glib/docs/reference/gmodule/GModule-2.0.gir
Matthias Clasen 39e9ef54be docs: Add initial support for using gi-docgen for docs
The files here are copied from the docs-gtk-org
branch of gtk.

This adds gi-docgen to the CI Dockerfiles and ensures the new versions
(including the OS upgrades from the previous commit) are used during CI.

Helps: #3037
2023-10-11 14:01:28 +01:00

536 lines
23 KiB
XML

<?xml version="1.0"?>
<!-- This file was automatically generated from C sources - DO NOT EDIT!
To affect the contents of this file, edit the original C definitions,
and/or use gtk-doc annotations. -->
<repository version="1.2"
xmlns="http://www.gtk.org/introspection/core/1.0"
xmlns:c="http://www.gtk.org/introspection/c/1.0"
xmlns:glib="http://www.gtk.org/introspection/glib/1.0">
<include name="GLib" version="2.0"/>
<package name="gmodule-2.0"/>
<c:include name="gmodule.h"/>
<namespace name="GModule"
version="2.0"
shared-library="libgmodule-2.0.so.0"
c:identifier-prefixes="G"
c:symbol-prefixes="g">
<record name="Module" c:type="GModule" disguised="1" opaque="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="5">The #GModule struct is an opaque data structure to represent a
[dynamically-loaded module][glib-Dynamic-Loading-of-Modules].
It should only be accessed via the following functions.</doc>
<source-position filename="gmodule.h" line="70"/>
<method name="close" c:identifier="g_module_close">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="207">Closes a module.</doc>
<source-position filename="gmodule.h" line="110"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="213">%TRUE on success</doc>
<type name="gboolean" c:type="gboolean"/>
</return-value>
<parameters>
<instance-parameter name="module" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="209">a #GModule to close</doc>
<type name="Module" c:type="GModule*"/>
</instance-parameter>
</parameters>
</method>
<method name="make_resident" c:identifier="g_module_make_resident">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="226">Ensures that a module will never be unloaded.
Any future g_module_close() calls on the module will be ignored.</doc>
<source-position filename="gmodule.h" line="114"/>
<return-value transfer-ownership="none">
<type name="none" c:type="void"/>
</return-value>
<parameters>
<instance-parameter name="module" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="228">a #GModule to make permanently resident</doc>
<type name="Module" c:type="GModule*"/>
</instance-parameter>
</parameters>
</method>
<method name="name" c:identifier="g_module_name">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="235">Returns the filename that the module was opened with.
If @module refers to the application itself, "main" is returned.</doc>
<source-position filename="gmodule.h" line="128"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="243">the filename of the module</doc>
<type name="utf8" c:type="const gchar*"/>
</return-value>
<parameters>
<instance-parameter name="module" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="237">a #GModule</doc>
<type name="Module" c:type="GModule*"/>
</instance-parameter>
</parameters>
</method>
<method name="symbol" c:identifier="g_module_symbol">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="299">Gets a symbol pointer from a module, such as one exported
by %G_MODULE_EXPORT. Note that a valid symbol can be %NULL.</doc>
<source-position filename="gmodule.h" line="122"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="308">%TRUE on success</doc>
<type name="gboolean" c:type="gboolean"/>
</return-value>
<parameters>
<instance-parameter name="module" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="301">a #GModule</doc>
<type name="Module" c:type="GModule*"/>
</instance-parameter>
<parameter name="symbol_name" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="302">the name of the symbol to find</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
<parameter name="symbol"
direction="out"
caller-allocates="0"
transfer-ownership="full"
nullable="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="303">returns the pointer to the symbol value</doc>
<type name="gpointer" c:type="gpointer*"/>
</parameter>
</parameters>
</method>
<function name="build_path"
c:identifier="g_module_build_path"
deprecated="1"
deprecated-version="2.76">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="179">A portable way to build the filename of a module. The platform-specific
prefix and suffix are added to the filename, if needed, and the result
is added to the directory, using the correct separator character.
The directory should specify the directory where the module can be found.
It can be %NULL or an empty string to indicate that the module is in a
standard platform-specific directory, though this is not recommended
since the wrong module may be found.
For example, calling g_module_build_path() on a Linux system with a
@directory of `/lib` and a @module_name of "mylibrary" will return
`/lib/libmylibrary.so`. On a Windows system, using `\Windows` as the
directory it will return `\Windows\mylibrary.dll`.</doc>
<doc-deprecated xml:space="preserve">Use g_module_open() instead with @module_name as the
basename of the file_name argument. See %G_MODULE_SUFFIX for why.</doc-deprecated>
<source-position filename="gmodule.h" line="142"/>
<return-value transfer-ownership="full">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="200">the complete path of the module, including the standard library
prefix and suffix. This should be freed when no longer needed</doc>
<type name="utf8" c:type="gchar*"/>
</return-value>
<parameters>
<parameter name="directory"
transfer-ownership="none"
nullable="1"
allow-none="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="181">the directory where the module is. This can be
%NULL or the empty string to indicate that the standard platform-specific
directories will be used, though that is not recommended</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
<parameter name="module_name" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="184">the name of the module</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
</parameters>
</function>
<function name="error" c:identifier="g_module_error">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="217">Gets a string describing the last module error.</doc>
<source-position filename="gmodule.h" line="118"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="222">a string describing the last module error</doc>
<type name="utf8" c:type="const gchar*"/>
</return-value>
</function>
<function name="error_quark" c:identifier="g_module_error_quark">
<return-value transfer-ownership="none">
<type name="GLib.Quark" c:type="GQuark"/>
</return-value>
</function>
<function name="open" c:identifier="g_module_open" introspectable="0">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="247">A thin wrapper function around g_module_open_full()</doc>
<source-position filename="gmodule.h" line="100"/>
<return-value>
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="256">a #GModule on success, or %NULL on failure</doc>
<type name="Module" c:type="GModule*"/>
</return-value>
<parameters>
<parameter name="file_name"
transfer-ownership="none"
nullable="1"
allow-none="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="249">the name or path to the file containing the module,
or %NULL to obtain a #GModule representing the main program itself</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
<parameter name="flags" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="251">the flags used for opening the module. This can be the
logical OR of any of the #GModuleFlags.</doc>
<type name="ModuleFlags" c:type="GModuleFlags"/>
</parameter>
</parameters>
</function>
<function name="open_full"
c:identifier="g_module_open_full"
version="2.70"
introspectable="0"
throws="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="260">Opens a module. If the module has already been opened, its reference count
is incremented. If not, the module is searched in the following order:
1. If @file_name exists as a regular file, it is used as-is; else
2. If @file_name doesn't have the correct suffix and/or prefix for the
platform, then possible suffixes and prefixes will be added to the
basename till a file is found and whatever is found will be used; else
3. If @file_name doesn't have the ".la"-suffix, ".la" is appended. Either
way, if a matching .la file exists (and is a libtool archive) the
libtool archive is parsed to find the actual file name, and that is
used.
At the end of all this, we would have a file path that we can access on
disk, and it is opened as a module. If not, @file_name is opened as
a module verbatim in the hopes that the system implementation will somehow
be able to access it.</doc>
<source-position filename="gmodule.h" line="104"/>
<return-value>
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="285">a #GModule on success, or %NULL on failure</doc>
<type name="Module" c:type="GModule*"/>
</return-value>
<parameters>
<parameter name="file_name"
transfer-ownership="none"
nullable="1"
allow-none="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="262">the name or path to the file containing the module,
or %NULL to obtain a #GModule representing the main program itself</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
<parameter name="flags" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="264">the flags used for opening the module. This can be the
logical OR of any of the #GModuleFlags</doc>
<type name="ModuleFlags" c:type="GModuleFlags"/>
</parameter>
</parameters>
</function>
<function name="supported" c:identifier="g_module_supported">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="290">Checks if modules are supported on the current platform.</doc>
<source-position filename="gmodule.h" line="96"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="295">%TRUE if modules are supported</doc>
<type name="gboolean" c:type="gboolean"/>
</return-value>
</function>
</record>
<callback name="ModuleCheckInit" c:type="GModuleCheckInit">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="14">Specifies the type of the module initialization function.
If a module contains a function named g_module_check_init() it is called
automatically when the module is loaded. It is passed the #GModule structure
and should return %NULL on success or a string describing the initialization
error.</doc>
<source-position filename="gmodule.h" line="71"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="24">%NULL on success, or a string describing the initialization error</doc>
<type name="utf8" c:type="const gchar*"/>
</return-value>
<parameters>
<parameter name="module" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="16">the #GModule corresponding to the module which has just been loaded</doc>
<type name="Module" c:type="GModule*"/>
</parameter>
</parameters>
</callback>
<enumeration name="ModuleError"
version="2.70"
c:type="GModuleError"
glib:error-domain="g-module-error-quark">
<doc xml:space="preserve"
filename="gmodule.h"
line="78">Errors returned by g_module_open_full().</doc>
<source-position filename="gmodule.h" line="91"/>
<member name="failed" value="0" c:identifier="G_MODULE_ERROR_FAILED">
<doc xml:space="preserve"
filename="gmodule.h"
line="80">there was an error loading or opening a module file</doc>
</member>
<member name="check_failed"
value="1"
c:identifier="G_MODULE_ERROR_CHECK_FAILED">
<doc xml:space="preserve"
filename="gmodule.h"
line="81">a module returned an error from its `g_module_check_init()` function</doc>
</member>
</enumeration>
<bitfield name="ModuleFlags" c:type="GModuleFlags">
<doc xml:space="preserve"
filename="gmodule.h"
line="49">Flags passed to g_module_open().
Note that these flags are not supported on all platforms.</doc>
<source-position filename="gmodule.h" line="68"/>
<member name="lazy" value="1" c:identifier="G_MODULE_BIND_LAZY">
<doc xml:space="preserve"
filename="gmodule.h"
line="51">specifies that symbols are only resolved when
needed. The default action is to bind all symbols when the module
is loaded.</doc>
</member>
<member name="local" value="2" c:identifier="G_MODULE_BIND_LOCAL">
<doc xml:space="preserve"
filename="gmodule.h"
line="54">specifies that symbols in the module should
not be added to the global name space. The default action on most
platforms is to place symbols in the module in the global name space,
which may cause conflicts with existing symbols.</doc>
</member>
<member name="mask" value="3" c:identifier="G_MODULE_BIND_MASK">
<doc xml:space="preserve"
filename="gmodule.h"
line="58">mask for all flags.</doc>
</member>
</bitfield>
<callback name="ModuleUnload" c:type="GModuleUnload">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="28">Specifies the type of the module function called when it is unloaded.
If a module contains a function named g_module_unload() it is called
automatically when the module is unloaded.
It is passed the #GModule structure.</doc>
<source-position filename="gmodule.h" line="72"/>
<return-value transfer-ownership="none">
<type name="none" c:type="void"/>
</return-value>
<parameters>
<parameter name="module" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="30">the #GModule about to be unloaded</doc>
<type name="Module" c:type="GModule*"/>
</parameter>
</parameters>
</callback>
<function name="module_build_path"
c:identifier="g_module_build_path"
moved-to="Module.build_path"
deprecated="1"
deprecated-version="2.76">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="179">A portable way to build the filename of a module. The platform-specific
prefix and suffix are added to the filename, if needed, and the result
is added to the directory, using the correct separator character.
The directory should specify the directory where the module can be found.
It can be %NULL or an empty string to indicate that the module is in a
standard platform-specific directory, though this is not recommended
since the wrong module may be found.
For example, calling g_module_build_path() on a Linux system with a
@directory of `/lib` and a @module_name of "mylibrary" will return
`/lib/libmylibrary.so`. On a Windows system, using `\Windows` as the
directory it will return `\Windows\mylibrary.dll`.</doc>
<doc-deprecated xml:space="preserve">Use g_module_open() instead with @module_name as the
basename of the file_name argument. See %G_MODULE_SUFFIX for why.</doc-deprecated>
<source-position filename="gmodule.h" line="142"/>
<return-value transfer-ownership="full">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="200">the complete path of the module, including the standard library
prefix and suffix. This should be freed when no longer needed</doc>
<type name="utf8" c:type="gchar*"/>
</return-value>
<parameters>
<parameter name="directory"
transfer-ownership="none"
nullable="1"
allow-none="1">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="181">the directory where the module is. This can be
%NULL or the empty string to indicate that the standard platform-specific
directories will be used, though that is not recommended</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
<parameter name="module_name" transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="184">the name of the module</doc>
<type name="utf8" c:type="const gchar*"/>
</parameter>
</parameters>
</function>
<function name="module_error"
c:identifier="g_module_error"
moved-to="Module.error">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="217">Gets a string describing the last module error.</doc>
<source-position filename="gmodule.h" line="118"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="222">a string describing the last module error</doc>
<type name="utf8" c:type="const gchar*"/>
</return-value>
</function>
<function name="module_error_quark"
c:identifier="g_module_error_quark"
moved-to="Module.error_quark">
<return-value transfer-ownership="none">
<type name="GLib.Quark" c:type="GQuark"/>
</return-value>
</function>
<function name="module_supported"
c:identifier="g_module_supported"
moved-to="Module.supported">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="290">Checks if modules are supported on the current platform.</doc>
<source-position filename="gmodule.h" line="96"/>
<return-value transfer-ownership="none">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="295">%TRUE if modules are supported</doc>
<type name="gboolean" c:type="gboolean"/>
</return-value>
</function>
<docsection name="modules">
<doc xml:space="preserve"
filename="gmodule-2.0.c"
line="99">These functions provide a portable way to dynamically load object files
(commonly known as 'plug-ins'). The current implementation supports all
systems that provide an implementation of dlopen() (e.g. Linux/Sun), as
well as Windows platforms via DLLs.
A program which wants to use these functions must be linked to the
libraries output by the command `pkg-config --libs gmodule-2.0`.
To use them you must first determine whether dynamic loading
is supported on the platform by calling g_module_supported().
If it is, you can open a module with g_module_open(),
find the module's symbols (e.g. function names) with g_module_symbol(),
and later close the module with g_module_close().
g_module_name() will return the file name of a currently opened module.
If any of the above functions fail, the error status can be found with
g_module_error().
The #GModule implementation features reference counting for opened modules,
and supports hook functions within a module which are called when the
module is loaded and unloaded (see #GModuleCheckInit and #GModuleUnload).
If your module introduces static data to common subsystems in the running
program, e.g. through calling
`g_quark_from_static_string ("my-module-stuff")`,
it must ensure that it is never unloaded, by calling g_module_make_resident().
Example: Calling a function defined in a GModule
|[&lt;!-- language="C" --&gt;
// the function signature for 'say_hello'
typedef void (* SayHelloFunc) (const char *message);
gboolean
just_say_hello (const char *filename, GError **error)
{
SayHelloFunc say_hello;
GModule *module;
module = g_module_open (filename, G_MODULE_BIND_LAZY);
if (!module)
{
g_set_error (error, FOO_ERROR, FOO_ERROR_BLAH,
"%s", g_module_error ());
return FALSE;
}
if (!g_module_symbol (module, "say_hello", (gpointer *)&amp;say_hello))
{
g_set_error (error, SAY_ERROR, SAY_ERROR_OPEN,
"%s: %s", filename, g_module_error ());
if (!g_module_close (module))
g_warning ("%s: %s", filename, g_module_error ());
return FALSE;
}
if (say_hello == NULL)
{
g_set_error (error, SAY_ERROR, SAY_ERROR_OPEN,
"symbol say_hello is NULL");
if (!g_module_close (module))
g_warning ("%s: %s", filename, g_module_error ());
return FALSE;
}
// call our function in the module
say_hello ("Hello world!");
if (!g_module_close (module))
g_warning ("%s: %s", filename, g_module_error ());
return TRUE;
}
]|</doc>
</docsection>
</namespace>
</repository>