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Tell people about the GNOME Live! page that outlines building GLib and its dependencies with Visual C++.
370 lines
14 KiB
Plaintext
370 lines
14 KiB
Plaintext
Tor Lillqvist <tml@iki.fi>
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Hans Breuer <hans@breuer.org>
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Note that this document is not really maintained in a serious
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fashion. Lots of information here might be misleading or outdated. You
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have been warned.
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The general parts, and the section about gcc and autoconfiscated
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build, and about a Visual Studio build are by Tor Lillqvist. The
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sections about MSVC build with NMAKE is by Hans Breuer.
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General
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=======
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For prebuilt binaries (DLLs and EXEs) and developer packages (headers,
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import libraries) of GLib, Pango, GTK+ etc for Windows, go to
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http://www.gtk.org/download-windows.html . They are for "native"
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Windows meaning they use the Win32 API and Microsoft C runtime library
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only. No POSIX (Unix) emulation layer like Cygwin in involved.
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To build GLib on Win32, you can use either gcc ("mingw") or the
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Microsoft compiler and tools. For the latter, MSVC6 and later have
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been used successfully. Also the Digital Mars C/C++ compiler has
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reportedly been used.
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You can also cross-compile GLib for Windows from Linux using the
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cross-compiling mingw packages for your distro.
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Note that to just *use* GLib on Windows, there is no need to build it
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yourself.
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On Windows setting up a correct build environment can be quite a task,
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especially if you are used to just type "./configure; make" on Linux,
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and expect things to work as smoothly on Windows.
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The following preprocessor macros are to be used for conditional
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compilation related to Win32 in GLib-using code:
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- G_OS_WIN32 is defined when compiling for native Win32, without
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any POSIX emulation, other than to the extent provided by the
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bundled Microsoft C library (msvcr*.dll).
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- G_WITH_CYGWIN is defined if compiling for the Cygwin
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environment. Note that G_OS_WIN32 is *not* defined in that case, as
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Cygwin is supposed to behave like Unix. G_OS_UNIX *is* defined by a GLib
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for Cygwin.
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- G_PLATFORM_WIN32 is defined when either G_OS_WIN32 or G_WITH_CYGWIN
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is defined.
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These macros are defined in glibconfig.h, and are thus available in
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all source files that include <glib.h>.
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Additionally, there are the compiler-specific macros:
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- __GNUC__ is defined when using gcc
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- _MSC_VER is defined when using the Microsoft compiler
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- __DMC__ is defined when using the Digital Mars C/C++ compiler
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G_OS_WIN32 implies using the Microsoft C runtime, normally
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msvcrt.dll. GLib is not known to work with the older crtdll.dll
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runtime, or the static Microsoft C runtime libraries libc.lib and
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libcmt.lib. It apparently does work with the debugging version of
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msvcrt.dll, msvcrtd.dll. If compiled with Microsoft compilers newer
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than MSVC6, it also works with their compiler-specific runtimes, like
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msvcr70.dll or msvcr80.dll. Please note that it's non totally clear if
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you would be allowed by the license to distrubute a GLib linked to
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msvcr70.dll or msvcr80.dll, as those are not part of the operating
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system, but of the MSVC product. msvcrt.dll is part of Windows.
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Building software that use GLib or GTK+
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=======================================
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Building software that just *uses* GLib or GTK+ also require to have
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the right compiler set up the right way. If you intend to use gcc,
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follow the relevant instructions below in that case, too.
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Tor uses gcc with the -mms-bitfields flag which means that in order to
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use the prebuilt DLLs (especially of GTK+), if you compile your code
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with gcc, you *must* also use that flag. This flag means that the
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struct layout rules are identical to those used by MSVC. This is
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essential if the same DLLs are to be usable both from gcc- and
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MSVC-compiled code. Such compatibility is desirable.
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When using the prebuilt GLib DLLs that use msvcrt.dll from code that
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uses other C runtimes like for example msvcr70.dll, one should note
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that one cannot use such GLib API that take or returns file
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descriptors. On Windows, a file descriptor (the small integer as
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returned by open() and handled by related functions, and included in
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the FILE struct) is an index into a table local to the C runtime
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DLL. A file descriptor in one C runtime DLL does not have the same
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meaning in another C runtime DLL.
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Building GLib
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=============
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Again, first decide whether you really want to do this.
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Before building GLib you must also have a GNU gettext-runtime
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developer package. Get prebuilt binaries of gettext-runtime from
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http://www.gtk.org/download-windows.html .
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Autoconfiscated build (with gcc)
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================================
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Tor uses gcc 3.4.5 and the rest of the mingw utilities, including MSYS
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from www.mingw.org. Somewhat earlier or later versions of gcc
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presumably also work fine.
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Using Cygwin's gcc with the -mno-cygwin switch is not recommended. In
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theory it should work, but Tor hasn't tested that lately. It can
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easily lead to confusing situations where one mixes headers for Cygwin
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from /usr/include with the headers for native software one really
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should use. Ditto for libraries.
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If you want to use mingw's gcc, install gcc, win32api, binutils and
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MSYS from www.mingw.org.
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Tor invokes configure using:
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CC='gcc -mtune=pentium3 -mthreads' CPPFLAGS='-I/opt/gnu/include' \
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LDFLAGS='-L/opt/gnu/lib -Wl,--enable-auto-image-base' CFLAGS=-O2 \
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./configure --disable-gtk-doc --prefix=$TARGET
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The /opt/gnu mentioned contains the header files for GNU and (import)
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libraries for GNU libintl. The build scripts used to produce the
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prebuilt binaries are included in the "dev" packages.
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Please note that the ./configure mechanism should not blindly be used
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to build a GLib to be distributed to other developers because it
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produces a compiler-dependent glibconfig.h. For instance, the typedef
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for gint64 is long long with gcc, but __int64 with MSVC.
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Except for this and a few other minor issues, there shouldn't be any
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reason to distribute separate GLib headers and DLLs for gcc and MSVC6
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users, as the compilers generate code that uses the same C runtime
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library.
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The DLL generated by either compiler is binary compatible with the
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other one. Thus one either has to manually edit glibconfig.h
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afterwards, or use the supplied glibconfig.h.win32 which has been
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produced by running configure twice, once using gcc and once using
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MSVC, and merging the resulting files with diff -D.
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For MSVC7 and later (Visual C++ .NET 2003, Visual C++ 2005, Visual C++
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2008 etc) it is preferred to use specific builds of GLib DLLs that use
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the same C runtime as the code that uses GLib. Such DLLs should be
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named differently than the ones that use msvcrt.dll.
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For GLib, the DLL that uses msvcrt.dll is called libglib-2.0-0.dll,
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and the import libraries libglib-2.0.dll.a and glib-2.0.lib. Note that
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the "2.0" is part of the "basename" of the library, it is not
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something that libtool has added. The -0 suffix is added by libtool
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and is the value of "LT_CURRENT - LT_AGE". The 0 should *not* be
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thought to be part of the version number of GLib. The LT_CURRENT -
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LT_AGE value will on purpose be kept as zero as long as binary
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compatibility is maintained. For the gory details, see configure.ac
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and libtool documentation.
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Building with Visual Studio
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===========================
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A more detailed outline of building GLib with its dependencies can
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now be found in GNOME Live!:
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https://live.gnome.org/GTK%2B/Win32/MSVCCompilationOfGTKStack
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Please do not build GLib in paths that contain spaces in them, as
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this may cause problems during compilation and during usage of the
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library.
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In an unpacked tarball, you will find in build\win32\vs9 (VS 2008) and
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build\win32\vs10 (VS 2010) a solution file that can be used to build
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the GLib DLLs and some auxiliary programs under VS 2008 and VS 2010
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(Express Edition will suffice with the needed dependencies) respectively.
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Read the README.txt file in those folders for more
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information. Note that you will need a libintl implementation, zlib, and
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libFFI.
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If you are building from a GIT checkout, you will first need to use some
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Unix-like environment or run build/win32/setup.py,
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which will expand the VS 2008/2010 project files, the DLL resouce files and
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other miscellanious files required for the build. Run build/win32/setup.py
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as follows:
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$python build/win32/setup.py --perl path_to_your_perl.exe
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for more usage on this script, run
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$python build/win32/setup.py -h/--help
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Building with MSVC and NMAKE
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============================
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If you are building from a GIT snapshot, you will not have all
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makefile.msc files. You should copy the corresponding makefile.msc.in
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file to that name, and replace any @...@ strings with the correct
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value (or use the python script de-in.py from http://hans.breuer.org/gtk/de-in.py).
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This is done automatically when an official GLib source distribution
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package is built, so if you get GLib from a source distribution
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package, there should be makefile.msc files ready to use (possibly after some
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editing).
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The hand-written makefile.msc files, and the stuff in the "build"
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subdirectory, produce DLLs and import libraries that match what the
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so-called autoconfiscated build produces.
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All the MSVC makefiles are for the command line build with nmake. If
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you want to use the VC-UI you can simply create wrapper .dsp makefiles
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(read the VC docs how to do so).
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Some modules may require Perl to auto-generate files. The goal (at
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least Hans's) is to not require any more tools. Of course you need
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the Microsoft Platform SDK in a recent enough - but not too recent - version.
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The last PSDK for Visual Studio 6 is:
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http://www.microsoft.com/msdownload/platformsdk/sdkupdate/psdk-full.htm
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At least install the Core SDK, maybe also the "Tablet PC SDK".
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Build with:
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nmake -f makefile.msc
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or
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nmake -f makefile.msc DEBUG=1
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[
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The former will create 'release' versions of the DLLs. If you
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plan to distribute you DLLs please use this command. The latter
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will create DLLs with debug information _and_ link them with
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msvcrtd.dll instead of msvcrt.dll.
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Beware: There are known problems with mixing DLLs in one
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application, which are build against different runtimes.
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Especially the index-to-file mapping used by 'unix-style' file
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operation - _open() _pipe() etc. - breaks sometimes in strange
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ways (for example the Gimp plug-in communication).
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]
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Required libraries (not build from svn)
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------------------
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libintl (gnu-intl),
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are available pre-built from the website mentioned above.
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Versioning
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----------
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Instead of the Unix and auto* way of tracking versions and resolving
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dependencies (configure; make; make install) involving autoconf,
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automake, libtool and friends the MSVC build uses a different
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approach.
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The core of it's versioning is the file build/win32/module.defs.
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It contains entries of the form MODULE_VER, e.g.:
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GLIB_VER = 2.0
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LIBICONV_VER = 1.3
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and the placement of these modules defined as MODULE, e.g.:
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GLIB = $(TOP)/glib
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LIBICONV = $(TOP)/libiconv-$(LIBICONV_VER)
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whereas TOP is defined as the relative path from the respective
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module directory to your top build directory. Every makefile.msc
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needs to define TOP before including the common make file part
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make.msc, which than includes module.defs, like:
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TOP = ../..
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!INCLUDE $(TOP)/glib/build/win32/make.msc
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(Taken from gtk+/gdk/makefile.msc)
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With this provision it is possible to create almost placement
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independent makefiles without requiring to 'install' the libraries and
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headers into a common place (as it is done on Unix, and as Tor does
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when producing his zipfiles with prebuilt GLib, GTK+ etc).
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Special Files
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-------------
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config.h.win32.in : @XXX_MAJOR_VERSION@ needs to be replaced by
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the current version/build number. The resulting file is to be saved
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as 'config.h.win32'. This should be automatically done if a package
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gets build on the Unix platform.
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makefile.msc.in : @XXX_MAJOR_VERSION@ to be replaced. Save as
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makefile.msc.
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<module>.def : every function which should be used from the outside of
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a dll needs to be marked for 'export'. It is common that one needs to change
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these files after some api changes occured. If there are variables to be
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exported another mechanism is needed, like :
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#ifdef G_OS_WIN32
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# ifdef GDK_COMPILATION
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# define GDKVAR __declspec(dllexport)
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# else
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# define GDKVAR extern __declspec(dllimport)
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# endif
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#else
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# define GDKVAR extern
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#endif
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Directory Structure
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-------------------
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all modules should be build in a common directory tree otherwise you
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need to adapt the file 'module.defs'. They are listed here in increasing
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dependencies order.
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<common rootdir without spaces>
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+- glib
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| |
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| +- build : [this module lives in the SVN root dir]
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| | +- win32
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| | .\module.defs : defines (relative) locations of the headers
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| | and libs and version numbers to be include
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| | in dll names
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| | .\make.msc : include by almost every 'makefile.msc'
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| |
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| | .\README.WIN32 : more information how to build
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| | .\glibconfig.h.win32.in : similar to config.h.win32.in
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| | .\makefile.msc : master makefile, sub dir makefiles should work
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| |
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| +- glib
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| +- gmodule
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| +- gthread : does _not_ depend on pthread anymore
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| +- gobject
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+- pango
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| +- pango : 'native' build does not require extra libs and
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| | includes the minimal required text renderer
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| | (there is also a currently slightly broken FreeType2
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| | based implementation for win32)
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| +- modules (not yet build)
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+- atk
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| +- atk
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| .\makefile.msc : build here
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+- gtk+
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| | .\config.h.win32 : for all the below
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| +- gdk-pixbuf
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| | .\gdk_pixbuf.rc.in : version resource for the DLLs. Needs
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| | to be converted (filled with version info)
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| | as described above.
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| |
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| +- gdk
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| | | .\makefile.msc : some auto-generation is needed to build in the
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| | | in the subdirectory
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| | +- win32
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| +- gtk
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+- gimp
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| .\makefile.msc : master makefile to build The Gimp. The makefiles
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| from the sub dirs should work stand alone, but than
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| the user needs to know the build order
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+- dia : additionally depends on libart_lgpl (in SVN)
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| and libxml2 ( see http://www.xmlsoft.org/ )
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+- lib
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+- app
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+- objects
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+- plug-ins
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+- python
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