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https://gitlab.gnome.org/GNOME/glib.git
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810a296d42
Clean/fix up the Preprocessor Definitions for the various projects, where we purge out the unneeded macros and add _DEBUG to the Debug builds of various projects that somehow lacked this. This will also fix the GIO build under Visual C++ 2008, as the _DEBUG macro in the release builds will cause a debug entry to appear in its manifest file during the build, which will cause GIO-using applications to fail to run on systems not running Visual C++/Studio 2008 due to its embedding of a badly-generated manifest file.
164 lines
3.8 KiB
XML
164 lines
3.8 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="gspawn-win32-helper-console"
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ProjectGUID="{E40E8A7E-7CAE-4659-9B8B-BC38898E3074}"
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RootNamespace="gspawnwin32helperconsole"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="1"
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CharacterSet="2"
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>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="_DEBUG"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="1"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="1"
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CharacterSet="2"
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>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="_DEBUG"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\gspawn-win64-helper-console.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="1"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="17"
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions=""
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\gspawn-win64-helper-console.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="17"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\..\..\glib\gspawn-win32-helper-console.c"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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</Files>
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</VisualStudioProject>
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