See https://play0ad.com/new-release-0-a-d-alpha-27-agni/ OBS-URL: https://build.opensuse.org/package/show/games/0ad-data?expand=0&rev=59
72 lines
2.5 KiB
RPMSpec
72 lines
2.5 KiB
RPMSpec
#
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# spec file for package 0ad-data
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#
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# Copyright (c) 2025 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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Name: 0ad-data
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Version: 0.27.0
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Release: 0
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Summary: The Data Files for 0 AD
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# When openSUSE supports full spdx 2.2, replace GPL-3.0+ with (GPL-3.0+ with Font-exception-2.0)
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License: CC-BY-SA-3.0 AND LPPL-1.3c+ AND GPL-3.0-or-later
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Group: Amusements/Games/Strategy/Real Time
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URL: https://play0ad.com/
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# SF tarball is currently broken. Upstreamed notified and confirmed. Lets use their site for now.
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Source: https://releases.wildfiregames.com/0ad-%{version}-unix-data.tar.xz
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BuildRequires: dejavu-fonts
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BuildRequires: fdupes
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BuildRequires: gnu-free-fonts
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Requires: dejavu-fonts
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Requires: gnu-free-fonts
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BuildArch: noarch
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%description
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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war/economy game that allows players to relive or rewrite the history of Western
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
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highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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and a flexible and powerful custom-built game engine.
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The game has been in development by Wildfire Games (WFG), a group of volunteer,
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hobbyist game developers, since 2001. The code and data are available under the GPL
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license, and the art, sound and documentation are available under CC-BY-SA.
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%prep
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%setup -q -n 0ad-%{version}
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%build
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%install
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mkdir -p %{buildroot}%{_datadir}
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mv binaries/data %{buildroot}%{_datadir}/0ad
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mkdir -p %{buildroot}%{_datadir}/0ad/l10n
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# Replace fonts with system provided ones
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cd %{buildroot}%{_datadir}/0ad/tools/fontbuilder/fonts
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for font in {Free,Deja}*.ttf; do
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rm "$font"
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ln -s %{_datadir}/fonts/truetype/"$font" "$font"
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done
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%fdupes %{buildroot}%{_datadir}/0ad
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%files
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%defattr(-,root,root)
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%{_datadir}/0ad
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%changelog
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