# # spec file for package perl-Object-Tiny # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define cpan_name Object-Tiny Name: perl-Object-Tiny Version: 1.90.0 Release: 0 # 1.09 -> normalize -> 1.90.0 %define cpan_version 1.09 License: Artistic-1.0 OR GPL-1.0-or-later Summary: Class building as simple as it gets URL: https://metacpan.org/release/%{cpan_name} Source0: https://cpan.metacpan.org/authors/id/E/ET/ETHER/%{cpan_name}-%{cpan_version}.tar.gz Source1: cpanspec.yml Source100: README.md BuildArch: noarch BuildRequires: perl BuildRequires: perl-macros Provides: perl(Object::Tiny) = %{version} %undefine __perllib_provides %{perl_requires} %description There's a whole bunch of class builders out there. In fact, creating a class builder seems to be something of a rite of passage (this is my fifth, at least). Unfortunately, most of the time I want a class builder I'm in a hurry and sketching out lots of fairly simple data classes with fairly simple structure, mostly just read-only accessors, and that's about it. Often this is for code that won't end up on CPAN, so adding a small dependency doesn't matter much. I just want to be able to define these classes FAST. By which I mean LESS typing than writing them by hand, not more. And I don't need all those weird complex features that bloat out the code and take over the whole way I build modules. And so, I present yet another member of the Tiny family of modules, Object::Tiny. The goal here is really just to save me some typing. There's others that could do the job just fine, but I want something that does as little as possible and creates code the same way I'd have written it by hand anyway. To use Object::Tiny, just call it with a list of accessors to be created. use Object::Tiny 'foo', 'bar'; For a large list, I lay it out like this... use Object::Tiny qw{ item_font_face item_font_color item_font_size item_text_content item_display_time seperator_font_face seperator_font_color seperator_font_size seperator_text_content }; This will create a bunch of simple accessors, and set the inheritance to be the child of Object::Tiny. Object::Tiny is empty other than a basic 'new' constructor which does the following sub new { my $class = shift; return bless { @_ }, $class; } In fact, if doing the following in your class gets annoying... sub new { my $class = shift; my $self = $class->SUPER::new( @_ ); # Extra checking and such ... return $self; } ... then feel free to ditch the SUPER call and just create the hash yourself! It's not going to make a lick of different and there's nothing magic going on under the covers you might break. And that's really all there is to it. Let a million simple data classes bloom. Features? We don't need no stinking features. %prep %autosetup -n %{cpan_name}-%{cpan_version} %build perl Makefile.PL INSTALLDIRS=vendor %make_build %check make test %install %perl_make_install %perl_process_packlist %perl_gen_filelist %files -f %{name}.files %doc Changes CONTRIBUTING examples README %license LICENSE %changelog