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slic3r/slic3r.changes

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Thu Aug 23 20:19:07 UTC 2018 - msuchanek@suse.com
- Fix boost dependencies.
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Tue Aug 29 11:55:36 UTC 2017 - msuchanek@suse.com
- Don't build on BE archs
src/admesh/stl.h:32:2: error: #error "admesh works correctly on little endian machines only!"
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Sat Aug 26 08:25:39 UTC 2017 - msuchanek@suse.com
- Split off gui package for sanity. It has only the desktop files and gui
library dependencies.
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Thu Aug 24 21:54:43 UTC 2017 - msuchanek@suse.com
- Upstream git. Drop the upsteram patch. Refresh remaining patches.
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Thu Oct 6 00:41:46 UTC 2016 - stefan.bruens@rwth-aachen.de
- cherry-pick one upstream patch to fix compilation on current gcc
- correct file list
- remove some irrelevant files
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Fri Oct 23 07:37:04 UTC 2015 - bwiedemann@suse.com
- recommend perl(Wx::GLCanvas) and OpenGL for GUI
- add threads.patch to fix perl thread usage
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Sun Sep 20 05:57:34 UTC 2015 - bwiedemann@suse.com
- update to 1.2.9
see http://slic3r.org/releases/1.2.9
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Sat Jun 28 05:32:46 UTC 2014 - coolo@suse.com
- update to 1.1.5
Improvements:
Don't apply pillars to raft layers
Bug fixes:
Fixed wrong number of raft layers in some situations
Fixed seam_position = aligned not working properly in some situations
Fixed OpenGL "bad drawable" error (#2015 #2099)
Fixed crash when setting multiple layer heights for a single object (#2105)
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Sun Jun 8 11:51:21 UTC 2014 - coolo@suse.com
- adapt rawhide package to build on opensuse