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	Commit 068d53358b uncovered this mismatch
between properties on the interface and those on the implementation.
Update them so they match.
		
	
		
			
				
	
	
		
			379 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			379 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2010 Codethink Limited
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published
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 * by the Free Software Foundation; either version 2 of the licence or (at
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 * your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General
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 * Public License along with this library; if not, write to the
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 * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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 * Boston, MA 02111-1307, USA.
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 *
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 * Authors: Ryan Lortie <desrt@desrt.ca>
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 */
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#include "config.h"
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#include "gaction.h"
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#include "glibintl.h"
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G_DEFINE_INTERFACE (GAction, g_action, G_TYPE_OBJECT)
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/**
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 * SECTION:gaction
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 * @title: GAction
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 * @short_description: An action
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 *
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 * #GAction represents a single named action.
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 *
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 * The main interface to an action is that it can be activated with
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 * g_action_activate().  This results in the 'activate' signal being
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 * emitted.  An activation has a #GVariant parameter (which may be
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 * %NULL).  The correct type for the parameter is determined by a static
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 * parameter type (which is given at construction time).
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 *
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 * An action may optionally have a state, in which case the state may be
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 * set with g_action_set_state().  This call takes a #GVariant.  The
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 * correct type for the state is determined by a static state type
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 * (which is given at construction time).
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 *
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 * The state may have a hint associated with it, specifying its valid
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 * range.
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 *
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 * #GAction is merely the interface to the concept of an action, as
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 * described above.  Various implementations of actions exist, including
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 * #GSimpleAction and #GtkAction.
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 *
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 * In all cases, the implementing class is responsible for storing the
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 * name of the action, the parameter type, the enabled state, the
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 * optional state type and the state and emitting the appropriate
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 * signals when these change.  The implementor responsible for filtering
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 * calls to g_action_activate() and g_action_set_state() for type safety
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 * and for the state being enabled.
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 *
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 * Probably the only useful thing to do with a #GAction is to put it
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 * inside of a #GSimpleActionGroup.
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 **/
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void
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g_action_default_init (GActionInterface *iface)
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{
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  /**
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   * GAction:name:
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   *
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   * The name of the action.  This is mostly meaningful for identifying
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   * the action once it has been added to a #GActionGroup.
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   *
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   * Since: 2.28
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   **/
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  g_object_interface_install_property (iface,
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                                       g_param_spec_string ("name",
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                                                            P_("Action Name"),
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                                                            P_("The name used to invoke the action"),
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                                                            NULL,
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                                                            G_PARAM_READWRITE |
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                                                            G_PARAM_CONSTRUCT_ONLY |
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                                                            G_PARAM_STATIC_STRINGS));
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  /**
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   * GAction:parameter-type:
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   *
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   * The type of the parameter that must be given when activating the
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   * action.
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   *
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   * Since: 2.28
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   **/
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  g_object_interface_install_property (iface,
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                                       g_param_spec_boxed ("parameter-type",
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                                                           P_("Parameter Type"),
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                                                           P_("The type of GVariant passed to activate()"),
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                                                           G_TYPE_VARIANT_TYPE,
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                                                           G_PARAM_READWRITE |
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                                                           G_PARAM_CONSTRUCT_ONLY |
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                                                           G_PARAM_STATIC_STRINGS));
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  /**
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   * GAction:enabled:
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   *
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   * If @action is currently enabled.
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   *
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   * If the action is disabled then calls to g_action_activate() and
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   * g_action_set_state() have no effect.
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   *
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   * Since: 2.28
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   **/
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  g_object_interface_install_property (iface,
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                                       g_param_spec_boolean ("enabled",
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                                                             P_("Enabled"),
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                                                             P_("If the action can be activated"),
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                                                             TRUE,
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                                                             G_PARAM_CONSTRUCT |
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                                                             G_PARAM_READWRITE |
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                                                             G_PARAM_STATIC_STRINGS));
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  /**
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   * GAction:state-type:
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   *
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   * The #GVariantType of the state that the action has, or %NULL if the
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   * action is stateless.
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   *
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   * Since: 2.28
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   **/
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  g_object_interface_install_property (iface,
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                                       g_param_spec_boxed ("state-type",
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                                                           P_("State Type"),
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                                                           P_("The type of the state kept by the action"),
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                                                           G_TYPE_VARIANT_TYPE,
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                                                           G_PARAM_READABLE |
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                                                           G_PARAM_STATIC_STRINGS));
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  /**
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   * GAction:state:
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   *
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   * The state of the action, or %NULL if the action is stateless.
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   *
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   * Since: 2.28
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   **/
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  g_object_interface_install_property (iface,
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                                       g_param_spec_variant ("state",
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                                                             P_("State"),
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                                                             P_("The state the action is in"),
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                                                             G_VARIANT_TYPE_ANY,
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                                                             NULL,
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                                                             G_PARAM_CONSTRUCT |
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                                                             G_PARAM_READWRITE |
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                                                             G_PARAM_STATIC_STRINGS));
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}
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/**
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 * g_action_set_state:
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 * @action: a #GAction
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 * @value: the new state
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 *
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 * Request for the state of @action to be changed to @value.
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 *
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 * The action must be stateful and @value must be of the correct type.
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 * See g_action_get_state_type().
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 *
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 * This call merely requests a change.  The action may refuse to change
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 * its state or may change its state to something other than @value.
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 * See g_action_get_state_hint().
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 *
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 * If the @value GVariant is floating, it is consumed.
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 *
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 * Since: 2.28
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 **/
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void
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g_action_set_state (GAction  *action,
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                    GVariant *value)
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{
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  const GVariantType *state_type;
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  g_return_if_fail (G_IS_ACTION (action));
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  g_return_if_fail (value != NULL);
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  state_type = g_action_get_state_type (action);
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  g_return_if_fail (state_type != NULL);
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  g_return_if_fail (g_variant_is_of_type (value, state_type));
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  g_variant_ref_sink (value);
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  G_ACTION_GET_IFACE (action)
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    ->set_state (action, value);
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  g_variant_unref (value);
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}
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/**
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 * g_action_get_state:
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 * @action: a #GAction
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 *
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 * Queries the current state of @action.
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 *
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 * If the action is not stateful then %NULL will be returned.  If the
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 * action is stateful then the type of the return value is the type
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 * given by g_action_get_state_type().
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 *
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 * The return value (if non-%NULL) should be freed with
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 * g_variant_unref() when it is no longer required.
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 *
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 * Returns: (transfer full): the current state of the action
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 *
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 * Since: 2.28
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 **/
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GVariant *
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g_action_get_state (GAction *action)
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{
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  g_return_val_if_fail (G_IS_ACTION (action), NULL);
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  return G_ACTION_GET_IFACE (action)
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    ->get_state (action);
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}
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/**
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 * g_action_get_name:
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 * @action: a #GAction
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 *
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 * Queries the name of @action.
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 *
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 * Returns: the name of the action
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 *
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 * Since: 2.28
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 **/
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const gchar *
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g_action_get_name (GAction *action)
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{
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  g_return_val_if_fail (G_IS_ACTION (action), NULL);
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  return G_ACTION_GET_IFACE (action)
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    ->get_name (action);
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}
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/**
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 * g_action_get_parameter_type:
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 * @action: a #GAction
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 *
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 * Queries the type of the parameter that must be given when activating
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 * @action.
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 *
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 * When activating the action using g_action_activate(), the #GVariant
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 * given to that function must be of the type returned by this function.
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 *
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 * In the case that this function returns %NULL, you must not give any
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 * #GVariant, but %NULL instead.
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 *
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 * Returns: (allow-none): the parameter type
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 *
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 * Since: 2.28
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 **/
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const GVariantType *
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g_action_get_parameter_type (GAction *action)
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{
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  g_return_val_if_fail (G_IS_ACTION (action), NULL);
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  return G_ACTION_GET_IFACE (action)
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    ->get_parameter_type (action);
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}
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/**
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 * g_action_get_state_type:
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 * @action: a #GAction
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 *
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 * Queries the type of the state of @action.
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 *
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 * If the action is stateful (ie: was created with
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 * g_action_new_stateful()) then this function returns the #GVariantType
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 * of the state.  This is the type of the initial value given as the
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 * state.  All calls to g_action_set_state() must give a #GVariant of
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 * this type and g_action_get_state() will return a #GVariant of the
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 * same type.
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 *
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 * If the action is not stateful (ie: created with g_action_new()) then
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 * this function will return %NULL.  In that case, g_action_get_state()
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 * will return %NULL and you must not call g_action_set_state().
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 *
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 * Returns: (allow-none): the state type, if the action is stateful
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 *
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 * Since: 2.28
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 **/
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const GVariantType *
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g_action_get_state_type (GAction *action)
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{
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  g_return_val_if_fail (G_IS_ACTION (action), NULL);
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  return G_ACTION_GET_IFACE (action)
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    ->get_state_type (action);
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}
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/**
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 * g_action_get_state_hint:
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 * @action: a #GAction
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 *
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 * Requests a hint about the valid range of values for the state of
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 * @action.
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 *
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 * If %NULL is returned it either means that the action is not stateful
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 * or that there is no hint about the valid range of values for the
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 * state of the action.
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 *
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 * If a #GVariant array is returned then each item in the array is a
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 * possible value for the state.  If a #GVariant pair (ie: two-tuple) is
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 * returned then the tuple specifies the inclusive lower and upper bound
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 * of valid values for the state.
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 *
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 * In any case, the information is merely a hint.  It may be possible to
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 * have a state value outside of the hinted range and setting a value
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 * within the range may fail.
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 *
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 * The return value (if non-%NULL) should be freed with
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 * g_variant_unref() when it is no longer required.
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 *
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 * Returns: (transfer full): the state range hint
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 *
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 * Since: 2.28
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 **/
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GVariant *
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g_action_get_state_hint (GAction *action)
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{
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  g_return_val_if_fail (G_IS_ACTION (action), NULL);
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  return G_ACTION_GET_IFACE (action)
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    ->get_state_hint (action);
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}
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/**
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 * g_action_get_enabled:
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 * @action: a #GAction
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 *
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 * Checks if @action is currently enabled.
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 *
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 * An action must be enabled in order to be activated or in order to
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 * have its state changed from outside callers.
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 *
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 * Returns: whether the action is enabled
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 *
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 * Since: 2.28
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 **/
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gboolean
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g_action_get_enabled (GAction *action)
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{
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  g_return_val_if_fail (G_IS_ACTION (action), FALSE);
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  return G_ACTION_GET_IFACE (action)
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    ->get_enabled (action);
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}
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/**
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 * g_action_activate:
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 * @action: a #GAction
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 * @parameter: (allow-none): the parameter to the activation
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 *
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 * Activates the action.
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 *
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 * @parameter must be the correct type of parameter for the action (ie:
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 * the parameter type given at construction time).  If the parameter
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 * type was %NULL then @parameter must also be %NULL.
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 *
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 * Since: 2.28
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 **/
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void
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g_action_activate (GAction  *action,
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                   GVariant *parameter)
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{
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  g_return_if_fail (G_IS_ACTION (action));
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  if (parameter != NULL)
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    g_variant_ref_sink (parameter);
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  G_ACTION_GET_IFACE (action)
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    ->activate (action, parameter);
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  if (parameter != NULL)
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    g_variant_unref (parameter);
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}
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