glib/build/win32/vs9/gobject.vcprojin
Chun-wei Fan 041e77249a Cleanup and Enhance the MSVC Project Generation
Make use of the common autotools module that is used to generate the MSVC
project files from their respective templates so that the main build files
beccome cleaner, and enhance them in a way that the headers that should be
installed can be written to the property sheets during 'make dist', so that
the chances of missing headers for MSVC builds can be greatly reduced.

Also use this autotools module to fill in the projects for
glib-compile-schemas and glib-compile-resources.

https://bugzilla.gnome.org/show_bug.cgi?id=735429
2015-09-03 19:10:06 +08:00

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5.5 KiB
XML

<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gobject"
ProjectGUID="{F172EFFC-E30F-4593-809E-DB2024B1E753}"
RootNamespace="gobject"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;$(GObjectBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
PreprocessorDefinitions="$(GObjectBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="0"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;$(GObjectBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|x64"
InheritedPropertySheets=".\glib-gen-srcs.vsprops"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
PreprocessorDefinitions="$(GObjectBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libffi.lib"
OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="0"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "gobject.sourcefiles"
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File RelativePath="..\..\..\gobject\glib-mkenums.in">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating glib-mkenums..."
CommandLine="$(GenGLibMKEnums)"
Outputs="..\..\..\gobject\glib-mkenums"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\gobject\gobject.rc" />
</Filter>
</Files>
</VisualStudioProject>