glib/glib/gqueue.c
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/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* GQueue: Double ended queue implementation, piggy backed on GList.
* Copyright (C) 1998 Tim Janik
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* MT safe
*/
/**
* SECTION:queue
* @Title: Double-ended Queues
* @Short_description: double-ended queue data structure
*
* The #GQueue structure and its associated functions provide a standard
* queue data structure. Internally, GQueue uses the same data structure
* as #GList to store elements with the same complexity over
* insertion/deletion (O(1)) and access/search (O(n)) operations.
*
* The data contained in each element can be either integer values, by
* using one of the [Type Conversion Macros][glib-Type-Conversion-Macros],
* or simply pointers to any type of data.
*
* As with all other GLib data structures, #GQueue is not thread-safe.
* For a thread-safe queue, use #GAsyncQueue.
*
* To create a new GQueue, use g_queue_new().
*
* To initialize a statically-allocated GQueue, use #G_QUEUE_INIT or
* g_queue_init().
*
* To add elements, use g_queue_push_head(), g_queue_push_head_link(),
* g_queue_push_tail() and g_queue_push_tail_link().
*
* To remove elements, use g_queue_pop_head() and g_queue_pop_tail().
*
* To free the entire queue, use g_queue_free().
*/
#include "config.h"
#include "gqueue.h"
#include "gtestutils.h"
#include "gslice.h"
/**
* g_queue_new:
*
* Creates a new #GQueue.
*
* Returns: a newly allocated #GQueue
**/
GQueue *
g_queue_new (void)
{
return g_slice_new0 (GQueue);
}
/**
* g_queue_free:
* @queue: a #GQueue
*
* Frees the memory allocated for the #GQueue. Only call this function
* if @queue was created with g_queue_new(). If queue elements contain
* dynamically-allocated memory, they should be freed first.
*
* If queue elements contain dynamically-allocated memory, you should
* either use g_queue_free_full() or free them manually first.
**/
void
g_queue_free (GQueue *queue)
{
g_return_if_fail (queue != NULL);
g_list_free (queue->head);
g_slice_free (GQueue, queue);
}
/**
* g_queue_free_full:
* @queue: a pointer to a #GQueue
* @free_func: the function to be called to free each element's data
*
* Convenience method, which frees all the memory used by a #GQueue,
* and calls the specified destroy function on every element's data.
*
* @free_func should not modify the queue (eg, by removing the freed
* element from it).
*
* Since: 2.32
*/
void
g_queue_free_full (GQueue *queue,
GDestroyNotify free_func)
{
g_queue_foreach (queue, (GFunc) free_func, NULL);
g_queue_free (queue);
}
/**
* g_queue_init:
* @queue: an uninitialized #GQueue
*
* A statically-allocated #GQueue must be initialized with this function
* before it can be used. Alternatively you can initialize it with
* #G_QUEUE_INIT. It is not necessary to initialize queues created with
* g_queue_new().
*
* Since: 2.14
*/
void
g_queue_init (GQueue *queue)
{
g_return_if_fail (queue != NULL);
queue->head = queue->tail = NULL;
queue->length = 0;
}
/**
* g_queue_clear:
* @queue: a #GQueue
*
* Removes all the elements in @queue. If queue elements contain
* dynamically-allocated memory, they should be freed first.
*
* Since: 2.14
*/
void
g_queue_clear (GQueue *queue)
{
g_return_if_fail (queue != NULL);
g_list_free (queue->head);
g_queue_init (queue);
}
/**
* g_queue_clear_full:
* @queue: a pointer to a #GQueue
* @free_func: (nullable): the function to be called to free memory allocated
*
* Convenience method, which frees all the memory used by a #GQueue,
* and calls the provided @free_func on each item in the #GQueue.
*
* Since: 2.60
*/
void
g_queue_clear_full (GQueue *queue,
GDestroyNotify free_func)
{
g_return_if_fail (queue != NULL);
if (free_func != NULL)
g_queue_foreach (queue, (GFunc) free_func, NULL);
g_queue_clear (queue);
}
/**
* g_queue_is_empty:
* @queue: a #GQueue.
*
* Returns %TRUE if the queue is empty.
*
* Returns: %TRUE if the queue is empty
*/
gboolean
g_queue_is_empty (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, TRUE);
return queue->head == NULL;
}
/**
* g_queue_get_length:
* @queue: a #GQueue
*
* Returns the number of items in @queue.
*
* Returns: the number of items in @queue
*
* Since: 2.4
*/
guint
g_queue_get_length (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, 0);
return queue->length;
}
/**
* g_queue_reverse:
* @queue: a #GQueue
*
* Reverses the order of the items in @queue.
*
* Since: 2.4
*/
void
g_queue_reverse (GQueue *queue)
{
g_return_if_fail (queue != NULL);
queue->tail = queue->head;
queue->head = g_list_reverse (queue->head);
}
/**
* g_queue_copy:
* @queue: a #GQueue
*
* Copies a @queue. Note that is a shallow copy. If the elements in the
* queue consist of pointers to data, the pointers are copied, but the
* actual data is not.
*
* Returns: a copy of @queue
*
* Since: 2.4
*/
GQueue *
g_queue_copy (GQueue *queue)
{
GQueue *result;
GList *list;
g_return_val_if_fail (queue != NULL, NULL);
result = g_queue_new ();
for (list = queue->head; list != NULL; list = list->next)
g_queue_push_tail (result, list->data);
return result;
}
/**
* g_queue_foreach:
* @queue: a #GQueue
* @func: the function to call for each element's data
* @user_data: user data to pass to @func
*
* Calls @func for each element in the queue passing @user_data to the
* function.
*
* It is safe for @func to remove the element from @queue, but it must
* not modify any part of the queue after that element.
*
* Since: 2.4
*/
void
g_queue_foreach (GQueue *queue,
GFunc func,
gpointer user_data)
{
GList *list;
g_return_if_fail (queue != NULL);
g_return_if_fail (func != NULL);
list = queue->head;
while (list)
{
GList *next = list->next;
func (list->data, user_data);
list = next;
}
}
/**
* g_queue_find:
* @queue: a #GQueue
* @data: data to find
*
* Finds the first link in @queue which contains @data.
*
* Returns: the first link in @queue which contains @data
*
* Since: 2.4
*/
GList *
g_queue_find (GQueue *queue,
gconstpointer data)
{
g_return_val_if_fail (queue != NULL, NULL);
return g_list_find (queue->head, data);
}
/**
* g_queue_find_custom:
* @queue: a #GQueue
* @data: user data passed to @func
* @func: a #GCompareFunc to call for each element. It should return 0
* when the desired element is found
*
* Finds an element in a #GQueue, using a supplied function to find the
* desired element. It iterates over the queue, calling the given function
* which should return 0 when the desired element is found. The function
* takes two gconstpointer arguments, the #GQueue element's data as the
* first argument and the given user data as the second argument.
*
* Returns: the found link, or %NULL if it wasn't found
*
* Since: 2.4
*/
GList *
g_queue_find_custom (GQueue *queue,
gconstpointer data,
GCompareFunc func)
{
g_return_val_if_fail (queue != NULL, NULL);
g_return_val_if_fail (func != NULL, NULL);
return g_list_find_custom (queue->head, data, func);
}
/**
* g_queue_sort:
* @queue: a #GQueue
* @compare_func: the #GCompareDataFunc used to sort @queue. This function
* is passed two elements of the queue and should return 0 if they are
* equal, a negative value if the first comes before the second, and
* a positive value if the second comes before the first.
* @user_data: user data passed to @compare_func
*
* Sorts @queue using @compare_func.
*
* Since: 2.4
*/
void
g_queue_sort (GQueue *queue,
GCompareDataFunc compare_func,
gpointer user_data)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (compare_func != NULL);
queue->head = g_list_sort_with_data (queue->head, compare_func, user_data);
queue->tail = g_list_last (queue->head);
}
/**
* g_queue_push_head:
* @queue: a #GQueue.
* @data: the data for the new element.
*
* Adds a new element at the head of the queue.
*/
void
g_queue_push_head (GQueue *queue,
gpointer data)
{
g_return_if_fail (queue != NULL);
queue->head = g_list_prepend (queue->head, data);
if (!queue->tail)
queue->tail = queue->head;
queue->length++;
}
/**
* g_queue_push_nth:
* @queue: a #GQueue
* @data: the data for the new element
* @n: the position to insert the new element. If @n is negative or
* larger than the number of elements in the @queue, the element is
* added to the end of the queue.
*
* Inserts a new element into @queue at the given position.
*
* Since: 2.4
*/
void
g_queue_push_nth (GQueue *queue,
gpointer data,
gint n)
{
g_return_if_fail (queue != NULL);
if (n < 0 || (guint) n >= queue->length)
{
g_queue_push_tail (queue, data);
return;
}
g_queue_insert_before (queue, g_queue_peek_nth_link (queue, n), data);
}
/**
* g_queue_push_head_link:
* @queue: a #GQueue
* @link_: a single #GList element, not a list with more than one element
*
* Adds a new element at the head of the queue.
*/
void
g_queue_push_head_link (GQueue *queue,
GList *link)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (link != NULL);
g_return_if_fail (link->prev == NULL);
g_return_if_fail (link->next == NULL);
link->next = queue->head;
if (queue->head)
queue->head->prev = link;
else
queue->tail = link;
queue->head = link;
queue->length++;
}
/**
* g_queue_push_tail:
* @queue: a #GQueue
* @data: the data for the new element
*
* Adds a new element at the tail of the queue.
*/
void
g_queue_push_tail (GQueue *queue,
gpointer data)
{
g_return_if_fail (queue != NULL);
queue->tail = g_list_append (queue->tail, data);
if (queue->tail->next)
queue->tail = queue->tail->next;
else
queue->head = queue->tail;
queue->length++;
}
/**
* g_queue_push_tail_link:
* @queue: a #GQueue
* @link_: a single #GList element, not a list with more than one element
*
* Adds a new element at the tail of the queue.
*/
void
g_queue_push_tail_link (GQueue *queue,
GList *link)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (link != NULL);
g_return_if_fail (link->prev == NULL);
g_return_if_fail (link->next == NULL);
link->prev = queue->tail;
if (queue->tail)
queue->tail->next = link;
else
queue->head = link;
queue->tail = link;
queue->length++;
}
/**
* g_queue_push_nth_link:
* @queue: a #GQueue
* @n: the position to insert the link. If this is negative or larger than
* the number of elements in @queue, the link is added to the end of
* @queue.
* @link_: the link to add to @queue
*
* Inserts @link into @queue at the given position.
*
* Since: 2.4
*/
void
g_queue_push_nth_link (GQueue *queue,
gint n,
GList *link_)
{
GList *next;
GList *prev;
g_return_if_fail (queue != NULL);
g_return_if_fail (link_ != NULL);
if (n < 0 || (guint) n >= queue->length)
{
g_queue_push_tail_link (queue, link_);
return;
}
g_assert (queue->head);
g_assert (queue->tail);
next = g_queue_peek_nth_link (queue, n);
prev = next->prev;
if (prev)
prev->next = link_;
next->prev = link_;
link_->next = next;
link_->prev = prev;
if (queue->head->prev)
queue->head = queue->head->prev;
/* The case where were pushing @link_ at the end of @queue is handled above
* using g_queue_push_tail_link(), so we should never have to manually adjust
* queue->tail. */
g_assert (queue->tail->next == NULL);
queue->length++;
}
/**
* g_queue_pop_head:
* @queue: a #GQueue
*
* Removes the first element of the queue and returns its data.
*
* Returns: the data of the first element in the queue, or %NULL
* if the queue is empty
*/
gpointer
g_queue_pop_head (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
if (queue->head)
{
GList *node = queue->head;
gpointer data = node->data;
queue->head = node->next;
if (queue->head)
queue->head->prev = NULL;
else
queue->tail = NULL;
g_list_free_1 (node);
queue->length--;
return data;
}
return NULL;
}
/**
* g_queue_pop_head_link:
* @queue: a #GQueue
*
* Removes and returns the first element of the queue.
*
* Returns: the #GList element at the head of the queue, or %NULL
* if the queue is empty
*/
GList *
g_queue_pop_head_link (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
if (queue->head)
{
GList *node = queue->head;
queue->head = node->next;
if (queue->head)
{
queue->head->prev = NULL;
node->next = NULL;
}
else
queue->tail = NULL;
queue->length--;
return node;
}
return NULL;
}
/**
* g_queue_peek_head_link:
* @queue: a #GQueue
*
* Returns the first link in @queue.
*
* Returns: the first link in @queue, or %NULL if @queue is empty
*
* Since: 2.4
*/
GList *
g_queue_peek_head_link (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
return queue->head;
}
/**
* g_queue_peek_tail_link:
* @queue: a #GQueue
*
* Returns the last link in @queue.
*
* Returns: the last link in @queue, or %NULL if @queue is empty
*
* Since: 2.4
*/
GList *
g_queue_peek_tail_link (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
return queue->tail;
}
/**
* g_queue_pop_tail:
* @queue: a #GQueue
*
* Removes the last element of the queue and returns its data.
*
* Returns: the data of the last element in the queue, or %NULL
* if the queue is empty
*/
gpointer
g_queue_pop_tail (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
if (queue->tail)
{
GList *node = queue->tail;
gpointer data = node->data;
queue->tail = node->prev;
if (queue->tail)
queue->tail->next = NULL;
else
queue->head = NULL;
queue->length--;
g_list_free_1 (node);
return data;
}
return NULL;
}
/**
* g_queue_pop_nth:
* @queue: a #GQueue
* @n: the position of the element
*
* Removes the @n'th element of @queue and returns its data.
*
* Returns: the element's data, or %NULL if @n is off the end of @queue
*
* Since: 2.4
*/
gpointer
g_queue_pop_nth (GQueue *queue,
guint n)
{
GList *nth_link;
gpointer result;
g_return_val_if_fail (queue != NULL, NULL);
if (n >= queue->length)
return NULL;
nth_link = g_queue_peek_nth_link (queue, n);
result = nth_link->data;
g_queue_delete_link (queue, nth_link);
return result;
}
/**
* g_queue_pop_tail_link:
* @queue: a #GQueue
*
* Removes and returns the last element of the queue.
*
* Returns: the #GList element at the tail of the queue, or %NULL
* if the queue is empty
*/
GList *
g_queue_pop_tail_link (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
if (queue->tail)
{
GList *node = queue->tail;
queue->tail = node->prev;
if (queue->tail)
{
queue->tail->next = NULL;
node->prev = NULL;
}
else
queue->head = NULL;
queue->length--;
return node;
}
return NULL;
}
/**
* g_queue_pop_nth_link:
* @queue: a #GQueue
* @n: the link's position
*
* Removes and returns the link at the given position.
*
* Returns: the @n'th link, or %NULL if @n is off the end of @queue
*
* Since: 2.4
*/
GList*
g_queue_pop_nth_link (GQueue *queue,
guint n)
{
GList *link;
g_return_val_if_fail (queue != NULL, NULL);
if (n >= queue->length)
return NULL;
link = g_queue_peek_nth_link (queue, n);
g_queue_unlink (queue, link);
return link;
}
/**
* g_queue_peek_nth_link:
* @queue: a #GQueue
* @n: the position of the link
*
* Returns the link at the given position
*
* Returns: the link at the @n'th position, or %NULL
* if @n is off the end of the list
*
* Since: 2.4
*/
GList *
g_queue_peek_nth_link (GQueue *queue,
guint n)
{
GList *link;
guint i;
g_return_val_if_fail (queue != NULL, NULL);
if (n >= queue->length)
return NULL;
if (n > queue->length / 2)
{
n = queue->length - n - 1;
link = queue->tail;
for (i = 0; i < n; ++i)
link = link->prev;
}
else
{
link = queue->head;
for (i = 0; i < n; ++i)
link = link->next;
}
return link;
}
/**
* g_queue_link_index:
* @queue: a #GQueue
* @link_: a #GList link
*
* Returns the position of @link_ in @queue.
*
* Returns: the position of @link_, or -1 if the link is
* not part of @queue
*
* Since: 2.4
*/
gint
g_queue_link_index (GQueue *queue,
GList *link_)
{
g_return_val_if_fail (queue != NULL, -1);
return g_list_position (queue->head, link_);
}
/**
* g_queue_unlink:
* @queue: a #GQueue
* @link_: a #GList link that must be part of @queue
*
* Unlinks @link_ so that it will no longer be part of @queue.
* The link is not freed.
*
* @link_ must be part of @queue.
*
* Since: 2.4
*/
void
g_queue_unlink (GQueue *queue,
GList *link_)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (link_ != NULL);
if (link_ == queue->tail)
queue->tail = queue->tail->prev;
queue->head = g_list_remove_link (queue->head, link_);
queue->length--;
}
/**
* g_queue_delete_link:
* @queue: a #GQueue
* @link_: a #GList link that must be part of @queue
*
* Removes @link_ from @queue and frees it.
*
* @link_ must be part of @queue.
*
* Since: 2.4
*/
void
g_queue_delete_link (GQueue *queue,
GList *link_)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (link_ != NULL);
g_queue_unlink (queue, link_);
g_list_free (link_);
}
/**
* g_queue_peek_head:
* @queue: a #GQueue
*
* Returns the first element of the queue.
*
* Returns: the data of the first element in the queue, or %NULL
* if the queue is empty
*/
gpointer
g_queue_peek_head (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
return queue->head ? queue->head->data : NULL;
}
/**
* g_queue_peek_tail:
* @queue: a #GQueue
*
* Returns the last element of the queue.
*
* Returns: the data of the last element in the queue, or %NULL
* if the queue is empty
*/
gpointer
g_queue_peek_tail (GQueue *queue)
{
g_return_val_if_fail (queue != NULL, NULL);
return queue->tail ? queue->tail->data : NULL;
}
/**
* g_queue_peek_nth:
* @queue: a #GQueue
* @n: the position of the element
*
* Returns the @n'th element of @queue.
*
* Returns: the data for the @n'th element of @queue,
* or %NULL if @n is off the end of @queue
*
* Since: 2.4
*/
gpointer
g_queue_peek_nth (GQueue *queue,
guint n)
{
GList *link;
g_return_val_if_fail (queue != NULL, NULL);
link = g_queue_peek_nth_link (queue, n);
if (link)
return link->data;
return NULL;
}
/**
* g_queue_index:
* @queue: a #GQueue
* @data: the data to find
*
* Returns the position of the first element in @queue which contains @data.
*
* Returns: the position of the first element in @queue which
* contains @data, or -1 if no element in @queue contains @data
*
* Since: 2.4
*/
gint
g_queue_index (GQueue *queue,
gconstpointer data)
{
g_return_val_if_fail (queue != NULL, -1);
return g_list_index (queue->head, data);
}
/**
* g_queue_remove:
* @queue: a #GQueue
* @data: the data to remove
*
* Removes the first element in @queue that contains @data.
*
* Returns: %TRUE if @data was found and removed from @queue
*
* Since: 2.4
*/
gboolean
g_queue_remove (GQueue *queue,
gconstpointer data)
{
GList *link;
g_return_val_if_fail (queue != NULL, FALSE);
link = g_list_find (queue->head, data);
if (link)
g_queue_delete_link (queue, link);
return (link != NULL);
}
/**
* g_queue_remove_all:
* @queue: a #GQueue
* @data: the data to remove
*
* Remove all elements whose data equals @data from @queue.
*
* Returns: the number of elements removed from @queue
*
* Since: 2.4
*/
guint
g_queue_remove_all (GQueue *queue,
gconstpointer data)
{
GList *list;
guint old_length;
g_return_val_if_fail (queue != NULL, 0);
old_length = queue->length;
list = queue->head;
while (list)
{
GList *next = list->next;
if (list->data == data)
g_queue_delete_link (queue, list);
list = next;
}
return (old_length - queue->length);
}
/**
* g_queue_insert_before:
* @queue: a #GQueue
* @sibling: (nullable): a #GList link that must be part of @queue, or %NULL to
* push at the tail of the queue.
* @data: the data to insert
*
* Inserts @data into @queue before @sibling.
*
* @sibling must be part of @queue. Since GLib 2.44 a %NULL sibling pushes the
* data at the tail of the queue.
*
* Since: 2.4
*/
void
g_queue_insert_before (GQueue *queue,
GList *sibling,
gpointer data)
{
g_return_if_fail (queue != NULL);
if (sibling == NULL)
{
/* We don't use g_list_insert_before() with a NULL sibling because it
* would be a O(n) operation and we would need to update manually the tail
* pointer.
*/
g_queue_push_tail (queue, data);
}
else
{
queue->head = g_list_insert_before (queue->head, sibling, data);
queue->length++;
}
}
/**
* g_queue_insert_before_link:
* @queue: a #GQueue
* @sibling: (nullable): a #GList link that must be part of @queue, or %NULL to
* push at the tail of the queue.
* @link_: a #GList link to insert which must not be part of any other list.
*
* Inserts @link_ into @queue before @sibling.
*
* @sibling must be part of @queue.
*
* Since: 2.62
*/
void
g_queue_insert_before_link (GQueue *queue,
GList *sibling,
GList *link_)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (link_ != NULL);
g_return_if_fail (link_->prev == NULL);
g_return_if_fail (link_->next == NULL);
if G_UNLIKELY (sibling == NULL)
{
/* We don't use g_list_insert_before_link() with a NULL sibling because it
* would be a O(n) operation and we would need to update manually the tail
* pointer.
*/
g_queue_push_tail_link (queue, link_);
}
else
{
queue->head = g_list_insert_before_link (queue->head, sibling, link_);
queue->length++;
}
}
/**
* g_queue_insert_after:
* @queue: a #GQueue
* @sibling: (nullable): a #GList link that must be part of @queue, or %NULL to
* push at the head of the queue.
* @data: the data to insert
*
* Inserts @data into @queue after @sibling.
*
* @sibling must be part of @queue. Since GLib 2.44 a %NULL sibling pushes the
* data at the head of the queue.
*
* Since: 2.4
*/
void
g_queue_insert_after (GQueue *queue,
GList *sibling,
gpointer data)
{
g_return_if_fail (queue != NULL);
if (sibling == NULL)
g_queue_push_head (queue, data);
else
g_queue_insert_before (queue, sibling->next, data);
}
/**
* g_queue_insert_after_link:
* @queue: a #GQueue
* @sibling: (nullable): a #GList link that must be part of @queue, or %NULL to
* push at the head of the queue.
* @link_: a #GList link to insert which must not be part of any other list.
*
* Inserts @link_ into @queue after @sibling.
*
* @sibling must be part of @queue.
*
* Since: 2.62
*/
void
g_queue_insert_after_link (GQueue *queue,
GList *sibling,
GList *link_)
{
g_return_if_fail (queue != NULL);
g_return_if_fail (link_ != NULL);
g_return_if_fail (link_->prev == NULL);
g_return_if_fail (link_->next == NULL);
if G_UNLIKELY (sibling == NULL)
g_queue_push_head_link (queue, link_);
else
g_queue_insert_before_link (queue, sibling->next, link_);
}
/**
* g_queue_insert_sorted:
* @queue: a #GQueue
* @data: the data to insert
* @func: the #GCompareDataFunc used to compare elements in the queue. It is
* called with two elements of the @queue and @user_data. It should
* return 0 if the elements are equal, a negative value if the first
* element comes before the second, and a positive value if the second
* element comes before the first.
* @user_data: user data passed to @func
*
* Inserts @data into @queue using @func to determine the new position.
*
* Since: 2.4
*/
void
g_queue_insert_sorted (GQueue *queue,
gpointer data,
GCompareDataFunc func,
gpointer user_data)
{
GList *list;
g_return_if_fail (queue != NULL);
list = queue->head;
while (list && func (list->data, data, user_data) < 0)
list = list->next;
g_queue_insert_before (queue, list, data);
}