glib/docs/reference/gobject/tmpl/objects.sgml
Matthias Clasen e35363d894 Additions.
2003-03-24  Matthias Clasen  <maclas@gmx.de>

	* gobject/tmpl/objects.sgml: Additions.
2003-03-24 01:10:28 +00:00

591 lines
13 KiB
Plaintext

<!-- ##### SECTION Title ##### -->
GObject
<!-- ##### SECTION Short_Description ##### -->
The base object type
<!-- ##### SECTION Long_Description ##### -->
<para>
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
<!-- ##### STRUCT GObject ##### -->
<para>
All the fields in the <structname>GObject</structname> structure are private
to the #GObject implementation and should never be accessed directly.
</para>
@g_type_instance:
<!-- ##### STRUCT GObjectClass ##### -->
<para>
</para>
@g_type_class:
<!-- ##### USER_FUNCTION GObjectGetPropertyFunc ##### -->
<para>
</para>
@object:
@property_id:
@value:
@pspec:
<!-- ##### USER_FUNCTION GObjectSetPropertyFunc ##### -->
<para>
</para>
@object:
@property_id:
@value:
@pspec:
<!-- ##### USER_FUNCTION GObjectFinalizeFunc ##### -->
<para>
</para>
@object:
<!-- ##### MACRO G_TYPE_IS_OBJECT ##### -->
<para>
Returns a boolean value of %FALSE or %TRUE indicating whether
the passed in type id is a %G_TYPE_OBJECT or derived from it.
</para>
@type: Type id to check for is a %G_TYPE_OBJECT relationship.
@Returns: %FALSE or %TRUE, indicating whether @type is a %G_TYPE_OBJECT.
<!-- ##### MACRO G_OBJECT ##### -->
<para>
Casts a #GObject or derived pointer into a (GObject*) pointer.
Depending on the current debugging level, this function may invoke
certain runtime checks to identify invalid casts.
</para>
@object: Object which is subject to casting.
<!-- ##### MACRO G_IS_OBJECT ##### -->
<para>
Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_OBJECT.
</para>
@object: Instance to check for being a %G_TYPE_OBJECT.
<!-- ##### MACRO G_OBJECT_CLASS ##### -->
<para>
Casts a derived #GObjectClass structure into a #GObjectClass structure.
</para>
@class: a valid #GObjectClass
<!-- ##### MACRO G_IS_OBJECT_CLASS ##### -->
<para>
Checks whether @class "is a" valid #GObjectClass structure of type
%G_TYPE_OBJECT or derived.
</para>
@class: a #GObjectClass
<!-- ##### MACRO G_OBJECT_GET_CLASS ##### -->
<para>
Returns the class structure associated to a #GObject instance.
</para>
@object: a #GObject instance.
<!-- ##### MACRO G_OBJECT_TYPE ##### -->
<para>
Return the type id of an object.
</para>
@object: Object to return the type id for.
@Returns: Type id of @object.
<!-- ##### MACRO G_OBJECT_TYPE_NAME ##### -->
<para>
Returns the name of an object's type.
</para>
@object: Object to return the type name for.
@Returns: Type name of @object. The string is owned by the type system and
should not be freed.
<!-- ##### MACRO G_OBJECT_CLASS_TYPE ##### -->
<para>
Return the type id of a class structure.
</para>
@class: a valid #GObjectClass
@Returns: Type id of @class.
<!-- ##### MACRO G_OBJECT_CLASS_NAME ##### -->
<para>
Return the name of a class structure's type.
</para>
@class: a valid #GObjectClass
@Returns: Type name of @class. The string is owned by the type system and
should not be freed.
<!-- ##### FUNCTION g_object_class_install_property ##### -->
<para>
Installs a new property. This is usually done in the class initializer.
</para>
@oclass: a #GObjectClass
@property_id: the id for the new property
@pspec: the #GParamSpec for the new property
<!-- ##### FUNCTION g_object_class_find_property ##### -->
<para>
</para>
@oclass:
@property_name:
@Returns:
<!-- ##### FUNCTION g_object_class_list_properties ##### -->
<para>
</para>
@oclass:
@n_properties:
@Returns:
<!-- ##### FUNCTION g_object_new ##### -->
<para>
</para>
@object_type:
@first_property_name:
@Varargs:
@Returns:
<!-- # Unused Parameters # -->
@first_param_name:
<!-- ##### FUNCTION g_object_newv ##### -->
<para>
</para>
@object_type:
@n_parameters:
@parameters:
@Returns:
<!-- ##### STRUCT GParameter ##### -->
<para>
</para>
@name:
@value:
<!-- ##### FUNCTION g_object_ref ##### -->
<para>
Increases the reference count of @object.
</para>
@object: a #GObject
@Returns: @object
<!-- ##### FUNCTION g_object_unref ##### -->
<para>
Decreases the reference count if @object.
When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
</para>
@object: a #GObject
<!-- ##### USER_FUNCTION GWeakNotify ##### -->
<para>
</para>
@data:
@where_the_object_was:
<!-- ##### FUNCTION g_object_weak_ref ##### -->
<para>
Adds a weak reference callback to an object. Weak references are used for
notification when an object is finalized. They are called "weak references"
because they allow you to safely hold a pointer to an object without calling
g_object_ref() (g_object_ref() adds a strong reference, that is, forces the
object to stay alive).
</para>
@object: #GObject to reference weakly
@notify: callback to invoke before the object is freed
@data: extra data to pass to notify
<!-- ##### FUNCTION g_object_weak_unref ##### -->
<para>
Removes a weak reference callback to an object.
</para>
@object: #GObject to remove a weak reference from
@notify: callback to search for
@data: data to search for
<!-- ##### FUNCTION g_object_add_weak_pointer ##### -->
<para>
Adds a weak reference from weak_pointer to @object to indicate that
the pointer located at @weak_pointer_location is only valid during the
lifetime of @object. When the @object is finalized, @weak_pointer will
be set to %NULL.
</para>
@object: The object that should be weak referenced.
@weak_pointer_location: The memory address of a pointer.
<!-- ##### FUNCTION g_object_remove_weak_pointer ##### -->
<para>
Removes a weak reference from @object that was previously added
using g_object_add_weak_pointer(). The @weak_pointer_location has
to match the one used with g_object_add_weak_pointer().
</para>
@object: The object that is weak referenced.
@weak_pointer_location: The memory address of a pointer.
<!-- ##### FUNCTION g_object_connect ##### -->
<para>
</para>
@object:
@signal_spec:
@Varargs:
@Returns:
<!-- ##### FUNCTION g_object_disconnect ##### -->
<para>
</para>
@object:
@signal_spec:
@Varargs:
<!-- ##### FUNCTION g_object_set ##### -->
<para>
Sets properties on an object.
</para>
@object: a #GObject
@first_property_name: name of the first property to set
@Varargs: value for the first property, followed optionally by more
name/value pairs, followed by %NULL
<!-- ##### FUNCTION g_object_get ##### -->
<para>
Gets properties of an object.
</para>
@object: a #GObject
@first_property_name: name of the first property to get
@Varargs: return location for the first property, followed optionally by more
name/return location pairs, followed by %NULL
<!-- ##### FUNCTION g_object_notify ##### -->
<para>
Emits a "notify" signal for the property @property_name on @object.
</para>
@object: a #GObject
@property_name: the name of a property installed on the class of @object.
<!-- ##### FUNCTION g_object_freeze_notify ##### -->
<para>
Stops emission of "notify" signals on @object. The signals are
queued until g_object_thaw_notify() is called on @object.
</para>
@object: a #GObject
<!-- ##### FUNCTION g_object_thaw_notify ##### -->
<para>
Reverts the effect of a previous call to g_object_freeze_notify().
This causes all queued "notify" signals on @object to be emitted.
</para>
@object: a #GObject
<!-- ##### FUNCTION g_object_get_data ##### -->
<para>
Gets a named field from the objects table of associations (see g_object_set_data()).
</para>
@object: #GObject containing the associations
@key: name of the key for that association
@Returns: the data if found, or %NULL if no such data exists.
<!-- ##### FUNCTION g_object_set_data ##### -->
<para>
Each object carries around a table of associations from
strings to pointers. This function lets you set an association.
</para>
<para>
If the object already had an association with that name,
the old association will be destroyed.
</para>
@object: #GObject containing the associations.
@key: name of the key
@data: data to associate with that key
<!-- ##### FUNCTION g_object_set_data_full ##### -->
<para>
Like g_object_set_data() except it adds notification
for when the association is destroyed, either by setting it
to a different value or when the object is destroyed.
</para>
@object: #GObject containing the associations
@key: name of the key
@data: data to associate with that key
@destroy: function to call when the association is destroyed
<!-- ##### FUNCTION g_object_steal_data ##### -->
<para>
Remove a specified datum from the object's data associations,
without invoking the association's destroy handler.
</para>
@object: #GObject containing the associations
@key: name of the key
@Returns: the data if found, or %NULL if no such data exists.
<!-- ##### FUNCTION g_object_get_qdata ##### -->
<para>
This function gets back user data pointers stored via
g_object_set_qdata().
</para>
@object: The GObject to get a stored user data pointer from
@quark: A #GQuark, naming the user data pointer
@Returns: The user data pointer set, or %NULL
<!-- ##### FUNCTION g_object_set_qdata ##### -->
<para>
This sets an opaque, named pointer on an object.
The name is specified through a #GQuark (retrived e.g. via
g_quark_from_static_string()), and the pointer
can be gotten back from the @object with g_object_get_qdata()
until the @object is finalized.
Setting a previously set user data pointer, overrides (frees)
the old pointer set, using #NULL as pointer essentially
removes the data stored.
</para>
@object: The GObject to set store a user data pointer
@quark: A #GQuark, naming the user data pointer
@data: An opaque user data pointer
<!-- ##### FUNCTION g_object_set_qdata_full ##### -->
<para>
This function works like g_object_set_qdata(), but in addition,
a void (*destroy) (gpointer) function may be specified which is
called with @data as argument when the @object is finalized, or
the data is being overwritten by a call to g_object_set_qdata()
with the same @quark.
</para>
@object: The GObject to set store a user data pointer
@quark: A #GQuark, naming the user data pointer
@data: An opaque user data pointer
@destroy: Function to invoke with @data as argument, when @data needs to be freed
<!-- ##### FUNCTION g_object_steal_qdata ##### -->
<para>
This function gets back user data pointers stored via
g_object_set_qdata() and removes the @data from object
without invoking it's destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
<programlisting>
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
/* the quark, naming the object data */
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
/* retrive the old string list */
GList *list = g_object_steal_qdata (object, quark_string_list);
/* prepend new string */
list = g_list_prepend (list, g_strdup (new_string));
/* this changed 'list', so we need to set it again */
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
</programlisting>
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata()
would have left the destroy function set, and thus the partial string list would
have been freed upon g_object_set_qdata_full().
</para>
@object: The GObject to get a stored user data pointer from
@quark: A #GQuark, naming the user data pointer
@Returns: The user data pointer set, or %NULL
<!-- ##### FUNCTION g_object_set_property ##### -->
<para>
Sets a property on an object.
</para>
@object: a #GObject
@property_name: the name of the property to set
@value: the value
<!-- ##### FUNCTION g_object_get_property ##### -->
<para>
Gets a property of an object.
</para>
@object: a #GObject
@property_name: the name of the property to get
@value: return location for the property value
<!-- ##### FUNCTION g_object_new_valist ##### -->
<para>
</para>
@object_type:
@first_property_name:
@var_args:
@Returns:
<!-- ##### FUNCTION g_object_set_valist ##### -->
<para>
</para>
@object:
@first_property_name:
@var_args:
<!-- ##### FUNCTION g_object_get_valist ##### -->
<para>
</para>
@object:
@first_property_name:
@var_args:
<!-- ##### FUNCTION g_object_watch_closure ##### -->
<para>
This function essentially limits the life time of the @closure
to the life time of the object. That is, when the object is finalized,
the @closure is invalidated by calling g_closure_invalidate() on it,
in order to prevent invocations of the closure with a finalized (non
existing) object. Also, g_object_ref() and g_object_unref() are added
as marshal guards to the @closure, to ensure that an extra reference
count is held on @object during invocation of the @closure.
Usually, this function will be called on closures that use this @object
as closure data.
</para>
@object: GObject restricting lifetime of @closure
@closure: GClosure to watch
<!-- ##### FUNCTION g_object_run_dispose ##### -->
<para>
</para>
@object:
<!-- ##### MACRO G_OBJECT_WARN_INVALID_PSPEC ##### -->
<para>
</para>
@object:
@pname:
@property_id:
@pspec:
<!-- ##### MACRO G_OBJECT_WARN_INVALID_PROPERTY_ID ##### -->
<para>
</para>
@object:
@property_id:
@pspec: