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	These calls are where the `GSocketClient` Happy Eyeballs code relies on other components within GLib (and glib-networking) to complete asynchronous operations in a timely manner. `GSocketClient` doesn’t add its own timeouts to monitor these async operations, so if the implementations are buggy then a `GSocketClient` operation could stall forever. Make that a bit clearer. Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
		
			
				
	
	
		
			696 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			696 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* GIO - GLib Input, Output and Streaming Library
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|  *
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|  * Copyright © 2008 Christian Kellner, Samuel Cormier-Iijima
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|  *           © 2008 codethink
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|  * Copyright © 2009 Red Hat, Inc
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|  *
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|  * SPDX-License-Identifier: LGPL-2.1-or-later
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General
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|  * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * Authors: Christian Kellner <gicmo@gnome.org>
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|  *          Samuel Cormier-Iijima <sciyoshi@gmail.com>
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|  *          Ryan Lortie <desrt@desrt.ca>
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|  *          Alexander Larsson <alexl@redhat.com>
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|  */
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| 
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| #include "config.h"
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| 
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| #include "gsocketconnection.h"
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| 
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| #include "gsocketoutputstream.h"
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| #include "gsocketinputstream.h"
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| #include "gioprivate.h"
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| #include <gio/giostream.h>
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| #include <gio/gtask.h>
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| #include "gunixconnection.h"
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| #include "gtcpconnection.h"
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| #include "glibintl.h"
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| 
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| 
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| /**
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|  * GSocketConnection:
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|  *
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|  * `GSocketConnection` is a [class@Gio.IOStream] for a connected socket. They
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|  * can be created either by [class@Gio.SocketClient] when connecting to a host,
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|  * or by [class@Gio.SocketListener] when accepting a new client.
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|  *
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|  * The type of the `GSocketConnection` object returned from these calls
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|  * depends on the type of the underlying socket that is in use. For
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|  * instance, for a TCP/IP connection it will be a [class@Gio.TcpConnection].
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|  *
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|  * Choosing what type of object to construct is done with the socket
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|  * connection factory, and it is possible for third parties to register
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|  * custom socket connection types for specific combination of socket
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|  * family/type/protocol using [func@Gio.SocketConnection.factory_register_type].
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|  *
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|  * To close a `GSocketConnection`, use [method@Gio.IOStream.close]. Closing both
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|  * substreams of the [class@Gio.IOStream] separately will not close the
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|  * underlying [class@Gio.Socket].
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|  *
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|  * Since: 2.22
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|  */
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| 
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| enum
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| {
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|   PROP_NONE,
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|   PROP_SOCKET,
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| };
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| 
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| struct _GSocketConnectionPrivate
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| {
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|   GSocket       *socket;
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|   GInputStream  *input_stream;
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|   GOutputStream *output_stream;
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| 
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|   GSocketAddress *cached_remote_address;
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| 
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|   gboolean       in_dispose;
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| };
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| 
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| static gboolean g_socket_connection_close         (GIOStream            *stream,
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| 						   GCancellable         *cancellable,
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| 						   GError              **error);
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| static void     g_socket_connection_close_async   (GIOStream            *stream,
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| 						   int                   io_priority,
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| 						   GCancellable         *cancellable,
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| 						   GAsyncReadyCallback   callback,
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| 						   gpointer              user_data);
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| static gboolean g_socket_connection_close_finish  (GIOStream            *stream,
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| 						   GAsyncResult         *result,
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| 						   GError              **error);
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| 
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| G_DEFINE_TYPE_WITH_PRIVATE (GSocketConnection, g_socket_connection, G_TYPE_IO_STREAM)
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| 
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| static GInputStream *
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| g_socket_connection_get_input_stream (GIOStream *io_stream)
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| {
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
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| 
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|   if (connection->priv->input_stream == NULL)
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|     connection->priv->input_stream = (GInputStream *)
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|       _g_socket_input_stream_new (connection->priv->socket);
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| 
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|   return connection->priv->input_stream;
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| }
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| 
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| static GOutputStream *
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| g_socket_connection_get_output_stream (GIOStream *io_stream)
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| {
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
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| 
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|   if (connection->priv->output_stream == NULL)
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|     connection->priv->output_stream = (GOutputStream *)
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|       _g_socket_output_stream_new (connection->priv->socket);
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| 
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|   return connection->priv->output_stream;
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| }
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| 
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| /**
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|  * g_socket_connection_is_connected:
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|  * @connection: a #GSocketConnection
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|  *
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|  * Checks if @connection is connected. This is equivalent to calling
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|  * g_socket_is_connected() on @connection's underlying #GSocket.
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|  *
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|  * Returns: whether @connection is connected
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|  *
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|  * Since: 2.32
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|  */
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| gboolean
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| g_socket_connection_is_connected (GSocketConnection  *connection)
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| {
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|   return g_socket_is_connected (connection->priv->socket);
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| }
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| 
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| /**
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|  * g_socket_connection_connect:
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|  * @connection: a #GSocketConnection
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|  * @address: a #GSocketAddress specifying the remote address.
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|  * @cancellable: (nullable): a %GCancellable or %NULL
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|  * @error: #GError for error reporting, or %NULL to ignore.
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|  *
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|  * Connect @connection to the specified remote address.
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|  *
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|  * Returns: %TRUE if the connection succeeded, %FALSE on error
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|  *
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|  * Since: 2.32
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|  */
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| gboolean
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| g_socket_connection_connect (GSocketConnection  *connection,
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| 			     GSocketAddress     *address,
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| 			     GCancellable       *cancellable,
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| 			     GError            **error)
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| {
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|   g_return_val_if_fail (G_IS_SOCKET_CONNECTION (connection), FALSE);
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|   g_return_val_if_fail (G_IS_SOCKET_ADDRESS (address), FALSE);
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| 
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|   return g_socket_connect (connection->priv->socket, address,
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| 			   cancellable, error);
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| }
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| 
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| static gboolean g_socket_connection_connect_callback (GSocket      *socket,
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| 						      GIOCondition  condition,
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| 						      gpointer      user_data);
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| 
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| /**
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|  * g_socket_connection_connect_async:
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|  * @connection: a #GSocketConnection
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|  * @address: a #GSocketAddress specifying the remote address.
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|  * @cancellable: (nullable): a %GCancellable or %NULL
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|  * @callback: (scope async): a #GAsyncReadyCallback
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|  * @user_data: user data for the callback
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|  *
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|  * Asynchronously connect @connection to the specified remote address.
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|  *
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|  * This clears the #GSocket:blocking flag on @connection's underlying
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|  * socket if it is currently set.
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|  *
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|  * If #GSocket:timeout is set, the operation will time out and return
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|  * %G_IO_ERROR_TIMED_OUT after that period. Otherwise, it will continue
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|  * indefinitely until operating system timeouts (if any) are hit.
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|  *
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|  * Use g_socket_connection_connect_finish() to retrieve the result.
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|  *
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|  * Since: 2.32
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|  */
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| void
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| g_socket_connection_connect_async (GSocketConnection   *connection,
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| 				   GSocketAddress      *address,
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| 				   GCancellable        *cancellable,
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| 				   GAsyncReadyCallback  callback,
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| 				   gpointer             user_data)
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| {
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|   GTask *task;
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|   GError *tmp_error = NULL;
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| 
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|   g_return_if_fail (G_IS_SOCKET_CONNECTION (connection));
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|   g_return_if_fail (G_IS_SOCKET_ADDRESS (address));
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| 
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|   task = g_task_new (connection, cancellable, callback, user_data);
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|   g_task_set_source_tag (task, g_socket_connection_connect_async);
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| 
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|   g_socket_set_blocking (connection->priv->socket, FALSE);
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| 
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|   if (g_socket_connect (connection->priv->socket, address,
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| 			cancellable, &tmp_error))
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|     {
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|       g_task_return_boolean (task, TRUE);
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|       g_object_unref (task);
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|     }
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|   else if (g_error_matches (tmp_error, G_IO_ERROR, G_IO_ERROR_PENDING))
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|     {
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|       GSource *source;
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| 
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|       g_error_free (tmp_error);
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|       source = g_socket_create_source (connection->priv->socket,
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| 				       G_IO_OUT, cancellable);
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|       g_task_attach_source (task, source,
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| 			    (GSourceFunc) g_socket_connection_connect_callback);
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|       g_source_unref (source);
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|     }
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|   else
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|     {
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|       g_task_return_error (task, tmp_error);
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|       g_object_unref (task);
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|     }
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| }
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| 
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| static gboolean
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| g_socket_connection_connect_callback (GSocket      *socket,
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| 				      GIOCondition  condition,
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| 				      gpointer      user_data)
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| {
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|   GTask *task = user_data;
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|   GSocketConnection *connection = g_task_get_source_object (task);
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|   GError *error = NULL;
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| 
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|   if (g_socket_check_connect_result (connection->priv->socket, &error))
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|     g_task_return_boolean (task, TRUE);
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|   else
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|     g_task_return_error (task, error);
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| 
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|   g_object_unref (task);
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|   return FALSE;
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| }
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| 
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| /**
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|  * g_socket_connection_connect_finish:
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|  * @connection: a #GSocketConnection
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|  * @result: the #GAsyncResult
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|  * @error: #GError for error reporting, or %NULL to ignore.
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|  *
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|  * Gets the result of a g_socket_connection_connect_async() call.
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|  *
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|  * Returns: %TRUE if the connection succeeded, %FALSE on error
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|  *
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|  * Since: 2.32
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|  */
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| gboolean
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| g_socket_connection_connect_finish (GSocketConnection  *connection,
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| 				    GAsyncResult       *result,
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| 				    GError            **error)
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| {
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|   g_return_val_if_fail (G_IS_SOCKET_CONNECTION (connection), FALSE);
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|   g_return_val_if_fail (g_task_is_valid (result, connection), FALSE);
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| 
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|   return g_task_propagate_boolean (G_TASK (result), error);
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| }
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| 
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| /**
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|  * g_socket_connection_get_socket:
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|  * @connection: a #GSocketConnection
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|  *
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|  * Gets the underlying #GSocket object of the connection.
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|  * This can be useful if you want to do something unusual on it
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|  * not supported by the #GSocketConnection APIs.
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|  *
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|  * Returns: (transfer none): a #GSocket or %NULL on error.
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|  *
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|  * Since: 2.22
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|  */
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| GSocket *
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| g_socket_connection_get_socket (GSocketConnection *connection)
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| {
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|   g_return_val_if_fail (G_IS_SOCKET_CONNECTION (connection), NULL);
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| 
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|   return connection->priv->socket;
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| }
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| 
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| /**
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|  * g_socket_connection_get_local_address:
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|  * @connection: a #GSocketConnection
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|  * @error: #GError for error reporting, or %NULL to ignore.
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|  *
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|  * Try to get the local address of a socket connection.
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|  *
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|  * Returns: (transfer full): a #GSocketAddress or %NULL on error.
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|  *     Free the returned object with g_object_unref().
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|  *
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|  * Since: 2.22
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|  */
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| GSocketAddress *
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| g_socket_connection_get_local_address (GSocketConnection  *connection,
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| 				       GError            **error)
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| {
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|   return g_socket_get_local_address (connection->priv->socket, error);
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| }
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| 
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| /**
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|  * g_socket_connection_get_remote_address:
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|  * @connection: a #GSocketConnection
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|  * @error: #GError for error reporting, or %NULL to ignore.
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|  *
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|  * Try to get the remote address of a socket connection.
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|  *
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|  * Since GLib 2.40, when used with g_socket_client_connect() or
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|  * g_socket_client_connect_async(), during emission of
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|  * %G_SOCKET_CLIENT_CONNECTING, this function will return the remote
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|  * address that will be used for the connection.  This allows
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|  * applications to print e.g. "Connecting to example.com
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|  * (10.42.77.3)...".
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|  *
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|  * Returns: (transfer full): a #GSocketAddress or %NULL on error.
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|  *     Free the returned object with g_object_unref().
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|  *
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|  * Since: 2.22
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|  */
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| GSocketAddress *
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| g_socket_connection_get_remote_address (GSocketConnection  *connection,
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| 					GError            **error)
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| {
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|   if (!g_socket_is_connected (connection->priv->socket))
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|     {
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|       return connection->priv->cached_remote_address ?
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|         g_object_ref (connection->priv->cached_remote_address) : NULL;
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|     }
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|   return g_socket_get_remote_address (connection->priv->socket, error);
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| }
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| 
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| /* Private API allowing applications to retrieve the resolved address
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|  * now, before we start connecting.
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|  *
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|  * https://bugzilla.gnome.org/show_bug.cgi?id=712547
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|  */
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| void
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| g_socket_connection_set_cached_remote_address (GSocketConnection *connection,
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|                                                GSocketAddress    *address)
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| {
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|   g_clear_object (&connection->priv->cached_remote_address);
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|   connection->priv->cached_remote_address = address ? g_object_ref (address) : NULL;
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| }
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| 
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| static void
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| g_socket_connection_get_property (GObject    *object,
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|                                   guint       prop_id,
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|                                   GValue     *value,
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|                                   GParamSpec *pspec)
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| {
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
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| 
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|   switch (prop_id)
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|     {
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|      case PROP_SOCKET:
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|       g_value_set_object (value, connection->priv->socket);
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|       break;
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| 
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|      default:
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|       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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|     }
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| }
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| 
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| static void
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| g_socket_connection_set_property (GObject      *object,
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|                                   guint         prop_id,
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|                                   const GValue *value,
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|                                   GParamSpec   *pspec)
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| {
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
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| 
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|   switch (prop_id)
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|     {
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|      case PROP_SOCKET:
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|       connection->priv->socket = G_SOCKET (g_value_dup_object (value));
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|       break;
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| 
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|      default:
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|       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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|     }
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| }
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| 
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| static void
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| g_socket_connection_constructed (GObject *object)
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| {
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| #ifndef G_DISABLE_ASSERT
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
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| #endif
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| 
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|   g_assert (connection->priv->socket != NULL);
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| }
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| 
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| static void
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| g_socket_connection_dispose (GObject *object)
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| {
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
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| 
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|   connection->priv->in_dispose = TRUE;
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| 
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|   g_clear_object (&connection->priv->cached_remote_address);
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| 
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|   G_OBJECT_CLASS (g_socket_connection_parent_class)
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|     ->dispose (object);
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| 
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|   connection->priv->in_dispose = FALSE;
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| }
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| 
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| static void
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| g_socket_connection_finalize (GObject *object)
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| {
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|   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
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| 
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|   if (connection->priv->input_stream)
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|     g_object_unref (connection->priv->input_stream);
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| 
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|   if (connection->priv->output_stream)
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|     g_object_unref (connection->priv->output_stream);
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| 
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|   g_object_unref (connection->priv->socket);
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| 
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|   G_OBJECT_CLASS (g_socket_connection_parent_class)
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|     ->finalize (object);
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| }
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| 
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| static void
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| g_socket_connection_class_init (GSocketConnectionClass *klass)
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| {
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|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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|   GIOStreamClass *stream_class = G_IO_STREAM_CLASS (klass);
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| 
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|   gobject_class->set_property = g_socket_connection_set_property;
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|   gobject_class->get_property = g_socket_connection_get_property;
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|   gobject_class->constructed = g_socket_connection_constructed;
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|   gobject_class->finalize = g_socket_connection_finalize;
 | |
|   gobject_class->dispose = g_socket_connection_dispose;
 | |
| 
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|   stream_class->get_input_stream = g_socket_connection_get_input_stream;
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|   stream_class->get_output_stream = g_socket_connection_get_output_stream;
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|   stream_class->close_fn = g_socket_connection_close;
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|   stream_class->close_async = g_socket_connection_close_async;
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|   stream_class->close_finish = g_socket_connection_close_finish;
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| 
 | |
|   /**
 | |
|    * GSocketConnection:socket:
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|    *
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|    * The underlying [class@Gio.Socket].
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|    *
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|    * Since: 2.22
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|    */
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|   g_object_class_install_property (gobject_class,
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|                                    PROP_SOCKET,
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|                                    g_param_spec_object ("socket", NULL, NULL,
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|                                                         G_TYPE_SOCKET,
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|                                                         G_PARAM_CONSTRUCT_ONLY |
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|                                                         G_PARAM_READWRITE |
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|                                                         G_PARAM_STATIC_STRINGS));
 | |
| }
 | |
| 
 | |
| static void
 | |
| g_socket_connection_init (GSocketConnection *connection)
 | |
| {
 | |
|   connection->priv = g_socket_connection_get_instance_private (connection);
 | |
| }
 | |
| 
 | |
| static gboolean
 | |
| g_socket_connection_close (GIOStream     *stream,
 | |
| 			   GCancellable  *cancellable,
 | |
| 			   GError       **error)
 | |
| {
 | |
|   GSocketConnection *connection = G_SOCKET_CONNECTION (stream);
 | |
| 
 | |
|   if (connection->priv->output_stream)
 | |
|     g_output_stream_close (connection->priv->output_stream,
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| 			   cancellable, NULL);
 | |
|   if (connection->priv->input_stream)
 | |
|     g_input_stream_close (connection->priv->input_stream,
 | |
| 			  cancellable, NULL);
 | |
| 
 | |
|   /* Don't close the underlying socket if this is being called
 | |
|    * as part of dispose(); when destroying the GSocketConnection,
 | |
|    * we only want to close the socket if we're holding the last
 | |
|    * reference on it, and in that case it will close itself when
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|    * we unref it in finalize().
 | |
|    */
 | |
|   if (connection->priv->in_dispose)
 | |
|     return TRUE;
 | |
| 
 | |
|   return g_socket_close (connection->priv->socket, error);
 | |
| }
 | |
| 
 | |
| 
 | |
| static void
 | |
| g_socket_connection_close_async (GIOStream           *stream,
 | |
| 				 int                  io_priority,
 | |
| 				 GCancellable        *cancellable,
 | |
| 				 GAsyncReadyCallback  callback,
 | |
| 				 gpointer             user_data)
 | |
| {
 | |
|   GTask *task;
 | |
|   GIOStreamClass *class;
 | |
|   GError *error;
 | |
| 
 | |
|   class = G_IO_STREAM_GET_CLASS (stream);
 | |
| 
 | |
|   task = g_task_new (stream, cancellable, callback, user_data);
 | |
|   g_task_set_source_tag (task, g_socket_connection_close_async);
 | |
| 
 | |
|   /* socket close is not blocked, just do it! */
 | |
|   error = NULL;
 | |
|   if (class->close_fn &&
 | |
|       !class->close_fn (stream, cancellable, &error))
 | |
|     g_task_return_error (task, error);
 | |
|   else
 | |
|     g_task_return_boolean (task, TRUE);
 | |
| 
 | |
|   g_object_unref (task);
 | |
| }
 | |
| 
 | |
| static gboolean
 | |
| g_socket_connection_close_finish (GIOStream     *stream,
 | |
| 				  GAsyncResult  *result,
 | |
| 				  GError       **error)
 | |
| {
 | |
|   return g_task_propagate_boolean (G_TASK (result), error);
 | |
| }
 | |
| 
 | |
| typedef struct {
 | |
|   GSocketFamily socket_family;
 | |
|   GSocketType socket_type;
 | |
|   int protocol;
 | |
|   GType implementation;
 | |
| } ConnectionFactory;
 | |
| 
 | |
| static guint
 | |
| connection_factory_hash (gconstpointer key)
 | |
| {
 | |
|   const ConnectionFactory *factory = key;
 | |
|   guint h;
 | |
| 
 | |
|   h = factory->socket_family ^ (factory->socket_type << 4) ^ (factory->protocol << 8);
 | |
|   /* This is likely to be small, so spread over whole
 | |
|      hash space to get some distribution */
 | |
|   h = h ^ (h << 8) ^ (h << 16) ^ (h << 24);
 | |
| 
 | |
|   return h;
 | |
| }
 | |
| 
 | |
| static gboolean
 | |
| connection_factory_equal (gconstpointer _a,
 | |
| 			  gconstpointer _b)
 | |
| {
 | |
|   const ConnectionFactory *a = _a;
 | |
|   const ConnectionFactory *b = _b;
 | |
| 
 | |
|   if (a->socket_family != b->socket_family)
 | |
|     return FALSE;
 | |
| 
 | |
|   if (a->socket_type != b->socket_type)
 | |
|     return FALSE;
 | |
| 
 | |
|   if (a->protocol != b->protocol)
 | |
|     return FALSE;
 | |
| 
 | |
|   return TRUE;
 | |
| }
 | |
| 
 | |
| static GHashTable *connection_factories = NULL;
 | |
| G_LOCK_DEFINE_STATIC(connection_factories);
 | |
| 
 | |
| /**
 | |
|  * g_socket_connection_factory_register_type:
 | |
|  * @g_type: a #GType, inheriting from %G_TYPE_SOCKET_CONNECTION
 | |
|  * @family: a #GSocketFamily
 | |
|  * @type: a #GSocketType
 | |
|  * @protocol: a protocol id
 | |
|  *
 | |
|  * Looks up the #GType to be used when creating socket connections on
 | |
|  * sockets with the specified @family, @type and @protocol.
 | |
|  *
 | |
|  * If no type is registered, the #GSocketConnection base type is returned.
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| void
 | |
| g_socket_connection_factory_register_type (GType         g_type,
 | |
| 					   GSocketFamily family,
 | |
| 					   GSocketType   type,
 | |
| 					   gint          protocol)
 | |
| {
 | |
|   ConnectionFactory *factory;
 | |
| 
 | |
|   g_return_if_fail (g_type_is_a (g_type, G_TYPE_SOCKET_CONNECTION));
 | |
| 
 | |
|   G_LOCK (connection_factories);
 | |
| 
 | |
|   if (connection_factories == NULL)
 | |
|     connection_factories = g_hash_table_new_full (connection_factory_hash,
 | |
| 						  connection_factory_equal,
 | |
| 						  (GDestroyNotify)g_free,
 | |
| 						  NULL);
 | |
| 
 | |
|   factory = g_new0 (ConnectionFactory, 1);
 | |
|   factory->socket_family = family;
 | |
|   factory->socket_type = type;
 | |
|   factory->protocol = protocol;
 | |
|   factory->implementation = g_type;
 | |
| 
 | |
|   g_hash_table_insert (connection_factories,
 | |
| 		       factory, factory);
 | |
| 
 | |
|   G_UNLOCK (connection_factories);
 | |
| }
 | |
| 
 | |
| static void
 | |
| init_builtin_types (void)
 | |
| {
 | |
|   g_type_ensure (G_TYPE_UNIX_CONNECTION);
 | |
|   g_type_ensure (G_TYPE_TCP_CONNECTION);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * g_socket_connection_factory_lookup_type:
 | |
|  * @family: a #GSocketFamily
 | |
|  * @type: a #GSocketType
 | |
|  * @protocol_id: a protocol id
 | |
|  *
 | |
|  * Looks up the #GType to be used when creating socket connections on
 | |
|  * sockets with the specified @family, @type and @protocol_id.
 | |
|  *
 | |
|  * If no type is registered, the #GSocketConnection base type is returned.
 | |
|  *
 | |
|  * Returns: a #GType
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| GType
 | |
| g_socket_connection_factory_lookup_type (GSocketFamily family,
 | |
| 					 GSocketType   type,
 | |
| 					 gint          protocol_id)
 | |
| {
 | |
|   ConnectionFactory *factory, key;
 | |
|   GType g_type;
 | |
| 
 | |
|   init_builtin_types ();
 | |
| 
 | |
|   G_LOCK (connection_factories);
 | |
| 
 | |
|   g_type = G_TYPE_SOCKET_CONNECTION;
 | |
| 
 | |
|   if (connection_factories)
 | |
|     {
 | |
|       key.socket_family = family;
 | |
|       key.socket_type = type;
 | |
|       key.protocol = protocol_id;
 | |
| 
 | |
|       factory = g_hash_table_lookup (connection_factories, &key);
 | |
|       if (factory)
 | |
| 	g_type = factory->implementation;
 | |
|     }
 | |
| 
 | |
|   G_UNLOCK (connection_factories);
 | |
| 
 | |
|   return g_type;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * g_socket_connection_factory_create_connection:
 | |
|  * @socket: a #GSocket
 | |
|  *
 | |
|  * Creates a #GSocketConnection subclass of the right type for
 | |
|  * @socket.
 | |
|  *
 | |
|  * Returns: (transfer full): a #GSocketConnection
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| GSocketConnection *
 | |
| g_socket_connection_factory_create_connection (GSocket *socket)
 | |
| {
 | |
|   GType type;
 | |
| 
 | |
|   type = g_socket_connection_factory_lookup_type (g_socket_get_family (socket),
 | |
| 						  g_socket_get_socket_type (socket),
 | |
| 						  g_socket_get_protocol (socket));
 | |
|   return g_object_new (type, "socket", socket, NULL);
 | |
| }
 |