glib/glib/gcharset.c
Philip Withnall 7dc7b84a52 gcharset: Document the CHARSET environment variable a bit
Users should probably never be setting this — instead, just add the
charset after a `.` in `LANGUAGE`/`LC_ALL`/`LC_*`/`LANG`.

I can’t find any reference (in `git log`, code comments, or man pages)
to this environment variable being standardised or documented or even
used anywhere outside GLib. Perhaps it should eventually be removed.

If anybody finds references as to why GLib checks `CHARSET`, this
comment can be updated in future.

Signed-off-by: Philip Withnall <pwithnall@endlessos.org>

Helps: #2514
2021-11-26 12:07:00 +00:00

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/* gcharset.c - Charset information
*
* Copyright (C) 2011 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gcharset.h"
#include "gcharsetprivate.h"
#include "garray.h"
#include "genviron.h"
#include "ghash.h"
#include "gmessages.h"
#include "gstrfuncs.h"
#include "gthread.h"
#include "gthreadprivate.h"
#ifdef G_OS_WIN32
#include "gwin32.h"
#endif
#include "libcharset/libcharset.h"
#include <string.h>
#include <stdio.h>
#if (HAVE_LANGINFO_TIME_CODESET || HAVE_LANGINFO_CODESET)
#include <langinfo.h>
#endif
#include <locale.h>
#ifdef G_OS_WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
G_LOCK_DEFINE_STATIC (aliases);
static GHashTable *
get_alias_hash (void)
{
static GHashTable *alias_hash = NULL;
const char *aliases;
G_LOCK (aliases);
if (!alias_hash)
{
alias_hash = g_hash_table_new (g_str_hash, g_str_equal);
aliases = _g_locale_get_charset_aliases ();
while (*aliases != '\0')
{
const char *canonical;
const char *alias;
const char **alias_array;
int count = 0;
alias = aliases;
aliases += strlen (aliases) + 1;
canonical = aliases;
aliases += strlen (aliases) + 1;
alias_array = g_hash_table_lookup (alias_hash, canonical);
if (alias_array)
{
while (alias_array[count])
count++;
}
alias_array = g_renew (const char *, alias_array, count + 2);
alias_array[count] = alias;
alias_array[count + 1] = NULL;
g_hash_table_insert (alias_hash, (char *)canonical, alias_array);
}
}
G_UNLOCK (aliases);
return alias_hash;
}
/* As an abuse of the alias table, the following routines gets
* the charsets that are aliases for the canonical name.
*/
const char **
_g_charset_get_aliases (const char *canonical_name)
{
GHashTable *alias_hash = get_alias_hash ();
return g_hash_table_lookup (alias_hash, canonical_name);
}
static gboolean
g_utf8_get_charset_internal (const char *raw_data,
const char **a)
{
/* Allow CHARSET to override the charset of any locale category. Users should
* probably never be setting this — instead, just add the charset after a `.`
* in `LANGUAGE`/`LC_ALL`/`LC_*`/`LANG`. I cant find any reference (in
* `git log`, code comments, or man pages) to this environment variable being
* standardised or documented or even used anywhere outside GLib. Perhaps it
* should eventually be removed. */
const char *charset = g_getenv ("CHARSET");
if (charset && *charset)
{
*a = charset;
if (charset && strstr (charset, "UTF-8"))
return TRUE;
else
return FALSE;
}
/* The libcharset code tries to be thread-safe without
* a lock, but has a memory leak and a missing memory
* barrier, so we lock for it
*/
G_LOCK (aliases);
charset = _g_locale_charset_unalias (raw_data);
G_UNLOCK (aliases);
if (charset && *charset)
{
*a = charset;
if (charset && strstr (charset, "UTF-8"))
return TRUE;
else
return FALSE;
}
/* Assume this for compatibility at present. */
*a = "US-ASCII";
return FALSE;
}
typedef struct _GCharsetCache GCharsetCache;
struct _GCharsetCache {
gboolean is_utf8;
gchar *raw;
gchar *charset;
};
static void
charset_cache_free (gpointer data)
{
GCharsetCache *cache = data;
g_free (cache->raw);
g_free (cache->charset);
g_free (cache);
}
/**
* g_get_charset:
* @charset: (out) (optional) (transfer none): return location for character set
* name, or %NULL.
*
* Obtains the character set for the [current locale][setlocale]; you
* might use this character set as an argument to g_convert(), to convert
* from the current locale's encoding to some other encoding. (Frequently
* g_locale_to_utf8() and g_locale_from_utf8() are nice shortcuts, though.)
*
* On Windows the character set returned by this function is the
* so-called system default ANSI code-page. That is the character set
* used by the "narrow" versions of C library and Win32 functions that
* handle file names. It might be different from the character set
* used by the C library's current locale.
*
* On Linux, the character set is found by consulting nl_langinfo() if
* available. If not, the environment variables `LC_ALL`, `LC_CTYPE`, `LANG`
* and `CHARSET` are queried in order.
*
* The return value is %TRUE if the locale's encoding is UTF-8, in that
* case you can perhaps avoid calling g_convert().
*
* The string returned in @charset is not allocated, and should not be
* freed.
*
* Returns: %TRUE if the returned charset is UTF-8
*/
gboolean
g_get_charset (const char **charset)
{
static GPrivate cache_private = G_PRIVATE_INIT (charset_cache_free);
GCharsetCache *cache = g_private_get (&cache_private);
const gchar *raw;
if (!cache)
cache = g_private_set_alloc0 (&cache_private, sizeof (GCharsetCache));
G_LOCK (aliases);
raw = _g_locale_charset_raw ();
G_UNLOCK (aliases);
if (cache->raw == NULL || strcmp (cache->raw, raw) != 0)
{
const gchar *new_charset;
g_free (cache->raw);
g_free (cache->charset);
cache->raw = g_strdup (raw);
cache->is_utf8 = g_utf8_get_charset_internal (raw, &new_charset);
cache->charset = g_strdup (new_charset);
}
if (charset)
*charset = cache->charset;
return cache->is_utf8;
}
/*
* Do the same as g_get_charset() but it temporarily set locale (LC_ALL to
* LC_TIME) to correctly check for charset about time conversion relatives.
*
* Returns: %TRUE if the returned charset is UTF-8
*/
gboolean
_g_get_time_charset (const char **charset)
{
static GPrivate cache_private = G_PRIVATE_INIT (charset_cache_free);
GCharsetCache *cache = g_private_get (&cache_private);
const gchar *raw;
if (!cache)
cache = g_private_set_alloc0 (&cache_private, sizeof (GCharsetCache));
#ifdef HAVE_LANGINFO_TIME_CODESET
raw = nl_langinfo (_NL_TIME_CODESET);
#else
G_LOCK (aliases);
raw = _g_locale_charset_raw ();
G_UNLOCK (aliases);
#endif
if (cache->raw == NULL || strcmp (cache->raw, raw) != 0)
{
const gchar *new_charset;
g_free (cache->raw);
g_free (cache->charset);
cache->raw = g_strdup (raw);
cache->is_utf8 = g_utf8_get_charset_internal (raw, &new_charset);
cache->charset = g_strdup (new_charset);
}
if (charset)
*charset = cache->charset;
return cache->is_utf8;
}
/*
* Do the same as g_get_charset() but it temporarily set locale (LC_ALL to
* LC_CTYPE) to correctly check for charset about CTYPE conversion relatives.
*
* Returns: %TRUE if the returned charset is UTF-8
*/
gboolean
_g_get_ctype_charset (const char **charset)
{
static GPrivate cache_private = G_PRIVATE_INIT (charset_cache_free);
GCharsetCache *cache = g_private_get (&cache_private);
const gchar *raw;
if (!cache)
cache = g_private_set_alloc0 (&cache_private, sizeof (GCharsetCache));
#ifdef HAVE_LANGINFO_CODESET
raw = nl_langinfo (CODESET);
#else
G_LOCK (aliases);
raw = _g_locale_charset_raw ();
G_UNLOCK (aliases);
#endif
if (cache->raw == NULL || strcmp (cache->raw, raw) != 0)
{
const gchar *new_charset;
g_free (cache->raw);
g_free (cache->charset);
cache->raw = g_strdup (raw);
cache->is_utf8 = g_utf8_get_charset_internal (raw, &new_charset);
cache->charset = g_strdup (new_charset);
}
if (charset)
*charset = cache->charset;
return cache->is_utf8;
}
/**
* g_get_codeset:
*
* Gets the character set for the current locale.
*
* Returns: a newly allocated string containing the name
* of the character set. This string must be freed with g_free().
*/
gchar *
g_get_codeset (void)
{
const gchar *charset;
g_get_charset (&charset);
return g_strdup (charset);
}
/**
* g_get_console_charset:
* @charset: (out) (optional) (transfer none): return location for character set
* name, or %NULL.
*
* Obtains the character set used by the console attached to the process,
* which is suitable for printing output to the terminal.
*
* Usually this matches the result returned by g_get_charset(), but in
* environments where the locale's character set does not match the encoding
* of the console this function tries to guess a more suitable value instead.
*
* On Windows the character set returned by this function is the
* output code page used by the console associated with the calling process.
* If the codepage can't be determined (for example because there is no
* console attached) UTF-8 is assumed.
*
* The return value is %TRUE if the locale's encoding is UTF-8, in that
* case you can perhaps avoid calling g_convert().
*
* The string returned in @charset is not allocated, and should not be
* freed.
*
* Returns: %TRUE if the returned charset is UTF-8
*
* Since: 2.62
*/
gboolean
g_get_console_charset (const char **charset)
{
#ifdef G_OS_WIN32
static GPrivate cache_private = G_PRIVATE_INIT (charset_cache_free);
GCharsetCache *cache = g_private_get (&cache_private);
const gchar *locale;
unsigned int cp;
char buf[2 + 20 + 1]; /* "CP" + G_MAXUINT64 (to be safe) in decimal form (20 bytes) + "\0" */
const gchar *raw = NULL;
if (!cache)
cache = g_private_set_alloc0 (&cache_private, sizeof (GCharsetCache));
/* first try to query $LANG (works for Cygwin/MSYS/MSYS2 and others using mintty) */
locale = g_getenv ("LANG");
if (locale != NULL && locale[0] != '\0')
{
/* If the locale name contains an encoding after the dot, return it. */
const char *dot = strchr (locale, '.');
if (dot != NULL)
{
const char *modifier;
dot++;
/* Look for the possible @... trailer and remove it, if any. */
modifier = strchr (dot, '@');
if (modifier == NULL)
raw = dot;
else if ((gsize) (modifier - dot) < sizeof (buf))
{
memcpy (buf, dot, modifier - dot);
buf[modifier - dot] = '\0';
raw = buf;
}
}
}
/* next try querying console codepage using native win32 API */
if (raw == NULL)
{
cp = GetConsoleOutputCP ();
if (cp)
{
sprintf (buf, "CP%u", cp);
raw = buf;
}
else if (GetLastError () != ERROR_INVALID_HANDLE)
{
gchar *emsg = g_win32_error_message (GetLastError ());
g_warning ("Failed to determine console output code page: %s. "
"Falling back to UTF-8", emsg);
g_free (emsg);
}
}
/* fall-back to UTF-8 if the rest failed (it's a universal default) */
if (raw == NULL)
raw = "UTF-8";
if (cache->raw == NULL || strcmp (cache->raw, raw) != 0)
{
const gchar *new_charset;
g_free (cache->raw);
g_free (cache->charset);
cache->raw = g_strdup (raw);
cache->is_utf8 = g_utf8_get_charset_internal (raw, &new_charset);
cache->charset = g_strdup (new_charset);
}
if (charset)
*charset = cache->charset;
return cache->is_utf8;
#else
/* assume the locale settings match the console encoding on non-Windows OSs */
return g_get_charset (charset);
#endif
}
#ifndef G_OS_WIN32
/* read an alias file for the locales */
static void
read_aliases (const gchar *file,
GHashTable *alias_table)
{
FILE *fp;
char buf[256];
fp = fopen (file,"r");
if (!fp)
return;
while (fgets (buf, 256, fp))
{
char *p, *q;
g_strstrip (buf);
/* Line is a comment */
if ((buf[0] == '#') || (buf[0] == '\0'))
continue;
/* Reads first column */
for (p = buf, q = NULL; *p; p++) {
if ((*p == '\t') || (*p == ' ') || (*p == ':')) {
*p = '\0';
q = p+1;
while ((*q == '\t') || (*q == ' ')) {
q++;
}
break;
}
}
/* The line only had one column */
if (!q || *q == '\0')
continue;
/* Read second column */
for (p = q; *p; p++) {
if ((*p == '\t') || (*p == ' ')) {
*p = '\0';
break;
}
}
/* Add to alias table if necessary */
if (!g_hash_table_lookup (alias_table, buf)) {
g_hash_table_insert (alias_table, g_strdup (buf), g_strdup (q));
}
}
fclose (fp);
}
#endif
static char *
unalias_lang (char *lang)
{
#ifndef G_OS_WIN32
static GHashTable *alias_table = NULL;
char *p;
int i;
if (g_once_init_enter (&alias_table))
{
GHashTable *table = g_hash_table_new (g_str_hash, g_str_equal);
read_aliases ("/usr/share/locale/locale.alias", table);
g_once_init_leave (&alias_table, table);
}
i = 0;
while ((p = g_hash_table_lookup (alias_table, lang)) && (strcmp (p, lang) != 0))
{
lang = p;
if (i++ == 30)
{
static gboolean said_before = FALSE;
if (!said_before)
g_warning ("Too many alias levels for a locale, "
"may indicate a loop");
said_before = TRUE;
return lang;
}
}
#endif
return lang;
}
/* Mask for components of locale spec. The ordering here is from
* least significant to most significant
*/
enum
{
COMPONENT_CODESET = 1 << 0,
COMPONENT_TERRITORY = 1 << 1,
COMPONENT_MODIFIER = 1 << 2
};
/* Break an X/Open style locale specification into components
*/
static guint
explode_locale (const gchar *locale,
gchar **language,
gchar **territory,
gchar **codeset,
gchar **modifier)
{
const gchar *uscore_pos;
const gchar *at_pos;
const gchar *dot_pos;
guint mask = 0;
uscore_pos = strchr (locale, '_');
dot_pos = strchr (uscore_pos ? uscore_pos : locale, '.');
at_pos = strchr (dot_pos ? dot_pos : (uscore_pos ? uscore_pos : locale), '@');
if (at_pos)
{
mask |= COMPONENT_MODIFIER;
*modifier = g_strdup (at_pos);
}
else
at_pos = locale + strlen (locale);
if (dot_pos)
{
mask |= COMPONENT_CODESET;
*codeset = g_strndup (dot_pos, at_pos - dot_pos);
}
else
dot_pos = at_pos;
if (uscore_pos)
{
mask |= COMPONENT_TERRITORY;
*territory = g_strndup (uscore_pos, dot_pos - uscore_pos);
}
else
uscore_pos = dot_pos;
*language = g_strndup (locale, uscore_pos - locale);
return mask;
}
/*
* Compute all interesting variants for a given locale name -
* by stripping off different components of the value.
*
* For simplicity, we assume that the locale is in
* X/Open format: language[_territory][.codeset][@modifier]
*
* TODO: Extend this to handle the CEN format (see the GNUlibc docs)
* as well. We could just copy the code from glibc wholesale
* but it is big, ugly, and complicated, so I'm reluctant
* to do so when this should handle 99% of the time...
*/
static void
append_locale_variants (GPtrArray *array,
const gchar *locale)
{
gchar *language = NULL;
gchar *territory = NULL;
gchar *codeset = NULL;
gchar *modifier = NULL;
guint mask;
guint i, j;
g_return_if_fail (locale != NULL);
mask = explode_locale (locale, &language, &territory, &codeset, &modifier);
/* Iterate through all possible combinations, from least attractive
* to most attractive.
*/
for (j = 0; j <= mask; ++j)
{
i = mask - j;
if ((i & ~mask) == 0)
{
gchar *val = g_strconcat (language,
(i & COMPONENT_TERRITORY) ? territory : "",
(i & COMPONENT_CODESET) ? codeset : "",
(i & COMPONENT_MODIFIER) ? modifier : "",
NULL);
g_ptr_array_add (array, val);
}
}
g_free (language);
if (mask & COMPONENT_CODESET)
g_free (codeset);
if (mask & COMPONENT_TERRITORY)
g_free (territory);
if (mask & COMPONENT_MODIFIER)
g_free (modifier);
}
/**
* g_get_locale_variants:
* @locale: a locale identifier
*
* Returns a list of derived variants of @locale, which can be used to
* e.g. construct locale-dependent filenames or search paths. The returned
* list is sorted from most desirable to least desirable.
* This function handles territory, charset and extra locale modifiers. See
* [`setlocale(3)`](man:setlocale) for information about locales and their format.
*
* @locale itself is guaranteed to be returned in the output.
*
* For example, if @locale is `fr_BE`, then the returned list
* is `fr_BE`, `fr`. If @locale is `en_GB.UTF-8@euro`, then the returned list
* is `en_GB.UTF-8@euro`, `en_GB.UTF-8`, `en_GB@euro`, `en_GB`, `en.UTF-8@euro`,
* `en.UTF-8`, `en@euro`, `en`.
*
* If you need the list of variants for the current locale,
* use g_get_language_names().
*
* Returns: (transfer full) (array zero-terminated=1) (element-type utf8): a newly
* allocated array of newly allocated strings with the locale variants. Free with
* g_strfreev().
*
* Since: 2.28
*/
gchar **
g_get_locale_variants (const gchar *locale)
{
GPtrArray *array;
g_return_val_if_fail (locale != NULL, NULL);
array = g_ptr_array_sized_new (8);
append_locale_variants (array, locale);
g_ptr_array_add (array, NULL);
return (gchar **) g_ptr_array_free (array, FALSE);
}
/* The following is (partly) taken from the gettext package.
Copyright (C) 1995, 1996, 1997, 1998 Free Software Foundation, Inc. */
static const gchar *
guess_category_value (const gchar *category_name)
{
const gchar *retval;
/* The highest priority value is the 'LANGUAGE' environment
variable. This is a GNU extension. */
retval = g_getenv ("LANGUAGE");
if ((retval != NULL) && (retval[0] != '\0'))
return retval;
/* 'LANGUAGE' is not set. So we have to proceed with the POSIX
methods of looking to 'LC_ALL', 'LC_xxx', and 'LANG'. On some
systems this can be done by the 'setlocale' function itself. */
/* Setting of LC_ALL overwrites all other. */
retval = g_getenv ("LC_ALL");
if ((retval != NULL) && (retval[0] != '\0'))
return retval;
/* Next comes the name of the desired category. */
retval = g_getenv (category_name);
if ((retval != NULL) && (retval[0] != '\0'))
return retval;
/* Last possibility is the LANG environment variable. */
retval = g_getenv ("LANG");
if ((retval != NULL) && (retval[0] != '\0'))
return retval;
#ifdef G_PLATFORM_WIN32
/* g_win32_getlocale() first checks for LC_ALL, LC_MESSAGES and
* LANG, which we already did above. Oh well. The main point of
* calling g_win32_getlocale() is to get the thread's locale as used
* by Windows and the Microsoft C runtime (in the "English_United
* States" format) translated into the Unixish format.
*/
{
char *locale = g_win32_getlocale ();
retval = g_intern_string (locale);
g_free (locale);
return retval;
}
#endif
return NULL;
}
typedef struct _GLanguageNamesCache GLanguageNamesCache;
struct _GLanguageNamesCache {
gchar *languages;
gchar **language_names;
};
static void
language_names_cache_free (gpointer data)
{
GLanguageNamesCache *cache = data;
g_free (cache->languages);
g_strfreev (cache->language_names);
g_free (cache);
}
/**
* g_get_language_names:
*
* Computes a list of applicable locale names, which can be used to
* e.g. construct locale-dependent filenames or search paths. The returned
* list is sorted from most desirable to least desirable and always contains
* the default locale "C".
*
* For example, if LANGUAGE=de:en_US, then the returned list is
* "de", "en_US", "en", "C".
*
* This function consults the environment variables `LANGUAGE`, `LC_ALL`,
* `LC_MESSAGES` and `LANG` to find the list of locales specified by the
* user.
*
* Returns: (array zero-terminated=1) (transfer none): a %NULL-terminated array of strings owned by GLib
* that must not be modified or freed.
*
* Since: 2.6
*/
const gchar * const *
g_get_language_names (void)
{
return g_get_language_names_with_category ("LC_MESSAGES");
}
/**
* g_get_language_names_with_category:
* @category_name: a locale category name
*
* Computes a list of applicable locale names with a locale category name,
* which can be used to construct the fallback locale-dependent filenames
* or search paths. The returned list is sorted from most desirable to
* least desirable and always contains the default locale "C".
*
* This function consults the environment variables `LANGUAGE`, `LC_ALL`,
* @category_name, and `LANG` to find the list of locales specified by the
* user.
*
* g_get_language_names() returns g_get_language_names_with_category("LC_MESSAGES").
*
* Returns: (array zero-terminated=1) (transfer none): a %NULL-terminated array of strings owned by
* the thread g_get_language_names_with_category was called from.
* It must not be modified or freed. It must be copied if planned to be used in another thread.
*
* Since: 2.58
*/
const gchar * const *
g_get_language_names_with_category (const gchar *category_name)
{
static GPrivate cache_private = G_PRIVATE_INIT ((void (*)(gpointer)) g_hash_table_unref);
GHashTable *cache = g_private_get (&cache_private);
const gchar *languages;
GLanguageNamesCache *name_cache;
g_return_val_if_fail (category_name != NULL, NULL);
if (!cache)
{
cache = g_hash_table_new_full (g_str_hash, g_str_equal,
g_free, language_names_cache_free);
g_private_set (&cache_private, cache);
}
languages = guess_category_value (category_name);
if (!languages)
languages = "C";
name_cache = (GLanguageNamesCache *) g_hash_table_lookup (cache, category_name);
if (!(name_cache && name_cache->languages &&
strcmp (name_cache->languages, languages) == 0))
{
GPtrArray *array;
gchar **alist, **a;
g_hash_table_remove (cache, category_name);
array = g_ptr_array_sized_new (8);
alist = g_strsplit (languages, ":", 0);
for (a = alist; *a; a++)
append_locale_variants (array, unalias_lang (*a));
g_strfreev (alist);
g_ptr_array_add (array, g_strdup ("C"));
g_ptr_array_add (array, NULL);
name_cache = g_new0 (GLanguageNamesCache, 1);
name_cache->languages = g_strdup (languages);
name_cache->language_names = (gchar **) g_ptr_array_free (array, FALSE);
g_hash_table_insert (cache, g_strdup (category_name), name_cache);
}
return (const gchar * const *) name_cache->language_names;
}