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482 lines
14 KiB
C
482 lines
14 KiB
C
/*
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* Copyright © 2010 Codethink Limited
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation; either version 2 of the licence or (at
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* your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "gsimpleactiongroup.h"
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#include "gsimpleaction.h"
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#include "gaction.h"
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/**
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* SECTION:gsimpleactiongroup
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* @title: GSimpleActionGroup
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* @short_description: A simple GActionGroup implementation
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*
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* #GSimpleActionGroup is a hash table filled with #GAction objects,
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* implementing the #GActionGroup interface.
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**/
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struct _GSimpleActionGroupPrivate
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{
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GHashTable *table; /* string -> GAction */
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};
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static void g_simple_action_group_iface_init (GActionGroupInterface *);
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G_DEFINE_TYPE_WITH_CODE (GSimpleActionGroup,
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g_simple_action_group, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (G_TYPE_ACTION_GROUP,
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g_simple_action_group_iface_init))
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static gchar **
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g_simple_action_group_list_actions (GActionGroup *group)
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{
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GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group);
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GHashTableIter iter;
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gint n, i = 0;
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gchar **keys;
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gpointer key;
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n = g_hash_table_size (simple->priv->table);
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keys = g_new (gchar *, n + 1);
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g_hash_table_iter_init (&iter, simple->priv->table);
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while (g_hash_table_iter_next (&iter, &key, NULL))
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keys[i++] = g_strdup (key);
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g_assert_cmpint (i, ==, n);
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keys[n] = NULL;
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return keys;
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}
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static gboolean
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g_simple_action_group_query_action (GActionGroup *group,
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const gchar *action_name,
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gboolean *enabled,
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const GVariantType **parameter_type,
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const GVariantType **state_type,
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GVariant **state_hint,
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GVariant **state)
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{
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GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group);
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GAction *action;
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action = g_hash_table_lookup (simple->priv->table, action_name);
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if (action == NULL)
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return FALSE;
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if (enabled)
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*enabled = g_action_get_enabled (action);
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if (parameter_type)
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*parameter_type = g_action_get_parameter_type (action);
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if (state_type)
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*state_type = g_action_get_state_type (action);
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if (state_hint)
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*state_hint = g_action_get_state_hint (action);
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if (state)
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*state = g_action_get_state (action);
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return TRUE;
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}
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static void
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g_simple_action_group_change_state (GActionGroup *group,
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const gchar *action_name,
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GVariant *value)
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{
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GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group);
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GAction *action;
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action = g_hash_table_lookup (simple->priv->table, action_name);
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if (action == NULL)
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return;
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g_action_change_state (action, value);
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}
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static void
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g_simple_action_group_activate (GActionGroup *group,
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const gchar *action_name,
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GVariant *parameter)
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{
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GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group);
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GAction *action;
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action = g_hash_table_lookup (simple->priv->table, action_name);
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if (action == NULL)
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return;
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g_action_activate (action, parameter);
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}
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static void
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action_enabled_notify (GAction *action,
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GParamSpec *pspec,
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gpointer user_data)
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{
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g_action_group_action_enabled_changed (user_data,
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g_action_get_name (action),
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g_action_get_enabled (action));
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}
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static void
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action_state_notify (GAction *action,
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GParamSpec *pspec,
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gpointer user_data)
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{
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GVariant *value;
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value = g_action_get_state (action);
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g_action_group_action_state_changed (user_data,
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g_action_get_name (action),
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value);
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g_variant_unref (value);
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}
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static void
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g_simple_action_group_disconnect (gpointer key,
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gpointer value,
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gpointer user_data)
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{
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g_signal_handlers_disconnect_by_func (value, action_enabled_notify,
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user_data);
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g_signal_handlers_disconnect_by_func (value, action_state_notify,
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user_data);
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}
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static void
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g_simple_action_group_finalize (GObject *object)
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{
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GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (object);
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g_hash_table_foreach (simple->priv->table,
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g_simple_action_group_disconnect,
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simple);
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g_hash_table_unref (simple->priv->table);
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G_OBJECT_CLASS (g_simple_action_group_parent_class)
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->finalize (object);
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}
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static void
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g_simple_action_group_init (GSimpleActionGroup *simple)
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{
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simple->priv = G_TYPE_INSTANCE_GET_PRIVATE (simple,
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G_TYPE_SIMPLE_ACTION_GROUP,
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GSimpleActionGroupPrivate);
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simple->priv->table = g_hash_table_new_full (g_str_hash, g_str_equal,
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g_free, g_object_unref);
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}
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static void
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g_simple_action_group_class_init (GSimpleActionGroupClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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object_class->finalize = g_simple_action_group_finalize;
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g_type_class_add_private (class, sizeof (GSimpleActionGroupPrivate));
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}
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static void
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g_simple_action_group_iface_init (GActionGroupInterface *iface)
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{
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iface->list_actions = g_simple_action_group_list_actions;
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iface->query_action = g_simple_action_group_query_action;
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iface->change_action_state = g_simple_action_group_change_state;
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iface->activate_action = g_simple_action_group_activate;
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}
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/**
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* g_simple_action_group_new:
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*
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* Creates a new, empty, #GSimpleActionGroup.
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*
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* Returns: a new #GSimpleActionGroup
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*
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* Since: 2.28
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**/
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GSimpleActionGroup *
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g_simple_action_group_new (void)
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{
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return g_object_new (G_TYPE_SIMPLE_ACTION_GROUP, NULL);
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}
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/**
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* g_simple_action_group_lookup:
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* @simple: a #GSimpleActionGroup
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* @action_name: the name of an action
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*
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* Looks up the action with the name @action_name in the group.
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*
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* If no such action exists, returns %NULL.
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*
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* Returns: (transfer none): a #GAction, or %NULL
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*
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* Since: 2.28
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**/
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GAction *
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g_simple_action_group_lookup (GSimpleActionGroup *simple,
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const gchar *action_name)
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{
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g_return_val_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple), NULL);
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return g_hash_table_lookup (simple->priv->table, action_name);
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}
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/**
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* g_simple_action_group_insert:
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* @simple: a #GSimpleActionGroup
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* @action: a #GAction
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*
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* Adds an action to the action group.
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*
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* If the action group already contains an action with the same name as
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* @action then the old action is dropped from the group.
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*
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* The action group takes its own reference on @action.
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*
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* Since: 2.28
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**/
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void
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g_simple_action_group_insert (GSimpleActionGroup *simple,
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GAction *action)
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{
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const gchar *action_name;
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GAction *old_action;
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g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple));
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g_return_if_fail (G_IS_ACTION (action));
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action_name = g_action_get_name (action);
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old_action = g_hash_table_lookup (simple->priv->table, action_name);
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if (old_action != action)
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{
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if (old_action != NULL)
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{
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g_action_group_action_removed (G_ACTION_GROUP (simple),
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action_name);
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g_simple_action_group_disconnect (NULL, old_action, simple);
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}
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g_signal_connect (action, "notify::enabled",
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G_CALLBACK (action_enabled_notify), simple);
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if (g_action_get_state_type (action) != NULL)
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g_signal_connect (action, "notify::state",
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G_CALLBACK (action_state_notify), simple);
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g_hash_table_insert (simple->priv->table,
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g_strdup (action_name),
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g_object_ref (action));
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g_action_group_action_added (G_ACTION_GROUP (simple), action_name);
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}
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}
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/**
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* g_simple_action_group_remove:
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* @simple: a #GSimpleActionGroup
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* @action_name: the name of the action
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*
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* Removes the named action from the action group.
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*
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* If no action of this name is in the group then nothing happens.
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*
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* Since: 2.28
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**/
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void
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g_simple_action_group_remove (GSimpleActionGroup *simple,
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const gchar *action_name)
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{
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GAction *action;
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g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple));
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action = g_hash_table_lookup (simple->priv->table, action_name);
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if (action != NULL)
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{
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g_action_group_action_removed (G_ACTION_GROUP (simple), action_name);
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g_simple_action_group_disconnect (NULL, action, simple);
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g_hash_table_remove (simple->priv->table, action_name);
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}
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}
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/**
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* GActionEntry:
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* @name: the name of the action
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* @activate: the callback to connect to the "activate" signal of the
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* action
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* @parameter_type: the type of the parameter that must be passed to the
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* activate function for this action, given as a single
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* GVariant type string (or %NULL for no parameter)
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* @state: the initial state for this action, given in GVariant text
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* format. The state is parsed with no extra type information,
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* so type tags must be added to the string if they are
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* necessary.
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* @change_state: the callback to connect to the "change-state" signal
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* of the action
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*
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* This struct defines a single action. It is for use with
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* g_simple_action_group_add_entries().
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*
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* The order of the items in the structure are intended to reflect
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* frequency of use. It is permissible to use an incomplete initialiser
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* in order to leave some of the later values as %NULL. All values
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* after @name are optional. Additional optional fields may be added in
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* the future.
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*
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* See g_simple_action_group_add_entries() for an example.
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**/
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/**
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* g_simple_action_group_add_entries:
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* @simple: a #GSimpleActionGroup
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* @entries: a pointer to the first item in an array of #GActionEntry
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* structs
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* @n_entries: the length of @entries, or -1
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* @user_data: the user data for signal connections
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*
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* A convenience function for creating multiple #GSimpleAction instances
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* and adding them to the action group.
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*
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* Each action is constructed as per one #GActionEntry.
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*
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* <example>
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* <title>Using g_simple_action_group_add_entries()</title>
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* <programlisting>
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* static void
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* activate_quit (GSimpleAction *simple,
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* GVariant *parameter,
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* gpointer user_data)
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* {
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* exit (0);
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* }
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*
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* static void
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* activate_print_string (GSimpleAction *simple,
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* GVariant *parameter,
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* gpointer user_data)
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* {
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* g_print ("%s\n", g_variant_get_string (parameter, NULL));
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* }
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*
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* static GActionGroup *
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* create_action_group (void)
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* {
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* const GActionEntry entries[] = {
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* { "quit", activate_quit },
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* { "print-string", activate_print_string, "s" }
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* };
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* GSimpleActionGroup *group;
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*
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* group = g_simple_action_group_new ();
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* g_simple_action_group_add_entries (group, entries, G_N_ELEMENTS (entries), NULL);
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*
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* return G_ACTION_GROUP (group);
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* }
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* </programlisting>
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* </example>
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*
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* Since: 2.30
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**/
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void
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g_simple_action_group_add_entries (GSimpleActionGroup *simple,
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const GActionEntry *entries,
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gint n_entries,
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gpointer user_data)
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{
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gint i;
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g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple));
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g_return_if_fail (entries != NULL || n_entries == 0);
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for (i = 0; n_entries == -1 ? entries[i].name != NULL : i < n_entries; i++)
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{
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const GActionEntry *entry = &entries[i];
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const GVariantType *parameter_type;
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GSimpleAction *action;
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if (entry->parameter_type)
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{
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if (!g_variant_type_string_is_valid (entry->parameter_type))
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{
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g_critical ("g_simple_action_group_add_entries: the type "
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"string '%s' given as the parameter type for "
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"action '%s' is not a valid GVariant type "
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"string. This action will not be added.",
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entry->parameter_type, entry->name);
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return;
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}
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parameter_type = G_VARIANT_TYPE (entry->parameter_type);
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}
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else
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parameter_type = NULL;
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if (entry->state)
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{
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GError *error = NULL;
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GVariant *state;
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state = g_variant_parse (NULL, entry->state, NULL, NULL, &error);
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if (state == NULL)
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{
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g_critical ("g_simple_action_group_add_entries: GVariant could "
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"not parse the state value given for action '%s' "
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"('%s'): %s. This action will not be added.",
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entry->name, entry->state, error->message);
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g_error_free (error);
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continue;
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}
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action = g_simple_action_new_stateful (entry->name,
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parameter_type,
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state);
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g_variant_unref (state);
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}
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else
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{
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action = g_simple_action_new (entry->name,
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parameter_type);
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}
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if (entry->activate != NULL)
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g_signal_connect (action, "activate",
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G_CALLBACK (entry->activate), user_data);
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if (entry->change_state != NULL)
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g_signal_connect (action, "change-state",
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G_CALLBACK (entry->change_state), user_data);
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g_simple_action_group_insert (simple, G_ACTION (action));
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g_object_unref (action);
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}
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}
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