glib/glib/gnode.h
Matthias Clasen c0b5617ae9 New function to deep-copy a GNode and its children. (#93464, James M.
Sun Feb 22 00:47:04 2004  Matthias Clasen  <maclas@gmx.de>

	* glib/gnode.c (g_node_copy_deep): New function to deep-copy a
	GNode and its children.  (#93464, James M. Cape)
2004-02-21 23:56:54 +00:00

169 lines
5.5 KiB
C

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
#ifndef __G_NODE_H__
#define __G_NODE_H__
#include <glib/gmem.h>
G_BEGIN_DECLS
typedef struct _GNode GNode;
/* Tree traverse flags */
typedef enum
{
G_TRAVERSE_LEAFS = 1 << 0,
G_TRAVERSE_NON_LEAFS = 1 << 1,
G_TRAVERSE_ALL = G_TRAVERSE_LEAFS | G_TRAVERSE_NON_LEAFS,
G_TRAVERSE_MASK = 0x03
} GTraverseFlags;
/* Tree traverse orders */
typedef enum
{
G_IN_ORDER,
G_PRE_ORDER,
G_POST_ORDER,
G_LEVEL_ORDER
} GTraverseType;
typedef gboolean (*GNodeTraverseFunc) (GNode *node,
gpointer data);
typedef void (*GNodeForeachFunc) (GNode *node,
gpointer data);
typedef gpointer (*GCopyFunc) (gconstpointer src,
gpointer data);
/* N-way tree implementation
*/
struct _GNode
{
gpointer data;
GNode *next;
GNode *prev;
GNode *parent;
GNode *children;
};
#define G_NODE_IS_ROOT(node) (((GNode*) (node))->parent == NULL && \
((GNode*) (node))->prev == NULL && \
((GNode*) (node))->next == NULL)
#define G_NODE_IS_LEAF(node) (((GNode*) (node))->children == NULL)
void g_node_push_allocator (GAllocator *allocator);
void g_node_pop_allocator (void);
GNode* g_node_new (gpointer data);
void g_node_destroy (GNode *root);
void g_node_unlink (GNode *node);
GNode* g_node_copy_deep (GNode *node,
GCopyFunc copy_func,
gpointer data);
GNode* g_node_copy (GNode *node);
GNode* g_node_insert (GNode *parent,
gint position,
GNode *node);
GNode* g_node_insert_before (GNode *parent,
GNode *sibling,
GNode *node);
GNode* g_node_insert_after (GNode *parent,
GNode *sibling,
GNode *node);
GNode* g_node_prepend (GNode *parent,
GNode *node);
guint g_node_n_nodes (GNode *root,
GTraverseFlags flags);
GNode* g_node_get_root (GNode *node);
gboolean g_node_is_ancestor (GNode *node,
GNode *descendant);
guint g_node_depth (GNode *node);
GNode* g_node_find (GNode *root,
GTraverseType order,
GTraverseFlags flags,
gpointer data);
/* convenience macros */
#define g_node_append(parent, node) \
g_node_insert_before ((parent), NULL, (node))
#define g_node_insert_data(parent, position, data) \
g_node_insert ((parent), (position), g_node_new (data))
#define g_node_insert_data_before(parent, sibling, data) \
g_node_insert_before ((parent), (sibling), g_node_new (data))
#define g_node_prepend_data(parent, data) \
g_node_prepend ((parent), g_node_new (data))
#define g_node_append_data(parent, data) \
g_node_insert_before ((parent), NULL, g_node_new (data))
/* traversal function, assumes that `node' is root
* (only traverses `node' and its subtree).
* this function is just a high level interface to
* low level traversal functions, optimized for speed.
*/
void g_node_traverse (GNode *root,
GTraverseType order,
GTraverseFlags flags,
gint max_depth,
GNodeTraverseFunc func,
gpointer data);
/* return the maximum tree height starting with `node', this is an expensive
* operation, since we need to visit all nodes. this could be shortened by
* adding `guint height' to struct _GNode, but then again, this is not very
* often needed, and would make g_node_insert() more time consuming.
*/
guint g_node_max_height (GNode *root);
void g_node_children_foreach (GNode *node,
GTraverseFlags flags,
GNodeForeachFunc func,
gpointer data);
void g_node_reverse_children (GNode *node);
guint g_node_n_children (GNode *node);
GNode* g_node_nth_child (GNode *node,
guint n);
GNode* g_node_last_child (GNode *node);
GNode* g_node_find_child (GNode *node,
GTraverseFlags flags,
gpointer data);
gint g_node_child_position (GNode *node,
GNode *child);
gint g_node_child_index (GNode *node,
gpointer data);
GNode* g_node_first_sibling (GNode *node);
GNode* g_node_last_sibling (GNode *node);
#define g_node_prev_sibling(node) ((node) ? \
((GNode*) (node))->prev : NULL)
#define g_node_next_sibling(node) ((node) ? \
((GNode*) (node))->next : NULL)
#define g_node_first_child(node) ((node) ? \
((GNode*) (node))->children : NULL)
G_END_DECLS
#endif /* __G_NODE_H__ */