glib/gio/gthreadedsocketservice.c
2009-05-15 21:26:24 +02:00

216 lines
6.5 KiB
C

/* GIO - GLib Input, Output and Streaming Library
*
* Copyright © 2009 Codethink Limited
* Copyright © 2009 Red Hat, Inc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation; either version 2 of the licence or (at
* your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors: Ryan Lortie <desrt@desrt.ca>
* Alexander Larsson <alexl@redhat.com>
*/
/**
* SECTION: gthreadedsocketservice
* @title: GThreadedSocketService
* @short_description: a threaded #GSocketService
* @see_also: #GSocketService.
*
* A #GThreadedSocketService is a simple subclass of #GSocketService
* that handles incoming connections by creating a worker thread and
* dispatching the connection to it by emitting the ::run signal in
* the new thread.
*
* The signal handler may perform blocking IO and need not return
* until the connection is closed.
*
* The service is implemented using a thread pool, so there is a
* limited amount of threads availible to serve incomming requests.
* The service automatically stops the #GSocketService from accepting
* new connections when all threads are busy.
*
* As with #GSocketService, you may connect to ::run, or subclass and
* override the default handler.
*/
#include "config.h"
#include "gsocketconnection.h"
#include "gthreadedsocketservice.h"
#include "gio-marshal.h"
#include "gioalias.h"
static guint g_threaded_socket_service_run_signal;
G_DEFINE_TYPE (GThreadedSocketService,
g_threaded_socket_service,
G_TYPE_SOCKET_SERVICE);
G_LOCK_DEFINE_STATIC(job_count);
struct _GThreadedSocketServicePrivate
{
GThreadPool *thread_pool;
int max_threads;
gint job_count;
};
typedef struct
{
GThreadedSocketService *service;
GSocketConnection *connection;
GObject *source_object;
} GThreadedSocketServiceData;
static void
g_threaded_socket_service_func (gpointer _data,
gpointer user_data)
{
GThreadedSocketService *threaded = user_data;
GThreadedSocketServiceData *data = _data;
gboolean result;
g_signal_emit (data->service, g_threaded_socket_service_run_signal,
0, data->connection, data->source_object, &result);
g_object_unref (data->service);
g_object_unref (data->connection);
if (data->source_object)
g_object_unref (data->source_object);
g_slice_free (GThreadedSocketServiceData, data);
G_LOCK (job_count);
if (threaded->priv->job_count-- == threaded->priv->max_threads)
g_socket_service_start (G_SOCKET_SERVICE (threaded));
G_UNLOCK (job_count);
}
static gboolean
g_threaded_socket_service_incoming (GSocketService *service,
GSocketConnection *connection,
GObject *source_object)
{
GThreadedSocketService *threaded;
GThreadedSocketServiceData *data;
threaded = G_THREADED_SOCKET_SERVICE (service);
data = g_slice_new (GThreadedSocketServiceData);
data->service = g_object_ref (service);
data->connection = g_object_ref (connection);
if (source_object)
data->source_object = g_object_ref (source_object);
else
data->source_object = NULL;
G_LOCK (job_count);
if (++threaded->priv->job_count == threaded->priv->max_threads)
g_socket_service_stop (service);
G_UNLOCK (job_count);
g_thread_pool_push (threaded->priv->thread_pool, data, NULL);
return FALSE;
}
static void
g_threaded_socket_service_init (GThreadedSocketService *service)
{
service->priv = G_TYPE_INSTANCE_GET_PRIVATE (service,
G_TYPE_THREADED_SOCKET_SERVICE,
GThreadedSocketServicePrivate);
service->priv->max_threads = 10;
}
static void
g_threaded_socket_service_constructed (GObject *object)
{
GThreadedSocketService *service = G_THREADED_SOCKET_SERVICE (object);
service->priv->thread_pool =
g_thread_pool_new (g_threaded_socket_service_func,
service,
service->priv->max_threads,
FALSE,
NULL);
}
static void
g_threaded_socket_service_finalize (GObject *object)
{
GThreadedSocketService *service = G_THREADED_SOCKET_SERVICE (object);
g_object_unref (service->priv->thread_pool);
G_OBJECT_CLASS (g_threaded_socket_service_parent_class)
->finalize (object);
}
static void
g_threaded_socket_service_class_init (GThreadedSocketServiceClass *class)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (class);
GSocketServiceClass *ss_class = &class->parent_class;
g_type_class_add_private (class, sizeof (GThreadedSocketServicePrivate));
gobject_class->constructed = g_threaded_socket_service_constructed;
gobject_class->finalize = g_threaded_socket_service_finalize;
ss_class->incoming = g_threaded_socket_service_incoming;
/**
* GThreadedSocketService::run:
* @service: the #GThreadedSocketService.
* @connection: a new #GSocketConnection object.
* @source_object: the source_object passed to g_socket_listener_add_address().
* @returns: %TRUE if @connection has been handled.
*
* The ::run signal is emitted in a worker thread in response to an
* incoming connection. This thread is dedicated to handling
* @connection and may perform blocking IO. The signal handler need
* not return until the connection is closed.
*
* If %TRUE is returned then no other handlers are called.
**/
g_threaded_socket_service_run_signal =
g_signal_new ("run", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GThreadedSocketServiceClass, run),
g_signal_accumulator_true_handled, NULL,
_gio_marshal_BOOLEAN__OBJECT_OBJECT, G_TYPE_BOOLEAN,
2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
}
/**
* g_threaded_socket_service_new:
* @returns: a new #GSocketService.
*
* Creates a new #GThreadedSocketService with no listeners. Listeners
* must be added with g_socket_service_add_listeners().
**/
GSocketService *
g_threaded_socket_service_new (void)
{
return g_object_new (G_TYPE_THREADED_SOCKET_SERVICE, NULL);
}
#define __G_THREADED_SOCKET_SERVICE_C__
#include "gioaliasdef.c"