glib/glib/gthreadpool.c
Sebastian Dröge 78bae85d21 Fix initialization logic of GThreadPool if the first created pool is an exclusive one
Previously we would only ever run the initialization code once, but part
of it only if a non-exclusive pool was created. This caused the shared
state to be inconsistent if the first pool to be created was exclusive
and the second non-exclusive.

Fixes https://gitlab.gnome.org/GNOME/glib/issues/2012
2020-01-25 11:08:22 +02:00

1181 lines
36 KiB
C

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* GThreadPool: thread pool implementation.
* Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* MT safe
*/
#include "config.h"
#include "gthreadpool.h"
#include "gasyncqueue.h"
#include "gasyncqueueprivate.h"
#include "gmain.h"
#include "gtestutils.h"
#include "gthreadprivate.h"
#include "gtimer.h"
#include "gutils.h"
/**
* SECTION:thread_pools
* @title: Thread Pools
* @short_description: pools of threads to execute work concurrently
* @see_also: #GThread
*
* Sometimes you wish to asynchronously fork out the execution of work
* and continue working in your own thread. If that will happen often,
* the overhead of starting and destroying a thread each time might be
* too high. In such cases reusing already started threads seems like a
* good idea. And it indeed is, but implementing this can be tedious
* and error-prone.
*
* Therefore GLib provides thread pools for your convenience. An added
* advantage is, that the threads can be shared between the different
* subsystems of your program, when they are using GLib.
*
* To create a new thread pool, you use g_thread_pool_new().
* It is destroyed by g_thread_pool_free().
*
* If you want to execute a certain task within a thread pool,
* you call g_thread_pool_push().
*
* To get the current number of running threads you call
* g_thread_pool_get_num_threads(). To get the number of still
* unprocessed tasks you call g_thread_pool_unprocessed(). To control
* the maximal number of threads for a thread pool, you use
* g_thread_pool_get_max_threads() and g_thread_pool_set_max_threads().
*
* Finally you can control the number of unused threads, that are kept
* alive by GLib for future use. The current number can be fetched with
* g_thread_pool_get_num_unused_threads(). The maximal number can be
* controlled by g_thread_pool_get_max_unused_threads() and
* g_thread_pool_set_max_unused_threads(). All currently unused threads
* can be stopped by calling g_thread_pool_stop_unused_threads().
*/
#define DEBUG_MSG(x)
/* #define DEBUG_MSG(args) g_printerr args ; g_printerr ("\n"); */
typedef struct _GRealThreadPool GRealThreadPool;
/**
* GThreadPool:
* @func: the function to execute in the threads of this pool
* @user_data: the user data for the threads of this pool
* @exclusive: are all threads exclusive to this pool
*
* The #GThreadPool struct represents a thread pool. It has three
* public read-only members, but the underlying struct is bigger,
* so you must not copy this struct.
*/
struct _GRealThreadPool
{
GThreadPool pool;
GAsyncQueue *queue;
GCond cond;
gint max_threads;
guint num_threads;
gboolean running;
gboolean immediate;
gboolean waiting;
GCompareDataFunc sort_func;
gpointer sort_user_data;
};
/* The following is just an address to mark the wakeup order for a
* thread, it could be any address (as long, as it isn't a valid
* GThreadPool address)
*/
static const gpointer wakeup_thread_marker = (gpointer) &g_thread_pool_new;
static gint wakeup_thread_serial = 0;
/* Here all unused threads are waiting */
static GAsyncQueue *unused_thread_queue = NULL;
static gint unused_threads = 0;
static gint max_unused_threads = 2;
static gint kill_unused_threads = 0;
static guint max_idle_time = 15 * 1000;
static GThreadSchedulerSettings shared_thread_scheduler_settings;
static gboolean have_shared_thread_scheduler_settings = FALSE;
typedef struct
{
/* Either thread or error are set in the end. Both transfer-full. */
GThreadPool *pool;
GThread *thread;
GError *error;
} SpawnThreadData;
static GCond spawn_thread_cond;
static GAsyncQueue *spawn_thread_queue;
static void g_thread_pool_queue_push_unlocked (GRealThreadPool *pool,
gpointer data);
static void g_thread_pool_free_internal (GRealThreadPool *pool);
static gpointer g_thread_pool_thread_proxy (gpointer data);
static gboolean g_thread_pool_start_thread (GRealThreadPool *pool,
GError **error);
static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool *pool);
static GRealThreadPool* g_thread_pool_wait_for_new_pool (void);
static gpointer g_thread_pool_wait_for_new_task (GRealThreadPool *pool);
static void
g_thread_pool_queue_push_unlocked (GRealThreadPool *pool,
gpointer data)
{
if (pool->sort_func)
g_async_queue_push_sorted_unlocked (pool->queue,
data,
pool->sort_func,
pool->sort_user_data);
else
g_async_queue_push_unlocked (pool->queue, data);
}
static GRealThreadPool*
g_thread_pool_wait_for_new_pool (void)
{
GRealThreadPool *pool;
gint local_wakeup_thread_serial;
guint local_max_unused_threads;
gint local_max_idle_time;
gint last_wakeup_thread_serial;
gboolean have_relayed_thread_marker = FALSE;
local_max_unused_threads = (guint) g_atomic_int_get (&max_unused_threads);
local_max_idle_time = g_atomic_int_get (&max_idle_time);
last_wakeup_thread_serial = g_atomic_int_get (&wakeup_thread_serial);
g_atomic_int_inc (&unused_threads);
do
{
if ((guint) g_atomic_int_get (&unused_threads) >= local_max_unused_threads)
{
/* If this is a superfluous thread, stop it. */
pool = NULL;
}
else if (local_max_idle_time > 0)
{
/* If a maximal idle time is given, wait for the given time. */
DEBUG_MSG (("thread %p waiting in global pool for %f seconds.",
g_thread_self (), local_max_idle_time / 1000.0));
pool = g_async_queue_timeout_pop (unused_thread_queue,
local_max_idle_time * 1000);
}
else
{
/* If no maximal idle time is given, wait indefinitely. */
DEBUG_MSG (("thread %p waiting in global pool.", g_thread_self ()));
pool = g_async_queue_pop (unused_thread_queue);
}
if (pool == wakeup_thread_marker)
{
local_wakeup_thread_serial = g_atomic_int_get (&wakeup_thread_serial);
if (last_wakeup_thread_serial == local_wakeup_thread_serial)
{
if (!have_relayed_thread_marker)
{
/* If this wakeup marker has been received for
* the second time, relay it.
*/
DEBUG_MSG (("thread %p relaying wakeup message to "
"waiting thread with lower serial.",
g_thread_self ()));
g_async_queue_push (unused_thread_queue, wakeup_thread_marker);
have_relayed_thread_marker = TRUE;
/* If a wakeup marker has been relayed, this thread
* will get out of the way for 100 microseconds to
* avoid receiving this marker again.
*/
g_usleep (100);
}
}
else
{
if (g_atomic_int_add (&kill_unused_threads, -1) > 0)
{
pool = NULL;
break;
}
DEBUG_MSG (("thread %p updating to new limits.",
g_thread_self ()));
local_max_unused_threads = (guint) g_atomic_int_get (&max_unused_threads);
local_max_idle_time = g_atomic_int_get (&max_idle_time);
last_wakeup_thread_serial = local_wakeup_thread_serial;
have_relayed_thread_marker = FALSE;
}
}
}
while (pool == wakeup_thread_marker);
g_atomic_int_add (&unused_threads, -1);
return pool;
}
static gpointer
g_thread_pool_wait_for_new_task (GRealThreadPool *pool)
{
gpointer task = NULL;
if (pool->running || (!pool->immediate &&
g_async_queue_length_unlocked (pool->queue) > 0))
{
/* This thread pool is still active. */
if (pool->max_threads != -1 && pool->num_threads > (guint) pool->max_threads)
{
/* This is a superfluous thread, so it goes to the global pool. */
DEBUG_MSG (("superfluous thread %p in pool %p.",
g_thread_self (), pool));
}
else if (pool->pool.exclusive)
{
/* Exclusive threads stay attached to the pool. */
task = g_async_queue_pop_unlocked (pool->queue);
DEBUG_MSG (("thread %p in exclusive pool %p waits for task "
"(%d running, %d unprocessed).",
g_thread_self (), pool, pool->num_threads,
g_async_queue_length_unlocked (pool->queue)));
}
else
{
/* A thread will wait for new tasks for at most 1/2
* second before going to the global pool.
*/
DEBUG_MSG (("thread %p in pool %p waits for up to a 1/2 second for task "
"(%d running, %d unprocessed).",
g_thread_self (), pool, pool->num_threads,
g_async_queue_length_unlocked (pool->queue)));
task = g_async_queue_timeout_pop_unlocked (pool->queue,
G_USEC_PER_SEC / 2);
}
}
else
{
/* This thread pool is inactive, it will no longer process tasks. */
DEBUG_MSG (("pool %p not active, thread %p will go to global pool "
"(running: %s, immediate: %s, len: %d).",
pool, g_thread_self (),
pool->running ? "true" : "false",
pool->immediate ? "true" : "false",
g_async_queue_length_unlocked (pool->queue)));
}
return task;
}
static gpointer
g_thread_pool_spawn_thread (gpointer data)
{
while (TRUE)
{
SpawnThreadData *spawn_thread_data;
GThread *thread = NULL;
GError *error = NULL;
const gchar *prgname = g_get_prgname ();
gchar name[16] = "pool";
if (prgname)
g_snprintf (name, sizeof (name), "pool-%s", prgname);
g_async_queue_lock (spawn_thread_queue);
/* Spawn a new thread for the given pool and wake the requesting thread
* up again with the result. This new thread will have the scheduler
* settings inherited from this thread and in extension of the thread
* that created the first non-exclusive thread-pool. */
spawn_thread_data = g_async_queue_pop_unlocked (spawn_thread_queue);
thread = g_thread_try_new (name, g_thread_pool_thread_proxy, spawn_thread_data->pool, &error);
spawn_thread_data->thread = g_steal_pointer (&thread);
spawn_thread_data->error = g_steal_pointer (&error);
g_cond_broadcast (&spawn_thread_cond);
g_async_queue_unlock (spawn_thread_queue);
}
return NULL;
}
static gpointer
g_thread_pool_thread_proxy (gpointer data)
{
GRealThreadPool *pool;
pool = data;
DEBUG_MSG (("thread %p started for pool %p.", g_thread_self (), pool));
g_async_queue_lock (pool->queue);
while (TRUE)
{
gpointer task;
task = g_thread_pool_wait_for_new_task (pool);
if (task)
{
if (pool->running || !pool->immediate)
{
/* A task was received and the thread pool is active,
* so execute the function.
*/
g_async_queue_unlock (pool->queue);
DEBUG_MSG (("thread %p in pool %p calling func.",
g_thread_self (), pool));
pool->pool.func (task, pool->pool.user_data);
g_async_queue_lock (pool->queue);
}
}
else
{
/* No task was received, so this thread goes to the global pool. */
gboolean free_pool = FALSE;
DEBUG_MSG (("thread %p leaving pool %p for global pool.",
g_thread_self (), pool));
pool->num_threads--;
if (!pool->running)
{
if (!pool->waiting)
{
if (pool->num_threads == 0)
{
/* If the pool is not running and no other
* thread is waiting for this thread pool to
* finish and this is the last thread of this
* pool, free the pool.
*/
free_pool = TRUE;
}
else
{
/* If the pool is not running and no other
* thread is waiting for this thread pool to
* finish and this is not the last thread of
* this pool and there are no tasks left in the
* queue, wakeup the remaining threads.
*/
if (g_async_queue_length_unlocked (pool->queue) ==
(gint) -pool->num_threads)
g_thread_pool_wakeup_and_stop_all (pool);
}
}
else if (pool->immediate ||
g_async_queue_length_unlocked (pool->queue) <= 0)
{
/* If the pool is not running and another thread is
* waiting for this thread pool to finish and there
* are either no tasks left or the pool shall stop
* immediately, inform the waiting thread of a change
* of the thread pool state.
*/
g_cond_broadcast (&pool->cond);
}
}
g_async_queue_unlock (pool->queue);
if (free_pool)
g_thread_pool_free_internal (pool);
if ((pool = g_thread_pool_wait_for_new_pool ()) == NULL)
break;
g_async_queue_lock (pool->queue);
DEBUG_MSG (("thread %p entering pool %p from global pool.",
g_thread_self (), pool));
/* pool->num_threads++ is not done here, but in
* g_thread_pool_start_thread to make the new started
* thread known to the pool before itself can do it.
*/
}
}
return NULL;
}
static gboolean
g_thread_pool_start_thread (GRealThreadPool *pool,
GError **error)
{
gboolean success = FALSE;
if (pool->max_threads != -1 && pool->num_threads >= (guint) pool->max_threads)
/* Enough threads are already running */
return TRUE;
g_async_queue_lock (unused_thread_queue);
if (g_async_queue_length_unlocked (unused_thread_queue) < 0)
{
g_async_queue_push_unlocked (unused_thread_queue, pool);
success = TRUE;
}
g_async_queue_unlock (unused_thread_queue);
if (!success)
{
const gchar *prgname = g_get_prgname ();
gchar name[16] = "pool";
GThread *thread;
if (prgname)
g_snprintf (name, sizeof (name), "pool-%s", prgname);
/* No thread was found, we have to start a new one */
if (pool->pool.exclusive)
{
/* For exclusive thread-pools this is directly called from new() and
* we simply start new threads that inherit the scheduler settings
* from the current thread.
*/
thread = g_thread_try_new (name, g_thread_pool_thread_proxy, pool, error);
}
else
{
/* For non-exclusive thread-pools this can be called at any time
* when a new thread is needed. We make sure to create a new thread
* here with the correct scheduler settings: either by directly
* providing them if supported by the GThread implementation or by
* going via our helper thread.
*/
if (have_shared_thread_scheduler_settings)
{
thread = g_thread_new_internal (name, g_thread_proxy, g_thread_pool_thread_proxy, pool, 0, &shared_thread_scheduler_settings, error);
}
else
{
SpawnThreadData spawn_thread_data = { (GThreadPool *) pool, NULL, NULL };
g_async_queue_lock (spawn_thread_queue);
g_async_queue_push_unlocked (spawn_thread_queue, &spawn_thread_data);
while (!spawn_thread_data.thread && !spawn_thread_data.error)
g_cond_wait (&spawn_thread_cond, _g_async_queue_get_mutex (spawn_thread_queue));
thread = spawn_thread_data.thread;
if (!thread)
g_propagate_error (error, g_steal_pointer (&spawn_thread_data.error));
g_async_queue_unlock (spawn_thread_queue);
}
}
if (thread == NULL)
return FALSE;
g_thread_unref (thread);
}
/* See comment in g_thread_pool_thread_proxy as to why this is done
* here and not there
*/
pool->num_threads++;
return TRUE;
}
/**
* g_thread_pool_new:
* @func: a function to execute in the threads of the new thread pool
* @user_data: user data that is handed over to @func every time it
* is called
* @max_threads: the maximal number of threads to execute concurrently
* in the new thread pool, -1 means no limit
* @exclusive: should this thread pool be exclusive?
* @error: return location for error, or %NULL
*
* This function creates a new thread pool.
*
* Whenever you call g_thread_pool_push(), either a new thread is
* created or an unused one is reused. At most @max_threads threads
* are running concurrently for this thread pool. @max_threads = -1
* allows unlimited threads to be created for this thread pool. The
* newly created or reused thread now executes the function @func
* with the two arguments. The first one is the parameter to
* g_thread_pool_push() and the second one is @user_data.
*
* The parameter @exclusive determines whether the thread pool owns
* all threads exclusive or shares them with other thread pools.
* If @exclusive is %TRUE, @max_threads threads are started
* immediately and they will run exclusively for this thread pool
* until it is destroyed by g_thread_pool_free(). If @exclusive is
* %FALSE, threads are created when needed and shared between all
* non-exclusive thread pools. This implies that @max_threads may
* not be -1 for exclusive thread pools. Besides, exclusive thread
* pools are not affected by g_thread_pool_set_max_idle_time()
* since their threads are never considered idle and returned to the
* global pool.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when @exclusive is set to %TRUE
* and not all @max_threads threads could be created.
* See #GThreadError for possible errors that may occur.
* Note, even in case of error a valid #GThreadPool is returned.
*
* Returns: the new #GThreadPool
*/
GThreadPool *
g_thread_pool_new (GFunc func,
gpointer user_data,
gint max_threads,
gboolean exclusive,
GError **error)
{
GRealThreadPool *retval;
G_LOCK_DEFINE_STATIC (init);
g_return_val_if_fail (func, NULL);
g_return_val_if_fail (!exclusive || max_threads != -1, NULL);
g_return_val_if_fail (max_threads >= -1, NULL);
retval = g_new (GRealThreadPool, 1);
retval->pool.func = func;
retval->pool.user_data = user_data;
retval->pool.exclusive = exclusive;
retval->queue = g_async_queue_new ();
g_cond_init (&retval->cond);
retval->max_threads = max_threads;
retval->num_threads = 0;
retval->running = TRUE;
retval->immediate = FALSE;
retval->waiting = FALSE;
retval->sort_func = NULL;
retval->sort_user_data = NULL;
G_LOCK (init);
if (!unused_thread_queue)
unused_thread_queue = g_async_queue_new ();
/* For the very first non-exclusive thread-pool we remember the thread
* scheduler settings of the thread creating the pool, if supported by
* the GThread implementation. This is then used for making sure that
* all threads created on the non-exclusive thread-pool have the same
* scheduler settings, and more importantly don't just inherit them
* from the thread that just happened to push a new task and caused
* a new thread to be created.
*
* Not doing so could cause real-time priority threads or otherwise
* threads with problematic scheduler settings to be part of the
* non-exclusive thread-pools.
*
* If this is not supported by the GThread implementation then we here
* start a thread that will inherit the scheduler settings from this
* very thread and whose only purpose is to spawn new threads with the
* same settings for use by the non-exclusive thread-pools.
*
*
* For non-exclusive thread-pools this is not required as all threads
* are created immediately below and are running forever, so they will
* automatically inherit the scheduler settings from this very thread.
*/
if (!exclusive && !have_shared_thread_scheduler_settings && !spawn_thread_queue)
{
if (g_thread_get_scheduler_settings (&shared_thread_scheduler_settings))
{
have_shared_thread_scheduler_settings = TRUE;
}
else
{
spawn_thread_queue = g_async_queue_new ();
g_cond_init (&spawn_thread_cond);
g_thread_new ("pool-spawner", g_thread_pool_spawn_thread, NULL);
}
}
G_UNLOCK (init);
if (retval->pool.exclusive)
{
g_async_queue_lock (retval->queue);
while (retval->num_threads < (guint) retval->max_threads)
{
GError *local_error = NULL;
if (!g_thread_pool_start_thread (retval, &local_error))
{
g_propagate_error (error, local_error);
break;
}
}
g_async_queue_unlock (retval->queue);
}
return (GThreadPool*) retval;
}
/**
* g_thread_pool_push:
* @pool: a #GThreadPool
* @data: a new task for @pool
* @error: return location for error, or %NULL
*
* Inserts @data into the list of tasks to be executed by @pool.
*
* When the number of currently running threads is lower than the
* maximal allowed number of threads, a new thread is started (or
* reused) with the properties given to g_thread_pool_new().
* Otherwise, @data stays in the queue until a thread in this pool
* finishes its previous task and processes @data.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when a new thread couldn't be
* created. In that case @data is simply appended to the queue of
* work to do.
*
* Before version 2.32, this function did not return a success status.
*
* Returns: %TRUE on success, %FALSE if an error occurred
*/
gboolean
g_thread_pool_push (GThreadPool *pool,
gpointer data,
GError **error)
{
GRealThreadPool *real;
gboolean result;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, FALSE);
g_return_val_if_fail (real->running, FALSE);
result = TRUE;
g_async_queue_lock (real->queue);
if (g_async_queue_length_unlocked (real->queue) >= 0)
{
/* No thread is waiting in the queue */
GError *local_error = NULL;
if (!g_thread_pool_start_thread (real, &local_error))
{
g_propagate_error (error, local_error);
result = FALSE;
}
}
g_thread_pool_queue_push_unlocked (real, data);
g_async_queue_unlock (real->queue);
return result;
}
/**
* g_thread_pool_set_max_threads:
* @pool: a #GThreadPool
* @max_threads: a new maximal number of threads for @pool,
* or -1 for unlimited
* @error: return location for error, or %NULL
*
* Sets the maximal allowed number of threads for @pool.
* A value of -1 means that the maximal number of threads
* is unlimited. If @pool is an exclusive thread pool, setting
* the maximal number of threads to -1 is not allowed.
*
* Setting @max_threads to 0 means stopping all work for @pool.
* It is effectively frozen until @max_threads is set to a non-zero
* value again.
*
* A thread is never terminated while calling @func, as supplied by
* g_thread_pool_new(). Instead the maximal number of threads only
* has effect for the allocation of new threads in g_thread_pool_push().
* A new thread is allocated, whenever the number of currently
* running threads in @pool is smaller than the maximal number.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when a new thread couldn't be
* created.
*
* Before version 2.32, this function did not return a success status.
*
* Returns: %TRUE on success, %FALSE if an error occurred
*/
gboolean
g_thread_pool_set_max_threads (GThreadPool *pool,
gint max_threads,
GError **error)
{
GRealThreadPool *real;
gint to_start;
gboolean result;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, FALSE);
g_return_val_if_fail (real->running, FALSE);
g_return_val_if_fail (!real->pool.exclusive || max_threads != -1, FALSE);
g_return_val_if_fail (max_threads >= -1, FALSE);
result = TRUE;
g_async_queue_lock (real->queue);
real->max_threads = max_threads;
if (pool->exclusive)
to_start = real->max_threads - real->num_threads;
else
to_start = g_async_queue_length_unlocked (real->queue);
for ( ; to_start > 0; to_start--)
{
GError *local_error = NULL;
if (!g_thread_pool_start_thread (real, &local_error))
{
g_propagate_error (error, local_error);
result = FALSE;
break;
}
}
g_async_queue_unlock (real->queue);
return result;
}
/**
* g_thread_pool_get_max_threads:
* @pool: a #GThreadPool
*
* Returns the maximal number of threads for @pool.
*
* Returns: the maximal number of threads
*/
gint
g_thread_pool_get_max_threads (GThreadPool *pool)
{
GRealThreadPool *real;
gint retval;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
g_async_queue_lock (real->queue);
retval = real->max_threads;
g_async_queue_unlock (real->queue);
return retval;
}
/**
* g_thread_pool_get_num_threads:
* @pool: a #GThreadPool
*
* Returns the number of threads currently running in @pool.
*
* Returns: the number of threads currently running
*/
guint
g_thread_pool_get_num_threads (GThreadPool *pool)
{
GRealThreadPool *real;
guint retval;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
g_async_queue_lock (real->queue);
retval = real->num_threads;
g_async_queue_unlock (real->queue);
return retval;
}
/**
* g_thread_pool_unprocessed:
* @pool: a #GThreadPool
*
* Returns the number of tasks still unprocessed in @pool.
*
* Returns: the number of unprocessed tasks
*/
guint
g_thread_pool_unprocessed (GThreadPool *pool)
{
GRealThreadPool *real;
gint unprocessed;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
unprocessed = g_async_queue_length (real->queue);
return MAX (unprocessed, 0);
}
/**
* g_thread_pool_free:
* @pool: a #GThreadPool
* @immediate: should @pool shut down immediately?
* @wait_: should the function wait for all tasks to be finished?
*
* Frees all resources allocated for @pool.
*
* If @immediate is %TRUE, no new task is processed for @pool.
* Otherwise @pool is not freed before the last task is processed.
* Note however, that no thread of this pool is interrupted while
* processing a task. Instead at least all still running threads
* can finish their tasks before the @pool is freed.
*
* If @wait_ is %TRUE, the functions does not return before all
* tasks to be processed (dependent on @immediate, whether all
* or only the currently running) are ready.
* Otherwise the function returns immediately.
*
* After calling this function @pool must not be used anymore.
*/
void
g_thread_pool_free (GThreadPool *pool,
gboolean immediate,
gboolean wait_)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
/* If there's no thread allowed here, there is not much sense in
* not stopping this pool immediately, when it's not empty
*/
g_return_if_fail (immediate ||
real->max_threads != 0 ||
g_async_queue_length (real->queue) == 0);
g_async_queue_lock (real->queue);
real->running = FALSE;
real->immediate = immediate;
real->waiting = wait_;
if (wait_)
{
while (g_async_queue_length_unlocked (real->queue) != (gint) -real->num_threads &&
!(immediate && real->num_threads == 0))
g_cond_wait (&real->cond, _g_async_queue_get_mutex (real->queue));
}
if (immediate || g_async_queue_length_unlocked (real->queue) == (gint) -real->num_threads)
{
/* No thread is currently doing something (and nothing is left
* to process in the queue)
*/
if (real->num_threads == 0)
{
/* No threads left, we clean up */
g_async_queue_unlock (real->queue);
g_thread_pool_free_internal (real);
return;
}
g_thread_pool_wakeup_and_stop_all (real);
}
/* The last thread should cleanup the pool */
real->waiting = FALSE;
g_async_queue_unlock (real->queue);
}
static void
g_thread_pool_free_internal (GRealThreadPool* pool)
{
g_return_if_fail (pool);
g_return_if_fail (pool->running == FALSE);
g_return_if_fail (pool->num_threads == 0);
g_async_queue_unref (pool->queue);
g_cond_clear (&pool->cond);
g_free (pool);
}
static void
g_thread_pool_wakeup_and_stop_all (GRealThreadPool *pool)
{
guint i;
g_return_if_fail (pool);
g_return_if_fail (pool->running == FALSE);
g_return_if_fail (pool->num_threads != 0);
pool->immediate = TRUE;
/*
* So here we're sending bogus data to the pool threads, which
* should cause them each to wake up, and check the above
* pool->immediate condition. However we don't want that
* data to be sorted (since it'll crash the sorter).
*/
for (i = 0; i < pool->num_threads; i++)
g_async_queue_push_unlocked (pool->queue, GUINT_TO_POINTER (1));
}
/**
* g_thread_pool_set_max_unused_threads:
* @max_threads: maximal number of unused threads
*
* Sets the maximal number of unused threads to @max_threads.
* If @max_threads is -1, no limit is imposed on the number
* of unused threads.
*
* The default value is 2.
*/
void
g_thread_pool_set_max_unused_threads (gint max_threads)
{
g_return_if_fail (max_threads >= -1);
g_atomic_int_set (&max_unused_threads, max_threads);
if (max_threads != -1)
{
max_threads -= g_atomic_int_get (&unused_threads);
if (max_threads < 0)
{
g_atomic_int_set (&kill_unused_threads, -max_threads);
g_atomic_int_inc (&wakeup_thread_serial);
g_async_queue_lock (unused_thread_queue);
do
{
g_async_queue_push_unlocked (unused_thread_queue,
wakeup_thread_marker);
}
while (++max_threads);
g_async_queue_unlock (unused_thread_queue);
}
}
}
/**
* g_thread_pool_get_max_unused_threads:
*
* Returns the maximal allowed number of unused threads.
*
* Returns: the maximal number of unused threads
*/
gint
g_thread_pool_get_max_unused_threads (void)
{
return g_atomic_int_get (&max_unused_threads);
}
/**
* g_thread_pool_get_num_unused_threads:
*
* Returns the number of currently unused threads.
*
* Returns: the number of currently unused threads
*/
guint
g_thread_pool_get_num_unused_threads (void)
{
return (guint) g_atomic_int_get (&unused_threads);
}
/**
* g_thread_pool_stop_unused_threads:
*
* Stops all currently unused threads. This does not change the
* maximal number of unused threads. This function can be used to
* regularly stop all unused threads e.g. from g_timeout_add().
*/
void
g_thread_pool_stop_unused_threads (void)
{
guint oldval;
oldval = g_thread_pool_get_max_unused_threads ();
g_thread_pool_set_max_unused_threads (0);
g_thread_pool_set_max_unused_threads (oldval);
}
/**
* g_thread_pool_set_sort_function:
* @pool: a #GThreadPool
* @func: the #GCompareDataFunc used to sort the list of tasks.
* This function is passed two tasks. It should return
* 0 if the order in which they are handled does not matter,
* a negative value if the first task should be processed before
* the second or a positive value if the second task should be
* processed first.
* @user_data: user data passed to @func
*
* Sets the function used to sort the list of tasks. This allows the
* tasks to be processed by a priority determined by @func, and not
* just in the order in which they were added to the pool.
*
* Note, if the maximum number of threads is more than 1, the order
* that threads are executed cannot be guaranteed 100%. Threads are
* scheduled by the operating system and are executed at random. It
* cannot be assumed that threads are executed in the order they are
* created.
*
* Since: 2.10
*/
void
g_thread_pool_set_sort_function (GThreadPool *pool,
GCompareDataFunc func,
gpointer user_data)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
g_async_queue_lock (real->queue);
real->sort_func = func;
real->sort_user_data = user_data;
if (func)
g_async_queue_sort_unlocked (real->queue,
real->sort_func,
real->sort_user_data);
g_async_queue_unlock (real->queue);
}
/**
* g_thread_pool_move_to_front:
* @pool: a #GThreadPool
* @data: an unprocessed item in the pool
*
* Moves the item to the front of the queue of unprocessed
* items, so that it will be processed next.
*
* Returns: %TRUE if the item was found and moved
*
* Since: 2.46
*/
gboolean
g_thread_pool_move_to_front (GThreadPool *pool,
gpointer data)
{
GRealThreadPool *real = (GRealThreadPool*) pool;
gboolean found;
g_async_queue_lock (real->queue);
found = g_async_queue_remove_unlocked (real->queue, data);
if (found)
g_async_queue_push_front_unlocked (real->queue, data);
g_async_queue_unlock (real->queue);
return found;
}
/**
* g_thread_pool_set_max_idle_time:
* @interval: the maximum @interval (in milliseconds)
* a thread can be idle
*
* This function will set the maximum @interval that a thread
* waiting in the pool for new tasks can be idle for before
* being stopped. This function is similar to calling
* g_thread_pool_stop_unused_threads() on a regular timeout,
* except this is done on a per thread basis.
*
* By setting @interval to 0, idle threads will not be stopped.
*
* The default value is 15000 (15 seconds).
*
* Since: 2.10
*/
void
g_thread_pool_set_max_idle_time (guint interval)
{
guint i;
g_atomic_int_set (&max_idle_time, interval);
i = (guint) g_atomic_int_get (&unused_threads);
if (i > 0)
{
g_atomic_int_inc (&wakeup_thread_serial);
g_async_queue_lock (unused_thread_queue);
do
{
g_async_queue_push_unlocked (unused_thread_queue,
wakeup_thread_marker);
}
while (--i);
g_async_queue_unlock (unused_thread_queue);
}
}
/**
* g_thread_pool_get_max_idle_time:
*
* This function will return the maximum @interval that a
* thread will wait in the thread pool for new tasks before
* being stopped.
*
* If this function returns 0, threads waiting in the thread
* pool for new work are not stopped.
*
* Returns: the maximum @interval (milliseconds) to wait
* for new tasks in the thread pool before stopping the
* thread
*
* Since: 2.10
*/
guint
g_thread_pool_get_max_idle_time (void)
{
return (guint) g_atomic_int_get (&max_idle_time);
}