glib/glib/gthread.c
Christian Hergert 18a33f72db introspection: use (nullable) or (optional) instead of (allow-none)
If we have an input parameter (or return value) we need to use (nullable).
However, if it is an (inout) or (out) parameter, (optional) is sufficient.

It looks like (nullable) could be used for everything according to the
Annotation documentation, but (optional) is more specific.
2016-11-22 14:14:37 -08:00

1067 lines
32 KiB
C

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* gthread.c: MT safety related functions
* Copyright 1998 Sebastian Wilhelmi; University of Karlsruhe
* Owen Taylor
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/* Prelude {{{1 ----------------------------------------------------------- */
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
/* implement gthread.h's inline functions */
#define G_IMPLEMENT_INLINES 1
#define __G_THREAD_C__
#include "config.h"
#include "gthread.h"
#include "gthreadprivate.h"
#include <string.h>
#ifdef G_OS_UNIX
#include <unistd.h>
#endif
#ifndef G_OS_WIN32
#include <sys/time.h>
#include <time.h>
#else
#include <windows.h>
#endif /* G_OS_WIN32 */
#include "gslice.h"
#include "gstrfuncs.h"
#include "gtestutils.h"
#include "glib_trace.h"
/**
* SECTION:threads
* @title: Threads
* @short_description: portable support for threads, mutexes, locks,
* conditions and thread private data
* @see_also: #GThreadPool, #GAsyncQueue
*
* Threads act almost like processes, but unlike processes all threads
* of one process share the same memory. This is good, as it provides
* easy communication between the involved threads via this shared
* memory, and it is bad, because strange things (so called
* "Heisenbugs") might happen if the program is not carefully designed.
* In particular, due to the concurrent nature of threads, no
* assumptions on the order of execution of code running in different
* threads can be made, unless order is explicitly forced by the
* programmer through synchronization primitives.
*
* The aim of the thread-related functions in GLib is to provide a
* portable means for writing multi-threaded software. There are
* primitives for mutexes to protect the access to portions of memory
* (#GMutex, #GRecMutex and #GRWLock). There is a facility to use
* individual bits for locks (g_bit_lock()). There are primitives
* for condition variables to allow synchronization of threads (#GCond).
* There are primitives for thread-private data - data that every
* thread has a private instance of (#GPrivate). There are facilities
* for one-time initialization (#GOnce, g_once_init_enter()). Finally,
* there are primitives to create and manage threads (#GThread).
*
* The GLib threading system used to be initialized with g_thread_init().
* This is no longer necessary. Since version 2.32, the GLib threading
* system is automatically initialized at the start of your program,
* and all thread-creation functions and synchronization primitives
* are available right away.
*
* Note that it is not safe to assume that your program has no threads
* even if you don't call g_thread_new() yourself. GLib and GIO can
* and will create threads for their own purposes in some cases, such
* as when using g_unix_signal_source_new() or when using GDBus.
*
* Originally, UNIX did not have threads, and therefore some traditional
* UNIX APIs are problematic in threaded programs. Some notable examples
* are
*
* - C library functions that return data in statically allocated
* buffers, such as strtok() or strerror(). For many of these,
* there are thread-safe variants with a _r suffix, or you can
* look at corresponding GLib APIs (like g_strsplit() or g_strerror()).
*
* - The functions setenv() and unsetenv() manipulate the process
* environment in a not thread-safe way, and may interfere with getenv()
* calls in other threads. Note that getenv() calls may be hidden behind
* other APIs. For example, GNU gettext() calls getenv() under the
* covers. In general, it is best to treat the environment as readonly.
* If you absolutely have to modify the environment, do it early in
* main(), when no other threads are around yet.
*
* - The setlocale() function changes the locale for the entire process,
* affecting all threads. Temporary changes to the locale are often made
* to change the behavior of string scanning or formatting functions
* like scanf() or printf(). GLib offers a number of string APIs
* (like g_ascii_formatd() or g_ascii_strtod()) that can often be
* used as an alternative. Or you can use the uselocale() function
* to change the locale only for the current thread.
*
* - The fork() function only takes the calling thread into the child's
* copy of the process image. If other threads were executing in critical
* sections they could have left mutexes locked which could easily
* cause deadlocks in the new child. For this reason, you should
* call exit() or exec() as soon as possible in the child and only
* make signal-safe library calls before that.
*
* - The daemon() function uses fork() in a way contrary to what is
* described above. It should not be used with GLib programs.
*
* GLib itself is internally completely thread-safe (all global data is
* automatically locked), but individual data structure instances are
* not automatically locked for performance reasons. For example,
* you must coordinate accesses to the same #GHashTable from multiple
* threads. The two notable exceptions from this rule are #GMainLoop
* and #GAsyncQueue, which are thread-safe and need no further
* application-level locking to be accessed from multiple threads.
* Most refcounting functions such as g_object_ref() are also thread-safe.
*
* A common use for #GThreads is to move a long-running blocking operation out
* of the main thread and into a worker thread. For GLib functions, such as
* single GIO operations, this is not necessary, and complicates the code.
* Instead, the `…_async()` version of the function should be used from the main
* thread, eliminating the need for locking and synchronisation between multiple
* threads. If an operation does need to be moved to a worker thread, consider
* using g_task_run_in_thread(), or a #GThreadPool. #GThreadPool is often a
* better choice than #GThread, as it handles thread reuse and task queueing;
* #GTask uses this internally.
*
* However, if multiple blocking operations need to be performed in sequence,
* and it is not possible to use #GTask for them, moving them to a worker thread
* can clarify the code.
*/
/* G_LOCK Documentation {{{1 ---------------------------------------------- */
/**
* G_LOCK_DEFINE:
* @name: the name of the lock
*
* The #G_LOCK_ macros provide a convenient interface to #GMutex.
* #G_LOCK_DEFINE defines a lock. It can appear in any place where
* variable definitions may appear in programs, i.e. in the first block
* of a function or outside of functions. The @name parameter will be
* mangled to get the name of the #GMutex. This means that you
* can use names of existing variables as the parameter - e.g. the name
* of the variable you intend to protect with the lock. Look at our
* give_me_next_number() example using the #G_LOCK macros:
*
* Here is an example for using the #G_LOCK convenience macros:
* |[<!-- language="C" -->
* G_LOCK_DEFINE (current_number);
*
* int
* give_me_next_number (void)
* {
* static int current_number = 0;
* int ret_val;
*
* G_LOCK (current_number);
* ret_val = current_number = calc_next_number (current_number);
* G_UNLOCK (current_number);
*
* return ret_val;
* }
* ]|
*/
/**
* G_LOCK_DEFINE_STATIC:
* @name: the name of the lock
*
* This works like #G_LOCK_DEFINE, but it creates a static object.
*/
/**
* G_LOCK_EXTERN:
* @name: the name of the lock
*
* This declares a lock, that is defined with #G_LOCK_DEFINE in another
* module.
*/
/**
* G_LOCK:
* @name: the name of the lock
*
* Works like g_mutex_lock(), but for a lock defined with
* #G_LOCK_DEFINE.
*/
/**
* G_TRYLOCK:
* @name: the name of the lock
*
* Works like g_mutex_trylock(), but for a lock defined with
* #G_LOCK_DEFINE.
*
* Returns: %TRUE, if the lock could be locked.
*/
/**
* G_UNLOCK:
* @name: the name of the lock
*
* Works like g_mutex_unlock(), but for a lock defined with
* #G_LOCK_DEFINE.
*/
/* GMutex Documentation {{{1 ------------------------------------------ */
/**
* GMutex:
*
* The #GMutex struct is an opaque data structure to represent a mutex
* (mutual exclusion). It can be used to protect data against shared
* access.
*
* Take for example the following function:
* |[<!-- language="C" -->
* int
* give_me_next_number (void)
* {
* static int current_number = 0;
*
* // now do a very complicated calculation to calculate the new
* // number, this might for example be a random number generator
* current_number = calc_next_number (current_number);
*
* return current_number;
* }
* ]|
* It is easy to see that this won't work in a multi-threaded
* application. There current_number must be protected against shared
* access. A #GMutex can be used as a solution to this problem:
* |[<!-- language="C" -->
* int
* give_me_next_number (void)
* {
* static GMutex mutex;
* static int current_number = 0;
* int ret_val;
*
* g_mutex_lock (&mutex);
* ret_val = current_number = calc_next_number (current_number);
* g_mutex_unlock (&mutex);
*
* return ret_val;
* }
* ]|
* Notice that the #GMutex is not initialised to any particular value.
* Its placement in static storage ensures that it will be initialised
* to all-zeros, which is appropriate.
*
* If a #GMutex is placed in other contexts (eg: embedded in a struct)
* then it must be explicitly initialised using g_mutex_init().
*
* A #GMutex should only be accessed via g_mutex_ functions.
*/
/* GRecMutex Documentation {{{1 -------------------------------------- */
/**
* GRecMutex:
*
* The GRecMutex struct is an opaque data structure to represent a
* recursive mutex. It is similar to a #GMutex with the difference
* that it is possible to lock a GRecMutex multiple times in the same
* thread without deadlock. When doing so, care has to be taken to
* unlock the recursive mutex as often as it has been locked.
*
* If a #GRecMutex is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call
* g_rec_mutex_init() on it and g_rec_mutex_clear() when done.
*
* A GRecMutex should only be accessed with the
* g_rec_mutex_ functions.
*
* Since: 2.32
*/
/* GRWLock Documentation {{{1 ---------------------------------------- */
/**
* GRWLock:
*
* The GRWLock struct is an opaque data structure to represent a
* reader-writer lock. It is similar to a #GMutex in that it allows
* multiple threads to coordinate access to a shared resource.
*
* The difference to a mutex is that a reader-writer lock discriminates
* between read-only ('reader') and full ('writer') access. While only
* one thread at a time is allowed write access (by holding the 'writer'
* lock via g_rw_lock_writer_lock()), multiple threads can gain
* simultaneous read-only access (by holding the 'reader' lock via
* g_rw_lock_reader_lock()).
*
* Here is an example for an array with access functions:
* |[<!-- language="C" -->
* GRWLock lock;
* GPtrArray *array;
*
* gpointer
* my_array_get (guint index)
* {
* gpointer retval = NULL;
*
* if (!array)
* return NULL;
*
* g_rw_lock_reader_lock (&lock);
* if (index < array->len)
* retval = g_ptr_array_index (array, index);
* g_rw_lock_reader_unlock (&lock);
*
* return retval;
* }
*
* void
* my_array_set (guint index, gpointer data)
* {
* g_rw_lock_writer_lock (&lock);
*
* if (!array)
* array = g_ptr_array_new ();
*
* if (index >= array->len)
* g_ptr_array_set_size (array, index+1);
* g_ptr_array_index (array, index) = data;
*
* g_rw_lock_writer_unlock (&lock);
* }
* ]|
* This example shows an array which can be accessed by many readers
* (the my_array_get() function) simultaneously, whereas the writers
* (the my_array_set() function) will only be allowed one at a time
* and only if no readers currently access the array. This is because
* of the potentially dangerous resizing of the array. Using these
* functions is fully multi-thread safe now.
*
* If a #GRWLock is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call
* g_rw_lock_init() on it and g_rw_lock_clear() when done.
*
* A GRWLock should only be accessed with the g_rw_lock_ functions.
*
* Since: 2.32
*/
/* GCond Documentation {{{1 ------------------------------------------ */
/**
* GCond:
*
* The #GCond struct is an opaque data structure that represents a
* condition. Threads can block on a #GCond if they find a certain
* condition to be false. If other threads change the state of this
* condition they signal the #GCond, and that causes the waiting
* threads to be woken up.
*
* Consider the following example of a shared variable. One or more
* threads can wait for data to be published to the variable and when
* another thread publishes the data, it can signal one of the waiting
* threads to wake up to collect the data.
*
* Here is an example for using GCond to block a thread until a condition
* is satisfied:
* |[<!-- language="C" -->
* gpointer current_data = NULL;
* GMutex data_mutex;
* GCond data_cond;
*
* void
* push_data (gpointer data)
* {
* g_mutex_lock (&data_mutex);
* current_data = data;
* g_cond_signal (&data_cond);
* g_mutex_unlock (&data_mutex);
* }
*
* gpointer
* pop_data (void)
* {
* gpointer data;
*
* g_mutex_lock (&data_mutex);
* while (!current_data)
* g_cond_wait (&data_cond, &data_mutex);
* data = current_data;
* current_data = NULL;
* g_mutex_unlock (&data_mutex);
*
* return data;
* }
* ]|
* Whenever a thread calls pop_data() now, it will wait until
* current_data is non-%NULL, i.e. until some other thread
* has called push_data().
*
* The example shows that use of a condition variable must always be
* paired with a mutex. Without the use of a mutex, there would be a
* race between the check of @current_data by the while loop in
* pop_data() and waiting. Specifically, another thread could set
* @current_data after the check, and signal the cond (with nobody
* waiting on it) before the first thread goes to sleep. #GCond is
* specifically useful for its ability to release the mutex and go
* to sleep atomically.
*
* It is also important to use the g_cond_wait() and g_cond_wait_until()
* functions only inside a loop which checks for the condition to be
* true. See g_cond_wait() for an explanation of why the condition may
* not be true even after it returns.
*
* If a #GCond is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call g_cond_init()
* on it and g_cond_clear() when done.
*
* A #GCond should only be accessed via the g_cond_ functions.
*/
/* GThread Documentation {{{1 ---------------------------------------- */
/**
* GThread:
*
* The #GThread struct represents a running thread. This struct
* is returned by g_thread_new() or g_thread_try_new(). You can
* obtain the #GThread struct representing the current thread by
* calling g_thread_self().
*
* GThread is refcounted, see g_thread_ref() and g_thread_unref().
* The thread represented by it holds a reference while it is running,
* and g_thread_join() consumes the reference that it is given, so
* it is normally not necessary to manage GThread references
* explicitly.
*
* The structure is opaque -- none of its fields may be directly
* accessed.
*/
/**
* GThreadFunc:
* @data: data passed to the thread
*
* Specifies the type of the @func functions passed to g_thread_new()
* or g_thread_try_new().
*
* Returns: the return value of the thread
*/
/**
* g_thread_supported:
*
* This macro returns %TRUE if the thread system is initialized,
* and %FALSE if it is not.
*
* For language bindings, g_thread_get_initialized() provides
* the same functionality as a function.
*
* Returns: %TRUE, if the thread system is initialized
*/
/* GThreadError {{{1 ------------------------------------------------------- */
/**
* GThreadError:
* @G_THREAD_ERROR_AGAIN: a thread couldn't be created due to resource
* shortage. Try again later.
*
* Possible errors of thread related functions.
**/
/**
* G_THREAD_ERROR:
*
* The error domain of the GLib thread subsystem.
**/
G_DEFINE_QUARK (g_thread_error, g_thread_error)
/* Local Data {{{1 -------------------------------------------------------- */
static GMutex g_once_mutex;
static GCond g_once_cond;
static GSList *g_once_init_list = NULL;
static void g_thread_cleanup (gpointer data);
static GPrivate g_thread_specific_private = G_PRIVATE_INIT (g_thread_cleanup);
G_LOCK_DEFINE_STATIC (g_thread_new);
/* GOnce {{{1 ------------------------------------------------------------- */
/**
* GOnce:
* @status: the status of the #GOnce
* @retval: the value returned by the call to the function, if @status
* is %G_ONCE_STATUS_READY
*
* A #GOnce struct controls a one-time initialization function. Any
* one-time initialization function must have its own unique #GOnce
* struct.
*
* Since: 2.4
*/
/**
* G_ONCE_INIT:
*
* A #GOnce must be initialized with this macro before it can be used.
*
* |[<!-- language="C" -->
* GOnce my_once = G_ONCE_INIT;
* ]|
*
* Since: 2.4
*/
/**
* GOnceStatus:
* @G_ONCE_STATUS_NOTCALLED: the function has not been called yet.
* @G_ONCE_STATUS_PROGRESS: the function call is currently in progress.
* @G_ONCE_STATUS_READY: the function has been called.
*
* The possible statuses of a one-time initialization function
* controlled by a #GOnce struct.
*
* Since: 2.4
*/
/**
* g_once:
* @once: a #GOnce structure
* @func: the #GThreadFunc function associated to @once. This function
* is called only once, regardless of the number of times it and
* its associated #GOnce struct are passed to g_once().
* @arg: data to be passed to @func
*
* The first call to this routine by a process with a given #GOnce
* struct calls @func with the given argument. Thereafter, subsequent
* calls to g_once() with the same #GOnce struct do not call @func
* again, but return the stored result of the first call. On return
* from g_once(), the status of @once will be %G_ONCE_STATUS_READY.
*
* For example, a mutex or a thread-specific data key must be created
* exactly once. In a threaded environment, calling g_once() ensures
* that the initialization is serialized across multiple threads.
*
* Calling g_once() recursively on the same #GOnce struct in
* @func will lead to a deadlock.
*
* |[<!-- language="C" -->
* gpointer
* get_debug_flags (void)
* {
* static GOnce my_once = G_ONCE_INIT;
*
* g_once (&my_once, parse_debug_flags, NULL);
*
* return my_once.retval;
* }
* ]|
*
* Since: 2.4
*/
gpointer
g_once_impl (GOnce *once,
GThreadFunc func,
gpointer arg)
{
g_mutex_lock (&g_once_mutex);
while (once->status == G_ONCE_STATUS_PROGRESS)
g_cond_wait (&g_once_cond, &g_once_mutex);
if (once->status != G_ONCE_STATUS_READY)
{
once->status = G_ONCE_STATUS_PROGRESS;
g_mutex_unlock (&g_once_mutex);
once->retval = func (arg);
g_mutex_lock (&g_once_mutex);
once->status = G_ONCE_STATUS_READY;
g_cond_broadcast (&g_once_cond);
}
g_mutex_unlock (&g_once_mutex);
return once->retval;
}
/**
* g_once_init_enter:
* @location: (not nullable): location of a static initializable variable
* containing 0
*
* Function to be called when starting a critical initialization
* section. The argument @location must point to a static
* 0-initialized variable that will be set to a value other than 0 at
* the end of the initialization section. In combination with
* g_once_init_leave() and the unique address @value_location, it can
* be ensured that an initialization section will be executed only once
* during a program's life time, and that concurrent threads are
* blocked until initialization completed. To be used in constructs
* like this:
*
* |[<!-- language="C" -->
* static gsize initialization_value = 0;
*
* if (g_once_init_enter (&initialization_value))
* {
* gsize setup_value = 42; // initialization code here
*
* g_once_init_leave (&initialization_value, setup_value);
* }
*
* // use initialization_value here
* ]|
*
* Returns: %TRUE if the initialization section should be entered,
* %FALSE and blocks otherwise
*
* Since: 2.14
*/
gboolean
(g_once_init_enter) (volatile void *location)
{
volatile gsize *value_location = location;
gboolean need_init = FALSE;
g_mutex_lock (&g_once_mutex);
if (g_atomic_pointer_get (value_location) == NULL)
{
if (!g_slist_find (g_once_init_list, (void*) value_location))
{
need_init = TRUE;
g_once_init_list = g_slist_prepend (g_once_init_list, (void*) value_location);
}
else
do
g_cond_wait (&g_once_cond, &g_once_mutex);
while (g_slist_find (g_once_init_list, (void*) value_location));
}
g_mutex_unlock (&g_once_mutex);
return need_init;
}
/**
* g_once_init_leave:
* @location: (not nullable): location of a static initializable variable
* containing 0
* @result: new non-0 value for *@value_location
*
* Counterpart to g_once_init_enter(). Expects a location of a static
* 0-initialized initialization variable, and an initialization value
* other than 0. Sets the variable to the initialization value, and
* releases concurrent threads blocking in g_once_init_enter() on this
* initialization variable.
*
* Since: 2.14
*/
void
(g_once_init_leave) (volatile void *location,
gsize result)
{
volatile gsize *value_location = location;
g_return_if_fail (g_atomic_pointer_get (value_location) == NULL);
g_return_if_fail (result != 0);
g_return_if_fail (g_once_init_list != NULL);
g_atomic_pointer_set (value_location, result);
g_mutex_lock (&g_once_mutex);
g_once_init_list = g_slist_remove (g_once_init_list, (void*) value_location);
g_cond_broadcast (&g_once_cond);
g_mutex_unlock (&g_once_mutex);
}
/* GThread {{{1 -------------------------------------------------------- */
/**
* g_thread_ref:
* @thread: a #GThread
*
* Increase the reference count on @thread.
*
* Returns: a new reference to @thread
*
* Since: 2.32
*/
GThread *
g_thread_ref (GThread *thread)
{
GRealThread *real = (GRealThread *) thread;
g_atomic_int_inc (&real->ref_count);
return thread;
}
/**
* g_thread_unref:
* @thread: a #GThread
*
* Decrease the reference count on @thread, possibly freeing all
* resources associated with it.
*
* Note that each thread holds a reference to its #GThread while
* it is running, so it is safe to drop your own reference to it
* if you don't need it anymore.
*
* Since: 2.32
*/
void
g_thread_unref (GThread *thread)
{
GRealThread *real = (GRealThread *) thread;
if (g_atomic_int_dec_and_test (&real->ref_count))
{
if (real->ours)
g_system_thread_free (real);
else
g_slice_free (GRealThread, real);
}
}
static void
g_thread_cleanup (gpointer data)
{
g_thread_unref (data);
}
gpointer
g_thread_proxy (gpointer data)
{
GRealThread* thread = data;
g_assert (data);
/* This has to happen before G_LOCK, as that might call g_thread_self */
g_private_set (&g_thread_specific_private, data);
/* The lock makes sure that g_thread_new_internal() has a chance to
* setup 'func' and 'data' before we make the call.
*/
G_LOCK (g_thread_new);
G_UNLOCK (g_thread_new);
TRACE (GLIB_THREAD_SPAWNED (thread->thread.func, thread->thread.data,
thread->name));
if (thread->name)
{
g_system_thread_set_name (thread->name);
g_free (thread->name);
thread->name = NULL;
}
thread->retval = thread->thread.func (thread->thread.data);
return NULL;
}
/**
* g_thread_new:
* @name: (nullable): an (optional) name for the new thread
* @func: a function to execute in the new thread
* @data: an argument to supply to the new thread
*
* This function creates a new thread. The new thread starts by invoking
* @func with the argument data. The thread will run until @func returns
* or until g_thread_exit() is called from the new thread. The return value
* of @func becomes the return value of the thread, which can be obtained
* with g_thread_join().
*
* The @name can be useful for discriminating threads in a debugger.
* It is not used for other purposes and does not have to be unique.
* Some systems restrict the length of @name to 16 bytes.
*
* If the thread can not be created the program aborts. See
* g_thread_try_new() if you want to attempt to deal with failures.
*
* If you are using threads to offload (potentially many) short-lived tasks,
* #GThreadPool may be more appropriate than manually spawning and tracking
* multiple #GThreads.
*
* To free the struct returned by this function, use g_thread_unref().
* Note that g_thread_join() implicitly unrefs the #GThread as well.
*
* Returns: the new #GThread
*
* Since: 2.32
*/
GThread *
g_thread_new (const gchar *name,
GThreadFunc func,
gpointer data)
{
GError *error = NULL;
GThread *thread;
thread = g_thread_new_internal (name, g_thread_proxy, func, data, 0, &error);
if G_UNLIKELY (thread == NULL)
g_error ("creating thread '%s': %s", name ? name : "", error->message);
return thread;
}
/**
* g_thread_try_new:
* @name: (nullable): an (optional) name for the new thread
* @func: a function to execute in the new thread
* @data: an argument to supply to the new thread
* @error: return location for error, or %NULL
*
* This function is the same as g_thread_new() except that
* it allows for the possibility of failure.
*
* If a thread can not be created (due to resource limits),
* @error is set and %NULL is returned.
*
* Returns: the new #GThread, or %NULL if an error occurred
*
* Since: 2.32
*/
GThread *
g_thread_try_new (const gchar *name,
GThreadFunc func,
gpointer data,
GError **error)
{
return g_thread_new_internal (name, g_thread_proxy, func, data, 0, error);
}
GThread *
g_thread_new_internal (const gchar *name,
GThreadFunc proxy,
GThreadFunc func,
gpointer data,
gsize stack_size,
GError **error)
{
GRealThread *thread;
g_return_val_if_fail (func != NULL, NULL);
G_LOCK (g_thread_new);
thread = g_system_thread_new (proxy, stack_size, error);
if (thread)
{
thread->ref_count = 2;
thread->ours = TRUE;
thread->thread.joinable = TRUE;
thread->thread.func = func;
thread->thread.data = data;
thread->name = g_strdup (name);
}
G_UNLOCK (g_thread_new);
return (GThread*) thread;
}
/**
* g_thread_exit:
* @retval: the return value of this thread
*
* Terminates the current thread.
*
* If another thread is waiting for us using g_thread_join() then the
* waiting thread will be woken up and get @retval as the return value
* of g_thread_join().
*
* Calling g_thread_exit() with a parameter @retval is equivalent to
* returning @retval from the function @func, as given to g_thread_new().
*
* You must only call g_thread_exit() from a thread that you created
* yourself with g_thread_new() or related APIs. You must not call
* this function from a thread created with another threading library
* or or from within a #GThreadPool.
*/
void
g_thread_exit (gpointer retval)
{
GRealThread* real = (GRealThread*) g_thread_self ();
if G_UNLIKELY (!real->ours)
g_error ("attempt to g_thread_exit() a thread not created by GLib");
real->retval = retval;
g_system_thread_exit ();
}
/**
* g_thread_join:
* @thread: a #GThread
*
* Waits until @thread finishes, i.e. the function @func, as
* given to g_thread_new(), returns or g_thread_exit() is called.
* If @thread has already terminated, then g_thread_join()
* returns immediately.
*
* Any thread can wait for any other thread by calling g_thread_join(),
* not just its 'creator'. Calling g_thread_join() from multiple threads
* for the same @thread leads to undefined behaviour.
*
* The value returned by @func or given to g_thread_exit() is
* returned by this function.
*
* g_thread_join() consumes the reference to the passed-in @thread.
* This will usually cause the #GThread struct and associated resources
* to be freed. Use g_thread_ref() to obtain an extra reference if you
* want to keep the GThread alive beyond the g_thread_join() call.
*
* Returns: the return value of the thread
*/
gpointer
g_thread_join (GThread *thread)
{
GRealThread *real = (GRealThread*) thread;
gpointer retval;
g_return_val_if_fail (thread, NULL);
g_return_val_if_fail (real->ours, NULL);
g_system_thread_wait (real);
retval = real->retval;
/* Just to make sure, this isn't used any more */
thread->joinable = 0;
g_thread_unref (thread);
return retval;
}
/**
* g_thread_self:
*
* This function returns the #GThread corresponding to the
* current thread. Note that this function does not increase
* the reference count of the returned struct.
*
* This function will return a #GThread even for threads that
* were not created by GLib (i.e. those created by other threading
* APIs). This may be useful for thread identification purposes
* (i.e. comparisons) but you must not use GLib functions (such
* as g_thread_join()) on these threads.
*
* Returns: the #GThread representing the current thread
*/
GThread*
g_thread_self (void)
{
GRealThread* thread = g_private_get (&g_thread_specific_private);
if (!thread)
{
/* If no thread data is available, provide and set one.
* This can happen for the main thread and for threads
* that are not created by GLib.
*/
thread = g_slice_new0 (GRealThread);
thread->ref_count = 1;
g_private_set (&g_thread_specific_private, thread);
}
return (GThread*) thread;
}
/**
* g_get_num_processors:
*
* Determine the approximate number of threads that the system will
* schedule simultaneously for this process. This is intended to be
* used as a parameter to g_thread_pool_new() for CPU bound tasks and
* similar cases.
*
* Returns: Number of schedulable threads, always greater than 0
*
* Since: 2.36
*/
guint
g_get_num_processors (void)
{
#ifdef G_OS_WIN32
unsigned int count;
SYSTEM_INFO sysinfo;
DWORD_PTR process_cpus;
DWORD_PTR system_cpus;
/* This *never* fails, use it as fallback */
GetNativeSystemInfo (&sysinfo);
count = (int) sysinfo.dwNumberOfProcessors;
if (GetProcessAffinityMask (GetCurrentProcess (),
&process_cpus, &system_cpus))
{
unsigned int af_count;
for (af_count = 0; process_cpus != 0; process_cpus >>= 1)
if (process_cpus & 1)
af_count++;
/* Prefer affinity-based result, if available */
if (af_count > 0)
count = af_count;
}
if (count > 0)
return count;
#elif defined(_SC_NPROCESSORS_ONLN)
{
int count;
count = sysconf (_SC_NPROCESSORS_ONLN);
if (count > 0)
return count;
}
#elif defined HW_NCPU
{
int mib[2], count = 0;
size_t len;
mib[0] = CTL_HW;
mib[1] = HW_NCPU;
len = sizeof(count);
if (sysctl (mib, 2, &count, &len, NULL, 0) == 0 && count > 0)
return count;
}
#endif
return 1; /* Fallback */
}
/* Epilogue {{{1 */
/* vim: set foldmethod=marker: */