forked from pool/perl-SDL
- added patches https://github.com/PerlGameDev/SDL/pull/309 + perl-SDL-gcc15.patch + perl-SDL-fix-tests.patch OBS-URL: https://build.opensuse.org/request/show/1281118 OBS-URL: https://build.opensuse.org/package/show/devel:languages:perl/perl-SDL?expand=0&rev=32
65 lines
2.5 KiB
Diff
65 lines
2.5 KiB
Diff
From 2a1eb99101a89e46c13b75b08a4c685e0f7425fe Mon Sep 17 00:00:00 2001
|
||
From: =?UTF-8?q?Petr=20P=C3=ADsa=C5=99?= <ppisar@redhat.com>
|
||
Date: Tue, 11 Feb 2025 12:14:27 +0100
|
||
Subject: [PATCH] Fix building in ISO C23
|
||
MIME-Version: 1.0
|
||
Content-Type: text/plain; charset=UTF-8
|
||
Content-Transfer-Encoding: 8bit
|
||
|
||
Building with GCC 15, which defaults to ISO C23, failed like this:
|
||
|
||
In file included from lib/SDL_perl.xs:32:
|
||
lib/SDL_perl.c:654:13: error: conflicting types for ‘boot_SDL’; have ‘void(PerlInterpreter *, CV *)’ {aka ‘void(struct interpreter *, struct cv *)’}
|
||
654 | XS_EXTERNAL(boot_SDL); /* prototype to pass -Wmissing-prototypes */
|
||
| ^~~~~~~~
|
||
/usr/lib64/perl5/CORE/XSUB.h:149:34: note: in definition of macro ‘XS_EXTERNAL’
|
||
149 | # define XS_EXTERNAL(name) void name(pTHX_ CV* cv __attribute__unused__)
|
||
| ^~~~
|
||
lib/SDL_perl.xs:147:6: note: previous declaration of ‘boot_SDL’ with type ‘void(void)’
|
||
147 | void boot_SDL();
|
||
| ^~~~~~~~
|
||
lib/SDL_perl.c:655:13: error: conflicting types for ‘boot_SDL’; have ‘void(PerlInterpreter *, CV *)’ {aka ‘void(struct interpreter *, struct cv *)’}
|
||
655 | XS_EXTERNAL(boot_SDL)
|
||
| ^~~~~~~~
|
||
/usr/lib64/perl5/CORE/XSUB.h:149:34: note: in definition of macro ‘XS_EXTERNAL’
|
||
149 | # define XS_EXTERNAL(name) void name(pTHX_ CV* cv __attribute__unused__)
|
||
| ^~~~
|
||
lib/SDL_perl.xs:147:6: note: previous declaration of ‘boot_SDL’ with type ‘void(void)’
|
||
147 | void boot_SDL();
|
||
| ^~~~~~~~
|
||
|
||
The cause is a mismatch between how boot_SDL() was declared and used
|
||
in src/SDL.xs and how Perl generates a boot function for XS packages.
|
||
This patch fixes it by passing current Perl interpreter and, probably
|
||
ignored, cv argument.
|
||
|
||
Resolves: https://github.com/PerlGameDev/SDL/issues/294
|
||
Resolves: https://bugzilla.redhat.com/show_bug.cgi?id=2341036
|
||
---
|
||
src/SDL.xs | 4 ++--
|
||
1 file changed, 2 insertions(+), 2 deletions(-)
|
||
|
||
diff --git a/src/SDL.xs b/src/SDL.xs
|
||
index a13882c8..5856e3af 100644
|
||
--- a/src/SDL.xs
|
||
+++ b/src/SDL.xs
|
||
@@ -144,7 +144,7 @@ sdl_perl_atexit (void)
|
||
SDL_Quit();
|
||
}
|
||
|
||
-void boot_SDL();
|
||
+XS(boot_SDL);
|
||
void boot_SDL__OpenGL();
|
||
|
||
XS(boot_SDL_perl)
|
||
@@ -155,7 +155,7 @@ XS(boot_SDL_perl)
|
||
#endif
|
||
PL_perl_destruct_level = 2;
|
||
GET_TLS_CONTEXT
|
||
- boot_SDL();
|
||
+ boot_SDL(aTHX_ cv);
|
||
|
||
#if defined WINDOWS || defined WIN32
|
||
SDL_RegisterApp ("SDLPerl App", 0, GetModuleHandle (NULL));
|
||
|