glib/gio/gliststore.c
Christoph Reiter 758d7073a9 g_list_store_splice: Add items in the order of the input array and at the given position
It inserted the new items one position after the given one and inserted all new items
at the same position resulting in the items being in the reverse order of the
input array.

It was decided to make these behavioural changes because this function has according to
https://codesearch.debian.net/search?q=g_list_store_splice only one real user (nautilus)
and it didn't do what one would expect from reading the documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=795307
2018-04-30 13:02:41 +02:00

496 lines
13 KiB
C

/*
* Copyright 2015 Lars Uebernickel
* Copyright 2015 Ryan Lortie
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Lars Uebernickel <lars@uebernic.de>
* Ryan Lortie <desrt@desrt.ca>
*/
#include "config.h"
#include "gliststore.h"
#include "glistmodel.h"
/**
* SECTION:gliststore
* @title: GListStore
* @short_description: A simple implementation of #GListModel
* @include: gio/gio.h
*
* #GListStore is a simple implementation of #GListModel that stores all
* items in memory.
*
* It provides insertions, deletions, and lookups in logarithmic time
* with a fast path for the common case of iterating the list linearly.
*/
/**
* GListStore:
*
* #GListStore is an opaque data structure and can only be accessed
* using the following functions.
**/
struct _GListStore
{
GObject parent_instance;
GType item_type;
GSequence *items;
/* cache */
guint last_position;
GSequenceIter *last_iter;
};
enum
{
PROP_0,
PROP_ITEM_TYPE,
N_PROPERTIES
};
static void g_list_store_iface_init (GListModelInterface *iface);
G_DEFINE_TYPE_WITH_CODE (GListStore, g_list_store, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (G_TYPE_LIST_MODEL, g_list_store_iface_init));
static void
g_list_store_items_changed (GListStore *store,
guint position,
guint removed,
guint added)
{
/* check if the iter cache may have been invalidated */
if (position <= store->last_position)
{
store->last_iter = NULL;
store->last_position = -1u;
}
g_list_model_items_changed (G_LIST_MODEL (store), position, removed, added);
}
static void
g_list_store_dispose (GObject *object)
{
GListStore *store = G_LIST_STORE (object);
g_clear_pointer (&store->items, g_sequence_free);
G_OBJECT_CLASS (g_list_store_parent_class)->dispose (object);
}
static void
g_list_store_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
GListStore *store = G_LIST_STORE (object);
switch (property_id)
{
case PROP_ITEM_TYPE:
g_value_set_gtype (value, store->item_type);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
g_list_store_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
GListStore *store = G_LIST_STORE (object);
switch (property_id)
{
case PROP_ITEM_TYPE: /* construct-only */
store->item_type = g_value_get_gtype (value);
if (!g_type_is_a (store->item_type, G_TYPE_OBJECT))
g_critical ("GListStore cannot store items of type '%s'. Items must be GObjects.",
g_type_name (store->item_type));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
g_list_store_class_init (GListStoreClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = g_list_store_dispose;
object_class->get_property = g_list_store_get_property;
object_class->set_property = g_list_store_set_property;
/**
* GListStore:item-type:
*
* The type of items contained in this list store. Items must be
* subclasses of #GObject.
*
* Since: 2.44
**/
g_object_class_install_property (object_class, PROP_ITEM_TYPE,
g_param_spec_gtype ("item-type", "", "", G_TYPE_OBJECT,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
}
static GType
g_list_store_get_item_type (GListModel *list)
{
GListStore *store = G_LIST_STORE (list);
return store->item_type;
}
static guint
g_list_store_get_n_items (GListModel *list)
{
GListStore *store = G_LIST_STORE (list);
return g_sequence_get_length (store->items);
}
static gpointer
g_list_store_get_item (GListModel *list,
guint position)
{
GListStore *store = G_LIST_STORE (list);
GSequenceIter *it = NULL;
if (store->last_position != -1u)
{
if (store->last_position == position + 1)
it = g_sequence_iter_prev (store->last_iter);
else if (store->last_position == position - 1)
it = g_sequence_iter_next (store->last_iter);
else if (store->last_position == position)
it = store->last_iter;
}
if (it == NULL)
it = g_sequence_get_iter_at_pos (store->items, position);
store->last_iter = it;
store->last_position = position;
if (g_sequence_iter_is_end (it))
return NULL;
else
return g_object_ref (g_sequence_get (it));
}
static void
g_list_store_iface_init (GListModelInterface *iface)
{
iface->get_item_type = g_list_store_get_item_type;
iface->get_n_items = g_list_store_get_n_items;
iface->get_item = g_list_store_get_item;
}
static void
g_list_store_init (GListStore *store)
{
store->items = g_sequence_new (g_object_unref);
store->last_position = -1u;
}
/**
* g_list_store_new:
* @item_type: the #GType of items in the list
*
* Creates a new #GListStore with items of type @item_type. @item_type
* must be a subclass of #GObject.
*
* Returns: a new #GListStore
* Since: 2.44
*/
GListStore *
g_list_store_new (GType item_type)
{
/* We only allow GObjects as item types right now. This might change
* in the future.
*/
g_return_val_if_fail (g_type_is_a (item_type, G_TYPE_OBJECT), NULL);
return g_object_new (G_TYPE_LIST_STORE,
"item-type", item_type,
NULL);
}
/**
* g_list_store_insert:
* @store: a #GListStore
* @position: the position at which to insert the new item
* @item: (type GObject): the new item
*
* Inserts @item into @store at @position. @item must be of type
* #GListStore:item-type or derived from it. @position must be smaller
* than the length of the list, or equal to it to append.
*
* This function takes a ref on @item.
*
* Use g_list_store_splice() to insert multiple items at the same time
* efficiently.
*
* Since: 2.44
*/
void
g_list_store_insert (GListStore *store,
guint position,
gpointer item)
{
GSequenceIter *it;
g_return_if_fail (G_IS_LIST_STORE (store));
g_return_if_fail (g_type_is_a (G_OBJECT_TYPE (item), store->item_type));
g_return_if_fail (position <= g_sequence_get_length (store->items));
it = g_sequence_get_iter_at_pos (store->items, position);
g_sequence_insert_before (it, g_object_ref (item));
g_list_store_items_changed (store, position, 0, 1);
}
/**
* g_list_store_insert_sorted:
* @store: a #GListStore
* @item: (type GObject): the new item
* @compare_func: (scope call): pairwise comparison function for sorting
* @user_data: (closure): user data for @compare_func
*
* Inserts @item into @store at a position to be determined by the
* @compare_func.
*
* The list must already be sorted before calling this function or the
* result is undefined. Usually you would approach this by only ever
* inserting items by way of this function.
*
* This function takes a ref on @item.
*
* Returns: the position at which @item was inserted
*
* Since: 2.44
*/
guint
g_list_store_insert_sorted (GListStore *store,
gpointer item,
GCompareDataFunc compare_func,
gpointer user_data)
{
GSequenceIter *it;
guint position;
g_return_val_if_fail (G_IS_LIST_STORE (store), 0);
g_return_val_if_fail (g_type_is_a (G_OBJECT_TYPE (item), store->item_type), 0);
g_return_val_if_fail (compare_func != NULL, 0);
it = g_sequence_insert_sorted (store->items, g_object_ref (item), compare_func, user_data);
position = g_sequence_iter_get_position (it);
g_list_store_items_changed (store, position, 0, 1);
return position;
}
/**
* g_list_store_sort:
* @store: a #GListStore
* @compare_func: (scope call): pairwise comparison function for sorting
* @user_data: (closure): user data for @compare_func
*
* Sort the items in @store according to @compare_func.
*
* Since: 2.46
*/
void
g_list_store_sort (GListStore *store,
GCompareDataFunc compare_func,
gpointer user_data)
{
gint n_items;
g_return_if_fail (G_IS_LIST_STORE (store));
g_return_if_fail (compare_func != NULL);
g_sequence_sort (store->items, compare_func, user_data);
n_items = g_sequence_get_length (store->items);
g_list_store_items_changed (store, 0, n_items, n_items);
}
/**
* g_list_store_append:
* @store: a #GListStore
* @item: (type GObject): the new item
*
* Appends @item to @store. @item must be of type #GListStore:item-type.
*
* This function takes a ref on @item.
*
* Use g_list_store_splice() to append multiple items at the same time
* efficiently.
*
* Since: 2.44
*/
void
g_list_store_append (GListStore *store,
gpointer item)
{
guint n_items;
g_return_if_fail (G_IS_LIST_STORE (store));
g_return_if_fail (g_type_is_a (G_OBJECT_TYPE (item), store->item_type));
n_items = g_sequence_get_length (store->items);
g_sequence_append (store->items, g_object_ref (item));
g_list_store_items_changed (store, n_items, 0, 1);
}
/**
* g_list_store_remove:
* @store: a #GListStore
* @position: the position of the item that is to be removed
*
* Removes the item from @store that is at @position. @position must be
* smaller than the current length of the list.
*
* Use g_list_store_splice() to remove multiple items at the same time
* efficiently.
*
* Since: 2.44
*/
void
g_list_store_remove (GListStore *store,
guint position)
{
GSequenceIter *it;
g_return_if_fail (G_IS_LIST_STORE (store));
it = g_sequence_get_iter_at_pos (store->items, position);
g_return_if_fail (!g_sequence_iter_is_end (it));
g_sequence_remove (it);
g_list_store_items_changed (store, position, 1, 0);
}
/**
* g_list_store_remove_all:
* @store: a #GListStore
*
* Removes all items from @store.
*
* Since: 2.44
*/
void
g_list_store_remove_all (GListStore *store)
{
guint n_items;
g_return_if_fail (G_IS_LIST_STORE (store));
n_items = g_sequence_get_length (store->items);
g_sequence_remove_range (g_sequence_get_begin_iter (store->items),
g_sequence_get_end_iter (store->items));
g_list_store_items_changed (store, 0, n_items, 0);
}
/**
* g_list_store_splice:
* @store: a #GListStore
* @position: the position at which to make the change
* @n_removals: the number of items to remove
* @additions: (array length=n_additions) (element-type GObject): the items to add
* @n_additions: the number of items to add
*
* Changes @store by removing @n_removals items and adding @n_additions
* items to it. @additions must contain @n_additions items of type
* #GListStore:item-type. %NULL is not permitted.
*
* This function is more efficient than g_list_store_insert() and
* g_list_store_remove(), because it only emits
* #GListModel::items-changed once for the change.
*
* This function takes a ref on each item in @additions.
*
* The parameters @position and @n_removals must be correct (ie:
* @position + @n_removals must be less than or equal to the length of
* the list at the time this function is called).
*
* Since: 2.44
*/
void
g_list_store_splice (GListStore *store,
guint position,
guint n_removals,
gpointer *additions,
guint n_additions)
{
GSequenceIter *it;
guint n_items;
g_return_if_fail (G_IS_LIST_STORE (store));
g_return_if_fail (position + n_removals >= position); /* overflow */
n_items = g_sequence_get_length (store->items);
g_return_if_fail (position + n_removals <= n_items);
it = g_sequence_get_iter_at_pos (store->items, position);
if (n_removals)
{
GSequenceIter *end;
end = g_sequence_iter_move (it, n_removals);
g_sequence_remove_range (it, end);
it = end;
}
if (n_additions)
{
gint i;
for (i = 0; i < n_additions; i++)
{
if G_UNLIKELY (!g_type_is_a (G_OBJECT_TYPE (additions[i]), store->item_type))
{
g_critical ("%s: item %d is a %s instead of a %s. GListStore is now in an undefined state.",
G_STRFUNC, i, G_OBJECT_TYPE_NAME (additions[i]), g_type_name (store->item_type));
return;
}
it = g_sequence_insert_before (it, g_object_ref (additions[i]));
it = g_sequence_iter_next (it);
}
}
g_list_store_items_changed (store, position, n_removals, n_additions);
}