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5942cd7984
Add SPDX license (but not copyright) headers to all files which follow a certain pattern in their existing non-machine-readable header comment. This commit was entirely generated using the command: ``` git ls-files gio/*.[ch] | xargs perl -0777 -pi -e 's/\n \*\n \* This library is free software; you can redistribute it and\/or\n \* modify it under the terms of the GNU Lesser General Public/\n \*\n \* SPDX-License-Identifier: LGPL-2.1-or-later\n \*\n \* This library is free software; you can redistribute it and\/or\n \* modify it under the terms of the GNU Lesser General Public/igs' ``` Signed-off-by: Philip Withnall <pwithnall@endlessos.org> Helps: #1415
277 lines
7.7 KiB
C
277 lines
7.7 KiB
C
/*
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* Copyright © 2015 Canonical Limited
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gcontextspecificgroup.h"
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#include <glib-object.h>
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#include "glib-private.h"
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typedef struct
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{
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GSource source;
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GMutex lock;
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gpointer instance;
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GQueue pending;
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} GContextSpecificSource;
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static gboolean
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g_context_specific_source_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data)
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{
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GContextSpecificSource *css = (GContextSpecificSource *) source;
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guint signal_id;
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g_mutex_lock (&css->lock);
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g_assert (!g_queue_is_empty (&css->pending));
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signal_id = GPOINTER_TO_UINT (g_queue_pop_head (&css->pending));
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if (g_queue_is_empty (&css->pending))
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g_source_set_ready_time (source, -1);
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g_mutex_unlock (&css->lock);
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g_signal_emit (css->instance, signal_id, 0);
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return TRUE;
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}
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static void
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g_context_specific_source_finalize (GSource *source)
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{
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GContextSpecificSource *css = (GContextSpecificSource *) source;
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g_mutex_clear (&css->lock);
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g_queue_clear (&css->pending);
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}
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static GContextSpecificSource *
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g_context_specific_source_new (const gchar *name,
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gpointer instance)
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{
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static GSourceFuncs source_funcs = {
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NULL,
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NULL,
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g_context_specific_source_dispatch,
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g_context_specific_source_finalize,
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NULL, NULL
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};
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GContextSpecificSource *css;
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GSource *source;
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source = g_source_new (&source_funcs, sizeof (GContextSpecificSource));
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css = (GContextSpecificSource *) source;
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g_source_set_name (source, name);
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g_mutex_init (&css->lock);
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g_queue_init (&css->pending);
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css->instance = instance;
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return css;
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}
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static gboolean
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g_context_specific_group_change_state (gpointer user_data)
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{
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GContextSpecificGroup *group = user_data;
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g_mutex_lock (&group->lock);
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if (group->requested_state != group->effective_state)
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{
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(* group->requested_func) ();
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group->effective_state = group->requested_state;
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group->requested_func = NULL;
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g_cond_broadcast (&group->cond);
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}
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g_mutex_unlock (&group->lock);
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return FALSE;
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}
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/* this is not the most elegant way to deal with this, but it's probably
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* the best. there are only two other things we could do, really:
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*
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* - run the start function (but not the stop function) from the user's
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* thread under some sort of lock. we don't run the stop function
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* from the user's thread to avoid the destroy-while-emitting problem
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*
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* - have some check-and-compare functionality similar to what
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* gsettings does where we send an artificial event in case we notice
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* a change during the potential race period (using stat, for
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* example)
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*/
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static void
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g_context_specific_group_request_state (GContextSpecificGroup *group,
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gboolean requested_state,
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GCallback requested_func)
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{
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if (requested_state != group->requested_state)
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{
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if (group->effective_state != group->requested_state)
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{
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/* abort the currently pending state transition */
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g_assert (group->effective_state == requested_state);
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group->requested_state = requested_state;
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group->requested_func = NULL;
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}
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else
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{
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/* start a new state transition */
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group->requested_state = requested_state;
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group->requested_func = requested_func;
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g_main_context_invoke (GLIB_PRIVATE_CALL(g_get_worker_context) (),
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g_context_specific_group_change_state, group);
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}
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}
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/* we only block for positive transitions */
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if (requested_state)
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{
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while (group->requested_state != group->effective_state)
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g_cond_wait (&group->cond, &group->lock);
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/* there is no way this could go back to FALSE because the object
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* that we just created in this thread would have to have been
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* destroyed again (from this thread) before that could happen.
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*/
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g_assert (group->effective_state);
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}
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}
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gpointer
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g_context_specific_group_get (GContextSpecificGroup *group,
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GType type,
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goffset context_offset,
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GCallback start_func)
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{
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GContextSpecificSource *css;
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GMainContext *context;
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context = g_main_context_get_thread_default ();
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if (!context)
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context = g_main_context_default ();
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g_mutex_lock (&group->lock);
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if (!group->table)
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group->table = g_hash_table_new (NULL, NULL);
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css = g_hash_table_lookup (group->table, context);
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if (!css)
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{
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gpointer instance;
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instance = g_object_new (type, NULL);
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css = g_context_specific_source_new (g_type_name (type), instance);
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G_STRUCT_MEMBER (GMainContext *, instance, context_offset) = g_main_context_ref (context);
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g_source_attach ((GSource *) css, context);
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g_hash_table_insert (group->table, context, css);
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}
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else
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g_object_ref (css->instance);
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if (start_func)
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g_context_specific_group_request_state (group, TRUE, start_func);
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g_mutex_unlock (&group->lock);
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return css->instance;
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}
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void
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g_context_specific_group_remove (GContextSpecificGroup *group,
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GMainContext *context,
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gpointer instance,
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GCallback stop_func)
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{
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GContextSpecificSource *css;
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if (!context)
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{
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g_critical ("Removing %s with NULL context. This object was probably directly constructed from a "
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"dynamic language. This is not a valid use of the API.", G_OBJECT_TYPE_NAME (instance));
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return;
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}
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g_mutex_lock (&group->lock);
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css = g_hash_table_lookup (group->table, context);
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g_hash_table_remove (group->table, context);
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g_assert (css);
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/* stop only if we were the last one */
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if (stop_func && g_hash_table_size (group->table) == 0)
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g_context_specific_group_request_state (group, FALSE, stop_func);
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g_mutex_unlock (&group->lock);
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g_assert (css->instance == instance);
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g_source_destroy ((GSource *) css);
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g_source_unref ((GSource *) css);
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g_main_context_unref (context);
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}
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void
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g_context_specific_group_emit (GContextSpecificGroup *group,
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guint signal_id)
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{
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g_mutex_lock (&group->lock);
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if (group->table)
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{
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GHashTableIter iter;
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gpointer value;
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gpointer ptr;
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ptr = GUINT_TO_POINTER (signal_id);
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g_hash_table_iter_init (&iter, group->table);
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while (g_hash_table_iter_next (&iter, NULL, &value))
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{
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GContextSpecificSource *css = value;
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g_mutex_lock (&css->lock);
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g_queue_remove (&css->pending, ptr);
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g_queue_push_tail (&css->pending, ptr);
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g_source_set_ready_time ((GSource *) css, 0);
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g_mutex_unlock (&css->lock);
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}
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}
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g_mutex_unlock (&group->lock);
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}
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