- Update to 0.0.12

- Remove obsolete unused Debian build scripts

OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=41
This commit is contained in:
Philip Taylor 2012-12-16 22:06:17 +00:00 committed by Git OBS Bridge
parent d5645fc353
commit b2b832d9af
12 changed files with 18 additions and 257 deletions

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@ -1,3 +1,9 @@
-------------------------------------------------------------------
Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk
- Update to 0.0.12
- Remove obsolete unused Debian build scripts
-------------------------------------------------------------------
Sun Oct 14 10:56:21 UTC 2012 - philip@zaynar.co.uk

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@ -2,11 +2,11 @@ Format: 1.0
Source: 0ad
Binary: 0ad
Architecture: any
Version: 0.0.11-1
Version: 0.0.12-1
Maintainer: Stephan Kleine <bitshuffler@opensuse.org>
Homepage: http://wildfiregames.com/0ad/
Standards-Version: 3.8.0
Build-Depends: debhelper, libsdl1.2-dev, zlib1g-dev, libpng12-dev, libjpeg62-dev, nasm, libwxgtk2.8-dev, libboost-dev, libboost-signals-dev, libopenal-dev, libalut-dev, libvorbis-dev, libogg-dev, libdevil-dev, libenet-dev, libxml2-dev, pkg-config, libboost-filesystem-dev, zip, libstdc++6-4.3-dev, libsvga1, python, cmake, libcurl3-dev
Files:
d8d3379b96b0c39e61c0d460d11bf06a 4366618 0ad-0.0.11.tar.gz
de993e4b2fd8191252c3a65b72eba516 9203 0ad-0.0.11.diff.gz
d8d3379b96b0c39e61c0d460d11bf06a 4366618 0ad-0.0.12.tar.gz
de993e4b2fd8191252c3a65b72eba516 9203 0ad-0.0.12.diff.gz

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@ -17,9 +17,9 @@
Name: 0ad
Version: 0.0.11
Version: 0.0.12
Release: 1.0
Url: http://wildfiregames.com/0ad/
Url: http://play0ad.com/
Source: 0ad-%{version}-alpha-unix-build.tar.gz
BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildRequires: DevIL-devel
@ -109,7 +109,7 @@ history.
%build
export CFLAGS="%{optflags}"
export CPPFLAGS="%{optflags}"
build/workspaces/update-workspaces.sh --bindir=%{_bindir} --datadir=%{_datadir}/%{name} --libdir=%{_libdir}/%{name} --with-system-enet --without-fam
build/workspaces/update-workspaces.sh --bindir=%{_bindir} --datadir=%{_datadir}/%{name} --libdir=%{_libdir}/%{name} --with-system-enet
pushd build/workspaces/gcc
%__make verbose=1 %{?_smp_mflags}
popd

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@ -3,11 +3,11 @@
<service name="download_url">
<param name="protocol">http</param>
<param name="host">releases.wildfiregames.com</param>
<param name="path">/0ad-0.0.11-alpha-unix-build.tar.gz</param>
<param name="path">/0ad-0.0.12-alpha-unix-build.tar.gz</param>
</service>
<service name="verify_file">
<param name="file">_service:download_url:0ad-0.0.11-alpha-unix-build.tar.gz</param>
<param name="file">_service:download_url:0ad-0.0.12-alpha-unix-build.tar.gz</param>
<param name="verifier">sha256</param>
<param name="checksum">d9e2a6a0e15d6cc8c2f09690d5ba432c4d4282d7a971620158ee36d9a42ffd68</param>
<param name="checksum">55ec47c971e2a0f83716d3672b98ac362d8251849725dd29650f31d2c44e8acb</param>
</service>
</services>

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@ -1,3 +0,0 @@
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oid sha256:d9e2a6a0e15d6cc8c2f09690d5ba432c4d4282d7a971620158ee36d9a42ffd68
size 10116806

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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:55ec47c971e2a0f83716d3672b98ac362d8251849725dd29650f31d2c44e8acb
size 10133751

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@ -1,75 +0,0 @@
0ad (0.0.11-1) unstable; urgency=low
* New upstream version.
* New version number scheme.
* Remove gamin dependency.
-- Philip Taylor <philip@zaynar.co.uk> Sun, 14 Oct 2012 10:56:21 +0000
0ad (r11863-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Wed, 16 May 2012 20:14:34 +0000
0ad (r11339-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Thu, 15 Mar 2012 17:35:49 +0000
0ad (r10803-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Fri, 23 Dec 2011 19:53:20 +0000
0ad (r10288-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Sat, 17 Sep 2011 12:03:28 +0000
0ad (r09786-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Sun, 10 Jul 2011 12:17:14 +0000
0ad (r09530-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Fri, 20 May 2011 14:07:52 +0000
0ad (r09049-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Fri, 11 Mar 2011 16:52:07 +0000
0ad (r08832-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Fri, 10 Dec 2010 23:40:26 +0000
0ad (r08413-1) unstable; urgency=low
* New upstream version.
-- Philip Taylor <philip@zaynar.co.uk> Sun, 17 Oct 2010 23:15:45 +0100
0ad (r07970-1) unstable; urgency=low
* New upstream version.
* Compile in Release mode.
* Use standard games directories.
-- Philip Taylor <philip@zaynar.co.uk> Sun, 15 Aug 2010 16:29:40 +0100
0ad (r7732-1) unstable; urgency=low
* Initial package.
-- Stephan Kleine <bitshuffler@opensuse.org> Thu, 15 Jul 2010 00:13:30 +0200

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@ -1 +0,0 @@
7

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@ -1,54 +0,0 @@
Source: 0ad
Section: games
Priority: optional
Maintainer: Stephan Kleine <bitshuffler@opensuse.org>
Build-Depends: debhelper,
libsdl1.2-dev, zlib1g-dev, libpng12-dev,
libjpeg62-dev, nasm,
libwxgtk2.8-dev, libboost-dev,
libboost-signals-dev, libopenal-dev,
libalut-dev, libvorbis-dev, libogg-dev,
libdevil-dev, libenet-dev, libxml2-dev,
pkg-config, libboost-filesystem-dev,
zip, libstdc++6-4.3-dev, libsvga1, python,
cmake, libcurl3-dev
Standards-Version: 3.8.0
Homepage: http://wildfiregames.com/0ad/
Package: 0ad
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, 0ad-data
Description: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
strategy (RTS) game of ancient warfare. In short, it is a historically-based
war/economy game that allows players to relive or rewrite the history of Western
civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
and a flexible and powerful custom-built game engine.
.
The game has been in development by Wildfire Games (WFG), a group of volunteer,
hobbyist game developers, since 2001. The code and data are available under the GPL
license, and the art, sound and documentation are available under CC-BY-SA. In short,
we consider 0 A.D. an an educational celebration of game development and ancient
history.
Package: 0ad-dbg
Section: debug
Priority: extra
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, 0ad (= ${binary:Version})
Description: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
strategy (RTS) game of ancient warfare. In short, it is a historically-based
war/economy game that allows players to relive or rewrite the history of Western
civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
and a flexible and powerful custom-built game engine.
.
The game has been in development by Wildfire Games (WFG), a group of volunteer,
hobbyist game developers, since 2001. The code and data are available under the GPL
license, and the art, sound and documentation are available under CC-BY-SA. In short,
we consider 0 A.D. an an educational celebration of game development and ancient
history.
.
This package contains the debugging symbols.

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@ -1,11 +0,0 @@
usr/games/0ad
usr/games/pyrogenesis
usr/lib/games/0ad/libAtlasUI.so
usr/lib/games/0ad/libCollada.so
usr/lib/games/0ad/libmozjs185-ps-release.so.1.0
usr/lib/games/0ad/libnvcore.so
usr/lib/games/0ad/libnvimage.so
usr/lib/games/0ad/libnvmath.so
usr/lib/games/0ad/libnvtt.so
usr/share/pixmaps/0ad.png
usr/share/applications/0ad.desktop

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@ -1,104 +0,0 @@
#!/usr/bin/make -f
# -*- makefile -*-
# Sample debian/rules that uses debhelper.
# This file was originally written by Joey Hess and Craig Small.
# As a special exception, when this file is copied by dh-make into a
# dh-make output file, you may use that output file without restriction.
# This special exception was added by Craig Small in version 0.37 of dh-make.
# Uncomment this to turn on verbose mode.
export DH_VERBOSE=1
config: config-stamp
config-stamp:
dh_testdir
# Add here commands to configure the package.
# cmake -DCMAKE_INSTALL_PREFIX=/usr -DSYSCONFDIR=/etc -DLOCALSTATEDIR=/var .
touch $@
build: build-stamp
build-stamp: config-stamp
dh_testdir
# Add here commands to compile the package.
build/workspaces/update-workspaces.sh --bindir=/usr/games --datadir=/usr/share/games/0ad --libdir=/usr/lib/games/0ad --with-system-enet
# NUMJOBS=1
# ifneq ("",$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
# NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
# endif
# $(MAKE) -j$(NUMJOBS) -C build/workspaces/gcc
$(MAKE) verbose=1 -j2 -C build/workspaces/gcc
# Run tests
LD_LIBRARY_PATH=binaries/system binaries/system/test -libdir binaries/system
touch $@
clean:
dh_testdir
dh_testroot
rm -f build-stamp config.stamp
# Add here commands to clean up after the build process.
dh_clean
install: build
dh_testdir
dh_testroot
dh_clean -k
dh_installdirs
# Add here commands to install the package into debian/tmp
# $(MAKE) install DESTDIR=$(CURDIR)/debian/tmp
install -Dm 0755 binaries/system/pyrogenesis $(CURDIR)/debian/tmp/usr/games/pyrogenesis
install -Dm 0755 binaries/system/libCollada.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libCollada.so
install -Dm 0755 binaries/system/libAtlasUI.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libAtlasUI.so
install -Dm 0755 binaries/system/libmozjs185-ps-release.so.1.0 $(CURDIR)/debian/tmp/usr/lib/games/0ad/libmozjs185-ps-release.so.1.0
install -Dm 0755 binaries/system/libnvcore.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvcore.so
install -Dm 0755 binaries/system/libnvimage.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvimage.so
install -Dm 0755 binaries/system/libnvmath.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvmath.so
install -Dm 0755 binaries/system/libnvtt.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvtt.so
sed -i 's/\/usr\/bin/\/usr\/games/' build/resources/0ad.sh
sed -i 's/\/usr\/bin/\/usr\/games/' build/resources/0ad.desktop
install -Dm 0755 build/resources/0ad.sh $(CURDIR)/debian/tmp/usr/games/0ad
install -Dm 0644 build/resources/0ad.png $(CURDIR)/debian/tmp/usr/share/pixmaps/0ad.png
install -Dm 0644 build/resources/0ad.desktop $(CURDIR)/debian/tmp/usr/share/applications/0ad.desktop
# Build architecture-independent files here.
binary-indep: build install
# We have nothing to do by default.
# Build architecture-dependent files here.
binary-arch: build install
dh_testdir
dh_testroot
# dh_installchangelogs CHANGES
dh_installdocs
dh_install --sourcedir=debian/tmp
dh_installdebconf
dh_installlogrotate
dh_installinit -n -r -u stop 20 0 6 .
dh_installman --sourcedir=debian/tmp
dh_link
dh_strip --dbg-package=0ad-dbg
dh_compress
dh_fixperms
dh_installdeb
dh_shlibdeps
dh_gencontrol
dh_md5sums
dh_builddeb
binary: binary-indep binary-arch
.PHONY: build clean binary-indep binary-arch binary install

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