forked from pool/perl-SDL
106 lines
3.6 KiB
RPMSpec
106 lines
3.6 KiB
RPMSpec
#
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# spec file for package perl-SDL
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#
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# Copyright (c) 2025 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%define cpan_name SDL
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Name: perl-SDL
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Version: 2.548
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Release: 0
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License: LGPL-2.1-or-later
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Summary: SDL bindings to Perl
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URL: https://metacpan.org/release/%{cpan_name}
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Source0: https://cpan.metacpan.org/authors/id/F/FR/FROGGS/%{cpan_name}-%{version}.tar.gz
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Source1: perl-SDL.rpmlintrc
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Source2: cpanspec.yml
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Source100: README.md
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# PATCH-FIX-UPSTREAM 299.patch -- based on PR 299
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Patch0: https://patch-diff.githubusercontent.com/raw/PerlGameDev/SDL/pull/299.patch
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# PATCH-FIX-UPSTREAM 304.patch -- based on PR 304
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Patch1: https://patch-diff.githubusercontent.com/raw/PerlGameDev/SDL/pull/304.patch
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# PATCH-FIX-UPSTREAM 308.patch -- based on PR 308
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Patch2: https://patch-diff.githubusercontent.com/raw/PerlGameDev/SDL/pull/308.patch
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# https://github.com/PerlGameDev/SDL/pull/309
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Patch3: perl-SDL-gcc15.patch
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Patch4: perl-SDL-fix-tests.patch
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BuildRequires: perl
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BuildRequires: perl-macros
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BuildRequires: perl(Alien::SDL) >= 1.446
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BuildRequires: perl(CPAN) >= 1.92
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BuildRequires: perl(Capture::Tiny)
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BuildRequires: perl(ExtUtils::CBuilder) >= 0.260301
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BuildRequires: perl(File::ShareDir) >= 1.0
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BuildRequires: perl(Module::Build) >= 0.400000
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BuildRequires: perl(Test::Most) >= 0.21
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BuildRequires: perl(Test::Simple) >= 0.88
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BuildRequires: perl(Tie::Simple)
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Requires: perl(CPAN) >= 1.92
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Requires: perl(File::ShareDir) >= 1.0
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Requires: perl(Tie::Simple)
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%{perl_requires}
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# MANUAL BEGIN
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BuildRequires: Mesa-devel
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BuildRequires: libSDL-devel
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BuildRequires: libSDL_Pango-devel
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BuildRequires: libSDL_gfx-devel
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BuildRequires: libSDL_image-devel
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BuildRequires: libSDL_mixer-devel
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BuildRequires: libSDL_net-devel
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BuildRequires: libSDL_sound-devel
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BuildRequires: libSDL_ttf-devel
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# Tests: dejavu-fonts required by t/pango.t, udev required by t/core_joystick.t
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BuildRequires: dejavu-fonts
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BuildRequires: udev
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# MANUAL END
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%description
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SDL Perl are a set of bindings to the Simple DirectMedia Layer (SDL).
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Simple DirectMedia Layer is a cross-platform multimedia library designed to
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provide low level access to audio, keyboard, mouse, joystick, 3D hardware via
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OpenGL, and 2D video framebuffer. It is used by MPEG playback software,
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emulators, and many popular games, including the award winning Linux port of
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"Civilization: Call To Power."
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%prep
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%autosetup -n %{cpan_name}-%{version} -p1
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# MANUAL BEGIN
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%ifarch %arm ppc64 ppc64le s390x
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# Remove hanging test. See: https://github.com/PerlGameDev/SDL/issues/289
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rm t/sdlx_controller_interface.t
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%endif
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# core_video is deadlocking in OBS builds (no graphical interface available)
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rm t/core_video.t
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# MANUAL END
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%build
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perl Build.PL --installdirs=vendor optimize="%{optflags}"
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./Build build --flags=%{?_smp_mflags}
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%check
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./Build test
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%install
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./Build install --destdir=%{buildroot} --create_packlist=0
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%perl_gen_filelist
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%files -f %{name}.files
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%doc CHANGELOG examples OFL-FAQ.txt OFL.txt TODO
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%license COPYING
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%changelog
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