glib/gmodule/gmodule-win32.c
Nirbheek Chauhan be56d90fe9 gmodule: Add support for loading UWP packaged DLLs
LoadLibrary() is not available when building for the Universal Windows
Platform, which is used for shipping apps to the Windows Store on all
devices (Windows Desktop, Windows Phone, Surface, XBox, etc).

Apps are not allowed to load arbitrary DLLs from the system. The only
DLLs they can load are those that are bundled with the app as assets.
LoadPackagedLibrary() can be used to access those assets by filename.

The function is meant to be a drop-in replacement for LoadLibrary(),
and the HANDLE returned can be treated the same as before.
2019-06-26 22:59:19 +05:30

223 lines
5.5 KiB
C

/* GMODULE - GLIB wrapper code for dynamic module loading
* Copyright (C) 1998, 2000 Tim Janik
*
* Win32 GMODULE implementation
* Copyright (C) 1998 Tor Lillqvist
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
#include "config.h"
#include <stdio.h>
#include <windows.h>
#include <tlhelp32.h>
#ifdef G_WITH_CYGWIN
#include <sys/cygwin.h>
#endif
/* Default family is DESKTOP_APP which is DESKTOP | APP
* We want to know when we're only building for apps */
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#define G_WINAPI_ONLY_APP
#endif
static void
set_error (const gchar *format,
...)
{
gchar *error;
gchar *detail;
gchar *message;
va_list args;
error = g_win32_error_message (GetLastError ());
va_start (args, format);
detail = g_strdup_vprintf (format, args);
va_end (args);
message = g_strconcat (detail, error, NULL);
g_module_set_error (message);
g_free (message);
g_free (detail);
g_free (error);
}
/* --- functions --- */
static gpointer
_g_module_open (const gchar *file_name,
gboolean bind_lazy,
gboolean bind_local)
{
HINSTANCE handle;
wchar_t *wfilename;
DWORD old_mode;
BOOL success;
#ifdef G_WITH_CYGWIN
gchar tmp[MAX_PATH];
cygwin_conv_to_win32_path(file_name, tmp);
file_name = tmp;
#endif
wfilename = g_utf8_to_utf16 (file_name, -1, NULL, NULL, NULL);
/* suppress error dialog */
success = SetThreadErrorMode (SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS, &old_mode);
if (!success)
set_error ("");
/* When building for UWP, load app asset DLLs instead of filesystem DLLs.
* Needs MSVC, Windows 8 and newer, and is only usable from apps. */
#if _WIN32_WINNT >= 0x0602 && defined(G_WINAPI_ONLY_APP)
handle = LoadPackagedLibrary (wfilename, 0);
#else
handle = LoadLibraryW (wfilename);
#endif
if (success)
SetThreadErrorMode (old_mode, NULL);
g_free (wfilename);
if (!handle)
set_error ("'%s': ", file_name);
return handle;
}
static gint dummy;
static gpointer null_module_handle = &dummy;
static gpointer
_g_module_self (void)
{
return null_module_handle;
}
static void
_g_module_close (gpointer handle,
gboolean is_unref)
{
if (handle != null_module_handle)
if (!FreeLibrary (handle))
set_error ("");
}
static gpointer
find_in_any_module_using_toolhelp (const gchar *symbol_name)
{
HANDLE snapshot;
MODULEENTRY32 me32;
gpointer p;
if ((snapshot = CreateToolhelp32Snapshot (TH32CS_SNAPMODULE, 0)) == (HANDLE) -1)
return NULL;
me32.dwSize = sizeof (me32);
p = NULL;
if (Module32First (snapshot, &me32))
{
do {
if ((p = GetProcAddress (me32.hModule, symbol_name)) != NULL)
break;
} while (Module32Next (snapshot, &me32));
}
CloseHandle (snapshot);
return p;
}
static gpointer
find_in_any_module (const gchar *symbol_name)
{
gpointer result;
if ((result = find_in_any_module_using_toolhelp (symbol_name)) == NULL)
return NULL;
else
return result;
}
static gpointer
_g_module_symbol (gpointer handle,
const gchar *symbol_name)
{
gpointer p;
if (handle == null_module_handle)
{
if ((p = GetProcAddress (GetModuleHandle (NULL), symbol_name)) == NULL)
p = find_in_any_module (symbol_name);
}
else
p = GetProcAddress (handle, symbol_name);
if (!p)
set_error ("");
return p;
}
static gchar*
_g_module_build_path (const gchar *directory,
const gchar *module_name)
{
gint k;
k = strlen (module_name);
if (directory && *directory)
if (k > 4 && g_ascii_strcasecmp (module_name + k - 4, ".dll") == 0)
return g_strconcat (directory, G_DIR_SEPARATOR_S, module_name, NULL);
#ifdef G_WITH_CYGWIN
else if (strncmp (module_name, "lib", 3) == 0 || strncmp (module_name, "cyg", 3) == 0)
return g_strconcat (directory, G_DIR_SEPARATOR_S, module_name, ".dll", NULL);
else
return g_strconcat (directory, G_DIR_SEPARATOR_S, "cyg", module_name, ".dll", NULL);
#else
else if (strncmp (module_name, "lib", 3) == 0)
return g_strconcat (directory, G_DIR_SEPARATOR_S, module_name, ".dll", NULL);
else
return g_strconcat (directory, G_DIR_SEPARATOR_S, "lib", module_name, ".dll", NULL);
#endif
else if (k > 4 && g_ascii_strcasecmp (module_name + k - 4, ".dll") == 0)
return g_strdup (module_name);
#ifdef G_WITH_CYGWIN
else if (strncmp (module_name, "lib", 3) == 0 || strncmp (module_name, "cyg", 3) == 0)
return g_strconcat (module_name, ".dll", NULL);
else
return g_strconcat ("cyg", module_name, ".dll", NULL);
#else
else if (strncmp (module_name, "lib", 3) == 0)
return g_strconcat (module_name, ".dll", NULL);
else
return g_strconcat ("lib", module_name, ".dll", NULL);
#endif
}