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c9aba16af3
Rather than storing it as an invalid value in last_position, store it as a separate boolean. This introduces no functional changes, but should fix some warnings from MSVC. Signed-off-by: Philip Withnall <withnall@endlessm.com> https://gitlab.gnome.org/GNOME/glib/issues/1500
497 lines
13 KiB
C
497 lines
13 KiB
C
/*
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* Copyright 2015 Lars Uebernickel
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* Copyright 2015 Ryan Lortie
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Lars Uebernickel <lars@uebernic.de>
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* Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gliststore.h"
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#include "glistmodel.h"
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/**
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* SECTION:gliststore
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* @title: GListStore
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* @short_description: A simple implementation of #GListModel
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* @include: gio/gio.h
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*
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* #GListStore is a simple implementation of #GListModel that stores all
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* items in memory.
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*
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* It provides insertions, deletions, and lookups in logarithmic time
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* with a fast path for the common case of iterating the list linearly.
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*/
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/**
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* GListStore:
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*
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* #GListStore is an opaque data structure and can only be accessed
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* using the following functions.
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**/
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struct _GListStore
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{
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GObject parent_instance;
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GType item_type;
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GSequence *items;
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/* cache */
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guint last_position;
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GSequenceIter *last_iter;
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gboolean last_position_valid;
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};
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enum
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{
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PROP_0,
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PROP_ITEM_TYPE,
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N_PROPERTIES
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};
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static void g_list_store_iface_init (GListModelInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (GListStore, g_list_store, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (G_TYPE_LIST_MODEL, g_list_store_iface_init));
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static void
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g_list_store_items_changed (GListStore *store,
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guint position,
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guint removed,
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guint added)
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{
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/* check if the iter cache may have been invalidated */
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if (position <= store->last_position)
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{
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store->last_iter = NULL;
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store->last_position = 0;
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store->last_position_valid = FALSE;
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}
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g_list_model_items_changed (G_LIST_MODEL (store), position, removed, added);
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}
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static void
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g_list_store_dispose (GObject *object)
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{
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GListStore *store = G_LIST_STORE (object);
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g_clear_pointer (&store->items, g_sequence_free);
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G_OBJECT_CLASS (g_list_store_parent_class)->dispose (object);
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}
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static void
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g_list_store_get_property (GObject *object,
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guint property_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GListStore *store = G_LIST_STORE (object);
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switch (property_id)
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{
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case PROP_ITEM_TYPE:
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g_value_set_gtype (value, store->item_type);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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}
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static void
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g_list_store_set_property (GObject *object,
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guint property_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GListStore *store = G_LIST_STORE (object);
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switch (property_id)
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{
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case PROP_ITEM_TYPE: /* construct-only */
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g_assert (g_type_is_a (g_value_get_gtype (value), G_TYPE_OBJECT));
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store->item_type = g_value_get_gtype (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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}
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static void
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g_list_store_class_init (GListStoreClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->dispose = g_list_store_dispose;
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object_class->get_property = g_list_store_get_property;
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object_class->set_property = g_list_store_set_property;
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/**
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* GListStore:item-type:
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*
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* The type of items contained in this list store. Items must be
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* subclasses of #GObject.
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*
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* Since: 2.44
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**/
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g_object_class_install_property (object_class, PROP_ITEM_TYPE,
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g_param_spec_gtype ("item-type", "", "", G_TYPE_OBJECT,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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}
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static GType
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g_list_store_get_item_type (GListModel *list)
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{
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GListStore *store = G_LIST_STORE (list);
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return store->item_type;
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}
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static guint
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g_list_store_get_n_items (GListModel *list)
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{
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GListStore *store = G_LIST_STORE (list);
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return g_sequence_get_length (store->items);
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}
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static gpointer
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g_list_store_get_item (GListModel *list,
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guint position)
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{
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GListStore *store = G_LIST_STORE (list);
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GSequenceIter *it = NULL;
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if (store->last_position_valid)
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{
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if (position < G_MAXUINT && store->last_position == position + 1)
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it = g_sequence_iter_prev (store->last_iter);
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else if (position > 0 && store->last_position == position - 1)
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it = g_sequence_iter_next (store->last_iter);
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else if (store->last_position == position)
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it = store->last_iter;
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}
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if (it == NULL)
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it = g_sequence_get_iter_at_pos (store->items, position);
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store->last_iter = it;
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store->last_position = position;
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store->last_position_valid = TRUE;
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if (g_sequence_iter_is_end (it))
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return NULL;
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else
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return g_object_ref (g_sequence_get (it));
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}
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static void
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g_list_store_iface_init (GListModelInterface *iface)
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{
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iface->get_item_type = g_list_store_get_item_type;
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iface->get_n_items = g_list_store_get_n_items;
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iface->get_item = g_list_store_get_item;
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}
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static void
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g_list_store_init (GListStore *store)
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{
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store->items = g_sequence_new (g_object_unref);
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store->last_position = 0;
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store->last_position_valid = FALSE;
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}
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/**
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* g_list_store_new:
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* @item_type: the #GType of items in the list
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*
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* Creates a new #GListStore with items of type @item_type. @item_type
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* must be a subclass of #GObject.
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*
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* Returns: a new #GListStore
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* Since: 2.44
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*/
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GListStore *
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g_list_store_new (GType item_type)
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{
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/* We only allow GObjects as item types right now. This might change
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* in the future.
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*/
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g_return_val_if_fail (g_type_is_a (item_type, G_TYPE_OBJECT), NULL);
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return g_object_new (G_TYPE_LIST_STORE,
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"item-type", item_type,
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NULL);
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}
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/**
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* g_list_store_insert:
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* @store: a #GListStore
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* @position: the position at which to insert the new item
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* @item: (type GObject): the new item
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*
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* Inserts @item into @store at @position. @item must be of type
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* #GListStore:item-type or derived from it. @position must be smaller
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* than the length of the list, or equal to it to append.
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*
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* This function takes a ref on @item.
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*
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* Use g_list_store_splice() to insert multiple items at the same time
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* efficiently.
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*
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* Since: 2.44
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*/
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void
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g_list_store_insert (GListStore *store,
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guint position,
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gpointer item)
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{
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GSequenceIter *it;
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g_return_if_fail (G_IS_LIST_STORE (store));
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g_return_if_fail (g_type_is_a (G_OBJECT_TYPE (item), store->item_type));
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g_return_if_fail (position <= g_sequence_get_length (store->items));
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it = g_sequence_get_iter_at_pos (store->items, position);
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g_sequence_insert_before (it, g_object_ref (item));
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g_list_store_items_changed (store, position, 0, 1);
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}
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/**
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* g_list_store_insert_sorted:
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* @store: a #GListStore
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* @item: (type GObject): the new item
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* @compare_func: (scope call): pairwise comparison function for sorting
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* @user_data: (closure): user data for @compare_func
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*
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* Inserts @item into @store at a position to be determined by the
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* @compare_func.
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*
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* The list must already be sorted before calling this function or the
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* result is undefined. Usually you would approach this by only ever
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* inserting items by way of this function.
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*
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* This function takes a ref on @item.
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*
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* Returns: the position at which @item was inserted
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*
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* Since: 2.44
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*/
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guint
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g_list_store_insert_sorted (GListStore *store,
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gpointer item,
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GCompareDataFunc compare_func,
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gpointer user_data)
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{
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GSequenceIter *it;
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guint position;
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g_return_val_if_fail (G_IS_LIST_STORE (store), 0);
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g_return_val_if_fail (g_type_is_a (G_OBJECT_TYPE (item), store->item_type), 0);
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g_return_val_if_fail (compare_func != NULL, 0);
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it = g_sequence_insert_sorted (store->items, g_object_ref (item), compare_func, user_data);
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position = g_sequence_iter_get_position (it);
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g_list_store_items_changed (store, position, 0, 1);
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return position;
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}
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/**
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* g_list_store_sort:
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* @store: a #GListStore
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* @compare_func: (scope call): pairwise comparison function for sorting
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* @user_data: (closure): user data for @compare_func
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*
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* Sort the items in @store according to @compare_func.
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*
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* Since: 2.46
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*/
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void
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g_list_store_sort (GListStore *store,
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GCompareDataFunc compare_func,
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gpointer user_data)
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{
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gint n_items;
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g_return_if_fail (G_IS_LIST_STORE (store));
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g_return_if_fail (compare_func != NULL);
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g_sequence_sort (store->items, compare_func, user_data);
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n_items = g_sequence_get_length (store->items);
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g_list_store_items_changed (store, 0, n_items, n_items);
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}
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/**
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* g_list_store_append:
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* @store: a #GListStore
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* @item: (type GObject): the new item
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*
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* Appends @item to @store. @item must be of type #GListStore:item-type.
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*
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* This function takes a ref on @item.
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*
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* Use g_list_store_splice() to append multiple items at the same time
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* efficiently.
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*
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* Since: 2.44
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*/
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void
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g_list_store_append (GListStore *store,
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gpointer item)
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{
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guint n_items;
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g_return_if_fail (G_IS_LIST_STORE (store));
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g_return_if_fail (g_type_is_a (G_OBJECT_TYPE (item), store->item_type));
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n_items = g_sequence_get_length (store->items);
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g_sequence_append (store->items, g_object_ref (item));
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g_list_store_items_changed (store, n_items, 0, 1);
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}
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/**
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* g_list_store_remove:
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* @store: a #GListStore
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* @position: the position of the item that is to be removed
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*
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* Removes the item from @store that is at @position. @position must be
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* smaller than the current length of the list.
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*
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* Use g_list_store_splice() to remove multiple items at the same time
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* efficiently.
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*
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* Since: 2.44
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*/
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void
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g_list_store_remove (GListStore *store,
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guint position)
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{
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GSequenceIter *it;
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g_return_if_fail (G_IS_LIST_STORE (store));
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it = g_sequence_get_iter_at_pos (store->items, position);
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g_return_if_fail (!g_sequence_iter_is_end (it));
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g_sequence_remove (it);
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g_list_store_items_changed (store, position, 1, 0);
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}
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/**
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* g_list_store_remove_all:
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* @store: a #GListStore
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*
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* Removes all items from @store.
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*
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* Since: 2.44
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*/
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void
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g_list_store_remove_all (GListStore *store)
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{
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guint n_items;
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g_return_if_fail (G_IS_LIST_STORE (store));
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n_items = g_sequence_get_length (store->items);
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g_sequence_remove_range (g_sequence_get_begin_iter (store->items),
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g_sequence_get_end_iter (store->items));
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g_list_store_items_changed (store, 0, n_items, 0);
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}
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/**
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* g_list_store_splice:
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* @store: a #GListStore
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* @position: the position at which to make the change
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* @n_removals: the number of items to remove
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* @additions: (array length=n_additions) (element-type GObject): the items to add
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* @n_additions: the number of items to add
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*
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* Changes @store by removing @n_removals items and adding @n_additions
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* items to it. @additions must contain @n_additions items of type
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* #GListStore:item-type. %NULL is not permitted.
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*
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* This function is more efficient than g_list_store_insert() and
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* g_list_store_remove(), because it only emits
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* #GListModel::items-changed once for the change.
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*
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* This function takes a ref on each item in @additions.
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*
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* The parameters @position and @n_removals must be correct (ie:
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* @position + @n_removals must be less than or equal to the length of
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* the list at the time this function is called).
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*
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* Since: 2.44
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*/
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void
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g_list_store_splice (GListStore *store,
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guint position,
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guint n_removals,
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gpointer *additions,
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guint n_additions)
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{
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GSequenceIter *it;
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guint n_items;
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g_return_if_fail (G_IS_LIST_STORE (store));
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g_return_if_fail (position + n_removals >= position); /* overflow */
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n_items = g_sequence_get_length (store->items);
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g_return_if_fail (position + n_removals <= n_items);
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it = g_sequence_get_iter_at_pos (store->items, position);
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if (n_removals)
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{
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GSequenceIter *end;
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end = g_sequence_iter_move (it, n_removals);
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g_sequence_remove_range (it, end);
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it = end;
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}
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if (n_additions)
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{
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gint i;
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for (i = 0; i < n_additions; i++)
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{
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if G_UNLIKELY (!g_type_is_a (G_OBJECT_TYPE (additions[i]), store->item_type))
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{
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g_critical ("%s: item %d is a %s instead of a %s. GListStore is now in an undefined state.",
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G_STRFUNC, i, G_OBJECT_TYPE_NAME (additions[i]), g_type_name (store->item_type));
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return;
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}
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g_sequence_insert_before (it, g_object_ref (additions[i]));
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}
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}
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g_list_store_items_changed (store, position, n_removals, n_additions);
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}
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