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41e4db8076
Loosely based on a patch by Sam Thursfield <ssssam@gmail.com>. https://bugzilla.gnome.org/show_bug.cgi?id=656341
154 lines
4.9 KiB
C
154 lines
4.9 KiB
C
/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2011 Collabora, Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Author: Stef Walter <stefw@collabora.co.uk>
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*/
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#include "config.h"
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#include <glib.h>
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#include <string.h>
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#ifdef G_OS_WIN32
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#include <glib/gprintf.h>
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#include <conio.h>
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#endif
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#include "gtlsconsoleinteraction.h"
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/*
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* WARNING: This is not the example you're looking for [slow hand wave]. This
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* is not industrial strength, it's just for testing. It uses embarassing
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* functions like getpass() and does lazy things with threads.
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*/
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G_DEFINE_TYPE (GTlsConsoleInteraction, g_tls_console_interaction, G_TYPE_TLS_INTERACTION);
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#ifdef G_OS_WIN32
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/* win32 doesn't have getpass() */
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static gchar *
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getpass (const gchar *prompt)
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{
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static gchar buf[BUFSIZ];
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gint i;
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g_printf ("%s", prompt);
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fflush (stdout);
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for (i = 0; i < BUFSIZ - 1; ++i)
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{
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buf[i] = _getch ();
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if (buf[i] == '\r')
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break;
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}
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buf[i] = '\0';
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g_printf ("\n");
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return &buf[0];
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}
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#endif
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static GTlsInteractionResult
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g_tls_console_interaction_ask_password (GTlsInteraction *interaction,
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GTlsPassword *password,
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GCancellable *cancellable,
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GError **error)
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{
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const gchar *value;
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gchar *prompt;
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prompt = g_strdup_printf ("Password \"%s\"': ", g_tls_password_get_description (password));
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value = getpass (prompt);
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g_free (prompt);
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if (g_cancellable_set_error_if_cancelled (cancellable, error))
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return G_TLS_INTERACTION_FAILED;
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g_tls_password_set_value (password, (guchar *)value, -1);
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return G_TLS_INTERACTION_HANDLED;
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}
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static void
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ask_password_with_getpass (GSimpleAsyncResult *res,
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GObject *object,
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GCancellable *cancellable)
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{
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GTlsPassword *password;
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GError *error = NULL;
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password = g_simple_async_result_get_op_res_gpointer (res);
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g_tls_console_interaction_ask_password (G_TLS_INTERACTION (object), password,
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cancellable, &error);
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if (error != NULL)
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g_simple_async_result_take_error (res, error);
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}
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void
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g_tls_console_interaction_ask_password_async (GTlsInteraction *interaction,
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GTlsPassword *password,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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GSimpleAsyncResult *res;
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res = g_simple_async_result_new (G_OBJECT (interaction), callback, user_data,
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g_tls_console_interaction_ask_password);
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g_simple_async_result_set_op_res_gpointer (res, g_object_ref (password), g_object_unref);
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g_simple_async_result_run_in_thread (res, ask_password_with_getpass,
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G_PRIORITY_DEFAULT, cancellable);
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g_object_unref (res);
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}
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GTlsInteractionResult
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g_tls_console_interaction_ask_password_finish (GTlsInteraction *interaction,
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GAsyncResult *result,
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GError **error)
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{
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g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (interaction),
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g_tls_console_interaction_ask_password), G_TLS_INTERACTION_FAILED);
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if (g_simple_async_result_propagate_error (G_SIMPLE_ASYNC_RESULT (result), error))
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return G_TLS_INTERACTION_FAILED;
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return G_TLS_INTERACTION_HANDLED;
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}
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static void
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g_tls_console_interaction_init (GTlsConsoleInteraction *interaction)
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{
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}
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static void
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g_tls_console_interaction_class_init (GTlsConsoleInteractionClass *klass)
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{
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GTlsInteractionClass *interaction_class = G_TLS_INTERACTION_CLASS (klass);
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interaction_class->ask_password = g_tls_console_interaction_ask_password;
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interaction_class->ask_password_async = g_tls_console_interaction_ask_password_async;
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interaction_class->ask_password_finish = g_tls_console_interaction_ask_password_finish;
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}
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GTlsInteraction *
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g_tls_console_interaction_new (void)
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{
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return g_object_new (G_TYPE_TLS_CONSOLE_INTERACTION, NULL);
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}
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