55 lines
2.6 KiB
Plaintext
55 lines
2.6 KiB
Plaintext
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Source: 0ad
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Section: games
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Priority: optional
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Maintainer: Stephan Kleine <bitshuffler@opensuse.org>
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Build-Depends: debhelper,
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libsdl1.2-dev, zlib1g-dev, libpng12-dev,
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libjpeg62-dev, libgamin-dev, nasm,
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libwxgtk2.8-dev, libboost1.35-dev,
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libboost-signals1.35-dev, libopenal-dev,
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libalut-dev, libvorbis-dev, libogg-dev,
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libcrypto++-dev, binutils-dev,
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libdevil-dev, libenet-dev, libxml2-dev,
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pkg-config, libboost-filesystem1.35-dev,
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zip, libstdc++6-4.3-dev, libsvga1, python-dev
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Standards-Version: 3.8.0
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Homepage: http://wildfiregames.com/0ad/
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Package: 0ad
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}, 0ad-data
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Description: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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war/economy game that allows players to relive or rewrite the history of Western
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
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highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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and a flexible and powerful custom-built game engine.
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.
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The game has been in development by Wildfire Games (WFG), a group of volunteer,
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hobbyist game developers, since 2001. The code and data are available under the GPL
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license, and the art, sound and documentation are available under CC-BY-SA. In short,
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we consider 0 A.D. an an educational celebration of game development and ancient
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history.
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Package: 0ad-dbg
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Section: debug
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Priority: extra
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}, 0ad (= ${binary:Version})
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Description: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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war/economy game that allows players to relive or rewrite the history of Western
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
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highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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and a flexible and powerful custom-built game engine.
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.
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The game has been in development by Wildfire Games (WFG), a group of volunteer,
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hobbyist game developers, since 2001. The code and data are available under the GPL
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license, and the art, sound and documentation are available under CC-BY-SA. In short,
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we consider 0 A.D. an an educational celebration of game development and ancient
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history.
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.
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This package contains the debugging symbols.
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