2018-10-09 06:06:42 +00:00
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#
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# spec file for package slic3r
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#
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# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: slic3r
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Version: 1.2.9+1125+ga54ca922
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Release: 0
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Summary: G-code generator for 3D printers (RepRap, Makerbot, Ultimaker etc.)
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License: AGPL-3.0 and CC-BY-3.0
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Group: Applications/Engineering
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# Images are CC-BY, code is AGPLv3
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Url: http://slic3r.org/
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# see _service file
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Source0: https://github.com/alexrj/Slic3r/archive/master.zip
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Source1: %{name}.desktop
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Source2: %{name}.appdata.xml
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2025-08-12 18:18:46 +02:00
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Source100: README.md
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2018-10-09 06:06:42 +00:00
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Patch0: slic3r-buildpl.patch
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Patch1: slic3r-nowarn-datadir.patch
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Patch2: threads.patch
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BuildRequires: libboost_thread-devel
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BuildRequires: libboost_system-devel
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BuildRequires: libboost_filesystem-devel
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BuildRequires: desktop-file-utils
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BuildRequires: perl(Boost::Geometry::Utils) >= 0.06
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BuildRequires: perl(Class::XSAccessor)
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BuildRequires: perl(Devel::CheckLib)
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BuildRequires: perl(File::Spec)
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BuildRequires: perl(Growl::GNTP)
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BuildRequires: perl(IO::Scalar)
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BuildRequires: perl(List::Util)
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BuildRequires: perl(local::lib)
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BuildRequires: perl(Math::Clipper) >= 1.17
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BuildRequires: perl(Math::ConvexHull) >= 1.0.4
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BuildRequires: perl(Math::ConvexHull::MonotoneChain)
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BuildRequires: perl(Math::Geometry::Voronoi)
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BuildRequires: perl(Math::PlanePath)
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BuildRequires: perl(Module::Build)
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BuildRequires: perl(Moo) >= 0.091009
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BuildRequires: perl(Net::DBus)
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BuildRequires: perl(SVG)
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BuildRequires: perl(Scalar::Util)
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BuildRequires: perl(Test::More)
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BuildRequires: perl(Wx)
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BuildRequires: perl(XML::SAX)
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BuildRequires: perl(XML::SAX::ExpatXS)
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BuildRequires: perl(parent)
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BuildRequires: perl(Encode::Locale)
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BuildRequires: perl(ExtUtils::MakeMaker) >= 6.80
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BuildRequires: perl(ExtUtils::ParseXS) >= 3.22
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BuildRequires: perl(Module::Build::WithXSpp) >= 0.14
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BuildRequires: perl(ExtUtils::Typemap)
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BuildRequires: perl(ExtUtils::Typemaps::Default)
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BuildRequires: ImageMagick
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BuildRequires: unzip
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ExcludeArch: ppc64 ppc s390 s390x
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Requires: perl(Class::XSAccessor)
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Requires: perl(Growl::GNTP)
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Requires: perl(local::lib)
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Requires: perl(Net::DBus)
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Requires: perl(XML::SAX)
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Requires: perl(Moo) >= 0.091009
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Requires: perl(Boost::Geometry::Utils)
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Requires: perl(Encode::Locale)
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Requires: perl(Math::Geometry::Voronoi)
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Requires: perl(Math::PlanePath::ArchimedeanChords)
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Requires: perl(Math::ConvexHull::MonotoneChain)
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Recommends: %{name}-gui
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%description
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Slic3r is a G-code generator for 3D printers. It's compatible with RepRaps,
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Makerbots, Ultimakers and many more machines.
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See the project homepage at slic3r.org and the documentation on the Slic3r wiki
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for more information.
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%package gui
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Summary: G-code generator for 3D printers GUI
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Requires: perl(Wx)
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Requires: perl(Wx::GLCanvas)
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Requires: perl(OpenGL)
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%description gui
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The desktop files and dependencies for unning Slic3r gui.
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%prep
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%setup -qn Slic3r-master
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%patch0 -p1
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%patch1 -p1
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%patch2 -p1
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%build
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export SLIC3R_NO_AUTO=1
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cd xs
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perl Build.PL installdirs=vendor optimize="$RPM_OPT_FLAGS"
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./Build
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cd -
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# prepare pngs in mutliple sizes
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for res in 16 32 48 128 256; do
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mkdir -p hicolor/${res}x${res}/apps
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done
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cd hicolor
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convert ../var/Slic3r.ico %{name}.png
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cp %{name}-0.png 256x256/apps/%{name}.png
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cp %{name}-1.png 128x128/apps/%{name}.png
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cp %{name}-2.png 48x48/apps/%{name}.png
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cp %{name}-3.png 32x32/apps/%{name}.png
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cp %{name}-4.png 16x16/apps/%{name}.png
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rm %{name}-*.png
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cd -
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%install
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cd xs
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./Build install destdir=%{buildroot} create_packlist=0
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find %{buildroot} -type f -name '*.bs' -size 0 -exec rm -f {} \;
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# I see no way of installing slic3r with it's build script
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# So I copy the files around manually
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mkdir -p %{buildroot}%{_bindir}
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mkdir -p %{buildroot}%{perl_vendorlib}
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mkdir -p %{buildroot}%{_datadir}/%{name}
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mkdir -p %{buildroot}%{_datadir}/icons
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mkdir -p %{buildroot}%{_datadir}/appdata
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cd -
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cp -a %{name}.pl %{buildroot}%{_bindir}/%{name}
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cp -ar lib/* %{buildroot}%{perl_vendorlib}
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cp -a var/* %{buildroot}%{_datadir}/%{name}
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cp -r hicolor %{buildroot}%{_datadir}/icons
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# delete MacOS/Windows and some unused icons
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rm %{buildroot}%{_datadir}/%{name}/{Slic3r.icns,Slic3r.ico,joystick.png,package_green.png}
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desktop-file-install --dir=%{buildroot}%{_datadir}/applications %{SOURCE1}
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%check
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cd xs
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./Build test
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cd -
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SLIC3R_NO_AUTO=1 perl Build.PL installdirs=vendor
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# the --gui runs no tests, it only checks requires
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%files
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%doc README.md LICENSE
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%{_bindir}/%{name}
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%{perl_vendorlib}/Slic3r*
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%{_datadir}/%{name}
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%{perl_vendorarch}/Slic3r*
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%{perl_vendorarch}/auto/Slic3r*
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%files gui
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%{_datadir}/icons/hicolor/*/apps/slic3r.png
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%{_datadir}/applications/%{name}.desktop
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%changelog
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