mirror of
https://gitlab.gnome.org/GNOME/glib.git
synced 2024-12-26 15:36:14 +01:00
c0b5617ae9
Sun Feb 22 00:47:04 2004 Matthias Clasen <maclas@gmx.de> * glib/gnode.c (g_node_copy_deep): New function to deep-copy a GNode and its children. (#93464, James M. Cape)
1050 lines
20 KiB
C
1050 lines
20 KiB
C
/* GLIB - Library of useful routines for C programming
|
|
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
|
|
*
|
|
* GNode: N-way tree implementation.
|
|
* Copyright (C) 1998 Tim Janik
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/*
|
|
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
|
|
* file for a list of people on the GLib Team. See the ChangeLog
|
|
* files for a list of changes. These files are distributed with
|
|
* GLib at ftp://ftp.gtk.org/pub/gtk/.
|
|
*/
|
|
|
|
/*
|
|
* MT safe
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "glib.h"
|
|
|
|
#ifndef DISABLE_MEM_POOLS
|
|
/* node allocation
|
|
*/
|
|
struct _GAllocator /* from gmem.c */
|
|
{
|
|
gchar *name;
|
|
guint16 n_preallocs;
|
|
guint is_unused : 1;
|
|
guint type : 4;
|
|
GAllocator *last;
|
|
GMemChunk *mem_chunk;
|
|
GNode *free_nodes; /* implementation specific */
|
|
};
|
|
|
|
G_LOCK_DEFINE_STATIC (current_allocator);
|
|
static GAllocator *current_allocator = NULL;
|
|
|
|
/* HOLDS: current_allocator_lock */
|
|
static void
|
|
g_node_validate_allocator (GAllocator *allocator)
|
|
{
|
|
g_return_if_fail (allocator != NULL);
|
|
g_return_if_fail (allocator->is_unused == TRUE);
|
|
|
|
if (allocator->type != G_ALLOCATOR_NODE)
|
|
{
|
|
allocator->type = G_ALLOCATOR_NODE;
|
|
if (allocator->mem_chunk)
|
|
{
|
|
g_mem_chunk_destroy (allocator->mem_chunk);
|
|
allocator->mem_chunk = NULL;
|
|
}
|
|
}
|
|
|
|
if (!allocator->mem_chunk)
|
|
{
|
|
allocator->mem_chunk = g_mem_chunk_new (allocator->name,
|
|
sizeof (GNode),
|
|
sizeof (GNode) * allocator->n_preallocs,
|
|
G_ALLOC_ONLY);
|
|
allocator->free_nodes = NULL;
|
|
}
|
|
|
|
allocator->is_unused = FALSE;
|
|
}
|
|
|
|
void
|
|
g_node_push_allocator (GAllocator *allocator)
|
|
{
|
|
G_LOCK (current_allocator);
|
|
g_node_validate_allocator (allocator);
|
|
allocator->last = current_allocator;
|
|
current_allocator = allocator;
|
|
G_UNLOCK (current_allocator);
|
|
}
|
|
|
|
void
|
|
g_node_pop_allocator (void)
|
|
{
|
|
G_LOCK (current_allocator);
|
|
if (current_allocator)
|
|
{
|
|
GAllocator *allocator;
|
|
|
|
allocator = current_allocator;
|
|
current_allocator = allocator->last;
|
|
allocator->last = NULL;
|
|
allocator->is_unused = TRUE;
|
|
}
|
|
G_UNLOCK (current_allocator);
|
|
}
|
|
|
|
|
|
/* --- functions --- */
|
|
GNode*
|
|
g_node_new (gpointer data)
|
|
{
|
|
GNode *node;
|
|
|
|
G_LOCK (current_allocator);
|
|
if (!current_allocator)
|
|
{
|
|
GAllocator *allocator = g_allocator_new ("GLib default GNode allocator",
|
|
128);
|
|
g_node_validate_allocator (allocator);
|
|
allocator->last = NULL;
|
|
current_allocator = allocator;
|
|
}
|
|
if (!current_allocator->free_nodes)
|
|
node = g_chunk_new (GNode, current_allocator->mem_chunk);
|
|
else
|
|
{
|
|
node = current_allocator->free_nodes;
|
|
current_allocator->free_nodes = node->next;
|
|
}
|
|
G_UNLOCK (current_allocator);
|
|
|
|
node->data = data;
|
|
node->next = NULL;
|
|
node->prev = NULL;
|
|
node->parent = NULL;
|
|
node->children = NULL;
|
|
|
|
return node;
|
|
}
|
|
|
|
static void
|
|
g_nodes_free (GNode *node)
|
|
{
|
|
GNode *parent;
|
|
|
|
parent = node;
|
|
while (1)
|
|
{
|
|
if (parent->children)
|
|
g_nodes_free (parent->children);
|
|
|
|
#ifdef ENABLE_GC_FRIENDLY
|
|
parent->data = NULL;
|
|
parent->prev = NULL;
|
|
parent->parent = NULL;
|
|
parent->children = NULL;
|
|
#endif /* ENABLE_GC_FRIENDLY */
|
|
|
|
if (parent->next)
|
|
parent = parent->next;
|
|
else
|
|
break;
|
|
}
|
|
|
|
G_LOCK (current_allocator);
|
|
parent->next = current_allocator->free_nodes;
|
|
current_allocator->free_nodes = node;
|
|
G_UNLOCK (current_allocator);
|
|
}
|
|
#else /* DISABLE_MEM_POOLS */
|
|
|
|
GNode*
|
|
g_node_new (gpointer data)
|
|
{
|
|
GNode *node;
|
|
|
|
node = g_new0 (GNode, 1);
|
|
|
|
node->data = data;
|
|
|
|
return node;
|
|
}
|
|
|
|
static void
|
|
g_nodes_free (GNode *root)
|
|
{
|
|
GNode *node, *next;
|
|
|
|
node = root;
|
|
while (node != NULL)
|
|
{
|
|
next = node->next;
|
|
g_nodes_free (node->children);
|
|
g_free (node);
|
|
node = next;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void
|
|
g_node_destroy (GNode *root)
|
|
{
|
|
g_return_if_fail (root != NULL);
|
|
|
|
if (!G_NODE_IS_ROOT (root))
|
|
g_node_unlink (root);
|
|
|
|
g_nodes_free (root);
|
|
}
|
|
|
|
void
|
|
g_node_unlink (GNode *node)
|
|
{
|
|
g_return_if_fail (node != NULL);
|
|
|
|
if (node->prev)
|
|
node->prev->next = node->next;
|
|
else if (node->parent)
|
|
node->parent->children = node->next;
|
|
node->parent = NULL;
|
|
if (node->next)
|
|
{
|
|
node->next->prev = node->prev;
|
|
node->next = NULL;
|
|
}
|
|
node->prev = NULL;
|
|
}
|
|
|
|
/**
|
|
* g_node_copy_deep:
|
|
* @node: a #GNode
|
|
* @copy_func: the function which is called to copy the data inside each node,
|
|
* or %NULL to use the original data.
|
|
* @data: data to pass to @copy_func
|
|
*
|
|
* Recursively copies a #GNode and its data.
|
|
*
|
|
* Return value: a new #GNode containing copies of the data in @node.
|
|
*
|
|
* Since: 2.4
|
|
**/
|
|
GNode*
|
|
g_node_copy_deep (GNode *node,
|
|
GCopyFunc copy_func,
|
|
gpointer data)
|
|
{
|
|
GNode *new_node = NULL;
|
|
|
|
if (copy_func == NULL)
|
|
return g_node_copy (node);
|
|
|
|
if (node)
|
|
{
|
|
GNode *child, *new_child;
|
|
|
|
new_node = g_node_new (copy_func (node->data, data));
|
|
|
|
for (child = g_node_last_child (node); child; child = child->prev)
|
|
{
|
|
new_child = g_node_copy_deep (child, copy_func, data);
|
|
g_node_prepend (new_node, new_child);
|
|
}
|
|
}
|
|
|
|
return new_node;
|
|
}
|
|
|
|
GNode*
|
|
g_node_copy (GNode *node)
|
|
{
|
|
GNode *new_node = NULL;
|
|
|
|
if (node)
|
|
{
|
|
GNode *child;
|
|
|
|
new_node = g_node_new (node->data);
|
|
|
|
for (child = g_node_last_child (node); child; child = child->prev)
|
|
g_node_prepend (new_node, g_node_copy (child));
|
|
}
|
|
|
|
return new_node;
|
|
}
|
|
|
|
GNode*
|
|
g_node_insert (GNode *parent,
|
|
gint position,
|
|
GNode *node)
|
|
{
|
|
g_return_val_if_fail (parent != NULL, node);
|
|
g_return_val_if_fail (node != NULL, node);
|
|
g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
|
|
|
|
if (position > 0)
|
|
return g_node_insert_before (parent,
|
|
g_node_nth_child (parent, position),
|
|
node);
|
|
else if (position == 0)
|
|
return g_node_prepend (parent, node);
|
|
else /* if (position < 0) */
|
|
return g_node_append (parent, node);
|
|
}
|
|
|
|
GNode*
|
|
g_node_insert_before (GNode *parent,
|
|
GNode *sibling,
|
|
GNode *node)
|
|
{
|
|
g_return_val_if_fail (parent != NULL, node);
|
|
g_return_val_if_fail (node != NULL, node);
|
|
g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
|
|
if (sibling)
|
|
g_return_val_if_fail (sibling->parent == parent, node);
|
|
|
|
node->parent = parent;
|
|
|
|
if (sibling)
|
|
{
|
|
if (sibling->prev)
|
|
{
|
|
node->prev = sibling->prev;
|
|
node->prev->next = node;
|
|
node->next = sibling;
|
|
sibling->prev = node;
|
|
}
|
|
else
|
|
{
|
|
node->parent->children = node;
|
|
node->next = sibling;
|
|
sibling->prev = node;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (parent->children)
|
|
{
|
|
sibling = parent->children;
|
|
while (sibling->next)
|
|
sibling = sibling->next;
|
|
node->prev = sibling;
|
|
sibling->next = node;
|
|
}
|
|
else
|
|
node->parent->children = node;
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
GNode*
|
|
g_node_insert_after (GNode *parent,
|
|
GNode *sibling,
|
|
GNode *node)
|
|
{
|
|
g_return_val_if_fail (parent != NULL, node);
|
|
g_return_val_if_fail (node != NULL, node);
|
|
g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
|
|
if (sibling)
|
|
g_return_val_if_fail (sibling->parent == parent, node);
|
|
|
|
node->parent = parent;
|
|
|
|
if (sibling)
|
|
{
|
|
if (sibling->next)
|
|
{
|
|
sibling->next->prev = node;
|
|
}
|
|
node->next = sibling->next;
|
|
node->prev = sibling;
|
|
sibling->next = node;
|
|
}
|
|
else
|
|
{
|
|
if (parent->children)
|
|
{
|
|
node->next = parent->children;
|
|
parent->children->prev = node;
|
|
}
|
|
parent->children = node;
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
GNode*
|
|
g_node_prepend (GNode *parent,
|
|
GNode *node)
|
|
{
|
|
g_return_val_if_fail (parent != NULL, node);
|
|
|
|
return g_node_insert_before (parent, parent->children, node);
|
|
}
|
|
|
|
GNode*
|
|
g_node_get_root (GNode *node)
|
|
{
|
|
g_return_val_if_fail (node != NULL, NULL);
|
|
|
|
while (node->parent)
|
|
node = node->parent;
|
|
|
|
return node;
|
|
}
|
|
|
|
gboolean
|
|
g_node_is_ancestor (GNode *node,
|
|
GNode *descendant)
|
|
{
|
|
g_return_val_if_fail (node != NULL, FALSE);
|
|
g_return_val_if_fail (descendant != NULL, FALSE);
|
|
|
|
while (descendant)
|
|
{
|
|
if (descendant->parent == node)
|
|
return TRUE;
|
|
|
|
descendant = descendant->parent;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* returns 1 for root, 2 for first level children,
|
|
* 3 for children's children...
|
|
*/
|
|
guint
|
|
g_node_depth (GNode *node)
|
|
{
|
|
register guint depth = 0;
|
|
|
|
while (node)
|
|
{
|
|
depth++;
|
|
node = node->parent;
|
|
}
|
|
|
|
return depth;
|
|
}
|
|
|
|
void
|
|
g_node_reverse_children (GNode *node)
|
|
{
|
|
GNode *child;
|
|
GNode *last;
|
|
|
|
g_return_if_fail (node != NULL);
|
|
|
|
child = node->children;
|
|
last = NULL;
|
|
while (child)
|
|
{
|
|
last = child;
|
|
child = last->next;
|
|
last->next = last->prev;
|
|
last->prev = child;
|
|
}
|
|
node->children = last;
|
|
}
|
|
|
|
guint
|
|
g_node_max_height (GNode *root)
|
|
{
|
|
register GNode *child;
|
|
register guint max_height = 0;
|
|
|
|
if (!root)
|
|
return 0;
|
|
|
|
child = root->children;
|
|
while (child)
|
|
{
|
|
register guint tmp_height;
|
|
|
|
tmp_height = g_node_max_height (child);
|
|
if (tmp_height > max_height)
|
|
max_height = tmp_height;
|
|
child = child->next;
|
|
}
|
|
|
|
return max_height + 1;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_traverse_pre_order (GNode *node,
|
|
GTraverseFlags flags,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
if (node->children)
|
|
{
|
|
GNode *child;
|
|
|
|
if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
child = node->children;
|
|
while (child)
|
|
{
|
|
register GNode *current;
|
|
|
|
current = child;
|
|
child = current->next;
|
|
if (g_node_traverse_pre_order (current, flags, func, data))
|
|
return TRUE;
|
|
}
|
|
}
|
|
else if ((flags & G_TRAVERSE_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_depth_traverse_pre_order (GNode *node,
|
|
GTraverseFlags flags,
|
|
guint depth,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
if (node->children)
|
|
{
|
|
GNode *child;
|
|
|
|
if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
depth--;
|
|
if (!depth)
|
|
return FALSE;
|
|
|
|
child = node->children;
|
|
while (child)
|
|
{
|
|
register GNode *current;
|
|
|
|
current = child;
|
|
child = current->next;
|
|
if (g_node_depth_traverse_pre_order (current, flags, depth, func, data))
|
|
return TRUE;
|
|
}
|
|
}
|
|
else if ((flags & G_TRAVERSE_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_traverse_post_order (GNode *node,
|
|
GTraverseFlags flags,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
if (node->children)
|
|
{
|
|
GNode *child;
|
|
|
|
child = node->children;
|
|
while (child)
|
|
{
|
|
register GNode *current;
|
|
|
|
current = child;
|
|
child = current->next;
|
|
if (g_node_traverse_post_order (current, flags, func, data))
|
|
return TRUE;
|
|
}
|
|
|
|
if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
}
|
|
else if ((flags & G_TRAVERSE_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_depth_traverse_post_order (GNode *node,
|
|
GTraverseFlags flags,
|
|
guint depth,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
if (node->children)
|
|
{
|
|
depth--;
|
|
if (depth)
|
|
{
|
|
GNode *child;
|
|
|
|
child = node->children;
|
|
while (child)
|
|
{
|
|
register GNode *current;
|
|
|
|
current = child;
|
|
child = current->next;
|
|
if (g_node_depth_traverse_post_order (current, flags, depth, func, data))
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
}
|
|
else if ((flags & G_TRAVERSE_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_traverse_in_order (GNode *node,
|
|
GTraverseFlags flags,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
if (node->children)
|
|
{
|
|
GNode *child;
|
|
register GNode *current;
|
|
|
|
child = node->children;
|
|
current = child;
|
|
child = current->next;
|
|
|
|
if (g_node_traverse_in_order (current, flags, func, data))
|
|
return TRUE;
|
|
|
|
if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
while (child)
|
|
{
|
|
current = child;
|
|
child = current->next;
|
|
if (g_node_traverse_in_order (current, flags, func, data))
|
|
return TRUE;
|
|
}
|
|
}
|
|
else if ((flags & G_TRAVERSE_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_depth_traverse_in_order (GNode *node,
|
|
GTraverseFlags flags,
|
|
guint depth,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
if (node->children)
|
|
{
|
|
depth--;
|
|
if (depth)
|
|
{
|
|
GNode *child;
|
|
register GNode *current;
|
|
|
|
child = node->children;
|
|
current = child;
|
|
child = current->next;
|
|
|
|
if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
|
|
return TRUE;
|
|
|
|
if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
while (child)
|
|
{
|
|
current = child;
|
|
child = current->next;
|
|
if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
|
|
return TRUE;
|
|
}
|
|
}
|
|
else if ((flags & G_TRAVERSE_NON_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
}
|
|
else if ((flags & G_TRAVERSE_LEAFS) &&
|
|
func (node, data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_traverse_level (GNode *node,
|
|
GTraverseFlags flags,
|
|
guint level,
|
|
GNodeTraverseFunc func,
|
|
gpointer data,
|
|
gboolean *more_levels)
|
|
{
|
|
if (level == 0)
|
|
{
|
|
if (node->children)
|
|
{
|
|
*more_levels = TRUE;
|
|
return (flags & G_TRAVERSE_NON_LEAFS) && func (node, data);
|
|
}
|
|
else
|
|
{
|
|
return (flags & G_TRAVERSE_LEAFS) && func (node, data);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
node = node->children;
|
|
|
|
while (node)
|
|
{
|
|
if (g_node_traverse_level (node, flags, level - 1, func, data, more_levels))
|
|
return TRUE;
|
|
|
|
node = node->next;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
g_node_depth_traverse_level (GNode *node,
|
|
GTraverseFlags flags,
|
|
guint depth,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
gint level;
|
|
gboolean more_levels;
|
|
|
|
level = 0;
|
|
while (level != depth)
|
|
{
|
|
more_levels = FALSE;
|
|
if (g_node_traverse_level (node, flags, level, func, data, &more_levels))
|
|
return TRUE;
|
|
if (!more_levels)
|
|
break;
|
|
level++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void
|
|
g_node_traverse (GNode *root,
|
|
GTraverseType order,
|
|
GTraverseFlags flags,
|
|
gint depth,
|
|
GNodeTraverseFunc func,
|
|
gpointer data)
|
|
{
|
|
g_return_if_fail (root != NULL);
|
|
g_return_if_fail (func != NULL);
|
|
g_return_if_fail (order <= G_LEVEL_ORDER);
|
|
g_return_if_fail (flags <= G_TRAVERSE_MASK);
|
|
g_return_if_fail (depth == -1 || depth > 0);
|
|
|
|
switch (order)
|
|
{
|
|
case G_PRE_ORDER:
|
|
if (depth < 0)
|
|
g_node_traverse_pre_order (root, flags, func, data);
|
|
else
|
|
g_node_depth_traverse_pre_order (root, flags, depth, func, data);
|
|
break;
|
|
case G_POST_ORDER:
|
|
if (depth < 0)
|
|
g_node_traverse_post_order (root, flags, func, data);
|
|
else
|
|
g_node_depth_traverse_post_order (root, flags, depth, func, data);
|
|
break;
|
|
case G_IN_ORDER:
|
|
if (depth < 0)
|
|
g_node_traverse_in_order (root, flags, func, data);
|
|
else
|
|
g_node_depth_traverse_in_order (root, flags, depth, func, data);
|
|
break;
|
|
case G_LEVEL_ORDER:
|
|
g_node_depth_traverse_level (root, flags, depth, func, data);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
g_node_find_func (GNode *node,
|
|
gpointer data)
|
|
{
|
|
register gpointer *d = data;
|
|
|
|
if (*d != node->data)
|
|
return FALSE;
|
|
|
|
*(++d) = node;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GNode*
|
|
g_node_find (GNode *root,
|
|
GTraverseType order,
|
|
GTraverseFlags flags,
|
|
gpointer data)
|
|
{
|
|
gpointer d[2];
|
|
|
|
g_return_val_if_fail (root != NULL, NULL);
|
|
g_return_val_if_fail (order <= G_LEVEL_ORDER, NULL);
|
|
g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
|
|
|
|
d[0] = data;
|
|
d[1] = NULL;
|
|
|
|
g_node_traverse (root, order, flags, -1, g_node_find_func, d);
|
|
|
|
return d[1];
|
|
}
|
|
|
|
static void
|
|
g_node_count_func (GNode *node,
|
|
GTraverseFlags flags,
|
|
guint *n)
|
|
{
|
|
if (node->children)
|
|
{
|
|
GNode *child;
|
|
|
|
if (flags & G_TRAVERSE_NON_LEAFS)
|
|
(*n)++;
|
|
|
|
child = node->children;
|
|
while (child)
|
|
{
|
|
g_node_count_func (child, flags, n);
|
|
child = child->next;
|
|
}
|
|
}
|
|
else if (flags & G_TRAVERSE_LEAFS)
|
|
(*n)++;
|
|
}
|
|
|
|
guint
|
|
g_node_n_nodes (GNode *root,
|
|
GTraverseFlags flags)
|
|
{
|
|
guint n = 0;
|
|
|
|
g_return_val_if_fail (root != NULL, 0);
|
|
g_return_val_if_fail (flags <= G_TRAVERSE_MASK, 0);
|
|
|
|
g_node_count_func (root, flags, &n);
|
|
|
|
return n;
|
|
}
|
|
|
|
GNode*
|
|
g_node_last_child (GNode *node)
|
|
{
|
|
g_return_val_if_fail (node != NULL, NULL);
|
|
|
|
node = node->children;
|
|
if (node)
|
|
while (node->next)
|
|
node = node->next;
|
|
|
|
return node;
|
|
}
|
|
|
|
GNode*
|
|
g_node_nth_child (GNode *node,
|
|
guint n)
|
|
{
|
|
g_return_val_if_fail (node != NULL, NULL);
|
|
|
|
node = node->children;
|
|
if (node)
|
|
while ((n-- > 0) && node)
|
|
node = node->next;
|
|
|
|
return node;
|
|
}
|
|
|
|
guint
|
|
g_node_n_children (GNode *node)
|
|
{
|
|
guint n = 0;
|
|
|
|
g_return_val_if_fail (node != NULL, 0);
|
|
|
|
node = node->children;
|
|
while (node)
|
|
{
|
|
n++;
|
|
node = node->next;
|
|
}
|
|
|
|
return n;
|
|
}
|
|
|
|
GNode*
|
|
g_node_find_child (GNode *node,
|
|
GTraverseFlags flags,
|
|
gpointer data)
|
|
{
|
|
g_return_val_if_fail (node != NULL, NULL);
|
|
g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
|
|
|
|
node = node->children;
|
|
while (node)
|
|
{
|
|
if (node->data == data)
|
|
{
|
|
if (G_NODE_IS_LEAF (node))
|
|
{
|
|
if (flags & G_TRAVERSE_LEAFS)
|
|
return node;
|
|
}
|
|
else
|
|
{
|
|
if (flags & G_TRAVERSE_NON_LEAFS)
|
|
return node;
|
|
}
|
|
}
|
|
node = node->next;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
gint
|
|
g_node_child_position (GNode *node,
|
|
GNode *child)
|
|
{
|
|
register guint n = 0;
|
|
|
|
g_return_val_if_fail (node != NULL, -1);
|
|
g_return_val_if_fail (child != NULL, -1);
|
|
g_return_val_if_fail (child->parent == node, -1);
|
|
|
|
node = node->children;
|
|
while (node)
|
|
{
|
|
if (node == child)
|
|
return n;
|
|
n++;
|
|
node = node->next;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
gint
|
|
g_node_child_index (GNode *node,
|
|
gpointer data)
|
|
{
|
|
register guint n = 0;
|
|
|
|
g_return_val_if_fail (node != NULL, -1);
|
|
|
|
node = node->children;
|
|
while (node)
|
|
{
|
|
if (node->data == data)
|
|
return n;
|
|
n++;
|
|
node = node->next;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
GNode*
|
|
g_node_first_sibling (GNode *node)
|
|
{
|
|
g_return_val_if_fail (node != NULL, NULL);
|
|
|
|
if (node->parent)
|
|
return node->parent->children;
|
|
|
|
while (node->prev)
|
|
node = node->prev;
|
|
|
|
return node;
|
|
}
|
|
|
|
GNode*
|
|
g_node_last_sibling (GNode *node)
|
|
{
|
|
g_return_val_if_fail (node != NULL, NULL);
|
|
|
|
while (node->next)
|
|
node = node->next;
|
|
|
|
return node;
|
|
}
|
|
|
|
void
|
|
g_node_children_foreach (GNode *node,
|
|
GTraverseFlags flags,
|
|
GNodeForeachFunc func,
|
|
gpointer data)
|
|
{
|
|
g_return_if_fail (node != NULL);
|
|
g_return_if_fail (flags <= G_TRAVERSE_MASK);
|
|
g_return_if_fail (func != NULL);
|
|
|
|
node = node->children;
|
|
while (node)
|
|
{
|
|
register GNode *current;
|
|
|
|
current = node;
|
|
node = current->next;
|
|
if (G_NODE_IS_LEAF (current))
|
|
{
|
|
if (flags & G_TRAVERSE_LEAFS)
|
|
func (current, data);
|
|
}
|
|
else
|
|
{
|
|
if (flags & G_TRAVERSE_NON_LEAFS)
|
|
func (current, data);
|
|
}
|
|
}
|
|
}
|