- Update to 0.0.12
- Remove obsolete unused Debian build scripts OBS-URL: https://build.opensuse.org/package/show/games/0ad?expand=0&rev=41
This commit is contained in:
parent
d5645fc353
commit
b2b832d9af
@ -1,3 +1,9 @@
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-------------------------------------------------------------------
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Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk
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- Update to 0.0.12
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- Remove obsolete unused Debian build scripts
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sun Oct 14 10:56:21 UTC 2012 - philip@zaynar.co.uk
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Sun Oct 14 10:56:21 UTC 2012 - philip@zaynar.co.uk
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6
0ad.dsc
6
0ad.dsc
@ -2,11 +2,11 @@ Format: 1.0
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Source: 0ad
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Source: 0ad
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Binary: 0ad
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Binary: 0ad
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Architecture: any
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Architecture: any
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Version: 0.0.11-1
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Version: 0.0.12-1
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Maintainer: Stephan Kleine <bitshuffler@opensuse.org>
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Maintainer: Stephan Kleine <bitshuffler@opensuse.org>
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Homepage: http://wildfiregames.com/0ad/
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Homepage: http://wildfiregames.com/0ad/
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Standards-Version: 3.8.0
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Standards-Version: 3.8.0
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Build-Depends: debhelper, libsdl1.2-dev, zlib1g-dev, libpng12-dev, libjpeg62-dev, nasm, libwxgtk2.8-dev, libboost-dev, libboost-signals-dev, libopenal-dev, libalut-dev, libvorbis-dev, libogg-dev, libdevil-dev, libenet-dev, libxml2-dev, pkg-config, libboost-filesystem-dev, zip, libstdc++6-4.3-dev, libsvga1, python, cmake, libcurl3-dev
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Build-Depends: debhelper, libsdl1.2-dev, zlib1g-dev, libpng12-dev, libjpeg62-dev, nasm, libwxgtk2.8-dev, libboost-dev, libboost-signals-dev, libopenal-dev, libalut-dev, libvorbis-dev, libogg-dev, libdevil-dev, libenet-dev, libxml2-dev, pkg-config, libboost-filesystem-dev, zip, libstdc++6-4.3-dev, libsvga1, python, cmake, libcurl3-dev
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Files:
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Files:
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d8d3379b96b0c39e61c0d460d11bf06a 4366618 0ad-0.0.11.tar.gz
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d8d3379b96b0c39e61c0d460d11bf06a 4366618 0ad-0.0.12.tar.gz
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de993e4b2fd8191252c3a65b72eba516 9203 0ad-0.0.11.diff.gz
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de993e4b2fd8191252c3a65b72eba516 9203 0ad-0.0.12.diff.gz
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6
0ad.spec
6
0ad.spec
@ -17,9 +17,9 @@
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Name: 0ad
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Name: 0ad
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Version: 0.0.11
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Version: 0.0.12
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Release: 1.0
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Release: 1.0
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Url: http://wildfiregames.com/0ad/
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Url: http://play0ad.com/
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Source: 0ad-%{version}-alpha-unix-build.tar.gz
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Source: 0ad-%{version}-alpha-unix-build.tar.gz
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRequires: DevIL-devel
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BuildRequires: DevIL-devel
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@ -109,7 +109,7 @@ history.
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%build
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%build
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export CFLAGS="%{optflags}"
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export CFLAGS="%{optflags}"
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export CPPFLAGS="%{optflags}"
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export CPPFLAGS="%{optflags}"
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build/workspaces/update-workspaces.sh --bindir=%{_bindir} --datadir=%{_datadir}/%{name} --libdir=%{_libdir}/%{name} --with-system-enet --without-fam
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build/workspaces/update-workspaces.sh --bindir=%{_bindir} --datadir=%{_datadir}/%{name} --libdir=%{_libdir}/%{name} --with-system-enet
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pushd build/workspaces/gcc
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pushd build/workspaces/gcc
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%__make verbose=1 %{?_smp_mflags}
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%__make verbose=1 %{?_smp_mflags}
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popd
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popd
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6
_service
6
_service
@ -3,11 +3,11 @@
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<service name="download_url">
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<service name="download_url">
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<param name="protocol">http</param>
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<param name="protocol">http</param>
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<param name="host">releases.wildfiregames.com</param>
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<param name="host">releases.wildfiregames.com</param>
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<param name="path">/0ad-0.0.11-alpha-unix-build.tar.gz</param>
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<param name="path">/0ad-0.0.12-alpha-unix-build.tar.gz</param>
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</service>
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</service>
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<service name="verify_file">
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<service name="verify_file">
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<param name="file">_service:download_url:0ad-0.0.11-alpha-unix-build.tar.gz</param>
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<param name="file">_service:download_url:0ad-0.0.12-alpha-unix-build.tar.gz</param>
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<param name="verifier">sha256</param>
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<param name="verifier">sha256</param>
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<param name="checksum">d9e2a6a0e15d6cc8c2f09690d5ba432c4d4282d7a971620158ee36d9a42ffd68</param>
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<param name="checksum">55ec47c971e2a0f83716d3672b98ac362d8251849725dd29650f31d2c44e8acb</param>
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</service>
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</service>
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</services>
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</services>
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:d9e2a6a0e15d6cc8c2f09690d5ba432c4d4282d7a971620158ee36d9a42ffd68
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size 10116806
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3
_service:download_url:0ad-0.0.12-alpha-unix-build.tar.gz
Normal file
3
_service:download_url:0ad-0.0.12-alpha-unix-build.tar.gz
Normal file
@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:55ec47c971e2a0f83716d3672b98ac362d8251849725dd29650f31d2c44e8acb
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size 10133751
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@ -1,75 +0,0 @@
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0ad (0.0.11-1) unstable; urgency=low
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* New upstream version.
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* New version number scheme.
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* Remove gamin dependency.
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-- Philip Taylor <philip@zaynar.co.uk> Sun, 14 Oct 2012 10:56:21 +0000
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0ad (r11863-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Wed, 16 May 2012 20:14:34 +0000
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0ad (r11339-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Thu, 15 Mar 2012 17:35:49 +0000
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0ad (r10803-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Fri, 23 Dec 2011 19:53:20 +0000
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0ad (r10288-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Sat, 17 Sep 2011 12:03:28 +0000
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0ad (r09786-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Sun, 10 Jul 2011 12:17:14 +0000
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0ad (r09530-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Fri, 20 May 2011 14:07:52 +0000
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0ad (r09049-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Fri, 11 Mar 2011 16:52:07 +0000
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0ad (r08832-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Fri, 10 Dec 2010 23:40:26 +0000
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0ad (r08413-1) unstable; urgency=low
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* New upstream version.
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-- Philip Taylor <philip@zaynar.co.uk> Sun, 17 Oct 2010 23:15:45 +0100
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0ad (r07970-1) unstable; urgency=low
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* New upstream version.
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* Compile in Release mode.
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* Use standard games directories.
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-- Philip Taylor <philip@zaynar.co.uk> Sun, 15 Aug 2010 16:29:40 +0100
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0ad (r7732-1) unstable; urgency=low
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* Initial package.
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-- Stephan Kleine <bitshuffler@opensuse.org> Thu, 15 Jul 2010 00:13:30 +0200
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@ -1 +0,0 @@
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7
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@ -1,54 +0,0 @@
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Source: 0ad
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Section: games
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Priority: optional
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Maintainer: Stephan Kleine <bitshuffler@opensuse.org>
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Build-Depends: debhelper,
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libsdl1.2-dev, zlib1g-dev, libpng12-dev,
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libjpeg62-dev, nasm,
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libwxgtk2.8-dev, libboost-dev,
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libboost-signals-dev, libopenal-dev,
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libalut-dev, libvorbis-dev, libogg-dev,
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libdevil-dev, libenet-dev, libxml2-dev,
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||||||
pkg-config, libboost-filesystem-dev,
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||||||
zip, libstdc++6-4.3-dev, libsvga1, python,
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cmake, libcurl3-dev
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Standards-Version: 3.8.0
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Homepage: http://wildfiregames.com/0ad/
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Package: 0ad
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}, 0ad-data
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Description: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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war/economy game that allows players to relive or rewrite the history of Western
|
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
|
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||||||
highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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||||||
and a flexible and powerful custom-built game engine.
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.
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||||||
The game has been in development by Wildfire Games (WFG), a group of volunteer,
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hobbyist game developers, since 2001. The code and data are available under the GPL
|
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license, and the art, sound and documentation are available under CC-BY-SA. In short,
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||||||
we consider 0 A.D. an an educational celebration of game development and ancient
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||||||
history.
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Package: 0ad-dbg
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Section: debug
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Priority: extra
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}, 0ad (= ${binary:Version})
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||||||
Description: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
|
|
||||||
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
|
|
||||||
strategy (RTS) game of ancient warfare. In short, it is a historically-based
|
|
||||||
war/economy game that allows players to relive or rewrite the history of Western
|
|
||||||
civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
|
|
||||||
highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
|
|
||||||
and a flexible and powerful custom-built game engine.
|
|
||||||
.
|
|
||||||
The game has been in development by Wildfire Games (WFG), a group of volunteer,
|
|
||||||
hobbyist game developers, since 2001. The code and data are available under the GPL
|
|
||||||
license, and the art, sound and documentation are available under CC-BY-SA. In short,
|
|
||||||
we consider 0 A.D. an an educational celebration of game development and ancient
|
|
||||||
history.
|
|
||||||
.
|
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||||||
This package contains the debugging symbols.
|
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@ -1,11 +0,0 @@
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usr/games/0ad
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usr/games/pyrogenesis
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||||||
usr/lib/games/0ad/libAtlasUI.so
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||||||
usr/lib/games/0ad/libCollada.so
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|
||||||
usr/lib/games/0ad/libmozjs185-ps-release.so.1.0
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|
||||||
usr/lib/games/0ad/libnvcore.so
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||||||
usr/lib/games/0ad/libnvimage.so
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|
||||||
usr/lib/games/0ad/libnvmath.so
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|
||||||
usr/lib/games/0ad/libnvtt.so
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||||||
usr/share/pixmaps/0ad.png
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||||||
usr/share/applications/0ad.desktop
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|
104
debian.rules
104
debian.rules
@ -1,104 +0,0 @@
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#!/usr/bin/make -f
|
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||||||
# -*- makefile -*-
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||||||
# Sample debian/rules that uses debhelper.
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||||||
# This file was originally written by Joey Hess and Craig Small.
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||||||
# As a special exception, when this file is copied by dh-make into a
|
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||||||
# dh-make output file, you may use that output file without restriction.
|
|
||||||
# This special exception was added by Craig Small in version 0.37 of dh-make.
|
|
||||||
|
|
||||||
# Uncomment this to turn on verbose mode.
|
|
||||||
export DH_VERBOSE=1
|
|
||||||
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|
||||||
config: config-stamp
|
|
||||||
|
|
||||||
config-stamp:
|
|
||||||
dh_testdir
|
|
||||||
|
|
||||||
# Add here commands to configure the package.
|
|
||||||
# cmake -DCMAKE_INSTALL_PREFIX=/usr -DSYSCONFDIR=/etc -DLOCALSTATEDIR=/var .
|
|
||||||
|
|
||||||
touch $@
|
|
||||||
|
|
||||||
|
|
||||||
build: build-stamp
|
|
||||||
|
|
||||||
build-stamp: config-stamp
|
|
||||||
dh_testdir
|
|
||||||
|
|
||||||
# Add here commands to compile the package.
|
|
||||||
build/workspaces/update-workspaces.sh --bindir=/usr/games --datadir=/usr/share/games/0ad --libdir=/usr/lib/games/0ad --with-system-enet
|
|
||||||
|
|
||||||
# NUMJOBS=1
|
|
||||||
# ifneq ("",$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
|
|
||||||
# NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS)))
|
|
||||||
# endif
|
|
||||||
# $(MAKE) -j$(NUMJOBS) -C build/workspaces/gcc
|
|
||||||
$(MAKE) verbose=1 -j2 -C build/workspaces/gcc
|
|
||||||
|
|
||||||
# Run tests
|
|
||||||
LD_LIBRARY_PATH=binaries/system binaries/system/test -libdir binaries/system
|
|
||||||
|
|
||||||
touch $@
|
|
||||||
|
|
||||||
clean:
|
|
||||||
dh_testdir
|
|
||||||
dh_testroot
|
|
||||||
rm -f build-stamp config.stamp
|
|
||||||
|
|
||||||
# Add here commands to clean up after the build process.
|
|
||||||
|
|
||||||
dh_clean
|
|
||||||
|
|
||||||
install: build
|
|
||||||
dh_testdir
|
|
||||||
dh_testroot
|
|
||||||
dh_clean -k
|
|
||||||
dh_installdirs
|
|
||||||
|
|
||||||
# Add here commands to install the package into debian/tmp
|
|
||||||
# $(MAKE) install DESTDIR=$(CURDIR)/debian/tmp
|
|
||||||
install -Dm 0755 binaries/system/pyrogenesis $(CURDIR)/debian/tmp/usr/games/pyrogenesis
|
|
||||||
install -Dm 0755 binaries/system/libCollada.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libCollada.so
|
|
||||||
install -Dm 0755 binaries/system/libAtlasUI.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libAtlasUI.so
|
|
||||||
install -Dm 0755 binaries/system/libmozjs185-ps-release.so.1.0 $(CURDIR)/debian/tmp/usr/lib/games/0ad/libmozjs185-ps-release.so.1.0
|
|
||||||
install -Dm 0755 binaries/system/libnvcore.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvcore.so
|
|
||||||
install -Dm 0755 binaries/system/libnvimage.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvimage.so
|
|
||||||
install -Dm 0755 binaries/system/libnvmath.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvmath.so
|
|
||||||
install -Dm 0755 binaries/system/libnvtt.so $(CURDIR)/debian/tmp/usr/lib/games/0ad/libnvtt.so
|
|
||||||
|
|
||||||
sed -i 's/\/usr\/bin/\/usr\/games/' build/resources/0ad.sh
|
|
||||||
sed -i 's/\/usr\/bin/\/usr\/games/' build/resources/0ad.desktop
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|
||||||
|
|
||||||
install -Dm 0755 build/resources/0ad.sh $(CURDIR)/debian/tmp/usr/games/0ad
|
|
||||||
|
|
||||||
install -Dm 0644 build/resources/0ad.png $(CURDIR)/debian/tmp/usr/share/pixmaps/0ad.png
|
|
||||||
install -Dm 0644 build/resources/0ad.desktop $(CURDIR)/debian/tmp/usr/share/applications/0ad.desktop
|
|
||||||
|
|
||||||
|
|
||||||
# Build architecture-independent files here.
|
|
||||||
binary-indep: build install
|
|
||||||
# We have nothing to do by default.
|
|
||||||
|
|
||||||
# Build architecture-dependent files here.
|
|
||||||
binary-arch: build install
|
|
||||||
dh_testdir
|
|
||||||
dh_testroot
|
|
||||||
# dh_installchangelogs CHANGES
|
|
||||||
dh_installdocs
|
|
||||||
dh_install --sourcedir=debian/tmp
|
|
||||||
dh_installdebconf
|
|
||||||
dh_installlogrotate
|
|
||||||
dh_installinit -n -r -u stop 20 0 6 .
|
|
||||||
dh_installman --sourcedir=debian/tmp
|
|
||||||
dh_link
|
|
||||||
dh_strip --dbg-package=0ad-dbg
|
|
||||||
dh_compress
|
|
||||||
dh_fixperms
|
|
||||||
dh_installdeb
|
|
||||||
dh_shlibdeps
|
|
||||||
dh_gencontrol
|
|
||||||
dh_md5sums
|
|
||||||
dh_builddeb
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||||||
|
|
||||||
binary: binary-indep binary-arch
|
|
||||||
.PHONY: build clean binary-indep binary-arch binary install
|
|
Loading…
Reference in New Issue
Block a user