glib/gio/gwin32inputstream.h
Tor Lillqvist 9af8b83211 Add GWin32InputStream and GWin32OutputStream classes
Correspond to GUnixInputStream and GUnixOutputStream. No true async
support though. But that is how the Win32 API is, for files not
explicitly opened for so-called overlapped IO.

The API to create these streams takes Win32 HANDLEs. Not file
descriptors, because file descriptors are specific to the C library
used. The user code and GLib might be using different C libraries.

Also add a test program for the new classes, and a gio-windows-2.0.pc
file.
2010-04-19 11:54:56 +03:00

80 lines
2.9 KiB
C

/* GIO - GLib Input, Output and Streaming Library
*
* Copyright (C) 2006-2010 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*
* Author: Alexander Larsson <alexl@redhat.com>
* Author: Tor Lillqvist <tml@iki.fi>
*/
#ifndef __G_WIN32_INPUT_STREAM_H__
#define __G_WIN32_INPUT_STREAM_H__
#include <gio/gio.h>
G_BEGIN_DECLS
#define G_TYPE_WIN32_INPUT_STREAM (g_win32_input_stream_get_type ())
#define G_WIN32_INPUT_STREAM(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStream))
#define G_WIN32_INPUT_STREAM_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStreamClass))
#define G_IS_WIN32_INPUT_STREAM(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), G_TYPE_WIN32_INPUT_STREAM))
#define G_IS_WIN32_INPUT_STREAM_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), G_TYPE_WIN32_INPUT_STREAM))
#define G_WIN32_INPUT_STREAM_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStreamClass))
/**
* GWin32InputStream:
*
* Implements #GInputStream for reading from selectable Windows file handles
**/
typedef struct _GWin32InputStream GWin32InputStream;
typedef struct _GWin32InputStreamClass GWin32InputStreamClass;
typedef struct _GWin32InputStreamPrivate GWin32InputStreamPrivate;
struct _GWin32InputStream
{
GInputStream parent_instance;
/*< private >*/
GWin32InputStreamPrivate *priv;
};
struct _GWin32InputStreamClass
{
GInputStreamClass parent_class;
/*< private >*/
/* Padding for future expansion */
void (*_g_reserved1) (void);
void (*_g_reserved2) (void);
void (*_g_reserved3) (void);
void (*_g_reserved4) (void);
void (*_g_reserved5) (void);
};
GType g_win32_input_stream_get_type (void) G_GNUC_CONST;
GInputStream * g_win32_input_stream_new (void *handle,
gboolean close_handle);
void g_win32_input_stream_set_close_handle (GWin32InputStream *stream,
gboolean close_handle);
gboolean g_win32_input_stream_get_close_handle (GWin32InputStream *stream);
void *g_win32_input_stream_get_handle (GWin32InputStream *stream);
G_END_DECLS
#endif /* __G_WIN32_INPUT_STREAM_H__ */