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	Nicks and blurbs don't have any practical use for gio/gobject libraries. Leaving tests untouched since this features is still used by other libraries. Closes #2991
		
			
				
	
	
		
			424 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			424 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* GIO - GLib Input, Output and Streaming Library
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|  *
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|  * Copyright © 2009 Codethink Limited
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|  * Copyright © 2009 Red Hat, Inc
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|  *
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|  * SPDX-License-Identifier: LGPL-2.1-or-later
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General
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|  * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * Authors: Ryan Lortie <desrt@desrt.ca>
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|  *          Alexander Larsson <alexl@redhat.com>
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|  */
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| 
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| /**
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|  * GSocketService:
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|  *
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|  * A `GSocketService` is an object that represents a service that
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|  * is provided to the network or over local sockets.  When a new
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|  * connection is made to the service the [signal@Gio.SocketService::incoming]
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|  * signal is emitted.
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|  *
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|  * A `GSocketService` is a subclass of [class@Gio.SocketListener] and you need
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|  * to add the addresses you want to accept connections on with the
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|  * [class@Gio.SocketListener] APIs.
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|  *
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|  * There are two options for implementing a network service based on
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|  * `GSocketService`. The first is to create the service using
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|  * [ctor@Gio.SocketService.new] and to connect to the
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|  * [signal@Gio.SocketService::incoming] signal. The second is to subclass
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|  * `GSocketService` and override the default signal handler implementation.
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|  *
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|  * In either case, the handler must immediately return, or else it
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|  * will block additional incoming connections from being serviced.
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|  * If you are interested in writing connection handlers that contain
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|  * blocking code then see [class@Gio.ThreadedSocketService].
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|  *
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|  * The socket service runs on the main loop of the 
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|  * thread-default context (see
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|  * [method@GLib.MainContext.push_thread_default]) of the thread it is
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|  * created in, and is not threadsafe in general. However, the calls to start and
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|  * stop the service are thread-safe so these can be used from threads that
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|  * handle incoming clients.
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|  *
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|  * Since: 2.22
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|  */
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| 
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| #include "config.h"
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| #include "gsocketservice.h"
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| 
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| #include <gio/gio.h>
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| #include "gsocketlistener.h"
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| #include "gsocketconnection.h"
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| #include "glibintl.h"
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| #include "gmarshal-internal.h"
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| 
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| struct _GSocketServicePrivate
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| {
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|   GCancellable *cancellable;
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|   guint active : 1;
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|   guint outstanding_accept : 1;
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| };
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| 
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| static guint g_socket_service_incoming_signal;
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| 
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| G_LOCK_DEFINE_STATIC(active);
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| 
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| G_DEFINE_TYPE_WITH_PRIVATE (GSocketService, g_socket_service, G_TYPE_SOCKET_LISTENER)
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| 
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| enum
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| {
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|   PROP_0,
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|   PROP_ACTIVE
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| };
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| 
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| static void g_socket_service_ready (GObject      *object,
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| 				    GAsyncResult *result,
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| 				    gpointer      user_data);
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| 
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| static gboolean
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| g_socket_service_real_incoming (GSocketService    *service,
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|                                 GSocketConnection *connection,
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|                                 GObject           *source_object)
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| {
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|   return FALSE;
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| }
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| 
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| static void
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| g_socket_service_init (GSocketService *service)
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| {
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|   service->priv = g_socket_service_get_instance_private (service);
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|   service->priv->cancellable = g_cancellable_new ();
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|   service->priv->active = TRUE;
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| }
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| 
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| static void
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| g_socket_service_finalize (GObject *object)
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| {
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|   GSocketService *service = G_SOCKET_SERVICE (object);
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| 
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|   g_object_unref (service->priv->cancellable);
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| 
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|   G_OBJECT_CLASS (g_socket_service_parent_class)
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|     ->finalize (object);
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| }
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| 
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| static void
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| do_accept (GSocketService  *service)
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| {
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|   g_socket_listener_accept_async (G_SOCKET_LISTENER (service),
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| 				  service->priv->cancellable,
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| 				  g_socket_service_ready, NULL);
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|   service->priv->outstanding_accept = TRUE;
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| }
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| 
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| static gboolean
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| get_active (GSocketService *service)
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| {
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|   gboolean active;
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| 
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|   G_LOCK (active);
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|   active = service->priv->active;
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|   G_UNLOCK (active);
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| 
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|   return active;
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| }
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| 
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| static void
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| set_active (GSocketService *service, gboolean active)
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| {
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|   gboolean notify = FALSE;
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| 
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|   active = !!active;
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| 
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|   G_LOCK (active);
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| 
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|   if (active != service->priv->active)
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|     {
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|       service->priv->active = active;
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|       notify = TRUE;
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| 
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|       if (active)
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|         {
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|           if (service->priv->outstanding_accept)
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|             g_cancellable_cancel (service->priv->cancellable);
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|           else
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|             do_accept (service);
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|         }
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|       else
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|         {
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|           if (service->priv->outstanding_accept)
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|             g_cancellable_cancel (service->priv->cancellable);
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|         }
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|     }
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| 
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|   G_UNLOCK (active);
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| 
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|   if (notify)
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|     g_object_notify (G_OBJECT (service), "active");
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| }
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| 
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| static void
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| g_socket_service_get_property (GObject    *object,
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|                                guint       prop_id,
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|                                GValue     *value,
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|                                GParamSpec *pspec)
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| {
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|   GSocketService *service = G_SOCKET_SERVICE (object);
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| 
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|   switch (prop_id)
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|     {
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|     case PROP_ACTIVE:
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|       g_value_set_boolean (value, get_active (service));
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|       break;
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|     default:
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|       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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|       break;
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|     }
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| }
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| 
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| static void
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| g_socket_service_set_property (GObject      *object,
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|                                guint         prop_id,
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|                                const GValue *value,
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|                                GParamSpec   *pspec)
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| {
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|   GSocketService *service = G_SOCKET_SERVICE (object);
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| 
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|   switch (prop_id)
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|     {
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|     case PROP_ACTIVE:
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|       set_active (service, g_value_get_boolean (value));
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|       break;
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|     default:
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|       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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|       break;
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|     }
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| }
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| 
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| static void
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| g_socket_service_changed (GSocketListener *listener)
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| {
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|   GSocketService  *service = G_SOCKET_SERVICE (listener);
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| 
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|   G_LOCK (active);
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| 
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|   if (service->priv->active)
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|     {
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|       if (service->priv->outstanding_accept)
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| 	g_cancellable_cancel (service->priv->cancellable);
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|       else
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| 	do_accept (service);
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|     }
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| 
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|   G_UNLOCK (active);
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| }
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| 
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| /**
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|  * g_socket_service_is_active:
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|  * @service: a #GSocketService
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|  *
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|  * Check whether the service is active or not. An active
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|  * service will accept new clients that connect, while
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|  * a non-active service will let connecting clients queue
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|  * up until the service is started.
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|  *
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|  * Returns: %TRUE if the service is active, %FALSE otherwise
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|  *
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|  * Since: 2.22
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|  */
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| gboolean
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| g_socket_service_is_active (GSocketService *service)
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| {
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|   g_return_val_if_fail (G_IS_SOCKET_SERVICE (service), FALSE);
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| 
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|   return get_active (service);
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| }
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| 
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| /**
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|  * g_socket_service_start:
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|  * @service: a #GSocketService
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|  *
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|  * Restarts the service, i.e. start accepting connections
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|  * from the added sockets when the mainloop runs. This only needs
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|  * to be called after the service has been stopped from
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|  * g_socket_service_stop().
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|  *
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|  * This call is thread-safe, so it may be called from a thread
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|  * handling an incoming client request.
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|  *
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|  * Since: 2.22
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|  */
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| void
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| g_socket_service_start (GSocketService *service)
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| {
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|   g_return_if_fail (G_IS_SOCKET_SERVICE (service));
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| 
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|   set_active (service, TRUE);
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| }
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| 
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| /**
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|  * g_socket_service_stop:
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|  * @service: a #GSocketService
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|  *
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|  * Stops the service, i.e. stops accepting connections
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|  * from the added sockets when the mainloop runs.
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|  *
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|  * This call is thread-safe, so it may be called from a thread
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|  * handling an incoming client request.
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|  *
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|  * Note that this only stops accepting new connections; it does not
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|  * close the listening sockets, and you can call
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|  * g_socket_service_start() again later to begin listening again. To
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|  * close the listening sockets, call g_socket_listener_close(). (This
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|  * will happen automatically when the #GSocketService is finalized.)
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|  *
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|  * This must be called before calling g_socket_listener_close() as
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|  * the socket service will start accepting connections immediately
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|  * when a new socket is added.
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|  *
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|  * Since: 2.22
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|  */
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| void
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| g_socket_service_stop (GSocketService *service)
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| {
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|   g_return_if_fail (G_IS_SOCKET_SERVICE (service));
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| 
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|   set_active (service, FALSE);
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| }
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| 
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| static gboolean
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| g_socket_service_incoming (GSocketService    *service,
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|                            GSocketConnection *connection,
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|                            GObject           *source_object)
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| {
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|   gboolean result;
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| 
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|   g_signal_emit (service, g_socket_service_incoming_signal,
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|                  0, connection, source_object, &result);
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|   return result;
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| }
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| 
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| static void
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| g_socket_service_class_init (GSocketServiceClass *class)
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| {
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|   GObjectClass *gobject_class = G_OBJECT_CLASS (class);
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|   GSocketListenerClass *listener_class = G_SOCKET_LISTENER_CLASS (class);
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| 
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|   gobject_class->finalize = g_socket_service_finalize;
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|   gobject_class->set_property = g_socket_service_set_property;
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|   gobject_class->get_property = g_socket_service_get_property;
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|   listener_class->changed = g_socket_service_changed;
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|   class->incoming = g_socket_service_real_incoming;
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| 
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|   /**
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|    * GSocketService::incoming:
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|    * @service: the #GSocketService
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|    * @connection: a new #GSocketConnection object
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|    * @source_object: (nullable): the source_object passed to
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|    *     g_socket_listener_add_address()
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|    *
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|    * The ::incoming signal is emitted when a new incoming connection
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|    * to @service needs to be handled. The handler must initiate the
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|    * handling of @connection, but may not block; in essence,
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|    * asynchronous operations must be used.
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|    *
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|    * @connection will be unreffed once the signal handler returns,
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|    * so you need to ref it yourself if you are planning to use it.
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|    *
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|    * Returns: %TRUE to stop other handlers from being called
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|    *
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|    * Since: 2.22
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|    */
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|   g_socket_service_incoming_signal =
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|     g_signal_new (I_("incoming"), G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
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|                   G_STRUCT_OFFSET (GSocketServiceClass, incoming),
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|                   g_signal_accumulator_true_handled, NULL,
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|                   _g_cclosure_marshal_BOOLEAN__OBJECT_OBJECT,
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|                   G_TYPE_BOOLEAN,
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|                   2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
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|   g_signal_set_va_marshaller (g_socket_service_incoming_signal,
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|                               G_TYPE_FROM_CLASS (class),
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|                               _g_cclosure_marshal_BOOLEAN__OBJECT_OBJECTv);
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| 
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|   /**
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|    * GSocketService:active:
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|    *
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|    * Whether the service is currently accepting connections.
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|    *
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|    * Since: 2.46
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|    */
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|   g_object_class_install_property (gobject_class, PROP_ACTIVE,
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|                                    g_param_spec_boolean ("active", NULL, NULL,
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|                                                          TRUE,
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|                                                          G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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| }
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| 
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| static void
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| g_socket_service_ready (GObject      *object,
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|                         GAsyncResult *result,
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|                         gpointer      user_data)
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| {
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|   GSocketListener *listener = G_SOCKET_LISTENER (object);
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|   GSocketService *service = G_SOCKET_SERVICE (object);
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|   GSocketConnection *connection;
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|   GObject *source_object;
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|   GError *error = NULL;
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| 
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|   connection = g_socket_listener_accept_finish (listener, result, &source_object, &error);
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|   if (error)
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|     {
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|       if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
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| 	g_warning ("fail: %s", error->message);
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|       g_error_free (error);
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|     }
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|   else
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|     {
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|       g_socket_service_incoming (service, connection, source_object);
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|       g_object_unref (connection);
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|     }
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| 
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|   G_LOCK (active);
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| 
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|   g_cancellable_reset (service->priv->cancellable);
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| 
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|   /* requeue */
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|   service->priv->outstanding_accept = FALSE;
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|   if (service->priv->active)
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|     do_accept (service);
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| 
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|   G_UNLOCK (active);
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| }
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| 
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| /**
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|  * g_socket_service_new:
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|  *
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|  * Creates a new #GSocketService with no sockets to listen for.
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|  * New listeners can be added with e.g. g_socket_listener_add_address()
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|  * or g_socket_listener_add_inet_port().
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|  *
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|  * New services are created active, there is no need to call
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|  * g_socket_service_start(), unless g_socket_service_stop() has been
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|  * called before.
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|  *
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|  * Returns: a new #GSocketService.
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|  *
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|  * Since: 2.22
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|  */
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| GSocketService *
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| g_socket_service_new (void)
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| {
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|   return g_object_new (G_TYPE_SOCKET_SERVICE, NULL);
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| }
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