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754047849c
Move them to the struct docs. Signed-off-by: Philip Withnall <philip@tecnocode.co.uk> Helps: #3037
82 lines
2.9 KiB
C
82 lines
2.9 KiB
C
/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2006-2010 Red Hat, Inc.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Alexander Larsson <alexl@redhat.com>
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* Author: Tor Lillqvist <tml@iki.fi>
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*/
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#ifndef __G_WIN32_INPUT_STREAM_H__
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#define __G_WIN32_INPUT_STREAM_H__
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#include <gio/gio.h>
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G_BEGIN_DECLS
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#define G_TYPE_WIN32_INPUT_STREAM (g_win32_input_stream_get_type ())
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#define G_WIN32_INPUT_STREAM(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStream))
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#define G_WIN32_INPUT_STREAM_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStreamClass))
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#define G_IS_WIN32_INPUT_STREAM(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), G_TYPE_WIN32_INPUT_STREAM))
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#define G_IS_WIN32_INPUT_STREAM_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), G_TYPE_WIN32_INPUT_STREAM))
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#define G_WIN32_INPUT_STREAM_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), G_TYPE_WIN32_INPUT_STREAM, GWin32InputStreamClass))
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typedef struct _GWin32InputStream GWin32InputStream;
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typedef struct _GWin32InputStreamClass GWin32InputStreamClass;
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typedef struct _GWin32InputStreamPrivate GWin32InputStreamPrivate;
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GWin32InputStream, g_object_unref)
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struct _GWin32InputStream
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{
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GInputStream parent_instance;
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/*< private >*/
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GWin32InputStreamPrivate *priv;
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};
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struct _GWin32InputStreamClass
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{
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GInputStreamClass parent_class;
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/*< private >*/
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/* Padding for future expansion */
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void (*_g_reserved1) (void);
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void (*_g_reserved2) (void);
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void (*_g_reserved3) (void);
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void (*_g_reserved4) (void);
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void (*_g_reserved5) (void);
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};
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GIO_AVAILABLE_IN_ALL
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GType g_win32_input_stream_get_type (void) G_GNUC_CONST;
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GIO_AVAILABLE_IN_ALL
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GInputStream * g_win32_input_stream_new (void *handle,
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gboolean close_handle);
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GIO_AVAILABLE_IN_ALL
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void g_win32_input_stream_set_close_handle (GWin32InputStream *stream,
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gboolean close_handle);
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GIO_AVAILABLE_IN_ALL
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gboolean g_win32_input_stream_get_close_handle (GWin32InputStream *stream);
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GIO_AVAILABLE_IN_ALL
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void *g_win32_input_stream_get_handle (GWin32InputStream *stream);
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G_END_DECLS
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#endif /* __G_WIN32_INPUT_STREAM_H__ */
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