msg.msg_name = &one_sockaddr;
|
|
msg.msg_namelen = sizeof (struct sockaddr_storage);
|
|
}
|
|
else
|
|
{
|
|
msg.msg_name = NULL;
|
|
msg.msg_namelen = 0;
|
|
}
|
|
|
|
/* iov */
|
|
/* this entire expression will be evaluated at compile time */
|
|
if (sizeof *msg.msg_iov == sizeof *vectors &&
|
|
sizeof msg.msg_iov->iov_base == sizeof vectors->buffer &&
|
|
G_STRUCT_OFFSET (struct iovec, iov_base) ==
|
|
G_STRUCT_OFFSET (GInputVector, buffer) &&
|
|
sizeof msg.msg_iov->iov_len == sizeof vectors->size &&
|
|
G_STRUCT_OFFSET (struct iovec, iov_len) ==
|
|
G_STRUCT_OFFSET (GInputVector, size))
|
|
/* ABI is compatible */
|
|
{
|
|
msg.msg_iov = (struct iovec *) vectors;
|
|
msg.msg_iovlen = num_vectors;
|
|
}
|
|
else
|
|
/* ABI is incompatible */
|
|
{
|
|
gint i;
|
|
|
|
msg.msg_iov = g_newa (struct iovec, num_vectors);
|
|
for (i = 0; i < num_vectors; i++)
|
|
{
|
|
msg.msg_iov[i].iov_base = vectors[i].buffer;
|
|
msg.msg_iov[i].iov_len = vectors[i].size;
|
|
}
|
|
msg.msg_iovlen = num_vectors;
|
|
}
|
|
|
|
/* control */
|
|
msg.msg_control = g_alloca (2048);
|
|
msg.msg_controllen = 2048;
|
|
|
|
/* flags */
|
|
if (flags != NULL)
|
|
msg.msg_flags = *flags;
|
|
else
|
|
msg.msg_flags = 0;
|
|
|
|
/* do it */
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_IN, NULL, error))
|
|
return -1;
|
|
|
|
result = recvmsg (socket->priv->fd, &msg, msg.msg_flags);
|
|
|
|
if (result < 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == EINTR)
|
|
continue;
|
|
|
|
if (socket->priv->blocking &&
|
|
(errsv == EWOULDBLOCK ||
|
|
errsv == EAGAIN))
|
|
continue;
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error receiving message: %s"), socket_strerror (errsv));
|
|
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* decode address */
|
|
if (address != NULL)
|
|
{
|
|
if (msg.msg_namelen > 0)
|
|
*address = g_socket_address_new_from_native (msg.msg_name,
|
|
msg.msg_namelen);
|
|
else
|
|
*address = NULL;
|
|
}
|
|
|
|
/* decode control messages */
|
|
{
|
|
GSocketControlMessage **my_messages = NULL;
|
|
gint allocated = 0, index = 0;
|
|
const gchar *scm_pointer;
|
|
struct cmsghdr *cmsg;
|
|
gsize scm_size;
|
|
|
|
scm_pointer = (const gchar *) msg.msg_control;
|
|
scm_size = msg.msg_controllen;
|
|
|
|
for (cmsg = CMSG_FIRSTHDR (&msg); cmsg; cmsg = CMSG_NXTHDR (&msg, cmsg))
|
|
{
|
|
GSocketControlMessage *message;
|
|
|
|
message = g_socket_control_message_deserialize (cmsg->cmsg_level,
|
|
cmsg->cmsg_type,
|
|
cmsg->cmsg_len - ((char *)CMSG_DATA (cmsg) - (char *)cmsg),
|
|
CMSG_DATA (cmsg));
|
|
if (message == NULL)
|
|
/* We've already spewed about the problem in the
|
|
deserialization code, so just continue */
|
|
continue;
|
|
|
|
if (index == allocated)
|
|
{
|
|
/* estimated 99% case: exactly 1 control message */
|
|
allocated = MIN (allocated * 2, 1);
|
|
my_messages = g_new (GSocketControlMessage *, (allocated + 1));
|
|
allocated = 1;
|
|
}
|
|
|
|
my_messages[index++] = message;
|
|
}
|
|
|
|
if (num_messages)
|
|
*num_messages = index;
|
|
|
|
if (messages)
|
|
{
|
|
my_messages[index++] = NULL;
|
|
*messages = my_messages;
|
|
}
|
|
else
|
|
{
|
|
gint i;
|
|
|
|
/* free all those messages we just constructed.
|
|
* we have to do it this way if the user ignores the
|
|
* messages so that we will close any received fds.
|
|
*/
|
|
for (i = 0; i < index; i++)
|
|
g_object_unref (my_messages[i]);
|
|
g_free (my_messages);
|
|
}
|
|
}
|
|
|
|
/* capture the flags */
|
|
if (flags != NULL)
|
|
*flags = msg.msg_flags;
|
|
|
|
return result;
|
|
}
|
|
#else
|
|
{
|
|
struct sockaddr_storage addr;
|
|
int addrlen;
|
|
DWORD bytes_received;
|
|
DWORD win_flags;
|
|
int result;
|
|
WSABUF *bufs;
|
|
gint i;
|
|
|
|
/* iov */
|
|
bufs = g_newa (WSABUF, num_vectors);
|
|
for (i = 0; i < num_vectors; i++)
|
|
{
|
|
bufs[i].buf = (char *)vectors[i].buffer;
|
|
bufs[i].len = (gulong)vectors[i].size;
|
|
}
|
|
|
|
/* flags */
|
|
if (flags != NULL)
|
|
win_flags = *flags;
|
|
else
|
|
win_flags = 0;
|
|
|
|
/* do it */
|
|
while (1)
|
|
{
|
|
if (socket->priv->blocking &&
|
|
!g_socket_condition_wait (socket,
|
|
G_IO_IN, NULL, error))
|
|
return -1;
|
|
|
|
addrlen = sizeof addr;
|
|
if (address)
|
|
result = WSARecvFrom (socket->priv->fd,
|
|
bufs, num_vectors,
|
|
&bytes_received, &win_flags,
|
|
(struct sockaddr *)&addr, &addrlen,
|
|
NULL, NULL);
|
|
else
|
|
result = WSARecv (socket->priv->fd,
|
|
bufs, num_vectors,
|
|
&bytes_received, &win_flags,
|
|
NULL, NULL);
|
|
if (result != 0)
|
|
{
|
|
int errsv = get_socket_errno ();
|
|
|
|
if (errsv == WSAEINTR)
|
|
continue;
|
|
|
|
win32_unset_event_mask (socket, FD_READ);
|
|
|
|
if (socket->priv->blocking &&
|
|
errsv == WSAEWOULDBLOCK)
|
|
continue;
|
|
|
|
g_set_error (error, G_IO_ERROR,
|
|
socket_io_error_from_errno (errsv),
|
|
_("Error receiving message: %s"), socket_strerror (errsv));
|
|
|
|
return -1;
|
|
}
|
|
win32_unset_event_mask (socket, FD_READ);
|
|
break;
|
|
}
|
|
|
|
/* decode address */
|
|
if (address != NULL)
|
|
{
|
|
if (addrlen > 0)
|
|
*address = g_socket_address_new_from_native (&addr, addrlen);
|
|
else
|
|
*address = NULL;
|
|
}
|
|
|
|
/* capture the flags */
|
|
if (flags != NULL)
|
|
*flags = win_flags;
|
|
|
|
return bytes_received;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#define __G_SOCKET_C__
|
|
#include "gioaliasdef.c"
|