glib/gobject/gobject.c
Philip Withnall df5aa217e4
gobject: Don’t warn when setting deprecated construct property defaults
The default values for construct properties always have to be set, even
if those properties are deprecated. The code to do that is in GLib, and
not under the control of the user (unless they completely override the
`constructor` vfunc, which is not recommended). So don’t emit a warning
for that if `G_ENABLE_DIAGNOSTICS` is enabled.

In particular, this fixes deprecation warnings being emitted for
properties of a parent class when chaining up with a custom constructor,
even when none of the child class code mentions the deprecated property.

Signed-off-by: Philip Withnall <pwithnall@gnome.org>

Fixes: #3254
2024-06-14 17:53:37 +01:00

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/* GObject - GLib Type, Object, Parameter and Signal Library
* Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* MT safe with regards to reference counting.
*/
#include "config.h"
#include <string.h>
#include <signal.h>
#include "../glib/glib-private.h"
#include "gobject.h"
#include "gtype-private.h"
#include "gvaluecollector.h"
#include "gsignal.h"
#include "gparamspecs.h"
#include "gvaluetypes.h"
#include "gobject_trace.h"
#include "gconstructor.h"
/**
* GObject:
*
* The base object type.
*
* `GObject` is the fundamental type providing the common attributes and
* methods for all object types in GTK, Pango and other libraries
* based on GObject. The `GObject` class provides methods for object
* construction and destruction, property access methods, and signal
* support. Signals are described in detail [here][gobject-Signals].
*
* For a tutorial on implementing a new `GObject` class, see [How to define and
* implement a new GObject](tutorial.html#how-to-define-and-implement-a-new-gobject).
* For a list of naming conventions for GObjects and their methods, see the
* [GType conventions](concepts.html#conventions). For the high-level concepts
* behind GObject, read
* [Instantiatable classed types: Objects](concepts.html#instantiatable-classed-types-objects).
*
* Since GLib 2.72, all `GObject`s are guaranteed to be aligned to at least the
* alignment of the largest basic GLib type (typically this is `guint64` or
* `gdouble`). If you need larger alignment for an element in a `GObject`, you
* should allocate it on the heap (aligned), or arrange for your `GObject` to be
* appropriately padded. This guarantee applies to the `GObject` (or derived)
* struct, the `GObjectClass` (or derived) struct, and any private data allocated
* by `G_ADD_PRIVATE()`.
*/
/* --- macros --- */
#define PARAM_SPEC_PARAM_ID(pspec) ((pspec)->param_id)
#define PARAM_SPEC_SET_PARAM_ID(pspec, id) ((pspec)->param_id = (id))
#define OBJECT_HAS_TOGGLE_REF_FLAG 0x1
#define OBJECT_HAS_TOGGLE_REF(object) \
((g_datalist_get_flags (&(object)->qdata) & OBJECT_HAS_TOGGLE_REF_FLAG) != 0)
#define OBJECT_FLOATING_FLAG 0x2
#define CLASS_HAS_PROPS_FLAG 0x1
#define CLASS_HAS_PROPS(class) \
((class)->flags & CLASS_HAS_PROPS_FLAG)
#define CLASS_HAS_CUSTOM_CONSTRUCTOR(class) \
((class)->constructor != g_object_constructor)
#define CLASS_HAS_CUSTOM_CONSTRUCTED(class) \
((class)->constructed != g_object_constructed)
#define CLASS_HAS_NOTIFY(class) ((class)->notify != NULL)
#define CLASS_HAS_CUSTOM_DISPATCH(class) \
((class)->dispatch_properties_changed != g_object_dispatch_properties_changed)
#define CLASS_NEEDS_NOTIFY(class) \
(CLASS_HAS_NOTIFY(class) || CLASS_HAS_CUSTOM_DISPATCH(class))
#define CLASS_HAS_DERIVED_CLASS_FLAG 0x2
#define CLASS_HAS_DERIVED_CLASS(class) \
((class)->flags & CLASS_HAS_DERIVED_CLASS_FLAG)
/* --- signals --- */
enum {
NOTIFY,
LAST_SIGNAL
};
/* --- properties --- */
enum {
PROP_NONE
};
#define _OPTIONAL_BIT_LOCK 3
#define OPTIONAL_FLAG_IN_CONSTRUCTION (1 << 0)
#define OPTIONAL_FLAG_HAS_SIGNAL_HANDLER (1 << 1) /* Set if object ever had a signal handler */
#define OPTIONAL_FLAG_HAS_NOTIFY_HANDLER (1 << 2) /* Same, specifically for "notify" */
#define OPTIONAL_FLAG_LOCK (1 << 3) /* _OPTIONAL_BIT_LOCK */
#define OPTIONAL_FLAG_EVER_HAD_WEAK_REF (1 << 4) /* whether on the object ever g_weak_ref_set() was called. */
/* We use g_bit_lock(), which only supports one lock per integer.
*
* Hence, while we have locks for different purposes, internally they all
* map to the same bit lock (_OPTIONAL_BIT_LOCK).
*
* This means you cannot take a lock (object_bit_lock()) while already holding
* another bit lock. There is an assert against that with G_ENABLE_DEBUG
* builds (_object_bit_is_locked).
*
* In the past, we had different global mutexes per topic. Now we have one
* per-object mutex for several topics. The downside is that we are not as
* parallel as possible. The alternative would be to add individual locking
* integers to GObjectPrivate. But increasing memory usage for more parallelism
* (per-object!) is not worth it. */
#define OPTIONAL_BIT_LOCK_WEAK_REFS 1
#define OPTIONAL_BIT_LOCK_NOTIFY 2
#define OPTIONAL_BIT_LOCK_TOGGLE_REFS 3
#define OPTIONAL_BIT_LOCK_CLOSURE_ARRAY 4
#if SIZEOF_INT == 4 && GLIB_SIZEOF_VOID_P >= 8
#define HAVE_OPTIONAL_FLAGS_IN_GOBJECT 1
#else
#define HAVE_OPTIONAL_FLAGS_IN_GOBJECT 0
#endif
/* For now we only create a private struct if we don't have optional flags in
* GObject. Currently we don't need it otherwise. In the future we might
* always add a private struct. */
#define HAVE_PRIVATE (!HAVE_OPTIONAL_FLAGS_IN_GOBJECT)
#if HAVE_PRIVATE
typedef struct {
#if !HAVE_OPTIONAL_FLAGS_IN_GOBJECT
guint optional_flags; /* (atomic) */
#endif
} GObjectPrivate;
static int GObject_private_offset;
#endif
typedef struct
{
GTypeInstance g_type_instance;
/*< private >*/
guint ref_count; /* (atomic) */
#if HAVE_OPTIONAL_FLAGS_IN_GOBJECT
guint optional_flags; /* (atomic) */
#endif
GData *qdata;
} GObjectReal;
G_STATIC_ASSERT(sizeof(GObject) == sizeof(GObjectReal));
G_STATIC_ASSERT(G_STRUCT_OFFSET(GObject, ref_count) == G_STRUCT_OFFSET(GObjectReal, ref_count));
G_STATIC_ASSERT(G_STRUCT_OFFSET(GObject, qdata) == G_STRUCT_OFFSET(GObjectReal, qdata));
/* --- prototypes --- */
static void g_object_base_class_init (GObjectClass *class);
static void g_object_base_class_finalize (GObjectClass *class);
static void g_object_do_class_init (GObjectClass *class);
static void g_object_init (GObject *object,
GObjectClass *class);
static GObject* g_object_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_params);
static void g_object_constructed (GObject *object);
static void g_object_real_dispose (GObject *object);
static void g_object_finalize (GObject *object);
static void g_object_do_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
static void g_object_do_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
static void g_value_object_init (GValue *value);
static void g_value_object_free_value (GValue *value);
static void g_value_object_copy_value (const GValue *src_value,
GValue *dest_value);
static void g_value_object_transform_value (const GValue *src_value,
GValue *dest_value);
static gpointer g_value_object_peek_pointer (const GValue *value);
static gchar* g_value_object_collect_value (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags);
static gchar* g_value_object_lcopy_value (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags);
static void g_object_dispatch_properties_changed (GObject *object,
guint n_pspecs,
GParamSpec **pspecs);
static guint object_floating_flag_handler (GObject *object,
gint job);
static inline void object_set_optional_flags (GObject *object,
guint flags);
static void object_interface_check_properties (gpointer check_data,
gpointer g_iface);
/* --- typedefs --- */
typedef struct _GObjectNotifyQueue GObjectNotifyQueue;
struct _GObjectNotifyQueue
{
GSList *pspecs;
guint16 n_pspecs;
guint16 freeze_count;
};
/* --- variables --- */
static GQuark quark_closure_array = 0;
static GQuark quark_weak_notifies = 0;
static GQuark quark_toggle_refs = 0;
static GQuark quark_notify_queue;
static GParamSpecPool *pspec_pool = NULL;
static gulong gobject_signals[LAST_SIGNAL] = { 0, };
static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler;
static GQuark quark_weak_locations = 0;
#if HAVE_PRIVATE
G_ALWAYS_INLINE static inline GObjectPrivate *
g_object_get_instance_private (GObject *object)
{
return G_STRUCT_MEMBER_P (object, GObject_private_offset);
}
#endif
G_ALWAYS_INLINE static inline guint *
object_get_optional_flags_p (GObject *object)
{
#if HAVE_OPTIONAL_FLAGS_IN_GOBJECT
return &(((GObjectReal *) object)->optional_flags);
#else
return &g_object_get_instance_private (object)->optional_flags;
#endif
}
/*****************************************************************************/
/* For GWeakRef, we need to take a lock per-object. However, in various cases
* we cannot take a strong reference on the object to keep it alive. So the
* mutex cannot be in the object itself, because when we want to release the
* lock, we can no longer access object.
*
* Instead, the mutex is on the WeakRefData, which is itself ref-counted
* and has a separate lifetime from the object. */
typedef struct
{
/* This is both an atomic ref-count and bit 30 (WEAK_REF_DATA_LOCK_BIT) is
* used for g_bit_lock(). */
gint atomic_field;
guint16 len;
/* Only relevant when len > 1. In that case, it's the allocated size of
* "list.many" array. */
guint16 alloc;
/* Only relevant when len > 0. In that case, either "one" or "many" union
* field is in use. */
union
{
GWeakRef *one;
GWeakRef **many;
} list;
} WeakRefData;
/* We choose bit 30, and not bit 31. Bit 31 would be the sign for gint, so it
* a bit awkward to use. Note that it probably also would work fine.
*
* But 30 is ok, because it still leaves us space for 2^30-1 references, which
* is more than we ever need. */
#define WEAK_REF_DATA_LOCK_BIT 30
static void weak_ref_data_clear_list (WeakRefData *wrdata, GObject *object);
static WeakRefData *
weak_ref_data_ref (WeakRefData *wrdata)
{
gint ref;
#if G_ENABLE_DEBUG
g_assert (wrdata);
#endif
ref = g_atomic_int_add (&wrdata->atomic_field, 1);
#if G_ENABLE_DEBUG
/* Overflow is almost impossible to happen, because the user would need to
* spawn that many operating system threads, that all call
* g_weak_ref_{set,get}() in parallel.
*
* Still, assert in debug mode. */
g_assert (ref < G_MAXINT32);
/* the real ref-count would be the following: */
ref = (ref + 1) & ~(1 << WEAK_REF_DATA_LOCK_BIT);
/* assert that the ref-count is still in the valid range. */
g_assert (ref > 0 && ref < (1 << WEAK_REF_DATA_LOCK_BIT));
#endif
(void) ref;
return wrdata;
}
static void
weak_ref_data_unref (WeakRefData *wrdata)
{
if (!wrdata)
return;
/* Note that we also use WEAK_REF_DATA_LOCK_BIT on "atomic_field" as a bit
* lock. However, we will always keep the @wrdata alive (having a reference)
* while holding a lock (otherwise, we couldn't unlock anymore). Thus, at the
* point when we decrement the ref-count to zero, we surely also have the
* @wrdata unlocked.
*
* This means, using "aomit_field" both as ref-count and the lock bit is
* fine. */
if (!g_atomic_int_dec_and_test (&wrdata->atomic_field))
return;
#if G_ENABLE_DEBUG
/* We expect that the list of weak locations is empty at this point.
* During g_object_unref() (_object_unref_clear_weak_locations()) it
* should have been cleared.
*
* Calling weak_ref_data_clear_list() should be unnecessary. */
g_assert (wrdata->len == 0);
#endif
g_free_sized (wrdata, sizeof (WeakRefData));
}
static void
weak_ref_data_lock (WeakRefData *wrdata)
{
/* Note that while holding a _weak_ref_lock() on the @weak_ref, we MUST not acquire a
* weak_ref_data_lock() on the @wrdata. The other way around! */
if (wrdata)
g_bit_lock (&wrdata->atomic_field, WEAK_REF_DATA_LOCK_BIT);
}
static void
weak_ref_data_unlock (WeakRefData *wrdata)
{
if (wrdata)
g_bit_unlock (&wrdata->atomic_field, WEAK_REF_DATA_LOCK_BIT);
}
static gpointer
weak_ref_data_get_or_create_cb (GQuark key_id,
gpointer *data,
GDestroyNotify *destroy_notify,
gpointer user_data)
{
WeakRefData *wrdata = *data;
GObject *object = user_data;
if (!wrdata)
{
wrdata = g_new (WeakRefData, 1);
/* The initial ref-count is 1. This one is owned by the GData until the
* object gets destroyed.
*
* The WEAK_REF_DATA_LOCK_BIT bit is of course initially unset. */
wrdata->atomic_field = 1;
wrdata->len = 0;
/* Other fields are left uninitialized. They are only considered with a positive @len. */
*data = wrdata;
*destroy_notify = (GDestroyNotify) weak_ref_data_unref;
/* Mark the @object that it was ever involved with GWeakRef. This flag
* will stick until @object gets destroyed, just like the WeakRefData
* also won't be freed for the remainder of the life of @object. */
object_set_optional_flags (object, OPTIONAL_FLAG_EVER_HAD_WEAK_REF);
}
return wrdata;
}
static WeakRefData *
weak_ref_data_get_or_create (GObject *object)
{
if (!object)
return NULL;
return _g_datalist_id_update_atomic (&object->qdata,
quark_weak_locations,
weak_ref_data_get_or_create_cb,
object);
}
static WeakRefData *
weak_ref_data_get (GObject *object)
{
return g_datalist_id_get_data (&object->qdata, quark_weak_locations);
}
static WeakRefData *
weak_ref_data_get_surely (GObject *object)
{
WeakRefData *wrdata;
/* The "surely" part is about that we expect to have a WeakRefData.
*
* Note that once a GObject gets a WeakRefData (during g_weak_ref_set() and
* weak_ref_data_get_or_create()), it sticks and is not freed until the
* object gets destroyed.
*
* Maybe we could release the unused WeakRefData in g_weak_ref_set(), but
* then we would always need to take a reference during weak_ref_data_get().
* That is likely not worth it. */
wrdata = weak_ref_data_get (object);
#if G_ENABLE_DEBUG
g_assert (wrdata);
#endif
return wrdata;
}
static gint32
weak_ref_data_list_find (WeakRefData *wrdata, GWeakRef *weak_ref)
{
if (wrdata->len == 1u)
{
if (wrdata->list.one == weak_ref)
return 0;
}
else
{
guint16 i;
for (i = 0; i < wrdata->len; i++)
{
if (wrdata->list.many[i] == weak_ref)
return i;
}
}
return -1;
}
static gboolean
weak_ref_data_list_add (WeakRefData *wrdata, GWeakRef *weak_ref)
{
if (wrdata->len == 0u)
wrdata->list.one = weak_ref;
else
{
if (wrdata->len == 1u)
{
GWeakRef *weak_ref2 = wrdata->list.one;
wrdata->alloc = 4u;
wrdata->list.many = g_new (GWeakRef *, wrdata->alloc);
wrdata->list.many[0] = weak_ref2;
}
else if (wrdata->len == wrdata->alloc)
{
guint16 alloc;
alloc = wrdata->alloc * 2u;
if (G_UNLIKELY (alloc < wrdata->len))
{
if (wrdata->len == G_MAXUINT16)
return FALSE;
alloc = G_MAXUINT16;
}
wrdata->list.many = g_renew (GWeakRef *, wrdata->list.many, alloc);
wrdata->alloc = alloc;
}
wrdata->list.many[wrdata->len] = weak_ref;
}
wrdata->len++;
return TRUE;
}
static GWeakRef *
weak_ref_data_list_remove (WeakRefData *wrdata, guint16 idx, gboolean allow_shrink)
{
GWeakRef *weak_ref;
#if G_ENABLE_DEBUG
g_assert (idx < wrdata->len);
#endif
wrdata->len--;
if (wrdata->len == 0u)
{
weak_ref = wrdata->list.one;
}
else
{
weak_ref = wrdata->list.many[idx];
if (wrdata->len == 1u)
{
GWeakRef *weak_ref2 = wrdata->list.many[idx == 0 ? 1 : 0];
g_free (wrdata->list.many);
wrdata->list.one = weak_ref2;
}
else
{
wrdata->list.many[idx] = wrdata->list.many[wrdata->len];
if (allow_shrink && G_UNLIKELY (wrdata->len <= wrdata->alloc / 4u))
{
/* Shrink the buffer. When 75% are empty, shrink it to 50%. */
if (wrdata->alloc == G_MAXUINT16)
wrdata->alloc = ((guint32) G_MAXUINT16 + 1u) / 2u;
else
wrdata->alloc /= 2u;
wrdata->list.many = g_renew (GWeakRef *, wrdata->list.many, wrdata->alloc);
}
}
}
return weak_ref;
}
static gboolean
weak_ref_data_has (GObject *object, WeakRefData *wrdata, WeakRefData **out_new_wrdata)
{
WeakRefData *wrdata2;
/* Check whether @object has @wrdata as WeakRefData. Note that an GObject's
* WeakRefData never changes (until destruction, once it's allocated).
*
* If you thus hold a reference to a @wrdata, you can check that the @object
* is still the same as the object where we got the @wrdata originally from.
*
* You couldn't do this check by using pointer equality of the GObject pointers,
* when you cannot hold strong references on the objects involved. Because then
* the object pointer might be dangling (and even destroyed and recreated as another
* object at the same memory location).
*
* Basically, weak_ref_data_has() is to compare for equality of two GObject pointers,
* when we cannot hold a strong reference on both. Instead, we earlier took a reference
* on the @wrdata and compare that instead.
*/
if (!object)
{
/* If @object is NULL, then it does have a NULL @wrdata, and we return
* TRUE in the case. That's a convenient special case for some callers.
*
* In other words, weak_ref_data_has(NULL, NULL, out_new_wrdata) is TRUE.
*/
#if G_ENABLE_DEBUG
g_assert (!out_new_wrdata);
#endif
return !wrdata;
}
if (!wrdata)
{
/* We only call this function with an @object that was previously
* registered as GWeakRef.
*
* That means, our @object will have a wrdata, and the result of the
* evaluation will be %FALSE. */
if (out_new_wrdata)
*out_new_wrdata = weak_ref_data_ref (weak_ref_data_get (object));
#if G_ENABLE_DEBUG
g_assert (out_new_wrdata
? *out_new_wrdata
: weak_ref_data_get (object));
#endif
return FALSE;
}
wrdata2 = weak_ref_data_get_surely (object);
if (wrdata == wrdata2)
{
if (out_new_wrdata)
*out_new_wrdata = NULL;
return TRUE;
}
if (out_new_wrdata)
*out_new_wrdata = weak_ref_data_ref (wrdata2);
return FALSE;
}
/*****************************************************************************/
#if defined(G_ENABLE_DEBUG) && defined(G_THREAD_LOCAL)
/* Using this thread-local global is sufficient to guard the per-object
* locking, because while the current thread holds a lock on one object, it
* never calls out to another object (because doing so would would be prone to
* deadlock). */
static G_THREAD_LOCAL guint _object_bit_is_locked;
#endif
static void
object_bit_lock (GObject *object, guint lock_bit)
{
#if defined(G_ENABLE_DEBUG) && defined(G_THREAD_LOCAL)
/* all object_bit_lock() really use the same bit/mutex. The "lock_bit" argument
* only exists for asserting. object_bit_lock() is not re-entrant (also not with
* different "lock_bit" values). */
g_assert (lock_bit > 0);
g_assert (_object_bit_is_locked == 0);
_object_bit_is_locked = lock_bit;
#endif
g_bit_lock ((gint *) object_get_optional_flags_p (object), _OPTIONAL_BIT_LOCK);
}
static void
object_bit_unlock (GObject *object, guint lock_bit)
{
#if defined(G_ENABLE_DEBUG) && defined(G_THREAD_LOCAL)
/* All lock_bit map to the same mutex. We cannot use two different locks on
* the same integer. Assert against that. */
g_assert (lock_bit > 0);
g_assert (_object_bit_is_locked == lock_bit);
_object_bit_is_locked = 0;
#endif
/* Warning: after unlock, @object may be a dangling pointer (destroyed on
* another thread) and must not be touched anymore. */
g_bit_unlock ((gint *) object_get_optional_flags_p (object), _OPTIONAL_BIT_LOCK);
}
/* --- functions --- */
static void
g_object_notify_queue_free (gpointer data)
{
GObjectNotifyQueue *nqueue = data;
g_slist_free (nqueue->pspecs);
g_free_sized (nqueue, sizeof (GObjectNotifyQueue));
}
static GObjectNotifyQueue *
g_object_notify_queue_create_queue_frozen (GObject *object)
{
GObjectNotifyQueue *nqueue;
nqueue = g_new0 (GObjectNotifyQueue, 1);
*nqueue = (GObjectNotifyQueue){
.freeze_count = 1,
};
g_datalist_id_set_data_full (&object->qdata, quark_notify_queue,
nqueue, g_object_notify_queue_free);
return nqueue;
}
static GObjectNotifyQueue *
g_object_notify_queue_freeze (GObject *object)
{
GObjectNotifyQueue *nqueue;
object_bit_lock (object, OPTIONAL_BIT_LOCK_NOTIFY);
nqueue = g_datalist_id_get_data (&object->qdata, quark_notify_queue);
if (!nqueue)
{
nqueue = g_object_notify_queue_create_queue_frozen (object);
goto out;
}
if (nqueue->freeze_count >= 65535)
g_critical("Free queue for %s (%p) is larger than 65535,"
" called g_object_freeze_notify() too often."
" Forgot to call g_object_thaw_notify() or infinite loop",
G_OBJECT_TYPE_NAME (object), object);
else
nqueue->freeze_count++;
out:
object_bit_unlock (object, OPTIONAL_BIT_LOCK_NOTIFY);
return nqueue;
}
static void
g_object_notify_queue_thaw (GObject *object,
GObjectNotifyQueue *nqueue,
gboolean take_ref)
{
GParamSpec *pspecs_mem[16], **pspecs, **free_me = NULL;
GSList *slist;
guint n_pspecs = 0;
object_bit_lock (object, OPTIONAL_BIT_LOCK_NOTIFY);
if (!nqueue)
{
/* Caller didn't look up the queue yet. Do it now. */
nqueue = g_datalist_id_get_data (&object->qdata, quark_notify_queue);
}
/* Just make sure we never get into some nasty race condition */
if (G_UNLIKELY (!nqueue || nqueue->freeze_count == 0))
{
object_bit_unlock (object, OPTIONAL_BIT_LOCK_NOTIFY);
g_critical ("%s: property-changed notification for %s(%p) is not frozen",
G_STRFUNC, G_OBJECT_TYPE_NAME (object), object);
return;
}
nqueue->freeze_count--;
if (nqueue->freeze_count)
{
object_bit_unlock (object, OPTIONAL_BIT_LOCK_NOTIFY);
return;
}
pspecs = nqueue->n_pspecs > 16 ? free_me = g_new (GParamSpec*, nqueue->n_pspecs) : pspecs_mem;
for (slist = nqueue->pspecs; slist; slist = slist->next)
{
pspecs[n_pspecs++] = slist->data;
}
g_datalist_id_set_data (&object->qdata, quark_notify_queue, NULL);
object_bit_unlock (object, OPTIONAL_BIT_LOCK_NOTIFY);
if (n_pspecs)
{
if (take_ref)
g_object_ref (object);
G_OBJECT_GET_CLASS (object)->dispatch_properties_changed (object, n_pspecs, pspecs);
if (take_ref)
g_object_unref (object);
}
g_free (free_me);
}
static gboolean
g_object_notify_queue_add (GObject *object,
GObjectNotifyQueue *nqueue,
GParamSpec *pspec,
gboolean in_init)
{
object_bit_lock (object, OPTIONAL_BIT_LOCK_NOTIFY);
if (!nqueue)
{
/* We are called without an nqueue. Figure out whether a notification
* should be queued. */
nqueue = g_datalist_id_get_data (&object->qdata, quark_notify_queue);
if (!nqueue)
{
if (!in_init)
{
/* We don't have a notify queue and are not in_init. The event
* is not to be queued. The caller will dispatch directly. */
object_bit_unlock (object, OPTIONAL_BIT_LOCK_NOTIFY);
return FALSE;
}
/* We are "in_init", but did not freeze the queue in g_object_init
* yet. Instead, we gained a notify handler in instance init, so now
* we need to freeze just-in-time.
*
* Note that this freeze will be balanced at the end of object
* initialization.
*/
nqueue = g_object_notify_queue_create_queue_frozen (object);
}
}
g_assert (nqueue->n_pspecs < 65535);
if (g_slist_find (nqueue->pspecs, pspec) == NULL)
{
nqueue->pspecs = g_slist_prepend (nqueue->pspecs, pspec);
nqueue->n_pspecs++;
}
object_bit_unlock (object, OPTIONAL_BIT_LOCK_NOTIFY);
return TRUE;
}
#ifdef G_ENABLE_DEBUG
G_LOCK_DEFINE_STATIC (debug_objects);
static guint debug_objects_count = 0;
static GHashTable *debug_objects_ht = NULL;
static void
debug_objects_foreach (gpointer key,
gpointer value,
gpointer user_data)
{
GObject *object = value;
g_message ("[%p] stale %s\tref_count=%u",
object,
G_OBJECT_TYPE_NAME (object),
object->ref_count);
}
#ifdef G_HAS_CONSTRUCTORS
#ifdef G_DEFINE_DESTRUCTOR_NEEDS_PRAGMA
#pragma G_DEFINE_DESTRUCTOR_PRAGMA_ARGS(debug_objects_atexit)
#endif
G_DEFINE_DESTRUCTOR(debug_objects_atexit)
#endif /* G_HAS_CONSTRUCTORS */
static void
debug_objects_atexit (void)
{
GOBJECT_IF_DEBUG (OBJECTS,
{
G_LOCK (debug_objects);
g_message ("stale GObjects: %u", debug_objects_count);
g_hash_table_foreach (debug_objects_ht, debug_objects_foreach, NULL);
G_UNLOCK (debug_objects);
});
}
#endif /* G_ENABLE_DEBUG */
void
_g_object_type_init (void)
{
static gboolean initialized = FALSE;
static const GTypeFundamentalInfo finfo = {
G_TYPE_FLAG_CLASSED | G_TYPE_FLAG_INSTANTIATABLE | G_TYPE_FLAG_DERIVABLE | G_TYPE_FLAG_DEEP_DERIVABLE,
};
GTypeInfo info = {
sizeof (GObjectClass),
(GBaseInitFunc) g_object_base_class_init,
(GBaseFinalizeFunc) g_object_base_class_finalize,
(GClassInitFunc) g_object_do_class_init,
NULL /* class_destroy */,
NULL /* class_data */,
sizeof (GObject),
0 /* n_preallocs */,
(GInstanceInitFunc) g_object_init,
NULL, /* value_table */
};
static const GTypeValueTable value_table = {
g_value_object_init, /* value_init */
g_value_object_free_value, /* value_free */
g_value_object_copy_value, /* value_copy */
g_value_object_peek_pointer, /* value_peek_pointer */
"p", /* collect_format */
g_value_object_collect_value, /* collect_value */
"p", /* lcopy_format */
g_value_object_lcopy_value, /* lcopy_value */
};
GType type G_GNUC_UNUSED /* when compiling with G_DISABLE_ASSERT */;
g_return_if_fail (initialized == FALSE);
initialized = TRUE;
/* G_TYPE_OBJECT
*/
info.value_table = &value_table;
type = g_type_register_fundamental (G_TYPE_OBJECT, g_intern_static_string ("GObject"), &info, &finfo, 0);
g_assert (type == G_TYPE_OBJECT);
g_value_register_transform_func (G_TYPE_OBJECT, G_TYPE_OBJECT, g_value_object_transform_value);
#if G_ENABLE_DEBUG
/* We cannot use GOBJECT_IF_DEBUG here because of the G_HAS_CONSTRUCTORS
* conditional in between, as the C spec leaves conditionals inside macro
* expansions as undefined behavior. Only GCC and Clang are known to work
* but compilation breaks on MSVC.
*
* See: https://bugzilla.gnome.org/show_bug.cgi?id=769504
*/
if (_g_type_debug_flags & G_TYPE_DEBUG_OBJECTS) \
{
debug_objects_ht = g_hash_table_new (g_direct_hash, NULL);
# ifndef G_HAS_CONSTRUCTORS
g_atexit (debug_objects_atexit);
# endif /* G_HAS_CONSTRUCTORS */
}
#endif /* G_ENABLE_DEBUG */
#if HAVE_PRIVATE
GObject_private_offset =
g_type_add_instance_private (G_TYPE_OBJECT, sizeof (GObjectPrivate));
#endif
}
/* Initialize the global GParamSpecPool; this function needs to be
* called whenever we access the GParamSpecPool and we cannot guarantee
* that g_object_do_class_init() has been called: for instance, by the
* interface property API.
*
* To avoid yet another global lock, we use atomic pointer checks: the
* first caller of this function will win the race. Any other access to
* the GParamSpecPool is done under its own mutex.
*/
static inline void
g_object_init_pspec_pool (void)
{
if (G_UNLIKELY (g_atomic_pointer_get (&pspec_pool) == NULL))
{
GParamSpecPool *pool = g_param_spec_pool_new (TRUE);
if (!g_atomic_pointer_compare_and_exchange (&pspec_pool, NULL, pool))
g_param_spec_pool_free (pool);
}
}
static void
g_object_base_class_init (GObjectClass *class)
{
GObjectClass *pclass = g_type_class_peek_parent (class);
/* Don't inherit HAS_DERIVED_CLASS flag from parent class */
class->flags &= ~CLASS_HAS_DERIVED_CLASS_FLAG;
if (pclass)
pclass->flags |= CLASS_HAS_DERIVED_CLASS_FLAG;
/* reset instance specific fields and methods that don't get inherited */
class->construct_properties = pclass ? g_slist_copy (pclass->construct_properties) : NULL;
class->n_construct_properties = g_slist_length (class->construct_properties);
class->get_property = NULL;
class->set_property = NULL;
class->pspecs = NULL;
class->n_pspecs = 0;
}
static void
g_object_base_class_finalize (GObjectClass *class)
{
GList *list, *node;
_g_signals_destroy (G_OBJECT_CLASS_TYPE (class));
g_slist_free (class->construct_properties);
class->construct_properties = NULL;
class->n_construct_properties = 0;
list = g_param_spec_pool_list_owned (pspec_pool, G_OBJECT_CLASS_TYPE (class));
for (node = list; node; node = node->next)
{
GParamSpec *pspec = node->data;
g_param_spec_pool_remove (pspec_pool, pspec);
PARAM_SPEC_SET_PARAM_ID (pspec, 0);
g_param_spec_unref (pspec);
}
g_list_free (list);
}
static void
g_object_do_class_init (GObjectClass *class)
{
quark_closure_array = g_quark_from_static_string ("GObject-closure-array");
quark_weak_notifies = g_quark_from_static_string ("GObject-weak-notifies");
quark_weak_locations = g_quark_from_static_string ("GObject-weak-locations");
quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references");
quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
g_object_init_pspec_pool ();
class->constructor = g_object_constructor;
class->constructed = g_object_constructed;
class->set_property = g_object_do_set_property;
class->get_property = g_object_do_get_property;
class->dispose = g_object_real_dispose;
class->finalize = g_object_finalize;
class->dispatch_properties_changed = g_object_dispatch_properties_changed;
class->notify = NULL;
/**
* GObject::notify:
* @gobject: the object which received the signal.
* @pspec: the #GParamSpec of the property which changed.
*
* The notify signal is emitted on an object when one of its properties has
* its value set through g_object_set_property(), g_object_set(), et al.
*
* Note that getting this signal doesnt itself guarantee that the value of
* the property has actually changed. When it is emitted is determined by the
* derived GObject class. If the implementor did not create the property with
* %G_PARAM_EXPLICIT_NOTIFY, then any call to g_object_set_property() results
* in ::notify being emitted, even if the new value is the same as the old.
* If they did pass %G_PARAM_EXPLICIT_NOTIFY, then this signal is emitted only
* when they explicitly call g_object_notify() or g_object_notify_by_pspec(),
* and common practice is to do that only when the value has actually changed.
*
* This signal is typically used to obtain change notification for a
* single property, by specifying the property name as a detail in the
* g_signal_connect() call, like this:
*
* |[<!-- language="C" -->
* g_signal_connect (text_view->buffer, "notify::paste-target-list",
* G_CALLBACK (gtk_text_view_target_list_notify),
* text_view)
* ]|
*
* It is important to note that you must use
* [canonical parameter names][class@GObject.ParamSpec#parameter-names] as
* detail strings for the notify signal.
*/
gobject_signals[NOTIFY] =
g_signal_new (g_intern_static_string ("notify"),
G_TYPE_FROM_CLASS (class),
G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED | G_SIGNAL_NO_HOOKS | G_SIGNAL_ACTION,
G_STRUCT_OFFSET (GObjectClass, notify),
NULL, NULL,
NULL,
G_TYPE_NONE,
1, G_TYPE_PARAM);
/* Install a check function that we'll use to verify that classes that
* implement an interface implement all properties for that interface
*/
g_type_add_interface_check (NULL, object_interface_check_properties);
#if HAVE_PRIVATE
g_type_class_adjust_private_offset (class, &GObject_private_offset);
#endif
}
/* Sinks @pspec if its a floating ref. */
static inline gboolean
install_property_internal (GType g_type,
guint property_id,
GParamSpec *pspec)
{
g_param_spec_ref_sink (pspec);
g_object_init_pspec_pool ();
if (g_param_spec_pool_lookup (pspec_pool, pspec->name, g_type, FALSE))
{
g_critical ("When installing property: type '%s' already has a property named '%s'",
g_type_name (g_type),
pspec->name);
g_param_spec_unref (pspec);
return FALSE;
}
PARAM_SPEC_SET_PARAM_ID (pspec, property_id);
g_param_spec_pool_insert (pspec_pool, g_steal_pointer (&pspec), g_type);
return TRUE;
}
static gboolean
validate_pspec_to_install (GParamSpec *pspec)
{
g_return_val_if_fail (G_IS_PARAM_SPEC (pspec), FALSE);
g_return_val_if_fail (PARAM_SPEC_PARAM_ID (pspec) == 0, FALSE); /* paranoid */
g_return_val_if_fail (pspec->flags & (G_PARAM_READABLE | G_PARAM_WRITABLE), FALSE);
if (pspec->flags & G_PARAM_CONSTRUCT)
g_return_val_if_fail ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) == 0, FALSE);
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
g_return_val_if_fail (pspec->flags & G_PARAM_WRITABLE, FALSE);
return TRUE;
}
/* Sinks @pspec if its a floating ref. */
static gboolean
validate_and_install_class_property (GObjectClass *class,
GType oclass_type,
GType parent_type,
guint property_id,
GParamSpec *pspec)
{
if (!validate_pspec_to_install (pspec))
{
g_param_spec_ref_sink (pspec);
g_param_spec_unref (pspec);
return FALSE;
}
if (pspec->flags & G_PARAM_WRITABLE)
g_return_val_if_fail (class->set_property != NULL, FALSE);
if (pspec->flags & G_PARAM_READABLE)
g_return_val_if_fail (class->get_property != NULL, FALSE);
class->flags |= CLASS_HAS_PROPS_FLAG;
if (install_property_internal (oclass_type, property_id, pspec))
{
if (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
{
class->construct_properties = g_slist_append (class->construct_properties, pspec);
class->n_construct_properties += 1;
}
/* for property overrides of construct properties, we have to get rid
* of the overridden inherited construct property
*/
pspec = g_param_spec_pool_lookup (pspec_pool, pspec->name, parent_type, TRUE);
if (pspec && pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY))
{
class->construct_properties = g_slist_remove (class->construct_properties, pspec);
class->n_construct_properties -= 1;
}
return TRUE;
}
else
return FALSE;
}
/**
* g_object_class_install_property:
* @oclass: a #GObjectClass
* @property_id: the id for the new property
* @pspec: the #GParamSpec for the new property
*
* Installs a new property.
*
* All properties should be installed during the class initializer. It
* is possible to install properties after that, but doing so is not
* recommend, and specifically, is not guaranteed to be thread-safe vs.
* use of properties on the same type on other threads.
*
* Note that it is possible to redefine a property in a derived class,
* by installing a property with the same name. This can be useful at times,
* e.g. to change the range of allowed values or the default value.
*/
void
g_object_class_install_property (GObjectClass *class,
guint property_id,
GParamSpec *pspec)
{
GType oclass_type, parent_type;
g_return_if_fail (G_IS_OBJECT_CLASS (class));
g_return_if_fail (property_id > 0);
oclass_type = G_OBJECT_CLASS_TYPE (class);
parent_type = g_type_parent (oclass_type);
if (CLASS_HAS_DERIVED_CLASS (class))
g_error ("Attempt to add property %s::%s to class after it was derived", G_OBJECT_CLASS_NAME (class), pspec->name);
(void) validate_and_install_class_property (class,
oclass_type,
parent_type,
property_id,
pspec);
}
typedef struct {
const char *name;
GParamSpec *pspec;
} PspecEntry;
static int
compare_pspec_entry (const void *a,
const void *b)
{
const PspecEntry *ae = a;
const PspecEntry *be = b;
return ae->name < be->name ? -1 : (ae->name > be->name ? 1 : 0);
}
/* This uses pointer comparisons with @property_name, so
* will only work with string literals. */
static inline GParamSpec *
find_pspec (GObjectClass *class,
const char *property_name)
{
const PspecEntry *pspecs = (const PspecEntry *)class->pspecs;
gsize n_pspecs = class->n_pspecs;
g_assert (n_pspecs <= G_MAXSSIZE);
/* The limit for choosing between linear and binary search is
* fairly arbitrary.
*
* Both searches use pointer comparisons against @property_name.
* If this function is called with a non-static @property_name,
* it will fall through to the g_param_spec_pool_lookup() case.
* Thats OK; this is an opportunistic optimisation which relies
* on the fact that *most* (but not all) property lookups use
* static property names.
*/
if (n_pspecs < 10)
{
for (gsize i = 0; i < n_pspecs; i++)
{
if (pspecs[i].name == property_name)
return pspecs[i].pspec;
}
}
else
{
gssize lower = 0;
gssize upper = (int)class->n_pspecs - 1;
gssize mid;
while (lower <= upper)
{
mid = (lower + upper) / 2;
if (property_name < pspecs[mid].name)
upper = mid - 1;
else if (property_name > pspecs[mid].name)
lower = mid + 1;
else
return pspecs[mid].pspec;
}
}
return g_param_spec_pool_lookup (pspec_pool,
property_name,
((GTypeClass *)class)->g_type,
TRUE);
}
/**
* g_object_class_install_properties:
* @oclass: a #GObjectClass
* @n_pspecs: the length of the #GParamSpecs array
* @pspecs: (array length=n_pspecs): the #GParamSpecs array
* defining the new properties
*
* Installs new properties from an array of #GParamSpecs.
*
* All properties should be installed during the class initializer. It
* is possible to install properties after that, but doing so is not
* recommend, and specifically, is not guaranteed to be thread-safe vs.
* use of properties on the same type on other threads.
*
* The property id of each property is the index of each #GParamSpec in
* the @pspecs array.
*
* The property id of 0 is treated specially by #GObject and it should not
* be used to store a #GParamSpec.
*
* This function should be used if you plan to use a static array of
* #GParamSpecs and g_object_notify_by_pspec(). For instance, this
* class initialization:
*
* |[<!-- language="C" -->
* typedef enum {
* PROP_FOO = 1,
* PROP_BAR,
* N_PROPERTIES
* } MyObjectProperty;
*
* static GParamSpec *obj_properties[N_PROPERTIES] = { NULL, };
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
*
* obj_properties[PROP_FOO] =
* g_param_spec_int ("foo", NULL, NULL,
* -1, G_MAXINT,
* 0,
* G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
*
* obj_properties[PROP_BAR] =
* g_param_spec_string ("bar", NULL, NULL,
* NULL,
* G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
*
* gobject_class->set_property = my_object_set_property;
* gobject_class->get_property = my_object_get_property;
* g_object_class_install_properties (gobject_class,
* G_N_ELEMENTS (obj_properties),
* obj_properties);
* }
* ]|
*
* allows calling g_object_notify_by_pspec() to notify of property changes:
*
* |[<!-- language="C" -->
* void
* my_object_set_foo (MyObject *self, gint foo)
* {
* if (self->foo != foo)
* {
* self->foo = foo;
* g_object_notify_by_pspec (G_OBJECT (self), obj_properties[PROP_FOO]);
* }
* }
* ]|
*
* Since: 2.26
*/
void
g_object_class_install_properties (GObjectClass *oclass,
guint n_pspecs,
GParamSpec **pspecs)
{
GType oclass_type, parent_type;
guint i;
g_return_if_fail (G_IS_OBJECT_CLASS (oclass));
g_return_if_fail (n_pspecs > 1);
g_return_if_fail (pspecs[0] == NULL);
if (CLASS_HAS_DERIVED_CLASS (oclass))
g_error ("Attempt to add properties to %s after it was derived",
G_OBJECT_CLASS_NAME (oclass));
oclass_type = G_OBJECT_CLASS_TYPE (oclass);
parent_type = g_type_parent (oclass_type);
/* we skip the first element of the array as it would have a 0 prop_id */
for (i = 1; i < n_pspecs; i++)
{
GParamSpec *pspec = pspecs[i];
if (!validate_and_install_class_property (oclass,
oclass_type,
parent_type,
i,
pspec))
{
break;
}
}
/* Save a copy of the pspec array inside the class struct. This
* makes it faster to look up pspecs for the class in future when
* acting on those properties.
*
* If a pspec is not in this cache array, calling code will fall
* back to using g_param_spec_pool_lookup(), so a pspec not being
* in this array is a (potential) performance problem but not a
* correctness problem. */
if (oclass->pspecs == NULL)
{
PspecEntry *entries;
entries = g_new (PspecEntry, n_pspecs - 1);
for (i = 1; i < n_pspecs; i++)
{
entries[i - 1].name = pspecs[i]->name;
entries[i - 1].pspec = pspecs[i];
}
qsort (entries, n_pspecs - 1, sizeof (PspecEntry), compare_pspec_entry);
oclass->pspecs = entries;
oclass->n_pspecs = n_pspecs - 1;
}
}
/**
* g_object_interface_install_property:
* @g_iface: (type GObject.TypeInterface): any interface vtable for the
* interface, or the default
* vtable for the interface.
* @pspec: the #GParamSpec for the new property
*
* Add a property to an interface; this is only useful for interfaces
* that are added to GObject-derived types. Adding a property to an
* interface forces all objects classes with that interface to have a
* compatible property. The compatible property could be a newly
* created #GParamSpec, but normally
* g_object_class_override_property() will be used so that the object
* class only needs to provide an implementation and inherits the
* property description, default value, bounds, and so forth from the
* interface property.
*
* This function is meant to be called from the interface's default
* vtable initialization function (the @class_init member of
* #GTypeInfo.) It must not be called after after @class_init has
* been called for any object types implementing this interface.
*
* If @pspec is a floating reference, it will be consumed.
*
* Since: 2.4
*/
void
g_object_interface_install_property (gpointer g_iface,
GParamSpec *pspec)
{
GTypeInterface *iface_class = g_iface;
g_return_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type));
g_return_if_fail (!G_IS_PARAM_SPEC_OVERRIDE (pspec)); /* paranoid */
if (!validate_pspec_to_install (pspec))
{
g_param_spec_ref_sink (pspec);
g_param_spec_unref (pspec);
return;
}
(void) install_property_internal (iface_class->g_type, 0, pspec);
}
/* Inlined version of g_param_spec_get_redirect_target(), for speed */
static inline void
param_spec_follow_override (GParamSpec **pspec)
{
if (((GTypeInstance *) (*pspec))->g_class->g_type == G_TYPE_PARAM_OVERRIDE)
*pspec = ((GParamSpecOverride *) (*pspec))->overridden;
}
/**
* g_object_class_find_property:
* @oclass: a #GObjectClass
* @property_name: the name of the property to look up
*
* Looks up the #GParamSpec for a property of a class.
*
* Returns: (transfer none): the #GParamSpec for the property, or
* %NULL if the class doesn't have a property of that name
*/
GParamSpec*
g_object_class_find_property (GObjectClass *class,
const gchar *property_name)
{
GParamSpec *pspec;
g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
pspec = find_pspec (class, property_name);
if (pspec)
param_spec_follow_override (&pspec);
return pspec;
}
/**
* g_object_interface_find_property:
* @g_iface: (type GObject.TypeInterface): any interface vtable for the
* interface, or the default vtable for the interface
* @property_name: name of a property to look up.
*
* Find the #GParamSpec with the given name for an
* interface. Generally, the interface vtable passed in as @g_iface
* will be the default vtable from g_type_default_interface_ref(), or,
* if you know the interface has already been loaded,
* g_type_default_interface_peek().
*
* Since: 2.4
*
* Returns: (transfer none): the #GParamSpec for the property of the
* interface with the name @property_name, or %NULL if no
* such property exists.
*/
GParamSpec*
g_object_interface_find_property (gpointer g_iface,
const gchar *property_name)
{
GTypeInterface *iface_class = g_iface;
g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
g_object_init_pspec_pool ();
return g_param_spec_pool_lookup (pspec_pool,
property_name,
iface_class->g_type,
FALSE);
}
/**
* g_object_class_override_property:
* @oclass: a #GObjectClass
* @property_id: the new property ID
* @name: the name of a property registered in a parent class or
* in an interface of this class.
*
* Registers @property_id as referring to a property with the name
* @name in a parent class or in an interface implemented by @oclass.
* This allows this class to "override" a property implementation in
* a parent class or to provide the implementation of a property from
* an interface.
*
* Internally, overriding is implemented by creating a property of type
* #GParamSpecOverride; generally operations that query the properties of
* the object class, such as g_object_class_find_property() or
* g_object_class_list_properties() will return the overridden
* property. However, in one case, the @construct_properties argument of
* the @constructor virtual function, the #GParamSpecOverride is passed
* instead, so that the @param_id field of the #GParamSpec will be
* correct. For virtually all uses, this makes no difference. If you
* need to get the overridden property, you can call
* g_param_spec_get_redirect_target().
*
* Since: 2.4
*/
void
g_object_class_override_property (GObjectClass *oclass,
guint property_id,
const gchar *name)
{
GParamSpec *overridden = NULL;
GParamSpec *new;
GType parent_type;
g_return_if_fail (G_IS_OBJECT_CLASS (oclass));
g_return_if_fail (property_id > 0);
g_return_if_fail (name != NULL);
/* Find the overridden property; first check parent types
*/
parent_type = g_type_parent (G_OBJECT_CLASS_TYPE (oclass));
if (parent_type != G_TYPE_NONE)
overridden = g_param_spec_pool_lookup (pspec_pool,
name,
parent_type,
TRUE);
if (!overridden)
{
GType *ifaces;
guint n_ifaces;
/* Now check interfaces
*/
ifaces = g_type_interfaces (G_OBJECT_CLASS_TYPE (oclass), &n_ifaces);
while (n_ifaces-- && !overridden)
{
overridden = g_param_spec_pool_lookup (pspec_pool,
name,
ifaces[n_ifaces],
FALSE);
}
g_free (ifaces);
}
if (!overridden)
{
g_critical ("%s: Can't find property to override for '%s::%s'",
G_STRFUNC, G_OBJECT_CLASS_NAME (oclass), name);
return;
}
new = g_param_spec_override (name, overridden);
g_object_class_install_property (oclass, property_id, new);
}
/**
* g_object_class_list_properties:
* @oclass: a #GObjectClass
* @n_properties: (out): return location for the length of the returned array
*
* Get an array of #GParamSpec* for all properties of a class.
*
* Returns: (array length=n_properties) (transfer container): an array of
* #GParamSpec* which should be freed after use
*/
GParamSpec** /* free result */
g_object_class_list_properties (GObjectClass *class,
guint *n_properties_p)
{
GParamSpec **pspecs;
guint n;
g_return_val_if_fail (G_IS_OBJECT_CLASS (class), NULL);
pspecs = g_param_spec_pool_list (pspec_pool,
G_OBJECT_CLASS_TYPE (class),
&n);
if (n_properties_p)
*n_properties_p = n;
return pspecs;
}
/**
* g_object_interface_list_properties:
* @g_iface: (type GObject.TypeInterface): any interface vtable for the
* interface, or the default vtable for the interface
* @n_properties_p: (out): location to store number of properties returned.
*
* Lists the properties of an interface.Generally, the interface
* vtable passed in as @g_iface will be the default vtable from
* g_type_default_interface_ref(), or, if you know the interface has
* already been loaded, g_type_default_interface_peek().
*
* Since: 2.4
*
* Returns: (array length=n_properties_p) (transfer container): a
* pointer to an array of pointers to #GParamSpec
* structures. The paramspecs are owned by GLib, but the
* array should be freed with g_free() when you are done with
* it.
*/
GParamSpec**
g_object_interface_list_properties (gpointer g_iface,
guint *n_properties_p)
{
GTypeInterface *iface_class = g_iface;
GParamSpec **pspecs;
guint n;
g_return_val_if_fail (G_TYPE_IS_INTERFACE (iface_class->g_type), NULL);
g_object_init_pspec_pool ();
pspecs = g_param_spec_pool_list (pspec_pool,
iface_class->g_type,
&n);
if (n_properties_p)
*n_properties_p = n;
return pspecs;
}
static inline guint
object_get_optional_flags (GObject *object)
{
return g_atomic_int_get (object_get_optional_flags_p (object));
}
static inline void
object_set_optional_flags (GObject *object,
guint flags)
{
g_atomic_int_or (object_get_optional_flags_p (object), flags);
}
static inline void
object_unset_optional_flags (GObject *object,
guint flags)
{
g_atomic_int_and (object_get_optional_flags_p (object), ~flags);
}
gboolean
_g_object_has_signal_handler (GObject *object)
{
return (object_get_optional_flags (object) & OPTIONAL_FLAG_HAS_SIGNAL_HANDLER) != 0;
}
static inline gboolean
_g_object_has_notify_handler (GObject *object)
{
return CLASS_NEEDS_NOTIFY (G_OBJECT_GET_CLASS (object)) ||
(object_get_optional_flags (object) & OPTIONAL_FLAG_HAS_NOTIFY_HANDLER) != 0;
}
void
_g_object_set_has_signal_handler (GObject *object,
guint signal_id)
{
guint flags = OPTIONAL_FLAG_HAS_SIGNAL_HANDLER;
if (signal_id == gobject_signals[NOTIFY])
flags |= OPTIONAL_FLAG_HAS_NOTIFY_HANDLER;
object_set_optional_flags (object, flags);
}
static inline gboolean
object_in_construction (GObject *object)
{
return (object_get_optional_flags (object) & OPTIONAL_FLAG_IN_CONSTRUCTION) != 0;
}
static inline void
set_object_in_construction (GObject *object)
{
object_set_optional_flags (object, OPTIONAL_FLAG_IN_CONSTRUCTION);
}
static inline void
unset_object_in_construction (GObject *object)
{
object_unset_optional_flags (object, OPTIONAL_FLAG_IN_CONSTRUCTION);
}
static void
g_object_init (GObject *object,
GObjectClass *class)
{
object->ref_count = 1;
object->qdata = NULL;
if (CLASS_HAS_PROPS (class) && CLASS_NEEDS_NOTIFY (class))
{
/* freeze object's notification queue, g_object_new_internal() preserves pairedness */
g_object_notify_queue_freeze (object);
}
/* mark object in-construction for notify_queue_thaw() and to allow construct-only properties */
set_object_in_construction (object);
GOBJECT_IF_DEBUG (OBJECTS,
{
G_LOCK (debug_objects);
debug_objects_count++;
g_hash_table_add (debug_objects_ht, object);
G_UNLOCK (debug_objects);
});
}
static void
g_object_do_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
g_object_do_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
g_object_real_dispose (GObject *object)
{
g_signal_handlers_destroy (object);
/* GWeakNotify and GClosure can call into user code */
g_datalist_id_set_data (&object->qdata, quark_weak_notifies, NULL);
g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
}
#ifdef G_ENABLE_DEBUG
static gboolean
floating_check (GObject *object)
{
static const char *g_enable_diagnostic = NULL;
if (G_UNLIKELY (g_enable_diagnostic == NULL))
{
g_enable_diagnostic = g_getenv ("G_ENABLE_DIAGNOSTIC");
if (g_enable_diagnostic == NULL)
g_enable_diagnostic = "0";
}
if (g_enable_diagnostic[0] == '1')
return g_object_is_floating (object);
return FALSE;
}
#endif
static void
g_object_finalize (GObject *object)
{
#ifdef G_ENABLE_DEBUG
if (object_in_construction (object))
{
g_critical ("object %s %p finalized while still in-construction",
G_OBJECT_TYPE_NAME (object), object);
}
if (floating_check (object))
{
g_critical ("A floating object %s %p was finalized. This means that someone\n"
"called g_object_unref() on an object that had only a floating\n"
"reference; the initial floating reference is not owned by anyone\n"
"and must be removed with g_object_ref_sink().",
G_OBJECT_TYPE_NAME (object), object);
}
#endif
g_datalist_clear (&object->qdata);
GOBJECT_IF_DEBUG (OBJECTS,
{
G_LOCK (debug_objects);
g_assert (g_hash_table_contains (debug_objects_ht, object));
g_hash_table_remove (debug_objects_ht, object);
debug_objects_count--;
G_UNLOCK (debug_objects);
});
}
static void
g_object_dispatch_properties_changed (GObject *object,
guint n_pspecs,
GParamSpec **pspecs)
{
guint i;
for (i = 0; i < n_pspecs; i++)
g_signal_emit (object, gobject_signals[NOTIFY], g_param_spec_get_name_quark (pspecs[i]), pspecs[i]);
}
/**
* g_object_run_dispose:
* @object: a #GObject
*
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This function should only be called from object system implementations.
*/
void
g_object_run_dispose (GObject *object)
{
WeakRefData *wrdata;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (g_atomic_int_get (&object->ref_count) > 0);
g_object_ref (object);
TRACE (GOBJECT_OBJECT_DISPOSE(object,G_TYPE_FROM_INSTANCE(object), 0));
G_OBJECT_GET_CLASS (object)->dispose (object);
TRACE (GOBJECT_OBJECT_DISPOSE_END(object,G_TYPE_FROM_INSTANCE(object), 0));
if ((object_get_optional_flags (object) & OPTIONAL_FLAG_EVER_HAD_WEAK_REF))
{
wrdata = weak_ref_data_get_surely (object);
weak_ref_data_lock (wrdata);
weak_ref_data_clear_list (wrdata, object);
weak_ref_data_unlock (wrdata);
}
g_object_unref (object);
}
/**
* g_object_freeze_notify:
* @object: a #GObject
*
* Increases the freeze count on @object. If the freeze count is
* non-zero, the emission of "notify" signals on @object is
* stopped. The signals are queued until the freeze count is decreased
* to zero. Duplicate notifications are squashed so that at most one
* #GObject::notify signal is emitted for each property modified while the
* object is frozen.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
void
g_object_freeze_notify (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
#ifndef G_DISABLE_CHECKS
if (G_UNLIKELY (g_atomic_int_get (&object->ref_count) <= 0))
{
g_critical ("Attempting to freeze the notification queue for object %s[%p]; "
"Property notification does not work during instance finalization.",
G_OBJECT_TYPE_NAME (object),
object);
return;
}
#endif
g_object_notify_queue_freeze (object);
}
static inline void
g_object_notify_by_spec_internal (GObject *object,
GParamSpec *pspec)
{
guint object_flags;
gboolean needs_notify;
gboolean in_init;
if (G_UNLIKELY (~pspec->flags & G_PARAM_READABLE))
return;
param_spec_follow_override (&pspec);
/* get all flags we need with a single atomic read */
object_flags = object_get_optional_flags (object);
needs_notify = ((object_flags & OPTIONAL_FLAG_HAS_NOTIFY_HANDLER) != 0) ||
CLASS_NEEDS_NOTIFY (G_OBJECT_GET_CLASS (object));
in_init = (object_flags & OPTIONAL_FLAG_IN_CONSTRUCTION) != 0;
if (pspec != NULL && needs_notify)
{
if (!g_object_notify_queue_add (object, NULL, pspec, in_init))
{
/*
* Coverity doesnt understand the paired ref/unref here and seems to
* ignore the ref, thus reports every call to g_object_notify() as
* causing a double-free. Thats incorrect, but I cant get a model
* file to work for avoiding the false positives, so instead comment
* out the ref/unref when doing static analysis.
*/
#ifndef __COVERITY__
g_object_ref (object);
#endif
/* not frozen, so just dispatch the notification directly */
G_OBJECT_GET_CLASS (object)
->dispatch_properties_changed (object, 1, &pspec);
#ifndef __COVERITY__
g_object_unref (object);
#endif
}
}
}
/**
* g_object_notify:
* @object: a #GObject
* @property_name: the name of a property installed on the class of @object.
*
* Emits a "notify" signal for the property @property_name on @object.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
*/
void
g_object_notify (GObject *object,
const gchar *property_name)
{
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
/* We don't need to get the redirect target
* (by, e.g. calling g_object_class_find_property())
* because g_object_notify_queue_add() does that
*/
pspec = g_param_spec_pool_lookup (pspec_pool,
property_name,
G_OBJECT_TYPE (object),
TRUE);
if (!pspec)
g_critical ("%s: object class '%s' has no property named '%s'",
G_STRFUNC,
G_OBJECT_TYPE_NAME (object),
property_name);
else
g_object_notify_by_spec_internal (object, pspec);
}
/**
* g_object_notify_by_pspec:
* @object: a #GObject
* @pspec: the #GParamSpec of a property installed on the class of @object.
*
* Emits a "notify" signal for the property specified by @pspec on @object.
*
* This function omits the property name lookup, hence it is faster than
* g_object_notify().
*
* One way to avoid using g_object_notify() from within the
* class that registered the properties, and using g_object_notify_by_pspec()
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
*|[<!-- language="C" -->
* typedef enum
* {
* PROP_FOO = 1,
* PROP_LAST
* } MyObjectProperty;
*
* static GParamSpec *properties[PROP_LAST];
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
* 0, 100,
* 50,
* G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
* g_object_class_install_property (gobject_class,
* PROP_FOO,
* properties[PROP_FOO]);
* }
* ]|
*
* and then notify a change on the "foo" property with:
*
* |[<!-- language="C" -->
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ]|
*
* Since: 2.26
*/
void
g_object_notify_by_pspec (GObject *object,
GParamSpec *pspec)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (G_IS_PARAM_SPEC (pspec));
g_object_notify_by_spec_internal (object, pspec);
}
/**
* g_object_thaw_notify:
* @object: a #GObject
*
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on @object
* and when it reaches zero, queued "notify" signals are emitted.
*
* Duplicate notifications for each property are squashed so that at most one
* #GObject::notify signal is emitted for each property, in the reverse order
* in which they have been queued.
*
* It is an error to call this function when the freeze count is zero.
*/
void
g_object_thaw_notify (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
#ifndef G_DISABLE_CHECKS
if (G_UNLIKELY (g_atomic_int_get (&object->ref_count) <= 0))
{
g_critical ("Attempting to thaw the notification queue for object %s[%p]; "
"Property notification does not work during instance finalization.",
G_OBJECT_TYPE_NAME (object),
object);
return;
}
#endif
g_object_notify_queue_thaw (object, NULL, TRUE);
}
static void
maybe_issue_property_deprecation_warning (const GParamSpec *pspec)
{
static GHashTable *already_warned_table;
static const gchar *enable_diagnostic;
static GMutex already_warned_lock;
gboolean already;
if (g_once_init_enter_pointer (&enable_diagnostic))
{
const gchar *value = g_getenv ("G_ENABLE_DIAGNOSTIC");
if (!value)
value = "0";
g_once_init_leave_pointer (&enable_diagnostic, value);
}
if (enable_diagnostic[0] == '0')
return;
/* We hash only on property names: this means that we could end up in
* a situation where we fail to emit a warning about a pair of
* same-named deprecated properties used on two separate types.
* That's pretty unlikely to occur, and even if it does, you'll still
* have seen the warning for the first one...
*
* Doing it this way lets us hash directly on the (interned) property
* name pointers.
*/
g_mutex_lock (&already_warned_lock);
if (already_warned_table == NULL)
already_warned_table = g_hash_table_new (NULL, NULL);
already = g_hash_table_contains (already_warned_table, (gpointer) pspec->name);
if (!already)
g_hash_table_add (already_warned_table, (gpointer) pspec->name);
g_mutex_unlock (&already_warned_lock);
if (!already)
g_warning ("The property %s:%s is deprecated and shouldn't be used "
"anymore. It will be removed in a future version.",
g_type_name (pspec->owner_type), pspec->name);
}
static inline void
consider_issuing_property_deprecation_warning (const GParamSpec *pspec)
{
if (G_UNLIKELY (pspec->flags & G_PARAM_DEPRECATED))
maybe_issue_property_deprecation_warning (pspec);
}
static inline void
object_get_property (GObject *object,
GParamSpec *pspec,
GValue *value)
{
GTypeInstance *inst = (GTypeInstance *) object;
GObjectClass *class;
guint param_id = PARAM_SPEC_PARAM_ID (pspec);
if (G_LIKELY (inst->g_class->g_type == pspec->owner_type))
class = (GObjectClass *) inst->g_class;
else
class = g_type_class_peek (pspec->owner_type);
g_assert (class != NULL);
param_spec_follow_override (&pspec);
consider_issuing_property_deprecation_warning (pspec);
class->get_property (object, param_id, value, pspec);
}
static inline void
object_set_property (GObject *object,
GParamSpec *pspec,
const GValue *value,
GObjectNotifyQueue *nqueue,
gboolean user_specified)
{
GTypeInstance *inst = (GTypeInstance *) object;
GObjectClass *class;
GParamSpecClass *pclass;
guint param_id = PARAM_SPEC_PARAM_ID (pspec);
if (G_LIKELY (inst->g_class->g_type == pspec->owner_type))
class = (GObjectClass *) inst->g_class;
else
class = g_type_class_peek (pspec->owner_type);
g_assert (class != NULL);
param_spec_follow_override (&pspec);
if (user_specified)
consider_issuing_property_deprecation_warning (pspec);
pclass = G_PARAM_SPEC_GET_CLASS (pspec);
if (g_value_type_compatible (G_VALUE_TYPE (value), pspec->value_type) &&
(pclass->value_validate == NULL ||
(pclass->value_is_valid != NULL && pclass->value_is_valid (pspec, value))))
{
class->set_property (object, param_id, value, pspec);
}
else
{
/* provide a copy to work from, convert (if necessary) and validate */
GValue tmp_value = G_VALUE_INIT;
g_value_init (&tmp_value, pspec->value_type);
if (!g_value_transform (value, &tmp_value))
g_critical ("unable to set property '%s' of type '%s' from value of type '%s'",
pspec->name,
g_type_name (pspec->value_type),
G_VALUE_TYPE_NAME (value));
else if (g_param_value_validate (pspec, &tmp_value) && !(pspec->flags & G_PARAM_LAX_VALIDATION))
{
gchar *contents = g_strdup_value_contents (value);
g_critical ("value \"%s\" of type '%s' is invalid or out of range for property '%s' of type '%s'",
contents,
G_VALUE_TYPE_NAME (value),
pspec->name,
g_type_name (pspec->value_type));
g_free (contents);
}
else
{
class->set_property (object, param_id, &tmp_value, pspec);
}
g_value_unset (&tmp_value);
}
if ((pspec->flags & (G_PARAM_EXPLICIT_NOTIFY | G_PARAM_READABLE)) == G_PARAM_READABLE &&
nqueue != NULL)
g_object_notify_queue_add (object, nqueue, pspec, FALSE);
}
static void
object_interface_check_properties (gpointer check_data,
gpointer g_iface)
{
GTypeInterface *iface_class = g_iface;
GObjectClass *class;
GType iface_type = iface_class->g_type;
GParamSpec **pspecs;
guint n;
class = g_type_class_ref (iface_class->g_instance_type);
if (class == NULL)
return;
if (!G_IS_OBJECT_CLASS (class))
goto out;
pspecs = g_param_spec_pool_list (pspec_pool, iface_type, &n);
while (n--)
{
GParamSpec *class_pspec = g_param_spec_pool_lookup (pspec_pool,
pspecs[n]->name,
G_OBJECT_CLASS_TYPE (class),
TRUE);
if (!class_pspec)
{
g_critical ("Object class %s doesn't implement property "
"'%s' from interface '%s'",
g_type_name (G_OBJECT_CLASS_TYPE (class)),
pspecs[n]->name,
g_type_name (iface_type));
continue;
}
/* We do a number of checks on the properties of an interface to
* make sure that all classes implementing the interface are
* overriding the properties correctly.
*
* We do the checks in order of importance so that we can give
* more useful error messages first.
*
* First, we check that the implementation doesn't remove the
* basic functionality (readability, writability) advertised by
* the interface. Next, we check that it doesn't introduce
* additional restrictions (such as construct-only). Finally, we
* make sure the types are compatible.
*/
#define SUBSET(a,b,mask) (((a) & ~(b) & (mask)) == 0)
/* If the property on the interface is readable then the
* implementation must be readable. If the interface is writable
* then the implementation must be writable.
*/
if (!SUBSET (pspecs[n]->flags, class_pspec->flags, G_PARAM_READABLE | G_PARAM_WRITABLE))
{
g_critical ("Flags for property '%s' on class '%s' remove functionality compared with the "
"property on interface '%s'\n", pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)), g_type_name (iface_type));
continue;
}
/* If the property on the interface is writable then we need to
* make sure the implementation doesn't introduce new restrictions
* on that writability (ie: construct-only).
*
* If the interface was not writable to begin with then we don't
* really have any problems here because "writable at construct
* time only" is still more permissive than "read only".
*/
if (pspecs[n]->flags & G_PARAM_WRITABLE)
{
if (!SUBSET (class_pspec->flags, pspecs[n]->flags, G_PARAM_CONSTRUCT_ONLY))
{
g_critical ("Flags for property '%s' on class '%s' introduce additional restrictions on "
"writability compared with the property on interface '%s'\n", pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)), g_type_name (iface_type));
continue;
}
}
#undef SUBSET
/* If the property on the interface is readable then we are
* effectively advertising that reading the property will return a
* value of a specific type. All implementations of the interface
* need to return items of this type -- but may be more
* restrictive. For example, it is legal to have:
*
* GtkWidget *get_item();
*
* that is implemented by a function that always returns a
* GtkEntry. In short: readability implies that the
* implementation value type must be equal or more restrictive.
*
* Similarly, if the property on the interface is writable then
* must be able to accept the property being set to any value of
* that type, including subclasses. In this case, we may also be
* less restrictive. For example, it is legal to have:
*
* set_item (GtkEntry *);
*
* that is implemented by a function that will actually work with
* any GtkWidget. In short: writability implies that the
* implementation value type must be equal or less restrictive.
*
* In the case that the property is both readable and writable
* then the only way that both of the above can be satisfied is
* with a type that is exactly equal.
*/
switch (pspecs[n]->flags & (G_PARAM_READABLE | G_PARAM_WRITABLE))
{
case G_PARAM_READABLE | G_PARAM_WRITABLE:
/* class pspec value type must have exact equality with interface */
if (pspecs[n]->value_type != class_pspec->value_type)
g_critical ("Read/writable property '%s' on class '%s' has type '%s' which is not exactly equal to the "
"type '%s' of the property on the interface '%s'\n", pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)), g_type_name (G_PARAM_SPEC_VALUE_TYPE (class_pspec)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspecs[n])), g_type_name (iface_type));
break;
case G_PARAM_READABLE:
/* class pspec value type equal or more restrictive than interface */
if (!g_type_is_a (class_pspec->value_type, pspecs[n]->value_type))
g_critical ("Read-only property '%s' on class '%s' has type '%s' which is not equal to or more "
"restrictive than the type '%s' of the property on the interface '%s'\n", pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)), g_type_name (G_PARAM_SPEC_VALUE_TYPE (class_pspec)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspecs[n])), g_type_name (iface_type));
break;
case G_PARAM_WRITABLE:
/* class pspec value type equal or less restrictive than interface */
if (!g_type_is_a (pspecs[n]->value_type, class_pspec->value_type))
g_critical ("Write-only property '%s' on class '%s' has type '%s' which is not equal to or less "
"restrictive than the type '%s' of the property on the interface '%s' \n", pspecs[n]->name,
g_type_name (G_OBJECT_CLASS_TYPE (class)), g_type_name (G_PARAM_SPEC_VALUE_TYPE (class_pspec)),
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspecs[n])), g_type_name (iface_type));
break;
default:
g_assert_not_reached ();
}
}
g_free (pspecs);
out:
g_type_class_unref (class);
}
GType
g_object_get_type (void)
{
return G_TYPE_OBJECT;
}
/**
* g_object_new: (skip)
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @...: the value of the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values. Any
* private data for the object is guaranteed to be initialized with zeros, as
* per g_type_create_instance().
*
* Note that in C, small integer types in variable argument lists are promoted
* up to `gint` or `guint` as appropriate, and read back accordingly. `gint` is
* 32 bits on every platform on which GLib is currently supported. This means that
* you can use C expressions of type `gint` with g_object_new() and properties of
* type `gint` or `guint` or smaller. Specifically, you can use integer literals
* with these property types.
*
* When using property types of `gint64` or `guint64`, you must ensure that the
* value that you provide is 64 bit. This means that you should use a cast or
* make use of the %G_GINT64_CONSTANT or %G_GUINT64_CONSTANT macros.
*
* Similarly, `gfloat` is promoted to `gdouble`, so you must ensure that the value
* you provide is a `gdouble`, even for a property of type `gfloat`.
*
* Since GLib 2.72, all #GObjects are guaranteed to be aligned to at least the
* alignment of the largest basic GLib type (typically this is `guint64` or
* `gdouble`). If you need larger alignment for an element in a #GObject, you
* should allocate it on the heap (aligned), or arrange for your #GObject to be
* appropriately padded.
*
* Returns: (transfer full) (type GObject.Object): a new instance of
* @object_type
*/
gpointer
g_object_new (GType object_type,
const gchar *first_property_name,
...)
{
GObject *object;
va_list var_args;
/* short circuit for calls supplying no properties */
if (!first_property_name)
return g_object_new_with_properties (object_type, 0, NULL, NULL);
va_start (var_args, first_property_name);
object = g_object_new_valist (object_type, first_property_name, var_args);
va_end (var_args);
return object;
}
/* Check alignment. (See https://gitlab.gnome.org/GNOME/glib/-/issues/1231.)
* This should never fail, since g_type_create_instance() uses g_slice_alloc0().
* The GSlice allocator always aligns to the next power of 2 greater than the
* allocation size. The allocation size for a GObject is
* sizeof(GTypeInstance) + sizeof(guint) + sizeof(GData*)
* which is 12B on 32-bit platforms, and larger on 64-bit systems. In both
* cases, thats larger than the 8B needed for a guint64 or gdouble.
*
* If GSlice falls back to malloc(), its documented to return something
* suitably aligned for any basic type. */
static inline gboolean
g_object_is_aligned (GObject *object)
{
return ((((guintptr) (void *) object) %
MAX (G_ALIGNOF (gdouble),
MAX (G_ALIGNOF (guint64),
MAX (G_ALIGNOF (gint),
G_ALIGNOF (glong))))) == 0);
}
static gpointer
g_object_new_with_custom_constructor (GObjectClass *class,
GObjectConstructParam *params,
guint n_params)
{
GObjectNotifyQueue *nqueue = NULL;
gboolean newly_constructed;
GObjectConstructParam *cparams;
gboolean free_cparams = FALSE;
GObject *object;
GValue *cvalues;
gint cvals_used;
GSList *node;
guint i;
/* If we have ->constructed() then we have to do a lot more work.
* It's possible that this is a singleton and it's also possible
* that the user's constructor() will attempt to modify the values
* that we pass in, so we'll need to allocate copies of them.
* It's also possible that the user may attempt to call
* g_object_set() from inside of their constructor, so we need to
* add ourselves to a list of objects for which that is allowed
* while their constructor() is running.
*/
/* Create the array of GObjectConstructParams for constructor(),
* The 1024 here is an arbitrary, high limit that no sane code
* will ever hit, just to avoid the possibility of stack overflow.
*/
if (G_LIKELY (class->n_construct_properties < 1024))
{
cparams = g_newa0 (GObjectConstructParam, class->n_construct_properties);
cvalues = g_newa0 (GValue, class->n_construct_properties);
}
else
{
cparams = g_new0 (GObjectConstructParam, class->n_construct_properties);
cvalues = g_new0 (GValue, class->n_construct_properties);
free_cparams = TRUE;
}
cvals_used = 0;
i = 0;
/* As above, we may find the value in the passed-in params list.
*
* If we have the value passed in then we can use the GValue from
* it directly because it is safe to modify. If we use the
* default value from the class, we had better not pass that in
* and risk it being modified, so we create a new one.
* */
for (node = class->construct_properties; node; node = node->next)
{
GParamSpec *pspec;
GValue *value;
guint j;
pspec = node->data;
value = NULL; /* to silence gcc... */
for (j = 0; j < n_params; j++)
if (params[j].pspec == pspec)
{
consider_issuing_property_deprecation_warning (pspec);
value = params[j].value;
break;
}
if (value == NULL)
{
value = &cvalues[cvals_used++];
g_value_init (value, pspec->value_type);
g_param_value_set_default (pspec, value);
}
cparams[i].pspec = pspec;
cparams[i].value = value;
i++;
}
/* construct object from construction parameters */
object = class->constructor (class->g_type_class.g_type, class->n_construct_properties, cparams);
/* free construction values */
while (cvals_used--)
g_value_unset (&cvalues[cvals_used]);
if (free_cparams)
{
g_free (cparams);
g_free (cvalues);
}
/* There is code in the wild that relies on being able to return NULL
* from its custom constructor. This was never a supported operation,
* but since the code is already out there...
*/
if (object == NULL)
{
g_critical ("Custom constructor for class %s returned NULL (which is invalid). "
"Please use GInitable instead.", G_OBJECT_CLASS_NAME (class));
return NULL;
}
if (!g_object_is_aligned (object))
{
g_critical ("Custom constructor for class %s returned a non-aligned "
"GObject (which is invalid since GLib 2.72). Assuming any "
"code using this object doesnt require it to be aligned. "
"Please fix your constructor to align to the largest GLib "
"basic type (typically gdouble or guint64).",
G_OBJECT_CLASS_NAME (class));
}
/* g_object_init() will have marked the object as being in-construction.
* Check if the returned object still is so marked, or if this is an
* already-existing singleton (in which case we should not do 'constructed').
*/
newly_constructed = object_in_construction (object);
if (newly_constructed)
unset_object_in_construction (object);
if (CLASS_HAS_PROPS (class))
{
if ((newly_constructed && _g_object_has_notify_handler (object)) ||
_g_object_has_notify_handler (object))
{
/* This may or may not have been setup in g_object_init().
* If it hasn't, we do it now.
*/
nqueue = g_datalist_id_get_data (&object->qdata, quark_notify_queue);
if (!nqueue)
nqueue = g_object_notify_queue_freeze (object);
}
}
/* run 'constructed' handler if there is a custom one */
if (newly_constructed && CLASS_HAS_CUSTOM_CONSTRUCTED (class))
class->constructed (object);
/* set remaining properties */
for (i = 0; i < n_params; i++)
if (!(params[i].pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY)))
object_set_property (object, params[i].pspec, params[i].value, nqueue, TRUE);
/* If nqueue is non-NULL then we are frozen. Thaw it. */
if (nqueue)
g_object_notify_queue_thaw (object, nqueue, FALSE);
return object;
}
static gpointer
g_object_new_internal (GObjectClass *class,
GObjectConstructParam *params,
guint n_params)
{
GObjectNotifyQueue *nqueue = NULL;
GObject *object;
guint i;
if G_UNLIKELY (CLASS_HAS_CUSTOM_CONSTRUCTOR (class))
return g_object_new_with_custom_constructor (class, params, n_params);
object = (GObject *) g_type_create_instance (class->g_type_class.g_type);
g_assert (g_object_is_aligned (object));
unset_object_in_construction (object);
if (CLASS_HAS_PROPS (class))
{
GSList *node;
if (_g_object_has_notify_handler (object))
{
/* This may or may not have been setup in g_object_init().
* If it hasn't, we do it now.
*/
nqueue = g_datalist_id_get_data (&object->qdata, quark_notify_queue);
if (!nqueue)
nqueue = g_object_notify_queue_freeze (object);
}
/* We will set exactly n_construct_properties construct
* properties, but they may come from either the class default
* values or the passed-in parameter list.
*/
for (node = class->construct_properties; node; node = node->next)
{
const GValue *value;
GParamSpec *pspec;
guint j;
gboolean user_specified = FALSE;
pspec = node->data;
value = NULL; /* to silence gcc... */
for (j = 0; j < n_params; j++)
if (params[j].pspec == pspec)
{
value = params[j].value;
user_specified = TRUE;
break;
}
if (value == NULL)
value = g_param_spec_get_default_value (pspec);
object_set_property (object, pspec, value, nqueue, user_specified);
}
}
/* run 'constructed' handler if there is a custom one */
if (CLASS_HAS_CUSTOM_CONSTRUCTED (class))
class->constructed (object);
/* Set remaining properties. The construct properties will
* already have been taken, so set only the non-construct ones.
*/
for (i = 0; i < n_params; i++)
if (!(params[i].pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY)))
object_set_property (object, params[i].pspec, params[i].value, nqueue, TRUE);
if (nqueue)
g_object_notify_queue_thaw (object, nqueue, FALSE);
return object;
}
static inline gboolean
g_object_new_is_valid_property (GType object_type,
GParamSpec *pspec,
const char *name,
GObjectConstructParam *params,
guint n_params)
{
guint i;
if (G_UNLIKELY (pspec == NULL))
{
g_critical ("%s: object class '%s' has no property named '%s'",
G_STRFUNC, g_type_name (object_type), name);
return FALSE;
}
if (G_UNLIKELY (~pspec->flags & G_PARAM_WRITABLE))
{
g_critical ("%s: property '%s' of object class '%s' is not writable",
G_STRFUNC, pspec->name, g_type_name (object_type));
return FALSE;
}
if (G_UNLIKELY (pspec->flags & (G_PARAM_CONSTRUCT | G_PARAM_CONSTRUCT_ONLY)))
{
for (i = 0; i < n_params; i++)
if (params[i].pspec == pspec)
break;
if (G_UNLIKELY (i != n_params))
{
g_critical ("%s: property '%s' for type '%s' cannot be set twice",
G_STRFUNC, name, g_type_name (object_type));
return FALSE;
}
}
return TRUE;
}
/**
* g_object_new_with_properties: (skip)
* @object_type: the object type to instantiate
* @n_properties: the number of properties
* @names: (array length=n_properties): the names of each property to be set
* @values: (array length=n_properties): the values of each property to be set
*
* Creates a new instance of a #GObject subtype and sets its properties using
* the provided arrays. Both arrays must have exactly @n_properties elements,
* and the names and values correspond by index.
*
* Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: (type GObject.Object) (transfer full): a new instance of
* @object_type
*
* Since: 2.54
*/
GObject *
g_object_new_with_properties (GType object_type,
guint n_properties,
const char *names[],
const GValue values[])
{
GObjectClass *class, *unref_class = NULL;
GObject *object;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
/* Try to avoid thrashing the ref_count if we don't need to (since
* it's a locked operation).
*/
class = g_type_class_peek_static (object_type);
if (class == NULL)
class = unref_class = g_type_class_ref (object_type);
if (n_properties > 0)
{
guint i, count = 0;
GObjectConstructParam *params;
params = g_newa (GObjectConstructParam, n_properties);
for (i = 0; i < n_properties; i++)
{
GParamSpec *pspec = find_pspec (class, names[i]);
if (!g_object_new_is_valid_property (object_type, pspec, names[i], params, count))
continue;
params[count].pspec = pspec;
params[count].value = (GValue *) &values[i];
count++;
}
object = g_object_new_internal (class, params, count);
}
else
object = g_object_new_internal (class, NULL, 0);
if (unref_class != NULL)
g_type_class_unref (unref_class);
return object;
}
/**
* g_object_newv:
* @object_type: the type id of the #GObject subtype to instantiate
* @n_parameters: the length of the @parameters array
* @parameters: (array length=n_parameters): an array of #GParameter
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: (type GObject.Object) (transfer full): a new instance of
* @object_type
*
* Deprecated: 2.54: Use g_object_new_with_properties() instead.
* deprecated. See #GParameter for more information.
*/
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
gpointer
g_object_newv (GType object_type,
guint n_parameters,
GParameter *parameters)
{
GObjectClass *class, *unref_class = NULL;
GObject *object;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
g_return_val_if_fail (n_parameters == 0 || parameters != NULL, NULL);
/* Try to avoid thrashing the ref_count if we don't need to (since
* it's a locked operation).
*/
class = g_type_class_peek_static (object_type);
if (!class)
class = unref_class = g_type_class_ref (object_type);
if (n_parameters)
{
GObjectConstructParam *cparams;
guint i, j;
cparams = g_newa (GObjectConstructParam, n_parameters);
j = 0;
for (i = 0; i < n_parameters; i++)
{
GParamSpec *pspec = find_pspec (class, parameters[i].name);
if (!g_object_new_is_valid_property (object_type, pspec, parameters[i].name, cparams, j))
continue;
cparams[j].pspec = pspec;
cparams[j].value = &parameters[i].value;
j++;
}
object = g_object_new_internal (class, cparams, j);
}
else
/* Fast case: no properties passed in. */
object = g_object_new_internal (class, NULL, 0);
if (unref_class)
g_type_class_unref (unref_class);
return object;
}
G_GNUC_END_IGNORE_DEPRECATIONS
/**
* g_object_new_valist: (skip)
* @object_type: the type id of the #GObject subtype to instantiate
* @first_property_name: the name of the first property
* @var_args: the value of the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Creates a new instance of a #GObject subtype and sets its properties.
*
* Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY)
* which are not explicitly specified are set to their default values.
*
* Returns: a new instance of @object_type
*/
GObject*
g_object_new_valist (GType object_type,
const gchar *first_property_name,
va_list var_args)
{
GObjectClass *class, *unref_class = NULL;
GObject *object;
g_return_val_if_fail (G_TYPE_IS_OBJECT (object_type), NULL);
/* Try to avoid thrashing the ref_count if we don't need to (since
* it's a locked operation).
*/
class = g_type_class_peek_static (object_type);
if (!class)
class = unref_class = g_type_class_ref (object_type);
if (first_property_name)
{
GObjectConstructParam params_stack[16];
GValue values_stack[G_N_ELEMENTS (params_stack)];
GTypeValueTable *vtabs_stack[G_N_ELEMENTS (params_stack)];
const gchar *name;
GObjectConstructParam *params = params_stack;
GValue *values = values_stack;
GTypeValueTable **vtabs = vtabs_stack;
guint n_params = 0;
guint n_params_alloc = G_N_ELEMENTS (params_stack);
name = first_property_name;
do
{
gchar *error = NULL;
GParamSpec *pspec = find_pspec (class, name);
if (!g_object_new_is_valid_property (object_type, pspec, name, params, n_params))
break;
if (G_UNLIKELY (n_params == n_params_alloc))
{
guint i;
if (n_params_alloc == G_N_ELEMENTS (params_stack))
{
n_params_alloc = G_N_ELEMENTS (params_stack) * 2u;
params = g_new (GObjectConstructParam, n_params_alloc);
values = g_new (GValue, n_params_alloc);
vtabs = g_new (GTypeValueTable *, n_params_alloc);
memcpy (params, params_stack, sizeof (GObjectConstructParam) * n_params);
memcpy (values, values_stack, sizeof (GValue) * n_params);
memcpy (vtabs, vtabs_stack, sizeof (GTypeValueTable *) * n_params);
}
else
{
n_params_alloc *= 2u;
params = g_realloc (params, sizeof (GObjectConstructParam) * n_params_alloc);
values = g_realloc (values, sizeof (GValue) * n_params_alloc);
vtabs = g_realloc (vtabs, sizeof (GTypeValueTable *) * n_params_alloc);
}
for (i = 0; i < n_params; i++)
params[i].value = &values[i];
}
params[n_params].pspec = pspec;
params[n_params].value = &values[n_params];
memset (&values[n_params], 0, sizeof (GValue));
G_VALUE_COLLECT_INIT2 (&values[n_params], vtabs[n_params], pspec->value_type, var_args, G_VALUE_NOCOPY_CONTENTS, &error);
if (error)
{
g_critical ("%s: %s", G_STRFUNC, error);
g_value_unset (&values[n_params]);
g_free (error);
break;
}
n_params++;
}
while ((name = va_arg (var_args, const gchar *)));
object = g_object_new_internal (class, params, n_params);
while (n_params--)
{
/* We open-code g_value_unset() here to avoid the
* cost of looking up the GTypeValueTable again.
*/
if (vtabs[n_params]->value_free)
vtabs[n_params]->value_free (params[n_params].value);
}
if (G_UNLIKELY (n_params_alloc != G_N_ELEMENTS (params_stack)))
{
g_free (params);
g_free (values);
g_free (vtabs);
}
}
else
/* Fast case: no properties passed in. */
object = g_object_new_internal (class, NULL, 0);
if (unref_class)
g_type_class_unref (unref_class);
return object;
}
static GObject*
g_object_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_params)
{
GObject *object;
/* create object */
object = (GObject*) g_type_create_instance (type);
/* set construction parameters */
if (n_construct_properties)
{
GObjectNotifyQueue *nqueue = g_object_notify_queue_freeze (object);
/* set construct properties */
while (n_construct_properties--)
{
GValue *value = construct_params->value;
GParamSpec *pspec = construct_params->pspec;
construct_params++;
object_set_property (object, pspec, value, nqueue, FALSE);
}
g_object_notify_queue_thaw (object, nqueue, FALSE);
/* the notification queue is still frozen from g_object_init(), so
* we don't need to handle it here, g_object_newv() takes
* care of that
*/
}
return object;
}
static void
g_object_constructed (GObject *object)
{
/* empty default impl to allow unconditional upchaining */
}
static inline gboolean
g_object_set_is_valid_property (GObject *object,
GParamSpec *pspec,
const char *property_name)
{
if (G_UNLIKELY (pspec == NULL))
{
g_critical ("%s: object class '%s' has no property named '%s'",
G_STRFUNC, G_OBJECT_TYPE_NAME (object), property_name);
return FALSE;
}
if (G_UNLIKELY (!(pspec->flags & G_PARAM_WRITABLE)))
{
g_critical ("%s: property '%s' of object class '%s' is not writable",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
return FALSE;
}
if (G_UNLIKELY (((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction (object))))
{
g_critical ("%s: construct property \"%s\" for object '%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
return FALSE;
}
return TRUE;
}
/**
* g_object_setv: (skip)
* @object: a #GObject
* @n_properties: the number of properties
* @names: (array length=n_properties): the names of each property to be set
* @values: (array length=n_properties): the values of each property to be set
*
* Sets @n_properties properties for an @object.
* Properties to be set will be taken from @values. All properties must be
* valid. Warnings will be emitted and undefined behaviour may result if invalid
* properties are passed in.
*
* Since: 2.54
*/
void
g_object_setv (GObject *object,
guint n_properties,
const gchar *names[],
const GValue values[])
{
guint i;
GObjectNotifyQueue *nqueue = NULL;
GParamSpec *pspec;
GObjectClass *class;
g_return_if_fail (G_IS_OBJECT (object));
if (n_properties == 0)
return;
g_object_ref (object);
class = G_OBJECT_GET_CLASS (object);
if (_g_object_has_notify_handler (object))
nqueue = g_object_notify_queue_freeze (object);
for (i = 0; i < n_properties; i++)
{
pspec = find_pspec (class, names[i]);
if (!g_object_set_is_valid_property (object, pspec, names[i]))
break;
object_set_property (object, pspec, &values[i], nqueue, TRUE);
}
if (nqueue)
g_object_notify_queue_thaw (object, nqueue, FALSE);
g_object_unref (object);
}
/**
* g_object_set_valist: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to set
* @var_args: value for the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Sets properties on an object.
*/
void
g_object_set_valist (GObject *object,
const gchar *first_property_name,
va_list var_args)
{
GObjectNotifyQueue *nqueue = NULL;
const gchar *name;
GObjectClass *class;
g_return_if_fail (G_IS_OBJECT (object));
g_object_ref (object);
if (_g_object_has_notify_handler (object))
nqueue = g_object_notify_queue_freeze (object);
class = G_OBJECT_GET_CLASS (object);
name = first_property_name;
while (name)
{
GValue value = G_VALUE_INIT;
GParamSpec *pspec;
gchar *error = NULL;
GTypeValueTable *vtab;
pspec = find_pspec (class, name);
if (!g_object_set_is_valid_property (object, pspec, name))
break;
G_VALUE_COLLECT_INIT2 (&value, vtab, pspec->value_type, var_args, G_VALUE_NOCOPY_CONTENTS, &error);
if (error)
{
g_critical ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&value);
break;
}
object_set_property (object, pspec, &value, nqueue, TRUE);
/* We open-code g_value_unset() here to avoid the
* cost of looking up the GTypeValueTable again.
*/
if (vtab->value_free)
vtab->value_free (&value);
name = va_arg (var_args, gchar*);
}
if (nqueue)
g_object_notify_queue_thaw (object, nqueue, FALSE);
g_object_unref (object);
}
static inline gboolean
g_object_get_is_valid_property (GObject *object,
GParamSpec *pspec,
const char *property_name)
{
if (G_UNLIKELY (pspec == NULL))
{
g_critical ("%s: object class '%s' has no property named '%s'",
G_STRFUNC, G_OBJECT_TYPE_NAME (object), property_name);
return FALSE;
}
if (G_UNLIKELY (!(pspec->flags & G_PARAM_READABLE)))
{
g_critical ("%s: property '%s' of object class '%s' is not readable",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
return FALSE;
}
return TRUE;
}
/**
* g_object_getv:
* @object: a #GObject
* @n_properties: the number of properties
* @names: (array length=n_properties): the names of each property to get
* @values: (array length=n_properties): the values of each property to get
*
* Gets @n_properties properties for an @object.
* Obtained properties will be set to @values. All properties must be valid.
* Warnings will be emitted and undefined behaviour may result if invalid
* properties are passed in.
*
* Since: 2.54
*/
void
g_object_getv (GObject *object,
guint n_properties,
const gchar *names[],
GValue values[])
{
guint i;
GParamSpec *pspec;
GObjectClass *class;
g_return_if_fail (G_IS_OBJECT (object));
if (n_properties == 0)
return;
g_object_ref (object);
class = G_OBJECT_GET_CLASS (object);
memset (values, 0, n_properties * sizeof (GValue));
for (i = 0; i < n_properties; i++)
{
pspec = find_pspec (class, names[i]);
if (!g_object_get_is_valid_property (object, pspec, names[i]))
break;
g_value_init (&values[i], pspec->value_type);
object_get_property (object, pspec, &values[i]);
}
g_object_unref (object);
}
/**
* g_object_get_valist: (skip)
* @object: a #GObject
* @first_property_name: name of the first property to get
* @var_args: return location for the first property, followed optionally by more
* name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* See g_object_get().
*/
void
g_object_get_valist (GObject *object,
const gchar *first_property_name,
va_list var_args)
{
const gchar *name;
GObjectClass *class;
g_return_if_fail (G_IS_OBJECT (object));
g_object_ref (object);
class = G_OBJECT_GET_CLASS (object);
name = first_property_name;
while (name)
{
GValue value = G_VALUE_INIT;
GParamSpec *pspec;
gchar *error;
pspec = find_pspec (class, name);
if (!g_object_get_is_valid_property (object, pspec, name))
break;
g_value_init (&value, pspec->value_type);
object_get_property (object, pspec, &value);
G_VALUE_LCOPY (&value, var_args, 0, &error);
if (error)
{
g_critical ("%s: %s", G_STRFUNC, error);
g_free (error);
g_value_unset (&value);
break;
}
g_value_unset (&value);
name = va_arg (var_args, gchar*);
}
g_object_unref (object);
}
/**
* g_object_set: (skip)
* @object: (type GObject.Object): a #GObject
* @first_property_name: name of the first property to set
* @...: value for the first property, followed optionally by more
* name/value pairs, followed by %NULL
*
* Sets properties on an object.
*
* The same caveats about passing integer literals as varargs apply as with
* g_object_new(). In particular, any integer literals set as the values for
* properties of type #gint64 or #guint64 must be 64 bits wide, using the
* %G_GINT64_CONSTANT or %G_GUINT64_CONSTANT macros.
*
* Note that the "notify" signals are queued and only emitted (in
* reverse order) after all properties have been set. See
* g_object_freeze_notify().
*/
void
g_object_set (gpointer _object,
const gchar *first_property_name,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
va_start (var_args, first_property_name);
g_object_set_valist (object, first_property_name, var_args);
va_end (var_args);
}
/**
* g_object_get: (skip)
* @object: (type GObject.Object): a #GObject
* @first_property_name: name of the first property to get
* @...: return location for the first property, followed optionally by more
* name/return location pairs, followed by %NULL
*
* Gets properties of an object.
*
* In general, a copy is made of the property contents and the caller
* is responsible for freeing the memory in the appropriate manner for
* the type, for instance by calling g_free() or g_object_unref().
*
* Here is an example of using g_object_get() to get the contents
* of three properties: an integer, a string and an object:
* |[<!-- language="C" -->
* gint intval;
* guint64 uint64val;
* gchar *strval;
* GObject *objval;
*
* g_object_get (my_object,
* "int-property", &intval,
* "uint64-property", &uint64val,
* "str-property", &strval,
* "obj-property", &objval,
* NULL);
*
* // Do something with intval, uint64val, strval, objval
*
* g_free (strval);
* g_object_unref (objval);
* ]|
*/
void
g_object_get (gpointer _object,
const gchar *first_property_name,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
va_start (var_args, first_property_name);
g_object_get_valist (object, first_property_name, var_args);
va_end (var_args);
}
/**
* g_object_set_property:
* @object: a #GObject
* @property_name: the name of the property to set
* @value: the value
*
* Sets a property on an object.
*/
void
g_object_set_property (GObject *object,
const gchar *property_name,
const GValue *value)
{
g_object_setv (object, 1, &property_name, value);
}
/**
* g_object_get_property:
* @object: a #GObject
* @property_name: the name of the property to get
* @value: return location for the property value
*
* Gets a property of an object.
*
* The @value can be:
*
* - an empty #GValue initialized by %G_VALUE_INIT, which will be
* automatically initialized with the expected type of the property
* (since GLib 2.60)
* - a #GValue initialized with the expected type of the property
* - a #GValue initialized with a type to which the expected type
* of the property can be transformed
*
* In general, a copy is made of the property contents and the caller is
* responsible for freeing the memory by calling g_value_unset().
*
* Note that g_object_get_property() is really intended for language
* bindings, g_object_get() is much more convenient for C programming.
*/
void
g_object_get_property (GObject *object,
const gchar *property_name,
GValue *value)
{
GParamSpec *pspec;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (property_name != NULL);
g_return_if_fail (value != NULL);
g_object_ref (object);
pspec = find_pspec (G_OBJECT_GET_CLASS (object), property_name);
if (g_object_get_is_valid_property (object, pspec, property_name))
{
GValue *prop_value, tmp_value = G_VALUE_INIT;
if (G_VALUE_TYPE (value) == G_TYPE_INVALID)
{
/* zero-initialized value */
g_value_init (value, pspec->value_type);
prop_value = value;
}
else if (G_VALUE_TYPE (value) == pspec->value_type)
{
/* auto-conversion of the callers value type */
g_value_reset (value);
prop_value = value;
}
else if (!g_value_type_transformable (pspec->value_type, G_VALUE_TYPE (value)))
{
g_critical ("%s: can't retrieve property '%s' of type '%s' as value of type '%s'",
G_STRFUNC, pspec->name,
g_type_name (pspec->value_type),
G_VALUE_TYPE_NAME (value));
g_object_unref (object);
return;
}
else
{
g_value_init (&tmp_value, pspec->value_type);
prop_value = &tmp_value;
}
object_get_property (object, pspec, prop_value);
if (prop_value != value)
{
g_value_transform (prop_value, value);
g_value_unset (&tmp_value);
}
}
g_object_unref (object);
}
/**
* g_object_connect: (skip)
* @object: (type GObject.Object): a #GObject
* @signal_spec: the spec for the first signal
* @...: [type@GObject.Callback] for the first signal, followed by data for the
* first signal, followed optionally by more signal
* spec/callback/data triples, followed by `NULL`
*
* A convenience function to connect multiple signals at once.
*
* The signal specs expected by this function have the form
* `modifier::signal_name`, where `modifier` can be one of the
* following:
*
* - `signal`: equivalent to `g_signal_connect_data (..., NULL, G_CONNECT_DEFAULT)`
* - `object-signal`, `object_signal`: equivalent to `g_signal_connect_object (..., G_CONNECT_DEFAULT)`
* - `swapped-signal`, `swapped_signal`: equivalent to `g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED)`
* - `swapped_object_signal`, `swapped-object-signal`: equivalent to `g_signal_connect_object (..., G_CONNECT_SWAPPED)`
* - `signal_after`, `signal-after`: equivalent to `g_signal_connect_data (..., NULL, G_CONNECT_AFTER)`
* - `object_signal_after`, `object-signal-after`: equivalent to `g_signal_connect_object (..., G_CONNECT_AFTER)`
* - `swapped_signal_after`, `swapped-signal-after`: equivalent to `g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)`
* - `swapped_object_signal_after`, `swapped-object-signal-after`: equivalent to `g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)`
*
* ```c
* menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
* "type", GTK_WINDOW_POPUP,
* "child", menu,
* NULL),
* "signal::event", gtk_menu_window_event, menu,
* "signal::size_request", gtk_menu_window_size_request, menu,
* "signal::destroy", gtk_widget_destroyed, &menu->toplevel,
* NULL);
* ```
*
* Returns: (transfer none) (type GObject.Object): the object
*/
gpointer
g_object_connect (gpointer _object,
const gchar *signal_spec,
...)
{
GObject *object = _object;
va_list var_args;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (object->ref_count > 0, object);
va_start (var_args, signal_spec);
while (signal_spec)
{
GCallback callback = va_arg (var_args, GCallback);
gpointer data = va_arg (var_args, gpointer);
if (strncmp (signal_spec, "signal::", 8) == 0)
g_signal_connect_data (object, signal_spec + 8,
callback, data, NULL,
G_CONNECT_DEFAULT);
else if (strncmp (signal_spec, "object_signal::", 15) == 0 ||
strncmp (signal_spec, "object-signal::", 15) == 0)
g_signal_connect_object (object, signal_spec + 15,
callback, data,
G_CONNECT_DEFAULT);
else if (strncmp (signal_spec, "swapped_signal::", 16) == 0 ||
strncmp (signal_spec, "swapped-signal::", 16) == 0)
g_signal_connect_data (object, signal_spec + 16,
callback, data, NULL,
G_CONNECT_SWAPPED);
else if (strncmp (signal_spec, "swapped_object_signal::", 23) == 0 ||
strncmp (signal_spec, "swapped-object-signal::", 23) == 0)
g_signal_connect_object (object, signal_spec + 23,
callback, data,
G_CONNECT_SWAPPED);
else if (strncmp (signal_spec, "signal_after::", 14) == 0 ||
strncmp (signal_spec, "signal-after::", 14) == 0)
g_signal_connect_data (object, signal_spec + 14,
callback, data, NULL,
G_CONNECT_AFTER);
else if (strncmp (signal_spec, "object_signal_after::", 21) == 0 ||
strncmp (signal_spec, "object-signal-after::", 21) == 0)
g_signal_connect_object (object, signal_spec + 21,
callback, data,
G_CONNECT_AFTER);
else if (strncmp (signal_spec, "swapped_signal_after::", 22) == 0 ||
strncmp (signal_spec, "swapped-signal-after::", 22) == 0)
g_signal_connect_data (object, signal_spec + 22,
callback, data, NULL,
G_CONNECT_SWAPPED | G_CONNECT_AFTER);
else if (strncmp (signal_spec, "swapped_object_signal_after::", 29) == 0 ||
strncmp (signal_spec, "swapped-object-signal-after::", 29) == 0)
g_signal_connect_object (object, signal_spec + 29,
callback, data,
G_CONNECT_SWAPPED | G_CONNECT_AFTER);
else
{
g_critical ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
break;
}
signal_spec = va_arg (var_args, gchar*);
}
va_end (var_args);
return object;
}
/**
* g_object_disconnect: (skip)
* @object: (type GObject.Object): a #GObject
* @signal_spec: the spec for the first signal
* @...: #GCallback for the first signal, followed by data for the first signal,
* followed optionally by more signal spec/callback/data triples,
* followed by %NULL
*
* A convenience function to disconnect multiple signals at once.
*
* The signal specs expected by this function have the form
* "any_signal", which means to disconnect any signal with matching
* callback and data, or "any_signal::signal_name", which only
* disconnects the signal named "signal_name".
*/
void
g_object_disconnect (gpointer _object,
const gchar *signal_spec,
...)
{
GObject *object = _object;
va_list var_args;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (object->ref_count > 0);
va_start (var_args, signal_spec);
while (signal_spec)
{
GCallback callback = va_arg (var_args, GCallback);
gpointer data = va_arg (var_args, gpointer);
guint sid = 0, detail = 0, mask = 0;
if (strncmp (signal_spec, "any_signal::", 12) == 0 ||
strncmp (signal_spec, "any-signal::", 12) == 0)
{
signal_spec += 12;
mask = G_SIGNAL_MATCH_ID | G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
}
else if (strcmp (signal_spec, "any_signal") == 0 ||
strcmp (signal_spec, "any-signal") == 0)
{
signal_spec += 10;
mask = G_SIGNAL_MATCH_FUNC | G_SIGNAL_MATCH_DATA;
}
else
{
g_critical ("%s: invalid signal spec \"%s\"", G_STRFUNC, signal_spec);
break;
}
if ((mask & G_SIGNAL_MATCH_ID) &&
!g_signal_parse_name (signal_spec, G_OBJECT_TYPE (object), &sid, &detail, FALSE))
g_critical ("%s: invalid signal name \"%s\"", G_STRFUNC, signal_spec);
else if (!g_signal_handlers_disconnect_matched (object, mask | (detail ? G_SIGNAL_MATCH_DETAIL : 0),
sid, detail,
NULL, (gpointer)callback, data))
g_critical ("%s: signal handler %p(%p) is not connected", G_STRFUNC, callback, data);
signal_spec = va_arg (var_args, gchar*);
}
va_end (var_args);
}
typedef struct {
GObject *object;
guint n_weak_refs;
struct {
GWeakNotify notify;
gpointer data;
} weak_refs[1]; /* flexible array */
} WeakRefStack;
static void
weak_refs_notify (gpointer data)
{
WeakRefStack *wstack = data;
guint i;
for (i = 0; i < wstack->n_weak_refs; i++)
wstack->weak_refs[i].notify (wstack->weak_refs[i].data, wstack->object);
g_free (wstack);
}
/**
* g_object_weak_ref: (skip)
* @object: #GObject to reference weakly
* @notify: callback to invoke before the object is freed
* @data: extra data to pass to notify
*
* Adds a weak reference callback to an object. Weak references are
* used for notification when an object is disposed. They are called
* "weak references" because they allow you to safely hold a pointer
* to an object without calling g_object_ref() (g_object_ref() adds a
* strong reference, that is, forces the object to stay alive).
*
* Note that the weak references created by this method are not
* thread-safe: they cannot safely be used in one thread if the
* object's last g_object_unref() might happen in another thread.
* Use #GWeakRef if thread-safety is required.
*/
void
g_object_weak_ref (GObject *object,
GWeakNotify notify,
gpointer data)
{
WeakRefStack *wstack;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
g_return_if_fail (g_atomic_int_get (&object->ref_count) >= 1);
object_bit_lock (object, OPTIONAL_BIT_LOCK_WEAK_REFS);
wstack = g_datalist_id_remove_no_notify (&object->qdata, quark_weak_notifies);
if (wstack)
{
i = wstack->n_weak_refs++;
wstack = g_realloc (wstack, sizeof (*wstack) + sizeof (wstack->weak_refs[0]) * i);
}
else
{
wstack = g_renew (WeakRefStack, NULL, 1);
wstack->object = object;
wstack->n_weak_refs = 1;
i = 0;
}
wstack->weak_refs[i].notify = notify;
wstack->weak_refs[i].data = data;
g_datalist_id_set_data_full (&object->qdata, quark_weak_notifies, wstack, weak_refs_notify);
object_bit_unlock (object, OPTIONAL_BIT_LOCK_WEAK_REFS);
}
/**
* g_object_weak_unref: (skip)
* @object: #GObject to remove a weak reference from
* @notify: callback to search for
* @data: data to search for
*
* Removes a weak reference callback to an object.
*/
void
g_object_weak_unref (GObject *object,
GWeakNotify notify,
gpointer data)
{
WeakRefStack *wstack;
gboolean found_one = FALSE;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
object_bit_lock (object, OPTIONAL_BIT_LOCK_WEAK_REFS);
wstack = g_datalist_id_get_data (&object->qdata, quark_weak_notifies);
if (wstack)
{
guint i;
for (i = 0; i < wstack->n_weak_refs; i++)
if (wstack->weak_refs[i].notify == notify &&
wstack->weak_refs[i].data == data)
{
found_one = TRUE;
wstack->n_weak_refs -= 1;
if (i != wstack->n_weak_refs)
wstack->weak_refs[i] = wstack->weak_refs[wstack->n_weak_refs];
break;
}
}
object_bit_unlock (object, OPTIONAL_BIT_LOCK_WEAK_REFS);
if (!found_one)
g_critical ("%s: couldn't find weak ref %p(%p)", G_STRFUNC, notify, data);
}
/**
* g_object_add_weak_pointer: (skip)
* @object: The object that should be weak referenced.
* @weak_pointer_location: (inout) (not optional): The memory address
* of a pointer.
*
* Adds a weak reference from weak_pointer to @object to indicate that
* the pointer located at @weak_pointer_location is only valid during
* the lifetime of @object. When the @object is finalized,
* @weak_pointer will be set to %NULL.
*
* Note that as with g_object_weak_ref(), the weak references created by
* this method are not thread-safe: they cannot safely be used in one
* thread if the object's last g_object_unref() might happen in another
* thread. Use #GWeakRef if thread-safety is required.
*/
void
g_object_add_weak_pointer (GObject *object,
gpointer *weak_pointer_location)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (weak_pointer_location != NULL);
g_object_weak_ref (object,
(GWeakNotify) g_nullify_pointer,
weak_pointer_location);
}
/**
* g_object_remove_weak_pointer: (skip)
* @object: The object that is weak referenced.
* @weak_pointer_location: (inout) (not optional): The memory address
* of a pointer.
*
* Removes a weak reference from @object that was previously added
* using g_object_add_weak_pointer(). The @weak_pointer_location has
* to match the one used with g_object_add_weak_pointer().
*/
void
g_object_remove_weak_pointer (GObject *object,
gpointer *weak_pointer_location)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (weak_pointer_location != NULL);
g_object_weak_unref (object,
(GWeakNotify) g_nullify_pointer,
weak_pointer_location);
}
static guint
object_floating_flag_handler (GObject *object,
gint job)
{
switch (job)
{
gpointer oldvalue;
case +1: /* force floating if possible */
oldvalue = g_atomic_pointer_get (&object->qdata);
while (!g_atomic_pointer_compare_and_exchange_full (
(void**) &object->qdata, oldvalue,
(void *) ((guintptr) oldvalue | OBJECT_FLOATING_FLAG),
&oldvalue))
;
return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
case -1: /* sink if possible */
oldvalue = g_atomic_pointer_get (&object->qdata);
while (!g_atomic_pointer_compare_and_exchange_full (
(void**) &object->qdata, oldvalue,
(void *) ((guintptr) oldvalue & ~(gsize) OBJECT_FLOATING_FLAG),
&oldvalue))
;
return (gsize) oldvalue & OBJECT_FLOATING_FLAG;
default: /* check floating */
return 0 != ((gsize) g_atomic_pointer_get (&object->qdata) & OBJECT_FLOATING_FLAG);
}
}
/**
* g_object_is_floating:
* @object: (type GObject.Object): a #GObject
*
* Checks whether @object has a [floating][floating-ref] reference.
*
* Since: 2.10
*
* Returns: %TRUE if @object has a floating reference
*/
gboolean
g_object_is_floating (gpointer _object)
{
GObject *object = _object;
g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
return floating_flag_handler (object, 0);
}
/**
* g_object_ref_sink:
* @object: (type GObject.Object): a #GObject
*
* Increase the reference count of @object, and possibly remove the
* [floating][floating-ref] reference, if @object has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since GLib 2.56, the type of @object will be propagated to the return type
* under the same conditions as for g_object_ref().
*
* Since: 2.10
*
* Returns: (type GObject.Object) (transfer none): @object
*/
gpointer
(g_object_ref_sink) (gpointer _object)
{
GObject *object = _object;
gboolean was_floating;
g_return_val_if_fail (G_IS_OBJECT (object), object);
g_return_val_if_fail (g_atomic_int_get (&object->ref_count) >= 1, object);
g_object_ref (object);
was_floating = floating_flag_handler (object, -1);
if (was_floating)
g_object_unref (object);
return object;
}
/**
* g_object_take_ref: (skip)
* @object: (type GObject.Object): a #GObject
*
* If @object is floating, sink it. Otherwise, do nothing.
*
* In other words, this function will convert a floating reference (if
* present) into a full reference.
*
* Typically you want to use g_object_ref_sink() in order to
* automatically do the correct thing with respect to floating or
* non-floating references, but there is one specific scenario where
* this function is helpful.
*
* The situation where this function is helpful is when creating an API
* that allows the user to provide a callback function that returns a
* GObject. We certainly want to allow the user the flexibility to
* return a non-floating reference from this callback (for the case
* where the object that is being returned already exists).
*
* At the same time, the API style of some popular GObject-based
* libraries (such as Gtk) make it likely that for newly-created GObject
* instances, the user can be saved some typing if they are allowed to
* return a floating reference.
*
* Using this function on the return value of the user's callback allows
* the user to do whichever is more convenient for them. The caller will
* always receives exactly one full reference to the value: either the
* one that was returned in the first place, or a floating reference
* that has been converted to a full reference.
*
* This function has an odd interaction when combined with
* g_object_ref_sink() running at the same time in another thread on
* the same #GObject instance. If g_object_ref_sink() runs first then
* the result will be that the floating reference is converted to a hard
* reference. If g_object_take_ref() runs first then the result will be
* that the floating reference is converted to a hard reference and an
* additional reference on top of that one is added. It is best to avoid
* this situation.
*
* Since: 2.70
*
* Returns: (type GObject.Object) (transfer full): @object
*/
gpointer
g_object_take_ref (gpointer _object)
{
GObject *object = _object;
g_return_val_if_fail (G_IS_OBJECT (object), object);
g_return_val_if_fail (g_atomic_int_get (&object->ref_count) >= 1, object);
floating_flag_handler (object, -1);
return object;
}
/**
* g_object_force_floating:
* @object: a #GObject
*
* This function is intended for #GObject implementations to re-enforce
* a [floating][floating-ref] object reference. Doing this is seldom
* required: all #GInitiallyUnowneds are created with a floating reference
* which usually just needs to be sunken by calling g_object_ref_sink().
*
* Since: 2.10
*/
void
g_object_force_floating (GObject *object)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (g_atomic_int_get (&object->ref_count) >= 1);
floating_flag_handler (object, +1);
}
typedef struct {
guint n_toggle_refs;
struct {
GToggleNotify notify;
gpointer data;
} toggle_refs[1]; /* flexible array */
} ToggleRefStack;
G_ALWAYS_INLINE static inline gboolean
toggle_refs_check_and_ref_or_deref (GObject *object,
gboolean is_ref,
gint *old_ref,
GToggleNotify *toggle_notify,
gpointer *toggle_data)
{
const gint ref_curr = is_ref ? 1 : 2;
const gint ref_next = is_ref ? 2 : 1;
gboolean success;
#if G_ENABLE_DEBUG
g_assert (ref_curr == *old_ref);
#endif
*toggle_notify = NULL;
*toggle_data = NULL;
object_bit_lock (object, OPTIONAL_BIT_LOCK_TOGGLE_REFS);
/* @old_ref is mainly an (out) parameter. On failure to compare-and-exchange,
* we MUST return the new value which the caller will use for retry.*/
success = g_atomic_int_compare_and_exchange_full ((int *) &object->ref_count,
ref_curr,
ref_next,
old_ref);
/* Note that if we are called during g_object_unref (@is_ref set to FALSE),
* then we drop the ref count from 2 to 1 and give up our reference. We thus
* no longer hold a strong reference and another thread may race against
* destroying the object.
*
* After this point with is_ref=FALSE and success=TRUE, @object must no
* longer be accessed.
*
* The exception is here. While we still hold the object lock, we know that
* @object could not be destroyed, because g_object_unref() also needs to
* acquire the same lock during g_object_notify_queue_freeze(). Thus, we know
* object cannot yet be destroyed and we can access it until the unlock
* below. */
if (success && OBJECT_HAS_TOGGLE_REF (object))
{
ToggleRefStack *tstackptr;
tstackptr = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
if (tstackptr->n_toggle_refs != 1)
{
g_critical ("Unexpected number of toggle-refs. g_object_add_toggle_ref() must be paired with g_object_remove_toggle_ref()");
}
else
{
*toggle_notify = tstackptr->toggle_refs[0].notify;
*toggle_data = tstackptr->toggle_refs[0].data;
}
}
object_bit_unlock (object, OPTIONAL_BIT_LOCK_TOGGLE_REFS);
return success;
}
/**
* g_object_add_toggle_ref: (skip)
* @object: a #GObject
* @notify: a function to call when this reference is the
* last reference to the object, or is no longer
* the last reference.
* @data: data to pass to @notify
*
* Increases the reference count of the object by one and sets a
* callback to be called when all other references to the object are
* dropped, or when this is already the last reference to the object
* and another reference is established.
*
* This functionality is intended for binding @object to a proxy
* object managed by another memory manager. This is done with two
* paired references: the strong reference added by
* g_object_add_toggle_ref() and a reverse reference to the proxy
* object which is either a strong reference or weak reference.
*
* The setup is that when there are no other references to @object,
* only a weak reference is held in the reverse direction from @object
* to the proxy object, but when there are other references held to
* @object, a strong reference is held. The @notify callback is called
* when the reference from @object to the proxy object should be
* "toggled" from strong to weak (@is_last_ref true) or weak to strong
* (@is_last_ref false).
*
* Since a (normal) reference must be held to the object before
* calling g_object_add_toggle_ref(), the initial state of the reverse
* link is always strong.
*
* Multiple toggle references may be added to the same gobject,
* however if there are multiple toggle references to an object, none
* of them will ever be notified until all but one are removed. For
* this reason, you should only ever use a toggle reference if there
* is important state in the proxy object.
*
* Note that if you unref the object on another thread, then @notify might
* still be invoked after g_object_remove_toggle_ref(), and the object argument
* might be a dangling pointer. If the object is destroyed on other threads,
* you must take care of that yourself.
*
* A g_object_add_toggle_ref() must be released with g_object_remove_toggle_ref().
*
* Since: 2.8
*/
void
g_object_add_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data)
{
ToggleRefStack *tstack;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
g_return_if_fail (g_atomic_int_get (&object->ref_count) >= 1);
g_object_ref (object);
object_bit_lock (object, OPTIONAL_BIT_LOCK_TOGGLE_REFS);
tstack = g_datalist_id_remove_no_notify (&object->qdata, quark_toggle_refs);
if (tstack)
{
i = tstack->n_toggle_refs++;
/* allocate i = tstate->n_toggle_refs - 1 positions beyond the 1 declared
* in tstate->toggle_refs */
tstack = g_realloc (tstack, sizeof (*tstack) + sizeof (tstack->toggle_refs[0]) * i);
}
else
{
tstack = g_renew (ToggleRefStack, NULL, 1);
tstack->n_toggle_refs = 1;
i = 0;
}
/* Set a flag for fast lookup after adding the first toggle reference */
if (tstack->n_toggle_refs == 1)
g_datalist_set_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
tstack->toggle_refs[i].notify = notify;
tstack->toggle_refs[i].data = data;
g_datalist_id_set_data_full (&object->qdata, quark_toggle_refs, tstack,
(GDestroyNotify)g_free);
object_bit_unlock (object, OPTIONAL_BIT_LOCK_TOGGLE_REFS);
}
/**
* g_object_remove_toggle_ref: (skip)
* @object: a #GObject
* @notify: a function to call when this reference is the
* last reference to the object, or is no longer
* the last reference.
* @data: (nullable): data to pass to @notify, or %NULL to
* match any toggle refs with the @notify argument.
*
* Removes a reference added with g_object_add_toggle_ref(). The
* reference count of the object is decreased by one.
*
* Note that if you unref the object on another thread, then @notify might
* still be invoked after g_object_remove_toggle_ref(), and the object argument
* might be a dangling pointer. If the object is destroyed on other threads,
* you must take care of that yourself.
*
* Since: 2.8
*/
void
g_object_remove_toggle_ref (GObject *object,
GToggleNotify notify,
gpointer data)
{
ToggleRefStack *tstack;
gboolean found_one = FALSE;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (notify != NULL);
object_bit_lock (object, OPTIONAL_BIT_LOCK_TOGGLE_REFS);
tstack = g_datalist_id_get_data (&object->qdata, quark_toggle_refs);
if (tstack)
{
guint i;
for (i = 0; i < tstack->n_toggle_refs; i++)
if (tstack->toggle_refs[i].notify == notify &&
(tstack->toggle_refs[i].data == data || data == NULL))
{
found_one = TRUE;
tstack->n_toggle_refs -= 1;
if (i != tstack->n_toggle_refs)
tstack->toggle_refs[i] = tstack->toggle_refs[tstack->n_toggle_refs];
if (tstack->n_toggle_refs == 0)
{
g_datalist_unset_flags (&object->qdata, OBJECT_HAS_TOGGLE_REF_FLAG);
g_datalist_id_set_data_full (&object->qdata, quark_toggle_refs, NULL, NULL);
}
break;
}
}
object_bit_unlock (object, OPTIONAL_BIT_LOCK_TOGGLE_REFS);
if (found_one)
g_object_unref (object);
else
g_critical ("%s: couldn't find toggle ref %p(%p)", G_STRFUNC, notify, data);
}
/* Internal implementation of g_object_ref() which doesn't call out to user code.
* @out_toggle_notify and @out_toggle_data *must* be provided, and if non-`NULL`
* values are returned, then the caller *must* call that toggle notify function
* as soon as it is safe to do so. It may call (or be) user-provided code so should
* only be called once all locks are released. */
static gpointer
object_ref (GObject *object,
GToggleNotify *out_toggle_notify,
gpointer *out_toggle_data)
{
GToggleNotify toggle_notify;
gpointer toggle_data;
gint old_ref;
old_ref = g_atomic_int_get (&object->ref_count);
retry:
toggle_notify = NULL;
toggle_data = NULL;
if (old_ref > 1 && old_ref < G_MAXINT)
{
/* Fast-path. We have apparently more than 1 references already. No
* special handling for toggle references, just increment the ref count. */
if (!g_atomic_int_compare_and_exchange_full ((int *) &object->ref_count,
old_ref, old_ref + 1, &old_ref))
goto retry;
}
else if (old_ref == 1)
{
/* With ref count 1, check whether we need to emit a toggle notification. */
if (!toggle_refs_check_and_ref_or_deref (object, TRUE, &old_ref, &toggle_notify, &toggle_data))
goto retry;
}
else
{
gboolean object_already_finalized = TRUE;
*out_toggle_notify = NULL;
*out_toggle_data = NULL;
g_return_val_if_fail (!object_already_finalized, NULL);
return NULL;
}
TRACE (GOBJECT_OBJECT_REF (object, G_TYPE_FROM_INSTANCE (object), old_ref));
*out_toggle_notify = toggle_notify;
*out_toggle_data = toggle_data;
return object;
}
/**
* g_object_ref:
* @object: (type GObject.Object): a #GObject
*
* Increases the reference count of @object.
*
* Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type
* of @object will be propagated to the return type (using the GCC typeof()
* extension), so any casting the caller needs to do on the return type must be
* explicit.
*
* Returns: (type GObject.Object) (transfer none): the same @object
*/
gpointer
(g_object_ref) (gpointer _object)
{
GObject *object = _object;
GToggleNotify toggle_notify;
gpointer toggle_data;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
object = object_ref (object, &toggle_notify, &toggle_data);
if (toggle_notify)
toggle_notify (toggle_data, object, FALSE);
return object;
}
static gboolean
_object_unref_clear_weak_locations (GObject *object, gint *p_old_ref, gboolean do_unref)
{
WeakRefData *wrdata;
gboolean success;
/* Fast path, for objects that never had a GWeakRef registered. */
if (!(object_get_optional_flags (object) & OPTIONAL_FLAG_EVER_HAD_WEAK_REF))
{
/* The caller previously just checked atomically that the ref-count was
* one.
*
* At this point still, @object never ever had a GWeakRef registered.
* That means, nobody else holds a strong reference and also nobody else
* can hold a weak reference, to race against obtaining another
* reference. We are good to proceed. */
if (do_unref)
{
if (!g_atomic_int_compare_and_exchange ((gint *) &object->ref_count, 1, 0))
{
#if G_ENABLE_DEBUG
g_assert_not_reached ();
#endif
}
}
return TRUE;
}
/* Slow path. We must obtain a lock on the @wrdata, to atomically release
* weak references and check that the ref count is as expected. */
wrdata = weak_ref_data_get_surely (object);
weak_ref_data_lock (wrdata);
if (do_unref)
{
success = g_atomic_int_compare_and_exchange_full ((gint *) &object->ref_count,
1, 0,
p_old_ref);
}
else
{
*p_old_ref = g_atomic_int_get ((gint *) &object->ref_count);
success = (*p_old_ref == 1);
}
if (success)
weak_ref_data_clear_list (wrdata, object);
weak_ref_data_unlock (wrdata);
return success;
}
/**
* g_object_unref:
* @object: (type GObject.Object): a #GObject
*
* Decreases the reference count of @object. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*
* If the pointer to the #GObject may be reused in future (for example, if it is
* an instance variable of another object), it is recommended to clear the
* pointer to %NULL rather than retain a dangling pointer to a potentially
* invalid #GObject instance. Use g_clear_object() for this.
*/
void
g_object_unref (gpointer _object)
{
GObject *object = _object;
gint old_ref;
GToggleNotify toggle_notify;
gpointer toggle_data;
GObjectNotifyQueue *nqueue;
GType obj_gtype;
g_return_if_fail (G_IS_OBJECT (object));
/* obj_gtype will be needed for TRACE(GOBJECT_OBJECT_UNREF()) later. Note
* that we issue the TRACE() after decrementing the ref-counter. If at that
* point the reference counter does not reach zero, somebody else can race
* and destroy the object.
*
* This means, TRACE() can be called with a dangling object pointer. This
* could only be avoided, by emitting the TRACE before doing the actual
* unref, but at that point we wouldn't know the correct "old_ref" value.
* Maybe this should change.
*
* Anyway. At that later point we can also no longer safely get the GType for
* the TRACE(). Do it now.
*/
obj_gtype = G_TYPE_FROM_INSTANCE (object);
(void) obj_gtype;
old_ref = g_atomic_int_get (&object->ref_count);
retry_beginning:
if (old_ref > 2)
{
/* We have many references. If we can decrement the ref counter, we are done. */
if (!g_atomic_int_compare_and_exchange_full ((int *) &object->ref_count,
old_ref, old_ref - 1, &old_ref))
goto retry_beginning;
/* Beware: object might be a dangling pointer. */
TRACE (GOBJECT_OBJECT_UNREF (object, obj_gtype, old_ref));
return;
}
if (old_ref == 2)
{
/* We are about to return the second-to-last reference. In that case we
* might need to notify a toggle reference.
*
* Note that a g_object_add_toggle_ref() MUST always be released
* via g_object_remove_toggle_ref(). Thus, if we are here with
* an old_ref of 2, then at most one of the references can be
* a toggle reference.
*
* We need to take a lock, to avoid races. */
if (!toggle_refs_check_and_ref_or_deref (object, FALSE, &old_ref, &toggle_notify, &toggle_data))
goto retry_beginning;
/* Beware: object might be a dangling pointer. */
TRACE (GOBJECT_OBJECT_UNREF (object, obj_gtype, old_ref));
if (toggle_notify)
toggle_notify (toggle_data, object, TRUE);
return;
}
if (G_UNLIKELY (old_ref != 1))
{
gboolean object_already_finalized = TRUE;
g_return_if_fail (!object_already_finalized);
return;
}
/* We only have one reference left. Proceed to (maybe) clear weak locations. */
if (!_object_unref_clear_weak_locations (object, &old_ref, FALSE))
goto retry_beginning;
/* At this point, we checked with an atomic read that we only hold only one
* reference. Weak locations are cleared (and toggle references are not to
* be considered in this case). Proceed with dispose().
*
* First, freeze the notification queue, so we don't accidentally emit
* notifications during dispose() and finalize().
*
* The notification queue stays frozen unless the instance acquires a
* reference during dispose(), in which case we thaw it and dispatch all the
* notifications. If the instance gets through to finalize(), the
* notification queue gets automatically drained when g_object_finalize() is
* reached and the qdata is cleared.
*
* Important: Note that g_object_notify_queue_freeze() takes a object_bit_lock(),
* which happens to be the same lock that is also taken by toggle_refs_check_and_ref(),
* that is very important. See also the code comment in toggle_refs_check_and_ref().
*/
nqueue = g_object_notify_queue_freeze (object);
TRACE (GOBJECT_OBJECT_DISPOSE (object, G_TYPE_FROM_INSTANCE (object), 1));
G_OBJECT_GET_CLASS (object)->dispose (object);
TRACE (GOBJECT_OBJECT_DISPOSE_END (object, G_TYPE_FROM_INSTANCE (object), 1));
/* Must re-fetch old-ref. _object_unref_clear_weak_locations() relies on
* that. */
old_ref = g_atomic_int_get (&object->ref_count);
retry_decrement:
/* Here, old_ref is 1 if we just come from dispose(). If the object was resurrected,
* we can hit `goto retry_decrement` and be here with a larger old_ref. */
if (old_ref > 1 && nqueue)
{
/* If the object was resurrected, we need to unfreeze the notify
* queue. */
g_object_notify_queue_thaw (object, nqueue, FALSE);
nqueue = NULL;
/* Note at this point, @old_ref might be wrong.
*
* Also note that _object_unref_clear_weak_locations() requires that we
* atomically checked that @old_ref is 1. However, as @old_ref is larger
* than 1, that will not be called. Instead, all other code paths below,
* handle the possibility of a bogus @old_ref.
*
* No need to re-fetch. */
}
if (old_ref > 2)
{
if (!g_atomic_int_compare_and_exchange_full ((int *) &object->ref_count,
old_ref, old_ref - 1,
&old_ref))
goto retry_decrement;
/* Beware: object might be a dangling pointer. */
TRACE (GOBJECT_OBJECT_UNREF (object, obj_gtype, old_ref));
return;
}
if (old_ref == 2)
{
/* If the object was resurrected and the current ref-count is 2, then we
* are about to drop the ref-count to 1. We may need to emit a toggle
* notification. Take a lock and check for that.
*
* In that case, we need a lock to get the toggle notification. */
if (!toggle_refs_check_and_ref_or_deref (object, FALSE, &old_ref, &toggle_notify, &toggle_data))
goto retry_decrement;
/* Beware: object might be a dangling pointer. */
TRACE (GOBJECT_OBJECT_UNREF (object, obj_gtype, old_ref));
if (toggle_notify)
toggle_notify (toggle_data, object, TRUE);
return;
}
/* old_ref is (atomically!) checked to be 1, we are about to drop the
* reference count to zero in _object_unref_clear_weak_locations(). */
if (!_object_unref_clear_weak_locations (object, &old_ref, TRUE))
goto retry_decrement;
TRACE (GOBJECT_OBJECT_UNREF (object, obj_gtype, old_ref));
/* The object is almost gone. Finalize. */
g_datalist_id_set_data (&object->qdata, quark_closure_array, NULL);
g_signal_handlers_destroy (object);
g_datalist_id_set_data (&object->qdata, quark_weak_notifies, NULL);
TRACE (GOBJECT_OBJECT_FINALIZE (object, G_TYPE_FROM_INSTANCE (object)));
G_OBJECT_GET_CLASS (object)->finalize (object);
TRACE (GOBJECT_OBJECT_FINALIZE_END (object, G_TYPE_FROM_INSTANCE (object)));
GOBJECT_IF_DEBUG (OBJECTS,
{
gboolean was_present;
/* catch objects not chaining finalize handlers */
G_LOCK (debug_objects);
was_present = g_hash_table_remove (debug_objects_ht, object);
G_UNLOCK (debug_objects);
if (was_present)
g_critical ("Object %p of type %s not finalized correctly.",
object, G_OBJECT_TYPE_NAME (object));
});
g_type_free_instance ((GTypeInstance *) object);
}
/**
* g_clear_object: (skip)
* @object_ptr: a pointer to a #GObject reference
*
* Clears a reference to a #GObject.
*
* @object_ptr must not be %NULL.
*
* If the reference is %NULL then this function does nothing.
* Otherwise, the reference count of the object is decreased and the
* pointer is set to %NULL.
*
* A macro is also included that allows this function to be used without
* pointer casts.
*
* Since: 2.28
**/
#undef g_clear_object
void
g_clear_object (GObject **object_ptr)
{
g_clear_pointer (object_ptr, g_object_unref);
}
/**
* g_object_get_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata().
*
* Returns: (transfer none) (nullable): The user data pointer set, or %NULL
*/
gpointer
g_object_get_qdata (GObject *object,
GQuark quark)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
return quark ? g_datalist_id_get_data (&object->qdata, quark) : NULL;
}
/**
* g_object_set_qdata: (skip)
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: (nullable): An opaque user data pointer
*
* This sets an opaque, named pointer on an object.
* The name is specified through a #GQuark (retrieved e.g. via
* g_quark_from_static_string()), and the pointer
* can be gotten back from the @object with g_object_get_qdata()
* until the @object is finalized.
* Setting a previously set user data pointer, overrides (frees)
* the old pointer set, using #NULL as pointer essentially
* removes the data stored.
*/
void
g_object_set_qdata (GObject *object,
GQuark quark,
gpointer data)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (quark > 0);
g_datalist_id_set_data (&object->qdata, quark, data);
}
/**
* g_object_dup_qdata: (skip)
* @object: the #GObject to store user data on
* @quark: a #GQuark, naming the user data pointer
* @dup_func: (nullable): function to dup the value
* @user_data: (nullable): passed as user_data to @dup_func
*
* This is a variant of g_object_get_qdata() which returns
* a 'duplicate' of the value. @dup_func defines the
* meaning of 'duplicate' in this context, it could e.g.
* take a reference on a ref-counted object.
*
* If the @quark is not set on the object then @dup_func
* will be called with a %NULL argument.
*
* Note that @dup_func is called while user data of @object
* is locked.
*
* This function can be useful to avoid races when multiple
* threads are using object data on the same key on the same
* object.
*
* Returns: the result of calling @dup_func on the value
* associated with @quark on @object, or %NULL if not set.
* If @dup_func is %NULL, the value is returned
* unmodified.
*
* Since: 2.34
*/
gpointer
g_object_dup_qdata (GObject *object,
GQuark quark,
GDuplicateFunc dup_func,
gpointer user_data)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (quark > 0, NULL);
return g_datalist_id_dup_data (&object->qdata, quark, dup_func, user_data);
}
/**
* g_object_replace_qdata: (skip)
* @object: the #GObject to store user data on
* @quark: a #GQuark, naming the user data pointer
* @oldval: (nullable): the old value to compare against
* @newval: (nullable): the new value
* @destroy: (nullable): a destroy notify for the new value
* @old_destroy: (out) (optional): destroy notify for the existing value
*
* Compares the user data for the key @quark on @object with
* @oldval, and if they are the same, replaces @oldval with
* @newval.
*
* This is like a typical atomic compare-and-exchange
* operation, for user data on an object.
*
* If the previous value was replaced then ownership of the
* old value (@oldval) is passed to the caller, including
* the registered destroy notify for it (passed out in @old_destroy).
* Its up to the caller to free this as needed, which may
* or may not include using @old_destroy as sometimes replacement
* should not destroy the object in the normal way.
*
* Returns: %TRUE if the existing value for @quark was replaced
* by @newval, %FALSE otherwise.
*
* Since: 2.34
*/
gboolean
g_object_replace_qdata (GObject *object,
GQuark quark,
gpointer oldval,
gpointer newval,
GDestroyNotify destroy,
GDestroyNotify *old_destroy)
{
g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
g_return_val_if_fail (quark > 0, FALSE);
return g_datalist_id_replace_data (&object->qdata, quark,
oldval, newval, destroy,
old_destroy);
}
/**
* g_object_set_qdata_full: (skip)
* @object: The GObject to set store a user data pointer
* @quark: A #GQuark, naming the user data pointer
* @data: (nullable): An opaque user data pointer
* @destroy: (nullable): Function to invoke with @data as argument, when @data
* needs to be freed
*
* This function works like g_object_set_qdata(), but in addition,
* a void (*destroy) (gpointer) function may be specified which is
* called with @data as argument when the @object is finalized, or
* the data is being overwritten by a call to g_object_set_qdata()
* with the same @quark.
*/
void
g_object_set_qdata_full (GObject *object,
GQuark quark,
gpointer data,
GDestroyNotify destroy)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (quark > 0);
g_datalist_id_set_data_full (&object->qdata, quark, data,
data ? destroy : (GDestroyNotify) NULL);
}
/**
* g_object_steal_qdata:
* @object: The GObject to get a stored user data pointer from
* @quark: A #GQuark, naming the user data pointer
*
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the @data from object
* without invoking its destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
* |[<!-- language="C" -->
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrieve the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ]|
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
*
* Returns: (transfer full) (nullable): The user data pointer set, or %NULL
*/
gpointer
g_object_steal_qdata (GObject *object,
GQuark quark)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (quark > 0, NULL);
return g_datalist_id_remove_no_notify (&object->qdata, quark);
}
/**
* g_object_get_data:
* @object: #GObject containing the associations
* @key: name of the key for that association
*
* Gets a named field from the objects table of associations (see g_object_set_data()).
*
* Returns: (transfer none) (nullable): the data if found,
* or %NULL if no such data exists.
*/
gpointer
g_object_get_data (GObject *object,
const gchar *key)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
return g_datalist_get_data (&object->qdata, key);
}
/**
* g_object_set_data:
* @object: #GObject containing the associations.
* @key: name of the key
* @data: (nullable): data to associate with that key
*
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*
* Internally, the @key is converted to a #GQuark using g_quark_from_string().
* This means a copy of @key is kept permanently (even after @object has been
* finalized) — so it is recommended to only use a small, bounded set of values
* for @key in your program, to avoid the #GQuark storage growing unbounded.
*/
void
g_object_set_data (GObject *object,
const gchar *key,
gpointer data)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (key != NULL);
g_datalist_id_set_data (&object->qdata, g_quark_from_string (key), data);
}
/**
* g_object_dup_data: (skip)
* @object: the #GObject to store user data on
* @key: a string, naming the user data pointer
* @dup_func: (nullable): function to dup the value
* @user_data: (nullable): passed as user_data to @dup_func
*
* This is a variant of g_object_get_data() which returns
* a 'duplicate' of the value. @dup_func defines the
* meaning of 'duplicate' in this context, it could e.g.
* take a reference on a ref-counted object.
*
* If the @key is not set on the object then @dup_func
* will be called with a %NULL argument.
*
* Note that @dup_func is called while user data of @object
* is locked.
*
* This function can be useful to avoid races when multiple
* threads are using object data on the same key on the same
* object.
*
* Returns: the result of calling @dup_func on the value
* associated with @key on @object, or %NULL if not set.
* If @dup_func is %NULL, the value is returned
* unmodified.
*
* Since: 2.34
*/
gpointer
g_object_dup_data (GObject *object,
const gchar *key,
GDuplicateFunc dup_func,
gpointer user_data)
{
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
return g_datalist_id_dup_data (&object->qdata,
g_quark_from_string (key),
dup_func, user_data);
}
/**
* g_object_replace_data: (skip)
* @object: the #GObject to store user data on
* @key: a string, naming the user data pointer
* @oldval: (nullable): the old value to compare against
* @newval: (nullable): the new value
* @destroy: (nullable): a destroy notify for the new value
* @old_destroy: (out) (optional): destroy notify for the existing value
*
* Compares the user data for the key @key on @object with
* @oldval, and if they are the same, replaces @oldval with
* @newval.
*
* This is like a typical atomic compare-and-exchange
* operation, for user data on an object.
*
* If the previous value was replaced then ownership of the
* old value (@oldval) is passed to the caller, including
* the registered destroy notify for it (passed out in @old_destroy).
* Its up to the caller to free this as needed, which may
* or may not include using @old_destroy as sometimes replacement
* should not destroy the object in the normal way.
*
* See g_object_set_data() for guidance on using a small, bounded set of values
* for @key.
*
* Returns: %TRUE if the existing value for @key was replaced
* by @newval, %FALSE otherwise.
*
* Since: 2.34
*/
gboolean
g_object_replace_data (GObject *object,
const gchar *key,
gpointer oldval,
gpointer newval,
GDestroyNotify destroy,
GDestroyNotify *old_destroy)
{
g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
g_return_val_if_fail (key != NULL, FALSE);
return g_datalist_id_replace_data (&object->qdata,
g_quark_from_string (key),
oldval, newval, destroy,
old_destroy);
}
/**
* g_object_set_data_full: (skip)
* @object: #GObject containing the associations
* @key: name of the key
* @data: (nullable): data to associate with that key
* @destroy: (nullable): function to call when the association is destroyed
*
* Like g_object_set_data() except it adds notification
* for when the association is destroyed, either by setting it
* to a different value or when the object is destroyed.
*
* Note that the @destroy callback is not called if @data is %NULL.
*/
void
g_object_set_data_full (GObject *object,
const gchar *key,
gpointer data,
GDestroyNotify destroy)
{
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (key != NULL);
g_datalist_id_set_data_full (&object->qdata, g_quark_from_string (key), data,
data ? destroy : (GDestroyNotify) NULL);
}
/**
* g_object_steal_data:
* @object: #GObject containing the associations
* @key: name of the key
*
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
*
* Returns: (transfer full) (nullable): the data if found, or %NULL
* if no such data exists.
*/
gpointer
g_object_steal_data (GObject *object,
const gchar *key)
{
GQuark quark;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (key != NULL, NULL);
quark = g_quark_try_string (key);
return quark ? g_datalist_id_remove_no_notify (&object->qdata, quark) : NULL;
}
static void
g_value_object_init (GValue *value)
{
value->data[0].v_pointer = NULL;
}
static void
g_value_object_free_value (GValue *value)
{
g_clear_object ((GObject**) &value->data[0].v_pointer);
}
static void
g_value_object_copy_value (const GValue *src_value,
GValue *dest_value)
{
g_set_object ((GObject**) &dest_value->data[0].v_pointer,
src_value->data[0].v_pointer);
}
static void
g_value_object_transform_value (const GValue *src_value,
GValue *dest_value)
{
if (src_value->data[0].v_pointer && g_type_is_a (G_OBJECT_TYPE (src_value->data[0].v_pointer), G_VALUE_TYPE (dest_value)))
dest_value->data[0].v_pointer = g_object_ref (src_value->data[0].v_pointer);
else
dest_value->data[0].v_pointer = NULL;
}
static gpointer
g_value_object_peek_pointer (const GValue *value)
{
return value->data[0].v_pointer;
}
static gchar*
g_value_object_collect_value (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
if (collect_values[0].v_pointer)
{
GObject *object = collect_values[0].v_pointer;
if (object->g_type_instance.g_class == NULL)
return g_strconcat ("invalid unclassed object pointer for value type '",
G_VALUE_TYPE_NAME (value),
"'",
NULL);
else if (!g_value_type_compatible (G_OBJECT_TYPE (object), G_VALUE_TYPE (value)))
return g_strconcat ("invalid object type '",
G_OBJECT_TYPE_NAME (object),
"' for value type '",
G_VALUE_TYPE_NAME (value),
"'",
NULL);
/* never honour G_VALUE_NOCOPY_CONTENTS for ref-counted types */
value->data[0].v_pointer = g_object_ref (object);
}
else
value->data[0].v_pointer = NULL;
return NULL;
}
static gchar*
g_value_object_lcopy_value (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
GObject **object_p = collect_values[0].v_pointer;
g_return_val_if_fail (object_p != NULL, g_strdup_printf ("value location for '%s' passed as NULL", G_VALUE_TYPE_NAME (value)));
if (!value->data[0].v_pointer)
*object_p = NULL;
else if (collect_flags & G_VALUE_NOCOPY_CONTENTS)
*object_p = value->data[0].v_pointer;
else
*object_p = g_object_ref (value->data[0].v_pointer);
return NULL;
}
/**
* g_value_set_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (type GObject.Object) (nullable): object value to be set
*
* Set the contents of a %G_TYPE_OBJECT derived #GValue to @v_object.
*
* g_value_set_object() increases the reference count of @v_object
* (the #GValue holds a reference to @v_object). If you do not wish
* to increase the reference count of the object (i.e. you wish to
* pass your current reference to the #GValue because you no longer
* need it), use g_value_take_object() instead.
*
* It is important that your #GValue holds a reference to @v_object (either its
* own, or one it has taken) to ensure that the object won't be destroyed while
* the #GValue still exists).
*/
void
g_value_set_object (GValue *value,
gpointer v_object)
{
GObject *old;
g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
if G_UNLIKELY (value->data[0].v_pointer == v_object)
return;
old = g_steal_pointer (&value->data[0].v_pointer);
if (v_object)
{
g_return_if_fail (G_IS_OBJECT (v_object));
g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
value->data[0].v_pointer = g_object_ref (v_object);
}
g_clear_object (&old);
}
/**
* g_value_set_object_take_ownership: (skip)
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (nullable): object value to be set
*
* This is an internal function introduced mainly for C marshallers.
*
* Deprecated: 2.4: Use g_value_take_object() instead.
*/
void
g_value_set_object_take_ownership (GValue *value,
gpointer v_object)
{
g_value_take_object (value, v_object);
}
/**
* g_value_take_object: (skip)
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
* @v_object: (nullable): object value to be set
*
* Sets the contents of a %G_TYPE_OBJECT derived #GValue to @v_object
* and takes over the ownership of the callers reference to @v_object;
* the caller doesnt have to unref it any more (i.e. the reference
* count of the object is not increased).
*
* If you want the #GValue to hold its own reference to @v_object, use
* g_value_set_object() instead.
*
* Since: 2.4
*/
void
g_value_take_object (GValue *value,
gpointer v_object)
{
g_return_if_fail (G_VALUE_HOLDS_OBJECT (value));
g_clear_object ((GObject **) &value->data[0].v_pointer);
if (v_object)
{
g_return_if_fail (G_IS_OBJECT (v_object));
g_return_if_fail (g_value_type_compatible (G_OBJECT_TYPE (v_object), G_VALUE_TYPE (value)));
value->data[0].v_pointer = g_steal_pointer (&v_object);
}
}
/**
* g_value_get_object:
* @value: a valid #GValue of %G_TYPE_OBJECT derived type
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue.
*
* Returns: (type GObject.Object) (transfer none) (nullable): object contents of @value
*/
gpointer
g_value_get_object (const GValue *value)
{
g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
return value->data[0].v_pointer;
}
/**
* g_value_dup_object:
* @value: a valid #GValue whose type is derived from %G_TYPE_OBJECT
*
* Get the contents of a %G_TYPE_OBJECT derived #GValue, increasing
* its reference count. If the contents of the #GValue are %NULL, then
* %NULL will be returned.
*
* Returns: (type GObject.Object) (transfer full) (nullable): object content of @value,
* should be unreferenced when no longer needed.
*/
gpointer
g_value_dup_object (const GValue *value)
{
g_return_val_if_fail (G_VALUE_HOLDS_OBJECT (value), NULL);
return value->data[0].v_pointer ? g_object_ref (value->data[0].v_pointer) : NULL;
}
/**
* g_signal_connect_object: (skip)
* @instance: (type GObject.TypeInstance): the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @c_handler: the #GCallback to connect.
* @gobject: (type GObject.Object) (nullable): the object to pass as data
* to @c_handler.
* @connect_flags: a combination of #GConnectFlags.
*
* This is similar to g_signal_connect_data(), but uses a closure which
* ensures that the @gobject stays alive during the call to @c_handler
* by temporarily adding a reference count to @gobject.
*
* When the @gobject is destroyed the signal handler will be automatically
* disconnected. Note that this is not currently threadsafe (ie:
* emitting a signal while @gobject is being destroyed in another thread
* is not safe).
*
* Returns: the handler id.
*/
gulong
g_signal_connect_object (gpointer instance,
const gchar *detailed_signal,
GCallback c_handler,
gpointer gobject,
GConnectFlags connect_flags)
{
g_return_val_if_fail (G_TYPE_CHECK_INSTANCE (instance), 0);
g_return_val_if_fail (detailed_signal != NULL, 0);
g_return_val_if_fail (c_handler != NULL, 0);
if (gobject)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (gobject), 0);
closure = ((connect_flags & G_CONNECT_SWAPPED) ? g_cclosure_new_object_swap : g_cclosure_new_object) (c_handler, gobject);
return g_signal_connect_closure (instance, detailed_signal, closure, connect_flags & G_CONNECT_AFTER);
}
else
return g_signal_connect_data (instance, detailed_signal, c_handler, NULL, NULL, connect_flags);
}
typedef struct {
GObject *object;
guint n_closures;
GClosure *closures[1]; /* flexible array */
} CArray;
static void
object_remove_closure (gpointer data,
GClosure *closure)
{
GObject *object = data;
CArray *carray;
guint i;
object_bit_lock (object, OPTIONAL_BIT_LOCK_CLOSURE_ARRAY);
carray = g_object_get_qdata (object, quark_closure_array);
for (i = 0; i < carray->n_closures; i++)
if (carray->closures[i] == closure)
{
carray->n_closures--;
if (i < carray->n_closures)
carray->closures[i] = carray->closures[carray->n_closures];
object_bit_unlock (object, OPTIONAL_BIT_LOCK_CLOSURE_ARRAY);
return;
}
object_bit_unlock (object, OPTIONAL_BIT_LOCK_CLOSURE_ARRAY);
g_assert_not_reached ();
}
static void
destroy_closure_array (gpointer data)
{
CArray *carray = data;
GObject *object = carray->object;
guint i, n = carray->n_closures;
for (i = 0; i < n; i++)
{
GClosure *closure = carray->closures[i];
/* removing object_remove_closure() upfront is probably faster than
* letting it fiddle with quark_closure_array which is empty anyways
*/
g_closure_remove_invalidate_notifier (closure, object, object_remove_closure);
g_closure_invalidate (closure);
}
g_free (carray);
}
/**
* g_object_watch_closure:
* @object: #GObject restricting lifetime of @closure
* @closure: #GClosure to watch
*
* This function essentially limits the life time of the @closure to
* the life time of the object. That is, when the object is finalized,
* the @closure is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the @closure, to ensure that an extra
* reference count is held on @object during invocation of the
* @closure. Usually, this function will be called on closures that
* use this @object as closure data.
*/
void
g_object_watch_closure (GObject *object,
GClosure *closure)
{
CArray *carray;
guint i;
g_return_if_fail (G_IS_OBJECT (object));
g_return_if_fail (closure != NULL);
g_return_if_fail (closure->is_invalid == FALSE);
g_return_if_fail (closure->in_marshal == FALSE);
g_return_if_fail (g_atomic_int_get (&object->ref_count) > 0); /* this doesn't work on finalizing objects */
g_closure_add_invalidate_notifier (closure, object, object_remove_closure);
g_closure_add_marshal_guards (closure,
object, (GClosureNotify) g_object_ref,
object, (GClosureNotify) g_object_unref);
object_bit_lock (object, OPTIONAL_BIT_LOCK_CLOSURE_ARRAY);
carray = g_datalist_id_remove_no_notify (&object->qdata, quark_closure_array);
if (!carray)
{
carray = g_renew (CArray, NULL, 1);
carray->object = object;
carray->n_closures = 1;
i = 0;
}
else
{
i = carray->n_closures++;
carray = g_realloc (carray, sizeof (*carray) + sizeof (carray->closures[0]) * i);
}
carray->closures[i] = closure;
g_datalist_id_set_data_full (&object->qdata, quark_closure_array, carray, destroy_closure_array);
object_bit_unlock (object, OPTIONAL_BIT_LOCK_CLOSURE_ARRAY);
}
/**
* g_closure_new_object:
* @sizeof_closure: the size of the structure to allocate, must be at least
* `sizeof (GClosure)`
* @object: a #GObject pointer to store in the @data field of the newly
* allocated #GClosure
*
* A variant of g_closure_new_simple() which stores @object in the
* @data field of the closure and calls g_object_watch_closure() on
* @object and the created closure. This function is mainly useful
* when implementing new types of closures.
*
* Returns: (transfer floating): a newly allocated #GClosure
*/
GClosure *
g_closure_new_object (guint sizeof_closure,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (g_atomic_int_get (&object->ref_count) > 0, NULL); /* this doesn't work on finalizing objects */
closure = g_closure_new_simple (sizeof_closure, object);
g_object_watch_closure (object, closure);
return closure;
}
/**
* g_cclosure_new_object: (skip)
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new() which uses @object as @user_data and
* calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: (transfer floating): a new #GCClosure
*/
GClosure *
g_cclosure_new_object (GCallback callback_func,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (g_atomic_int_get (&object->ref_count) > 0, NULL); /* this doesn't work on finalizing objects */
g_return_val_if_fail (callback_func != NULL, NULL);
closure = g_cclosure_new (callback_func, object, NULL);
g_object_watch_closure (object, closure);
return closure;
}
/**
* g_cclosure_new_object_swap: (skip)
* @callback_func: the function to invoke
* @object: a #GObject pointer to pass to @callback_func
*
* A variant of g_cclosure_new_swap() which uses @object as @user_data
* and calls g_object_watch_closure() on @object and the created
* closure. This function is useful when you have a callback closely
* associated with a #GObject, and want the callback to no longer run
* after the object is is freed.
*
* Returns: (transfer floating): a new #GCClosure
*/
GClosure *
g_cclosure_new_object_swap (GCallback callback_func,
GObject *object)
{
GClosure *closure;
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
g_return_val_if_fail (g_atomic_int_get (&object->ref_count) > 0, NULL); /* this doesn't work on finalizing objects */
g_return_val_if_fail (callback_func != NULL, NULL);
closure = g_cclosure_new_swap (callback_func, object, NULL);
g_object_watch_closure (object, closure);
return closure;
}
gsize
g_object_compat_control (gsize what,
gpointer data)
{
switch (what)
{
gpointer *pp;
case 1: /* floating base type */
return (gsize) G_TYPE_INITIALLY_UNOWNED;
case 2: /* FIXME: remove this once GLib/Gtk+ break ABI again */
floating_flag_handler = (guint(*)(GObject*,gint)) data;
return 1;
case 3: /* FIXME: remove this once GLib/Gtk+ break ABI again */
pp = data;
*pp = floating_flag_handler;
return 1;
default:
return 0;
}
}
G_DEFINE_TYPE (GInitiallyUnowned, g_initially_unowned, G_TYPE_OBJECT)
static void
g_initially_unowned_init (GInitiallyUnowned *object)
{
g_object_force_floating (object);
}
static void
g_initially_unowned_class_init (GInitiallyUnownedClass *klass)
{
}
/**
* GWeakRef:
*
* A structure containing a weak reference to a #GObject.
*
* A `GWeakRef` can either be empty (i.e. point to %NULL), or point to an
* object for as long as at least one "strong" reference to that object
* exists. Before the object's #GObjectClass.dispose method is called,
* every #GWeakRef associated with becomes empty (i.e. points to %NULL).
*
* Like #GValue, #GWeakRef can be statically allocated, stack- or
* heap-allocated, or embedded in larger structures.
*
* Unlike g_object_weak_ref() and g_object_add_weak_pointer(), this weak
* reference is thread-safe: converting a weak pointer to a reference is
* atomic with respect to invalidation of weak pointers to destroyed
* objects.
*
* If the object's #GObjectClass.dispose method results in additional
* references to the object being held (re-referencing), any #GWeakRefs taken
* before it was disposed will continue to point to %NULL. Any #GWeakRefs taken
* during disposal and after re-referencing, or after disposal has returned due
* to the re-referencing, will continue to point to the object until its refcount
* goes back to zero, at which point they too will be invalidated.
*
* It is invalid to take a #GWeakRef on an object during #GObjectClass.dispose
* without first having or creating a strong reference to the object.
*/
#define WEAK_REF_LOCK_BIT 0
static GObject *
_weak_ref_clean_pointer (gpointer ptr)
{
/* Drop the lockbit WEAK_REF_LOCK_BIT from @ptr (if set). */
return g_pointer_bit_lock_mask_ptr (ptr, WEAK_REF_LOCK_BIT, FALSE, 0, NULL);
}
static void
_weak_ref_lock (GWeakRef *weak_ref, GObject **out_object)
{
/* Note that while holding a _weak_ref_lock() on the @weak_ref, we MUST not acquire a
* weak_ref_data_lock() on the @wrdata. The other way around! */
if (out_object)
{
guintptr ptr;
g_pointer_bit_lock_and_get (&weak_ref->priv.p, WEAK_REF_LOCK_BIT, &ptr);
*out_object = _weak_ref_clean_pointer ((gpointer) ptr);
}
else
g_pointer_bit_lock (&weak_ref->priv.p, WEAK_REF_LOCK_BIT);
}
static void
_weak_ref_unlock (GWeakRef *weak_ref)
{
g_pointer_bit_unlock (&weak_ref->priv.p, WEAK_REF_LOCK_BIT);
}
static void
_weak_ref_unlock_and_set (GWeakRef *weak_ref, GObject *object)
{
g_pointer_bit_unlock_and_set (&weak_ref->priv.p, WEAK_REF_LOCK_BIT, object, 0);
}
static void
weak_ref_data_clear_list (WeakRefData *wrdata, GObject *object)
{
while (wrdata->len > 0u)
{
GWeakRef *weak_ref;
gpointer ptr;
/* pass "allow_shrink=FALSE", so we don't reallocate needlessly. We
* anyway are about to clear the entire list. */
weak_ref = weak_ref_data_list_remove (wrdata, wrdata->len - 1u, FALSE);
/* Fast-path. Most likely @weak_ref is currently not locked, so we can
* just atomically set the pointer to NULL. */
ptr = g_atomic_pointer_get (&weak_ref->priv.p);
#if G_ENABLE_DEBUG
g_assert (G_IS_OBJECT (_weak_ref_clean_pointer (ptr)));
g_assert (!object || object == _weak_ref_clean_pointer (ptr));
#endif
if (G_LIKELY (ptr == _weak_ref_clean_pointer (ptr)))
{
/* The pointer is unlocked. Try an atomic compare-and-exchange... */
if (g_atomic_pointer_compare_and_exchange (&weak_ref->priv.p, ptr, NULL))
{
/* Done. Go to the next. */
continue;
}
}
/* The @weak_ref is locked. Acquire the lock to set the pointer to NULL. */
_weak_ref_lock (weak_ref, NULL);
_weak_ref_unlock_and_set (weak_ref, NULL);
}
}
static void
_weak_ref_set (GWeakRef *weak_ref,
GObject *new_object,
gboolean called_by_init)
{
WeakRefData *old_wrdata;
WeakRefData *new_wrdata;
GObject *old_object;
new_wrdata = weak_ref_data_get_or_create (new_object);
#if G_ENABLE_DEBUG
g_assert (!new_object || object_get_optional_flags (new_object) & OPTIONAL_FLAG_EVER_HAD_WEAK_REF);
#endif
if (called_by_init)
{
/* The caller is g_weak_ref_init(). We know that the weak_ref should be
* NULL. We thus set @old_wrdata to NULL without checking.
*
* Also important, the caller ensured that @new_object is not NULL. So we
* are expected to set @weak_ref from NULL to a non-NULL @new_object. */
old_wrdata = NULL;
#if G_ENABLE_DEBUG
g_assert (new_object);
#endif
}
else
{
/* We must get a wrdata object @old_wrdata for the current @old_object. */
_weak_ref_lock (weak_ref, &old_object);
if (old_object == new_object)
{
/* Already set. We are done. */
_weak_ref_unlock (weak_ref);
return;
}
old_wrdata = old_object
? weak_ref_data_ref (weak_ref_data_get (old_object))
: NULL;
_weak_ref_unlock (weak_ref);
}
/* We need a lock on @old_wrdata, @new_wrdata and @weak_ref. We need to take
* these locks in a certain order to avoid deadlock. We sort them by pointer
* value.
*
* Note that @old_wrdata or @new_wrdata may be NULL, which is handled
* correctly.
*
* Note that @old_wrdata and @new_wrdata are never identical at this point.
*/
if (new_wrdata && old_wrdata && (((guintptr) (gpointer) old_wrdata) < ((guintptr) ((gpointer) new_wrdata))))
{
weak_ref_data_lock (old_wrdata);
weak_ref_data_lock (new_wrdata);
}
else
{
weak_ref_data_lock (new_wrdata);
weak_ref_data_lock (old_wrdata);
}
_weak_ref_lock (weak_ref, &old_object);
if (!weak_ref_data_has (old_object, old_wrdata, NULL))
{
/* A race. @old_object no longer has the expected @old_wrdata after
* getting all the locks. */
if (old_object)
{
/* We lost the race and find a different object set. It's fine, our
* action was lost in the race and we are done. No need to retry. */
weak_ref_data_unlock (old_wrdata);
weak_ref_data_unlock (new_wrdata);
_weak_ref_unlock (weak_ref);
weak_ref_data_unref (old_wrdata);
return;
}
/* @old_object is NULL after a race. We didn't expect that, but it's
* fine. Proceed to set @new_object... */
}
if (old_object)
{
gint32 idx;
idx = weak_ref_data_list_find (old_wrdata, weak_ref);
if (idx < 0)
g_critical ("unexpected missing GWeakRef data");
else
weak_ref_data_list_remove (old_wrdata, idx, TRUE);
}
weak_ref_data_unlock (old_wrdata);
if (new_object)
{
#if G_ENABLE_DEBUG
g_assert (new_wrdata != NULL);
g_assert (weak_ref_data_list_find (new_wrdata, weak_ref) < 0);
#endif
if (g_atomic_int_get (&new_object->ref_count) < 1)
{
g_critical ("calling g_weak_ref_set() with already destroyed object");
new_object = NULL;
}
else
{
if (!weak_ref_data_list_add (new_wrdata, weak_ref))
{
g_critical ("Too many GWeakRef registered");
new_object = NULL;
}
}
}
_weak_ref_unlock_and_set (weak_ref, new_object);
weak_ref_data_unlock (new_wrdata);
weak_ref_data_unref (old_wrdata);
}
/**
* g_weak_ref_init: (skip)
* @weak_ref: (inout): uninitialized or empty location for a weak
* reference
* @object: (type GObject.Object) (nullable): a #GObject or %NULL
*
* Initialise a non-statically-allocated #GWeakRef.
*
* This function also calls g_weak_ref_set() with @object on the
* freshly-initialised weak reference.
*
* This function should always be matched with a call to
* g_weak_ref_clear(). It is not necessary to use this function for a
* #GWeakRef in static storage because it will already be
* properly initialised. Just use g_weak_ref_set() directly.
*
* Since: 2.32
*/
void
g_weak_ref_init (GWeakRef *weak_ref,
gpointer object)
{
g_return_if_fail (weak_ref);
g_return_if_fail (object == NULL || G_IS_OBJECT (object));
g_atomic_pointer_set (&weak_ref->priv.p, NULL);
if (object)
{
/* We give a hint that the weak_ref is currently NULL. Unlike
* g_weak_ref_set(), we then don't need the extra lock just to
* find out that we have no object. */
_weak_ref_set (weak_ref, object, TRUE);
}
}
/**
* g_weak_ref_clear: (skip)
* @weak_ref: (inout): location of a weak reference, which
* may be empty
*
* Frees resources associated with a non-statically-allocated #GWeakRef.
* After this call, the #GWeakRef is left in an undefined state.
*
* You should only call this on a #GWeakRef that previously had
* g_weak_ref_init() called on it.
*
* Since: 2.32
*/
void
g_weak_ref_clear (GWeakRef *weak_ref)
{
g_weak_ref_set (weak_ref, NULL);
/* be unkind */
weak_ref->priv.p = (void *) 0xccccccccu;
}
/**
* g_weak_ref_get: (skip)
* @weak_ref: (inout): location of a weak reference to a #GObject
*
* If @weak_ref is not empty, atomically acquire a strong
* reference to the object it points to, and return that reference.
*
* This function is needed because of the potential race between taking
* the pointer value and g_object_ref() on it, if the object was losing
* its last reference at the same time in a different thread.
*
* The caller should release the resulting reference in the usual way,
* by using g_object_unref().
*
* Returns: (transfer full) (type GObject.Object): the object pointed to
* by @weak_ref, or %NULL if it was empty
*
* Since: 2.32
*/
gpointer
g_weak_ref_get (GWeakRef *weak_ref)
{
WeakRefData *wrdata;
WeakRefData *new_wrdata;
GToggleNotify toggle_notify = NULL;
gpointer toggle_data = NULL;
GObject *object;
g_return_val_if_fail (weak_ref, NULL);
/* We cannot take the strong reference on @object yet. Otherwise,
* _object_unref_clear_weak_locations() might have just taken the lock on
* @wrdata, see that the ref-count is 1 and plan to proceed clearing weak
* locations. If we then take a strong reference here, the object becomes
* alive and well, but _object_unref_clear_weak_locations() would proceed and
* clear the @weak_ref.
*
* We avoid that, by can only taking the strong reference when having a lock
* on @wrdata, so we are in sync with _object_unref_clear_weak_locations().
*
* But first we must get a reference to the @wrdata.
*/
_weak_ref_lock (weak_ref, &object);
wrdata = object
? weak_ref_data_ref (weak_ref_data_get (object))
: NULL;
_weak_ref_unlock (weak_ref);
if (!wrdata)
{
/* There is no @wrdata and no object. We are done. */
return NULL;
}
retry:
/* Now proceed to get the strong reference. This time with acquiring a lock
* on the per-object @wrdata and on @weak_ref.
*
* As the order in which locks are taken is important, we previously had to
* get a _weak_ref_lock(), to obtain the @wrdata. Now we have to lock on the
* @wrdata first, and the @weak_ref again. */
weak_ref_data_lock (wrdata);
_weak_ref_lock (weak_ref, &object);
if (!object)
{
/* Object is gone in the meantime. That is fine. */
new_wrdata = NULL;
}
else
{
/* Check that @object still refers to the same object as before. We do
* that by comparing the @wrdata object. A GObject keeps its (unique!)
* wrdata instance until the end, and since @wrdata is still alive,
* @object is the same as before, if-and-only-if its @wrdata is the same.
*/
if (weak_ref_data_has (object, wrdata, &new_wrdata))
{
/* We are (still) good. Take a strong ref while holding the necessary locks. */
object = object_ref (object, &toggle_notify, &toggle_data);
}
else
{
/* The @object changed and has no longer the same @wrdata. In this
* case, we need to start over.
*
* Note that @new_wrdata references the wrdata of the now current
* @object. We will use that during the retry. */
}
}
_weak_ref_unlock (weak_ref);
weak_ref_data_unlock (wrdata);
weak_ref_data_unref (wrdata);
if (new_wrdata)
{
/* There was a race. The object changed. Retry, with @new_wrdata. */
wrdata = new_wrdata;
goto retry;
}
if (toggle_notify)
toggle_notify (toggle_data, object, FALSE);
return object;
}
/**
* g_weak_ref_set: (skip)
* @weak_ref: location for a weak reference
* @object: (type GObject.Object) (nullable): a #GObject or %NULL
*
* Change the object to which @weak_ref points, or set it to
* %NULL.
*
* You must own a strong reference on @object while calling this
* function.
*
* Since: 2.32
*/
void
g_weak_ref_set (GWeakRef *weak_ref,
gpointer object)
{
g_return_if_fail (weak_ref != NULL);
g_return_if_fail (object == NULL || G_IS_OBJECT (object));
_weak_ref_set (weak_ref, object, FALSE);
}