glib/glib/gthreadpool.c
Martyn James Russell 6c6f17133d Make sure g_thread_pool_stop_unused_threads() actually stops unused
* glib/gthreadpool.c: Make sure
g_thread_pool_stop_unused_threads() actually stops unused threads
and global limits (like max idle time and max unused threads) can
be set without creating a thread pool first. Fixed #335215 (patch
from Chris Wilson).

* tests/threadpool-test.c: Added two new tests, tests setting
global limits before creating a thread pool. The second test
makes sure unused threads are actually stopped when using the
g_thread_pool_stop_unused_threads().
2006-04-07 09:23:42 +00:00

946 lines
26 KiB
C

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* GAsyncQueue: thread pool implementation.
* Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* MT safe
*/
#include "config.h"
#include "glib.h"
#include "galias.h"
#define DEBUG_MSG(x)
/* #define DEBUG_MSG(args) g_printerr args ; g_printerr ("\n"); */
typedef struct _GRealThreadPool GRealThreadPool;
struct _GRealThreadPool
{
GThreadPool pool;
GAsyncQueue* queue;
GCond* cond;
gint max_threads;
gint num_threads;
gboolean running;
gboolean immediate;
gboolean waiting;
GCompareDataFunc sort_func;
gpointer sort_user_data;
};
/* The following is just an address to mark the wakeup order for a
* thread, it could be any address (as long, as it isn't a valid
* GThreadPool address) */
static gconstpointer const wakeup_thread_marker = (gconstpointer) &g_thread_pool_new;
static gint wakeup_thread_serial = 0;
/* Here all unused threads are waiting */
static GAsyncQueue *unused_thread_queue = NULL;
static gint unused_threads = 0;
static gint max_unused_threads = 0;
static gint kill_unused_threads = 0;
static guint max_idle_time = 0;
static void g_thread_pool_queue_push_unlocked (GRealThreadPool *pool,
gpointer data);
static void g_thread_pool_free_internal (GRealThreadPool *pool);
static gpointer g_thread_pool_thread_proxy (gpointer data);
static void g_thread_pool_start_thread (GRealThreadPool *pool,
GError **error);
static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool *pool);
static GRealThreadPool* g_thread_pool_wait_for_new_pool (void);
static gpointer g_thread_pool_wait_for_new_task (GRealThreadPool *pool);
static void
g_thread_pool_queue_push_unlocked (GRealThreadPool *pool,
gpointer data)
{
if (pool->sort_func)
g_async_queue_push_sorted_unlocked (pool->queue,
data,
pool->sort_func,
pool->sort_user_data);
else
g_async_queue_push_unlocked (pool->queue, data);
}
static GRealThreadPool*
g_thread_pool_wait_for_new_pool (void)
{
GRealThreadPool *pool;
gint local_wakeup_thread_serial;
guint local_max_unused_threads;
gint local_max_idle_time;
gint last_wakeup_thread_serial;
gboolean have_relayed_thread_marker = FALSE;
local_max_unused_threads = g_atomic_int_get (&max_unused_threads);
local_max_idle_time = g_atomic_int_get (&max_idle_time);
last_wakeup_thread_serial = g_atomic_int_get (&wakeup_thread_serial);
g_atomic_int_inc (&unused_threads);
do
{
if (g_atomic_int_get (&unused_threads) >= local_max_unused_threads)
{
/* If this is a superfluous thread, stop it. */
pool = NULL;
}
else if (local_max_idle_time > 0)
{
/* If a maximal idle time is given, wait for the given time. */
GTimeVal end_time;
g_get_current_time (&end_time);
g_time_val_add (&end_time, local_max_idle_time * 1000);
DEBUG_MSG (("thread %p waiting in global pool for %f seconds.",
g_thread_self (), local_max_idle_time / 1000.0));
pool = g_async_queue_timed_pop (unused_thread_queue, &end_time);
}
else
{
/* If no maximal idle time is given, wait indefinitely. */
DEBUG_MSG (("thread %p waiting in global pool.",
g_thread_self ()));
pool = g_async_queue_pop (unused_thread_queue);
}
if (pool == wakeup_thread_marker)
{
local_wakeup_thread_serial = g_atomic_int_get (&wakeup_thread_serial);
if (last_wakeup_thread_serial == local_wakeup_thread_serial)
{
if (!have_relayed_thread_marker)
{
/* If this wakeup marker has been received for
* the second time, relay it.
*/
DEBUG_MSG (("thread %p relaying wakeup message to "
"waiting thread with lower serial.",
g_thread_self ()));
g_async_queue_push (unused_thread_queue, wakeup_thread_marker);
have_relayed_thread_marker = TRUE;
/* If a wakeup marker has been relayed, this thread
* will get out of the way for 100 microseconds to
* avoid receiving this marker again. */
g_usleep (100);
}
}
else
{
if (g_atomic_int_exchange_and_add (&kill_unused_threads, -1) > 0)
{
pool = NULL;
break;
}
DEBUG_MSG (("thread %p updating to new limits.",
g_thread_self ()));
local_max_unused_threads = g_atomic_int_get (&max_unused_threads);
local_max_idle_time = g_atomic_int_get (&max_idle_time);
last_wakeup_thread_serial = local_wakeup_thread_serial;
have_relayed_thread_marker = FALSE;
}
}
}
while (pool == wakeup_thread_marker);
g_atomic_int_add (&unused_threads, -1);
return pool;
}
static gpointer
g_thread_pool_wait_for_new_task (GRealThreadPool *pool)
{
gpointer task = NULL;
if (pool->running || (!pool->immediate &&
g_async_queue_length_unlocked (pool->queue) > 0))
{
/* This thread pool is still active. */
if (pool->num_threads > pool->max_threads && pool->max_threads != -1)
{
/* This is a superfluous thread, so it goes to the global pool. */
DEBUG_MSG (("superfluous thread %p in pool %p.",
g_thread_self (), pool));
}
else if (pool->pool.exclusive)
{
/* Exclusive threads stay attached to the pool. */
task = g_async_queue_pop_unlocked (pool->queue);
DEBUG_MSG (("thread %p in exclusive pool %p waits for task "
"(%d running, %d unprocessed).",
g_thread_self (), pool, pool->num_threads,
g_async_queue_length_unlocked (pool->queue)));
}
else
{
/* A thread will wait for new tasks for at most 1/2
* second before going to the global pool.
*/
GTimeVal end_time;
g_get_current_time (&end_time);
g_time_val_add (&end_time, G_USEC_PER_SEC / 2); /* 1/2 second */
DEBUG_MSG (("thread %p in pool %p waits for up to a 1/2 second for task "
"(%d running, %d unprocessed).",
g_thread_self (), pool, pool->num_threads,
g_async_queue_length_unlocked (pool->queue)));
task = g_async_queue_timed_pop_unlocked (pool->queue, &end_time);
}
}
else
{
/* This thread pool is inactive, it will no longer process tasks. */
DEBUG_MSG (("pool %p not active, thread %p will go to global pool "
"(running: %s, immediate: %s, len: %d).",
pool, g_thread_self (),
pool->running ? "true" : "false",
pool->immediate ? "true" : "false",
g_async_queue_length_unlocked (pool->queue)));
}
return task;
}
static gpointer
g_thread_pool_thread_proxy (gpointer data)
{
GRealThreadPool *pool;
pool = data;
DEBUG_MSG (("thread %p started for pool %p.",
g_thread_self (), pool));
g_async_queue_lock (pool->queue);
while (TRUE)
{
gpointer task;
task = g_thread_pool_wait_for_new_task (pool);
if (task)
{
if (pool->running || !pool->immediate)
{
/* A task was received and the thread pool is active, so
* execute the function.
*/
g_async_queue_unlock (pool->queue);
DEBUG_MSG (("thread %p in pool %p calling func.",
g_thread_self (), pool));
pool->pool.func (task, pool->pool.user_data);
g_async_queue_lock (pool->queue);
}
}
else
{
/* No task was received, so this thread goes to the global
* pool.
*/
gboolean free_pool = FALSE;
DEBUG_MSG (("thread %p leaving pool %p for global pool.",
g_thread_self (), pool));
pool->num_threads--;
if (!pool->running)
{
if (!pool->waiting)
{
if (pool->num_threads == 0)
{
/* If the pool is not running and no other
* thread is waiting for this thread pool to
* finish and this is the last thread of this
* pool, free the pool.
*/
free_pool = TRUE;
}
else
{
/* If the pool is not running and no other
* thread is waiting for this thread pool to
* finish and this is not the last thread of
* this pool and there are no tasks left in the
* queue, wakeup the remaining threads.
*/
if (g_async_queue_length_unlocked (pool->queue) ==
- pool->num_threads)
g_thread_pool_wakeup_and_stop_all (pool);
}
}
else if (pool->immediate ||
g_async_queue_length_unlocked (pool->queue) <= 0)
{
/* If the pool is not running and another thread is
* waiting for this thread pool to finish and there
* are either no tasks left or the pool shall stop
* immediatly, inform the waiting thread of a change
* of the thread pool state.
*/
g_cond_broadcast (pool->cond);
}
}
g_async_queue_unlock (pool->queue);
if (free_pool)
g_thread_pool_free_internal (pool);
if ((pool = g_thread_pool_wait_for_new_pool ()) == NULL)
break;
g_async_queue_lock (pool->queue);
DEBUG_MSG (("thread %p entering pool %p from global pool.",
g_thread_self (), pool));
/* pool->num_threads++ is not done here, but in
* g_thread_pool_start_thread to make the new started thread
* known to the pool, before itself can do it.
*/
}
}
return NULL;
}
static void
g_thread_pool_start_thread (GRealThreadPool *pool,
GError **error)
{
gboolean success = FALSE;
if (pool->num_threads >= pool->max_threads && pool->max_threads != -1)
/* Enough threads are already running */
return;
g_async_queue_lock (unused_thread_queue);
if (g_async_queue_length_unlocked (unused_thread_queue) < 0)
{
g_async_queue_push_unlocked (unused_thread_queue, pool);
success = TRUE;
}
g_async_queue_unlock (unused_thread_queue);
if (!success)
{
GError *local_error = NULL;
/* No thread was found, we have to start a new one */
g_thread_create (g_thread_pool_thread_proxy, pool, FALSE, &local_error);
if (local_error)
{
g_propagate_error (error, local_error);
return;
}
}
/* See comment in g_thread_pool_thread_proxy as to why this is done
* here and not there
*/
pool->num_threads++;
}
/**
* g_thread_pool_new:
* @func: a function to execute in the threads of the new thread pool
* @user_data: user data that is handed over to @func every time it
* is called
* @max_threads: the maximal number of threads to execute concurrently in
* the new thread pool, -1 means no limit
* @exclusive: should this thread pool be exclusive?
* @error: return location for error
*
* This function creates a new thread pool.
*
* Whenever you call g_thread_pool_push(), either a new thread is
* created or an unused one is reused. At most @max_threads threads
* are running concurrently for this thread pool. @max_threads = -1
* allows unlimited threads to be created for this thread pool. The
* newly created or reused thread now executes the function @func with
* the two arguments. The first one is the parameter to
* g_thread_pool_push() and the second one is @user_data.
*
* The parameter @exclusive determines, whether the thread pool owns
* all threads exclusive or whether the threads are shared
* globally. If @exclusive is %TRUE, @max_threads threads are started
* immediately and they will run exclusively for this thread pool until
* it is destroyed by g_thread_pool_free(). If @exclusive is %FALSE,
* threads are created, when needed and shared between all
* non-exclusive thread pools. This implies that @max_threads may not
* be -1 for exclusive thread pools.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when @exclusive is set to %TRUE and
* not all @max_threads threads could be created.
*
* Return value: the new #GThreadPool
**/
GThreadPool*
g_thread_pool_new (GFunc func,
gpointer user_data,
gint max_threads,
gboolean exclusive,
GError **error)
{
GRealThreadPool *retval;
G_LOCK_DEFINE_STATIC (init);
g_return_val_if_fail (func, NULL);
g_return_val_if_fail (!exclusive || max_threads != -1, NULL);
g_return_val_if_fail (max_threads >= -1, NULL);
g_return_val_if_fail (g_thread_supported (), NULL);
retval = g_new (GRealThreadPool, 1);
retval->pool.func = func;
retval->pool.user_data = user_data;
retval->pool.exclusive = exclusive;
retval->queue = g_async_queue_new ();
retval->cond = NULL;
retval->max_threads = max_threads;
retval->num_threads = 0;
retval->running = TRUE;
retval->sort_func = NULL;
retval->sort_user_data = NULL;
G_LOCK (init);
if (!unused_thread_queue)
unused_thread_queue = g_async_queue_new ();
G_UNLOCK (init);
if (retval->pool.exclusive)
{
g_async_queue_lock (retval->queue);
while (retval->num_threads < retval->max_threads)
{
GError *local_error = NULL;
g_thread_pool_start_thread (retval, &local_error);
if (local_error)
{
g_propagate_error (error, local_error);
break;
}
}
g_async_queue_unlock (retval->queue);
}
return (GThreadPool*) retval;
}
/**
* g_thread_pool_push:
* @pool: a #GThreadPool
* @data: a new task for @pool
* @error: return location for error
*
* Inserts @data into the list of tasks to be executed by @pool. When
* the number of currently running threads is lower than the maximal
* allowed number of threads, a new thread is started (or reused) with
* the properties given to g_thread_pool_new (). Otherwise @data stays
* in the queue until a thread in this pool finishes its previous task
* and processes @data.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when a new thread couldn't be
* created. In that case @data is simply appended to the queue of work
* to do.
**/
void
g_thread_pool_push (GThreadPool *pool,
gpointer data,
GError **error)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
g_async_queue_lock (real->queue);
if (g_async_queue_length_unlocked (real->queue) >= 0)
/* No thread is waiting in the queue */
g_thread_pool_start_thread (real, error);
g_thread_pool_queue_push_unlocked (real, data);
g_async_queue_unlock (real->queue);
}
/**
* g_thread_pool_set_max_threads:
* @pool: a #GThreadPool
* @max_threads: a new maximal number of threads for @pool
* @error: return location for error
*
* Sets the maximal allowed number of threads for @pool. A value of -1
* means, that the maximal number of threads is unlimited.
*
* Setting @max_threads to 0 means stopping all work for @pool. It is
* effectively frozen until @max_threads is set to a non-zero value
* again.
*
* A thread is never terminated while calling @func, as supplied by
* g_thread_pool_new (). Instead the maximal number of threads only
* has effect for the allocation of new threads in g_thread_pool_push().
* A new thread is allocated, whenever the number of currently
* running threads in @pool is smaller than the maximal number.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when a new thread couldn't be
* created.
**/
void
g_thread_pool_set_max_threads (GThreadPool *pool,
gint max_threads,
GError **error)
{
GRealThreadPool *real;
gint to_start;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
g_return_if_fail (!real->pool.exclusive || max_threads != -1);
g_return_if_fail (max_threads >= -1);
g_async_queue_lock (real->queue);
real->max_threads = max_threads;
if (pool->exclusive)
to_start = real->max_threads - real->num_threads;
else
to_start = g_async_queue_length_unlocked (real->queue);
for ( ; to_start > 0; to_start--)
{
GError *local_error = NULL;
g_thread_pool_start_thread (real, &local_error);
if (local_error)
{
g_propagate_error (error, local_error);
break;
}
}
g_async_queue_unlock (real->queue);
}
/**
* g_thread_pool_get_max_threads:
* @pool: a #GThreadPool
*
* Returns the maximal number of threads for @pool.
*
* Return value: the maximal number of threads
**/
gint
g_thread_pool_get_max_threads (GThreadPool *pool)
{
GRealThreadPool *real;
gint retval;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
g_async_queue_lock (real->queue);
retval = real->max_threads;
g_async_queue_unlock (real->queue);
return retval;
}
/**
* g_thread_pool_get_num_threads:
* @pool: a #GThreadPool
*
* Returns the number of threads currently running in @pool.
*
* Return value: the number of threads currently running
**/
guint
g_thread_pool_get_num_threads (GThreadPool *pool)
{
GRealThreadPool *real;
guint retval;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
g_async_queue_lock (real->queue);
retval = real->num_threads;
g_async_queue_unlock (real->queue);
return retval;
}
/**
* g_thread_pool_unprocessed:
* @pool: a #GThreadPool
*
* Returns the number of tasks still unprocessed in @pool.
*
* Return value: the number of unprocessed tasks
**/
guint
g_thread_pool_unprocessed (GThreadPool *pool)
{
GRealThreadPool *real;
gint unprocessed;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
unprocessed = g_async_queue_length (real->queue);
return MAX (unprocessed, 0);
}
/**
* g_thread_pool_free:
* @pool: a #GThreadPool
* @immediate: should @pool shut down immediately?
* @wait: should the function wait for all tasks to be finished?
*
* Frees all resources allocated for @pool.
*
* If @immediate is %TRUE, no new task is processed for
* @pool. Otherwise @pool is not freed before the last task is
* processed. Note however, that no thread of this pool is
* interrupted, while processing a task. Instead at least all still
* running threads can finish their tasks before the @pool is freed.
*
* If @wait is %TRUE, the functions does not return before all tasks
* to be processed (dependent on @immediate, whether all or only the
* currently running) are ready. Otherwise the function returns immediately.
*
* After calling this function @pool must not be used anymore.
**/
void
g_thread_pool_free (GThreadPool *pool,
gboolean immediate,
gboolean wait)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
/* If there's no thread allowed here, there is not much sense in
* not stopping this pool immediately, when it's not empty
*/
g_return_if_fail (immediate ||
real->max_threads != 0 ||
g_async_queue_length (real->queue) == 0);
g_async_queue_lock (real->queue);
real->running = FALSE;
real->immediate = immediate;
real->waiting = wait;
if (wait)
{
real->cond = g_cond_new ();
while (g_async_queue_length_unlocked (real->queue) != -real->num_threads &&
!(immediate && real->num_threads == 0))
g_cond_wait (real->cond, _g_async_queue_get_mutex (real->queue));
}
if (immediate || g_async_queue_length_unlocked (real->queue) == -real->num_threads)
{
/* No thread is currently doing something (and nothing is left
* to process in the queue)
*/
if (real->num_threads == 0)
{
/* No threads left, we clean up */
g_async_queue_unlock (real->queue);
g_thread_pool_free_internal (real);
return;
}
g_thread_pool_wakeup_and_stop_all (real);
}
/* The last thread should cleanup the pool */
real->waiting = FALSE;
g_async_queue_unlock (real->queue);
}
static void
g_thread_pool_free_internal (GRealThreadPool* pool)
{
g_return_if_fail (pool);
g_return_if_fail (pool->running == FALSE);
g_return_if_fail (pool->num_threads == 0);
g_async_queue_unref (pool->queue);
if (pool->cond)
g_cond_free (pool->cond);
g_free (pool);
}
static void
g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool)
{
guint i;
g_return_if_fail (pool);
g_return_if_fail (pool->running == FALSE);
g_return_if_fail (pool->num_threads != 0);
pool->immediate = TRUE;
for (i = 0; i < pool->num_threads; i++)
g_thread_pool_queue_push_unlocked (pool, GUINT_TO_POINTER (1));
}
/**
* g_thread_pool_set_max_unused_threads:
* @max_threads: maximal number of unused threads
*
* Sets the maximal number of unused threads to @max_threads. If
* @max_threads is -1, no limit is imposed on the number of unused
* threads.
**/
void
g_thread_pool_set_max_unused_threads (gint max_threads)
{
g_return_if_fail (max_threads >= -1);
g_atomic_int_set (&max_unused_threads, max_threads);
if (max_threads != -1)
{
max_threads -= g_atomic_int_get (&unused_threads);
if (max_threads < 0)
{
g_atomic_int_set (&kill_unused_threads, -max_threads);
g_atomic_int_inc (&wakeup_thread_serial);
g_async_queue_lock (unused_thread_queue);
do
{
g_async_queue_push_unlocked (unused_thread_queue,
wakeup_thread_marker);
}
while (++max_threads);
g_async_queue_unlock (unused_thread_queue);
}
}
}
/**
* g_thread_pool_get_max_unused_threads:
*
* Returns the maximal allowed number of unused threads.
*
* Return value: the maximal number of unused threads
**/
gint
g_thread_pool_get_max_unused_threads (void)
{
return g_atomic_int_get (&max_unused_threads);
}
/**
* g_thread_pool_get_num_unused_threads:
*
* Returns the number of currently unused threads.
*
* Return value: the number of currently unused threads
**/
guint
g_thread_pool_get_num_unused_threads (void)
{
return g_atomic_int_get (&unused_threads);
}
/**
* g_thread_pool_stop_unused_threads:
*
* Stops all currently unused threads. This does not change the
* maximal number of unused threads. This function can be used to
* regularly stop all unused threads e.g. from g_timeout_add().
**/
void
g_thread_pool_stop_unused_threads (void)
{
guint oldval;
oldval = g_thread_pool_get_max_unused_threads ();
g_thread_pool_set_max_unused_threads (0);
g_thread_pool_set_max_unused_threads (oldval);
}
/**
* g_thread_pool_set_sort_function:
* @pool: a #GThreadPool
* @func: the #GCompareDataFunc used to sort the list of tasks.
* This function is passed two tasks. It should return
* 0 if the order in which they are handled does not matter,
* a negative value if the first task should be processed before
* the second or a positive value if the second task should be
* processed first.
* @user_data: user data passed to @func.
*
* Sets the function used to sort the list of tasks. This allows the
* tasks to be processed by a priority determined by @func, and not
* just in the order in which they were added to the pool.
*
* Note, if the maximum number of threads is more than 1, the order
* that threads are executed can not be guranteed 100%. Threads are
* scheduled by the operating system and are executed at random. It
* cannot be assumed that threads are executed in the order they are
* created.
*
* Since: 2.10
**/
void
g_thread_pool_set_sort_function (GThreadPool *pool,
GCompareDataFunc func,
gpointer user_data)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
g_async_queue_lock (real->queue);
real->sort_func = func;
real->sort_user_data = user_data;
if (func)
g_async_queue_sort_unlocked (real->queue,
real->sort_func,
real->sort_user_data);
g_async_queue_unlock (real->queue);
}
/**
* g_thread_pool_set_max_idle_time:
* @interval: the maximum @interval (1/1000ths of a second) a thread
* can be idle.
*
* This function will set the maximum @interval that a thread waiting
* in the pool for new tasks can be idle for before being
* stopped. This function is similar to calling
* g_thread_pool_stop_unused_threads() on a regular timeout, except,
* this is done on a per thread basis.
*
* By setting @interval to 0, idle threads will not be stopped.
*
* This function makes use of g_async_queue_timed_pop () using
* @interval.
*
* Since: 2.10
**/
void
g_thread_pool_set_max_idle_time (guint interval)
{
guint i;
g_atomic_int_set (&max_idle_time, interval);
i = g_atomic_int_get (&unused_threads);
if (i > 0)
{
g_atomic_int_inc (&wakeup_thread_serial);
g_async_queue_lock (unused_thread_queue);
do
{
g_async_queue_push_unlocked (unused_thread_queue,
wakeup_thread_marker);
}
while (--i);
g_async_queue_unlock (unused_thread_queue);
}
}
/**
* g_thread_pool_get_max_idle_time:
*
* This function will return the maximum @interval that a thread will
* wait in the thread pool for new tasks before being stopped.
*
* If this function returns 0, threads waiting in the thread pool for
* new work are not stopped.
*
* Return value: the maximum @interval to wait for new tasks in the
* thread pool before stopping the thread (1/1000ths of a second).
*
* Since: 2.10
**/
guint
g_thread_pool_get_max_idle_time (void)
{
return g_atomic_int_get (&max_idle_time);
}
#define __G_THREADPOOL_C__
#include "galiasdef.c"